MainPanel.cs 22 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582
  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Audio;
  4. using Core.Language;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Combat;
  9. using GameLogic.Combat.CombatTool;
  10. using UnityEngine;
  11. namespace Fort23.Mono
  12. {
  13. [UIBinding(prefab = "MainPanel")]
  14. public partial class MainPanel : UIPanel
  15. {
  16. bool isShowSkillPanel = false;
  17. // private ShengShiEventWidget shengShiEventWidget;
  18. List<int> moRen = new List<int>() { 1001, 1002 };
  19. List<EnergyWidget> widgets = new List<EnergyWidget>();
  20. List<ShengShiConditionWidget> _shengShiConditionWidgets = new List<ShengShiConditionWidget>();
  21. private void Init()
  22. {
  23. isAddStack = true;
  24. IsShowAppBar = true;
  25. }
  26. protected override void AddEvent()
  27. {
  28. EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  29. EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  30. EventManager.Instance.AddEventListener(CustomEventType.CompleteUpdate, CompleteUpdate);
  31. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  32. EventManager.Instance.AddEventListener(CustomEventType.ChangeMap, ChangeMapEvent);
  33. EventManager.Instance.AddEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  34. EventManager.Instance.AddEventListener(CustomEventType.AlterName, AlterName);
  35. EventManager.Instance.AddEventListener(CustomEventType.GuideComplete, GuideComplete);
  36. }
  37. private void DaoYouCounUpdate(IEventData e)
  38. {
  39. UpdateDaoYouCoun();
  40. }
  41. public async override CTask GetFocus()
  42. {
  43. await AppBarPanel.OpenPanel(this);
  44. TitlePanel.ClosePanel();
  45. base.GetFocus();
  46. CustomInit();
  47. }
  48. public async void CustomInit()
  49. {
  50. if (AccountFileInfo.Instance.playerData.isTiggerPlot)
  51. {
  52. if (PlayerManager.Instance.PlayerName == "")
  53. {
  54. AlterNamePanel alterNamePanel = await AlterNamePanel.OpenPanel();
  55. await alterNamePanel.UIClosed();
  56. }
  57. if (PlayerGuideManager.Instance.GuideIsCanDo(1))
  58. {
  59. await PlayerGuideManager.Instance.SetGuid(1);
  60. }
  61. // if (PlayerGuideManager.Instance.GuideIsCanDo(8))
  62. // {
  63. // await PlayerGuideManager.Instance.SetGuid(8);
  64. // }
  65. if (PlayerGuideManager.Instance.GuideIsCanDo(4) && PlayerManager.Instance.GongFaControl.allSkill
  66. .FirstOrDefault(s =>
  67. s.skillConfig.IDGroup == 1405) != null
  68. && PlayerManager.Instance.GongFaControl.allSkill
  69. .FirstOrDefault(s =>
  70. s.skillConfig.IDGroup == 2006) != null)
  71. {
  72. await PlayerGuideManager.Instance.SetGuid(4);
  73. }
  74. if (EventSystemManager.Instance.IsEventCompleted(10003) && PlayerGuideManager.Instance.GuideIsCanDo(6))
  75. {
  76. await PlayerGuideManager.Instance.SetGuid(6);
  77. }
  78. }
  79. }
  80. private void RemoveEvent(IEventData e)
  81. {
  82. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  83. CreatShengShiEvent();
  84. ChagneShenshiBtnActive();
  85. }
  86. private void CompleteUpdate(IEventData e)
  87. {
  88. ChangeMap(null);
  89. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  90. // fx_ui_renwu_chuxian.gameObject.SetActive(true);
  91. // fx_ui_renwu_chuxian.Play();
  92. CreatShengShiEvent();
  93. ChagneShenshiBtnActive();
  94. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  95. SmallPlacesConfig smallPlacesConfig =
  96. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  97. if (PlayerManager.Instance.CurrentsmallPlaces.completionEventCount ==
  98. smallPlacesConfig.CompletionEventCount)
  99. {
  100. AudioManager.Instance.PlayAudio("ui_jinduwancheng");
  101. }
  102. PlayEventCompletedEfx();
  103. }
  104. TimerEntity _timerEntity = null;
  105. private void CompleteEvent(IEventData e)
  106. {
  107. _timerEntity?.Dispose();
  108. _timerEntity = null;
  109. PlayEventCompletedEfx();
  110. fx_ui_renwu_chuxian.gameObject.SetActive(true);
  111. fx_ui_renwu_chuxian.Play();
  112. _timerEntity =
  113. TimerComponent.Instance.AddTimer(400, () => { fx_ui_renwu_chuxian.gameObject.SetActive(false); });
  114. }
  115. public void UpdateDaoYouCoun()
  116. {
  117. int count = AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas.Count;
  118. // foreach (var keyValuePair in AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas)
  119. // {
  120. // count += keyValuePair.Value.Count;
  121. // }
  122. if (count > 0)
  123. {
  124. Icon_Daoyou.gameObject.SetActive(true);
  125. Text_DaoyouCount.text = count.ToString();
  126. }
  127. else
  128. {
  129. Icon_Daoyou.gameObject.SetActive(false);
  130. }
  131. }
  132. private void ChagneShenshiBtnActive()
  133. {
  134. Btn_StartEvent.gameObject.SetActive(AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e => !e.isCompleted && !e.isCompleted1)!= null);
  135. }
  136. protected override void DelEvent()
  137. {
  138. EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  139. EventManager.Instance.RemoveEventListener(CustomEventType.CompleteUpdate, CompleteUpdate);
  140. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  141. EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  142. EventManager.Instance.RemoveEventListener(CustomEventType.ChangeMap, ChangeMapEvent);
  143. EventManager.Instance.RemoveEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  144. EventManager.Instance.RemoveEventListener(CustomEventType.GuideComplete, GuideComplete);
  145. }
  146. private void GuideComplete(IEventData e)
  147. {
  148. if (!PlayerGuideManager.Instance.GuideIsCanDo(2) && PlayerGuideManager.Instance.GuideIsCanDo(8))
  149. {
  150. PlayerGuideManager.Instance.SetGuid(8);
  151. }
  152. }
  153. public override void AddButtonEvent()
  154. {
  155. Btn_Del.onClick.AddListener(() =>
  156. {
  157. CloudSaveManager.Instance.DeleteArchiveAsync(AccountFileInfo.Instance.playerData.Uuid);
  158. });
  159. Btn_Chat.onClick.AddListener(() => { ChatPanel.OpenPanel(); });
  160. CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);
  161. Btn_ChangeMap.onClick.AddListener(() =>
  162. {
  163. SmallPlacesConfig smallPlacesConfig =
  164. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  165. PlacesInfoPanel.OpenPanel(smallPlacesConfig.PlacesId, null);
  166. });
  167. // Btn_DelTest.onClick.AddListener(() =>
  168. // {
  169. // CloudSaveManager.Instance.DeleteArchiveAsync(AccountFileInfo.Instance.playerData.Uuid);
  170. // });
  171. Btn_Event.onClick.AddListener(() =>
  172. {
  173. if (PlayerGuideManager.Instance.curPhase == 1)
  174. {
  175. return;
  176. }
  177. EventSystemManager.Instance.isOpenUi = true;
  178. DivineSenceEventPreviewPanel.OpenPanel();
  179. });
  180. Btn_Map.onClick.AddListener(() => { LevelChoosePanel.OpenPanel(); });
  181. Btn_QianKunDai.onClick.AddListener(() => { QiankundaiPanel.OpenPanel(); });
  182. Btn_StartEvent.onClick.AddListener(async () =>
  183. {
  184. if (PlayerGuideManager.Instance.curPhase == 3)
  185. {
  186. return;
  187. }
  188. if (PlayerGuideManager.Instance.GuideIsCanDo(1, 3))
  189. {
  190. PlayerGuideManager.Instance.NextGuide();
  191. }
  192. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  193. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  194. if (eventList == null)
  195. {
  196. return;
  197. }
  198. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  199. if (eventConfig.EventTriggerType == 4)
  200. {
  201. if (eventList.isCompleted1)
  202. {
  203. EventSystemManager.Instance.CompleteEvent(eventList);
  204. return;
  205. }
  206. }
  207. if (eventList != null)
  208. {
  209. EventSystemManager.Instance.CancelEvent();
  210. if (EventSystemManager.Instance.isTriggerEvent)
  211. return;
  212. if (eventList.isCompleted)
  213. return;
  214. await EventSystemManager.Instance.TriggerEvent(eventList);
  215. }
  216. });
  217. Btn_Daoyou.onClick.AddListener(() => { DaoYouGuaJiPanel.OpenPanel(); });
  218. Btn_Box.onClick.AddListener(() => { BoxPanel.OpenBoxPanel(); });
  219. Btn_PlayerName.onClick.AddListener(async () => { AlterNamePanel.OpenPanel(); });
  220. }
  221. public override CTask<bool> AsyncInit(object[] uiData)
  222. {
  223. return base.AsyncInit(uiData);
  224. }
  225. public async override CTask Show()
  226. {
  227. await base.Show();
  228. Text_PlayerName.text = PlayerManager.Instance.PlayerName;
  229. SmallPlacesConfig smallPlacesConfig =
  230. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  231. Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
  232. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  233. ChagneShenshiBtnActive();
  234. CreatShengShiEvent();
  235. ChangeMap(null);
  236. UpdateDaoYouCoun();
  237. bool isHIde = false;
  238. foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)
  239. {
  240. if (skillInfo != null)
  241. {
  242. isHIde = true;
  243. break;
  244. }
  245. }
  246. if (!isHIde && !isShowSkillPanel)
  247. {
  248. isShowSkillPanel = true;
  249. SkillSelectPanel.OpenSkillSelectPanel();
  250. }
  251. CameraSelect.value = 0.2f;
  252. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  253. HeroPowerUpConfig[] heroPowerUpConfigs = ConfigComponent.Instance.GetAll<HeroPowerUpConfig>().ToList()
  254. .Where(hpc =>
  255. hpc.jingjie1 == PlayerManager.Instance.myHero.powerUpConfig.jingjie1 &&
  256. hpc.jingjie2 == PlayerManager.Instance.myHero.powerUpConfig.jingjie2).ToArray();
  257. int allexp = 0;
  258. foreach (var heroPowerUpConfig in heroPowerUpConfigs)
  259. {
  260. allexp += heroPowerUpConfig.levelUpExp;
  261. }
  262. int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
  263. float heroAllexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
  264. heroAllexp = PlayerManager.Instance.myHero.heroData.exp + heroAllexp;
  265. int bl = (int)((heroAllexp / allexp) * 100);
  266. bl = bl > 100 ? 100 : bl;
  267. Text_jingjie.text =
  268. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
  269. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) + " " +
  270. bl + "%";
  271. foreach (var energyWidget in widgets)
  272. {
  273. UIManager.Instance.DormancyGComponent(energyWidget);
  274. }
  275. widgets.Clear();
  276. foreach (var item in moRen)
  277. {
  278. EnergyWidget energyWidget =
  279. await UIManager.Instance.CreateGComponent<EnergyWidget>(null, Group_ResourceBar);
  280. energyWidget.CustomInit(item);
  281. widgets.Add(energyWidget);
  282. }
  283. PlayEventCompletedEfx();
  284. // UpdateTaskInfo();
  285. }
  286. private void PlayEventCompletedEfx()
  287. {
  288. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  289. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  290. if (eventList != null)
  291. {
  292. var eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  293. if (eventConfig.EventTriggerType == 4)
  294. {
  295. if (eventList.isCompleted1)
  296. {
  297. fx_ui_renwu_wancheng_loop.gameObject.SetActive(true);
  298. fx_ui_renwu_wancheng_loop.Play();
  299. }
  300. else
  301. {
  302. fx_ui_renwu_wancheng_loop.gameObject.SetActive(false);
  303. }
  304. }
  305. else
  306. {
  307. fx_ui_renwu_wancheng_loop.gameObject.SetActive(false);
  308. }
  309. }
  310. else
  311. {
  312. fx_ui_renwu_wancheng_loop.gameObject.SetActive(false);
  313. }
  314. }
  315. private void AlterName(IEventData e)
  316. {
  317. Text_PlayerName.text = PlayerManager.Instance.PlayerName;
  318. }
  319. public async void ChangeMapEvent(IEventData e)
  320. {
  321. ChangeMap(e);
  322. // SmallPlacesConfig smallPlacesConfig =
  323. // ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  324. //
  325. // PlacesConfig placesConfig =
  326. // ConfigComponent.Instance.Get<PlacesConfig>(smallPlacesConfig.PlacesId);
  327. // await TimerComponent.Instance.WaitAsync(500);
  328. // PlacesChangeInfoPanel.OpenPanel(smallPlacesConfig.PlacesId);
  329. }
  330. public void ChangeMap(IEventData e)
  331. {
  332. SmallPlacesConfig smallPlacesConfig =
  333. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  334. PlacesConfig placesConfig =
  335. ConfigComponent.Instance.Get<PlacesConfig>(smallPlacesConfig.PlacesId);
  336. Text_bigMapName.text = LanguageManager.Instance.Text(placesConfig.placeName);
  337. Text_ExplorationProgress.text = LanguageManager.Instance.Text(10302,
  338. LanguageManager.Instance.Text(placesConfig.placeName),
  339. LanguageManager.Instance.Text(smallPlacesConfig.placeName));
  340. Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
  341. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  342. }
  343. private void CameraSelect_onValueChanged(float value)
  344. {
  345. if (CombatController.currActiveCombat == null ||
  346. CombatController.currActiveCombat.CombatCameraControllder == null)
  347. {
  348. return;
  349. }
  350. CombatController.currActiveCombat.CombatCameraControllder.CameraSelect_onValueChanged(value);
  351. }
  352. private void ShengShiOnClick(IEventData e)
  353. {
  354. Debug.Log("click sheng shi");
  355. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  356. ChagneShenshiBtnActive();
  357. CreatShengShiEvent();
  358. }
  359. public async void CreatShengShiEvent()
  360. {
  361. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  362. {
  363. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  364. }
  365. _shengShiConditionWidgets.Clear();
  366. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  367. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  368. if (eventList != null)
  369. {
  370. var randomEventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  371. Text_EventName.text = LanguageManager.Instance.Text(randomEventConfig.EventName);
  372. Text_EventTag.text = EventHelper.GetEventType(randomEventConfig.EventTag);
  373. SmallPlacesConfig smallPlacesConfig =
  374. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  375. bool isUlock = true;
  376. if (randomEventConfig.SmallPlacesId > 0)
  377. {
  378. if (randomEventConfig.SmallPlacesId != PlayerManager.Instance.CurrentsmallPlaces.id)
  379. {
  380. AccountFileInfo.SmallPlacesData lastSmallPlacesData =
  381. PlayerManager.Instance.GetSmallPlacesData(randomEventConfig.SmallPlacesId - 1);
  382. SmallPlacesConfig lastSmallPlacesConfig =
  383. ConfigComponent.Instance.Get<SmallPlacesConfig>(randomEventConfig.SmallPlacesId - 1);
  384. SmallPlacesConfig currentSmallPlacesConfig =
  385. ConfigComponent.Instance.Get<SmallPlacesConfig>(randomEventConfig.SmallPlacesId);
  386. if (currentSmallPlacesConfig.ID > 1 && (lastSmallPlacesData == null ||
  387. lastSmallPlacesData.completionEventCount <
  388. lastSmallPlacesConfig.CompletionEventCount))
  389. {
  390. isUlock = false;
  391. }
  392. if (lastSmallPlacesConfig.UnlockEnvetid != 0)
  393. {
  394. AccountFileInfo.EventList eventList1 =
  395. AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce =>
  396. ce.eventID == lastSmallPlacesConfig.UnlockEnvetid);
  397. if (eventList1 == null || !eventList1.isCompleted)
  398. {
  399. isUlock = false;
  400. return;
  401. }
  402. }
  403. }
  404. }
  405. // else if (randomEventConfig.placeID > 0)
  406. // {
  407. // if (randomEventConfig.placeID != smallPlacesConfig.PlacesId)
  408. // {
  409. //
  410. // }
  411. // }
  412. Icon_EventSuo.gameObject.SetActive(!isUlock);
  413. AccountFileInfo.EventLinkData eventLinkData =
  414. eventList.eventLinks.FirstOrDefault(el => el.eventLinkId == eventList.curStep);
  415. EventLinkConfig evenkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(eventLinkData.eventLinkId);
  416. if (eventLinkData != null && eventLinkData.eventConditions != null &&
  417. eventLinkData.eventConditions.Count > 0)
  418. {
  419. foreach (var eventConditionData in eventLinkData.eventConditions)
  420. {
  421. ShengShiConditionWidget shengShiConditionWidget =
  422. await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null,
  423. EventConditionRoot);
  424. shengShiConditionWidget.CustomInit(eventConditionData);
  425. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  426. }
  427. }
  428. else if (evenkConfig.EventConditionMessage != 0)
  429. {
  430. ShengShiConditionWidget shengShiConditionWidget =
  431. await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  432. shengShiConditionWidget.CustomInit(
  433. LanguageManager.Instance.Text(evenkConfig.EventConditionMessage));
  434. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  435. }
  436. }
  437. else
  438. {
  439. Text_EventName.text = "";
  440. Text_EventTag.text = "";
  441. }
  442. }
  443. // [CustomMethod(CustomMethodType.Update)]
  444. // public void Update()
  445. // {
  446. // if (Input.GetKeyDown(KeyCode.Y))
  447. // {
  448. // EventSystemManager.Instance.DetectRandomEvents();
  449. // }
  450. //
  451. //
  452. // int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
  453. //
  454. // float allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
  455. //
  456. // Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
  457. // }
  458. public async static CTask<MainPanel> OpenPanel()
  459. {
  460. MainPanel mainPanel = await UIManager.Instance.LoadAndOpenPanel<MainPanel>(null);
  461. return mainPanel;
  462. }
  463. public async override CTask Close()
  464. {
  465. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  466. {
  467. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  468. }
  469. _shengShiConditionWidgets.Clear();
  470. foreach (var energyWidget in widgets)
  471. {
  472. UIManager.Instance.DormancyGComponent(energyWidget);
  473. }
  474. widgets.Clear();
  475. await base.Close();
  476. }
  477. }
  478. }