AOTGenericReferences.cs 210 KB

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  1. using System.Collections.Generic;
  2. public class AOTGenericReferences : UnityEngine.MonoBehaviour
  3. {
  4. // {{ AOT assemblies
  5. public static readonly IReadOnlyList<string> PatchedAOTAssemblyList = new List<string>
  6. {
  7. "LitMotion.dll",
  8. "MemoryPack.Core.dll",
  9. "Newtonsoft.Json.dll",
  10. "System.Core.dll",
  11. "System.Runtime.CompilerServices.Unsafe.dll",
  12. "System.dll",
  13. "ThirdParty.dll",
  14. "Unity.TextMeshPro.dll",
  15. "UnityEngine.AndroidJNIModule.dll",
  16. "UnityEngine.AssetBundleModule.dll",
  17. "UnityEngine.CoreModule.dll",
  18. "UnityEngine.JSONSerializeModule.dll",
  19. "com.alelievr.NodeGraphProcessor.Runtime.dll",
  20. "mscorlib.dll",
  21. };
  22. // }}
  23. // {{ constraint implement type
  24. // }}
  25. // {{ AOT generic types
  26. // GraphProcessor.ICreateNodeFrom<object>
  27. // LitMotion.IMotionAdapter<UnityEngine.Vector3,LitMotion.NoOptions>
  28. // LitMotion.MotionBuilder<UnityEngine.Vector3,LitMotion.NoOptions,LitMotion.Adapters.Vector3MotionAdapter>
  29. // LitMotion.MotionBuilderBuffer<UnityEngine.Vector3,LitMotion.NoOptions>
  30. // MemoryPack.Formatters.ArrayFormatter<object>
  31. // MemoryPack.Formatters.ListFormatter<int>
  32. // MemoryPack.Formatters.ListFormatter<object>
  33. // MemoryPack.Formatters.UnmanagedFormatter<int>
  34. // MemoryPack.IMemoryPackFormatter<int>
  35. // MemoryPack.IMemoryPackFormatter<object>
  36. // MemoryPack.IMemoryPackable<object>
  37. // MemoryPack.MemoryPackFormatter<int>
  38. // MemoryPack.MemoryPackFormatter<object>
  39. // System.Action<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  40. // System.Action<Core.BattleReport.ReportFightMassgeLogData>
  41. // System.Action<Excel2Json.AttributeConfig>
  42. // System.Action<Excel2Json.BigMapConfig>
  43. // System.Action<Excel2Json.BuffConfig>
  44. // System.Action<Excel2Json.ChanllegeResource>
  45. // System.Action<Excel2Json.ChanllegeTower>
  46. // System.Action<Excel2Json.DaoyouGiftConfig>
  47. // System.Action<Excel2Json.DaoyouLevelupConfig>
  48. // System.Action<Excel2Json.DaoyouModelConfig>
  49. // System.Action<Excel2Json.DaoyouguajiResourcLevel>
  50. // System.Action<Excel2Json.DivineSenseConfig>
  51. // System.Action<Excel2Json.DropConfig>
  52. // System.Action<Excel2Json.DropCountConfig>
  53. // System.Action<Excel2Json.DropGroupConfig>
  54. // System.Action<Excel2Json.DropItemConfig>
  55. // System.Action<Excel2Json.EventConditionConfig>
  56. // System.Action<Excel2Json.EventConfig>
  57. // System.Action<Excel2Json.EventLinkConfig>
  58. // System.Action<Excel2Json.EventNPC>
  59. // System.Action<Excel2Json.FabaoConfig>
  60. // System.Action<Excel2Json.FabaoPowerupConfig>
  61. // System.Action<Excel2Json.GameConstantConfig>
  62. // System.Action<Excel2Json.GroupConfig>
  63. // System.Action<Excel2Json.HeroModelConfig>
  64. // System.Action<Excel2Json.HeroPowerUpConfig>
  65. // System.Action<Excel2Json.HeroQiangDuAddConfig>
  66. // System.Action<Excel2Json.InitialPlayerConfig>
  67. // System.Action<Excel2Json.ItemAssociateConfig>
  68. // System.Action<Excel2Json.ItemConfig>
  69. // System.Action<Excel2Json.LanguageChineseConfig>
  70. // System.Action<Excel2Json.LanguageChineseConfig_skill>
  71. // System.Action<Excel2Json.LevelSupressConfig>
  72. // System.Action<Excel2Json.LevelbattleConfig>
  73. // System.Action<Excel2Json.MitigationParaConfig>
  74. // System.Action<Excel2Json.MonsterPowerUpConfig>
  75. // System.Action<Excel2Json.OpenBoxConfig>
  76. // System.Action<Excel2Json.OpenBoxProgressReward>
  77. // System.Action<Excel2Json.OpenBoxScoreRule>
  78. // System.Action<Excel2Json.PlacesConfig>
  79. // System.Action<Excel2Json.PlayerGuideConfig>
  80. // System.Action<Excel2Json.QiankundaiConfig>
  81. // System.Action<Excel2Json.RandomNameListConfig>
  82. // System.Action<Excel2Json.ReddotConfig>
  83. // System.Action<Excel2Json.ResourceLevelConfig>
  84. // System.Action<Excel2Json.SentimentConfig>
  85. // System.Action<Excel2Json.SentimentEffectConfig>
  86. // System.Action<Excel2Json.ShopConfig>
  87. // System.Action<Excel2Json.ShopGroupConfig>
  88. // System.Action<Excel2Json.ShopItemConfig>
  89. // System.Action<Excel2Json.SkillConfig>
  90. // System.Action<Excel2Json.SkillConstant>
  91. // System.Action<Excel2Json.SkillPowerupConfig>
  92. // System.Action<Excel2Json.SkiptoConfig>
  93. // System.Action<Excel2Json.SmallPlacesConfig>
  94. // System.Action<Excel2Json.TanxianConfig>
  95. // System.Action<Excel2Json.TowerConfig>
  96. // System.Action<Excel2Json.TowerInfoConfig>
  97. // System.Action<Excel2Json.UnlockConfig>
  98. // System.Action<Excel2Json.WorldMapConfig>
  99. // System.Action<Excel2Json.XianTuLogConfig>
  100. // System.Action<Excel2Json.daolvSkill>
  101. // System.Action<Excel2Json.emotionConfig>
  102. // System.Action<Excel2Json.guajibuff>
  103. // System.Action<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  104. // System.Action<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  105. // System.Action<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  106. // System.Action<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  107. // System.Action<MemoryPack.Internal.BufferSegment>
  108. // System.Action<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
  109. // System.Action<System.Net.Sockets.Kcp.KcpSegment>
  110. // System.Action<System.Nullable<int>>
  111. // System.Action<UnityEngine.EventSystems.RaycastResult>
  112. // System.Action<UnityEngine.Matrix4x4>
  113. // System.Action<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData,object,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.RenderTextureDescriptor>
  114. // System.Action<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  115. // System.Action<UnityEngine.UIVertex>
  116. // System.Action<UnityEngine.Vector2>
  117. // System.Action<UnityEngine.Vector3>
  118. // System.Action<UnityEngine.Vector4>
  119. // System.Action<byte,int>
  120. // System.Action<byte>
  121. // System.Action<float>
  122. // System.Action<int,object>
  123. // System.Action<int>
  124. // System.Action<long>
  125. // System.Action<object,object,object,CombatLibrary.CombatLibrary.CombatCore.CustomizeTimeLogic.FxLogic.TriggerData,object>
  126. // System.Action<object,object,object>
  127. // System.Action<object,object>
  128. // System.Action<object>
  129. // System.ArraySegment.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  130. // System.ArraySegment.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  131. // System.ArraySegment.Enumerator<System.Net.Sockets.Kcp.KcpSegment>
  132. // System.ArraySegment.Enumerator<Unity.Mathematics.float3x4>
  133. // System.ArraySegment.Enumerator<Unity.Mathematics.float4>
  134. // System.ArraySegment.Enumerator<Unity.Mathematics.float4x4>
  135. // System.ArraySegment.Enumerator<UnityEngine.Quaternion>
  136. // System.ArraySegment.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
  137. // System.ArraySegment.Enumerator<UnityEngine.Rendering.MetadataValue>
  138. // System.ArraySegment.Enumerator<UnityEngine.Vector3>
  139. // System.ArraySegment.Enumerator<UnityEngine.jvalue>
  140. // System.ArraySegment.Enumerator<byte>
  141. // System.ArraySegment.Enumerator<float>
  142. // System.ArraySegment.Enumerator<object>
  143. // System.ArraySegment.Enumerator<ushort>
  144. // System.ArraySegment<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  145. // System.ArraySegment<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  146. // System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>
  147. // System.ArraySegment<Unity.Mathematics.float3x4>
  148. // System.ArraySegment<Unity.Mathematics.float4>
  149. // System.ArraySegment<Unity.Mathematics.float4x4>
  150. // System.ArraySegment<UnityEngine.Quaternion>
  151. // System.ArraySegment<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
  152. // System.ArraySegment<UnityEngine.Rendering.MetadataValue>
  153. // System.ArraySegment<UnityEngine.Vector3>
  154. // System.ArraySegment<UnityEngine.jvalue>
  155. // System.ArraySegment<byte>
  156. // System.ArraySegment<float>
  157. // System.ArraySegment<object>
  158. // System.ArraySegment<ushort>
  159. // System.Buffers.ArrayMemoryPool.ArrayMemoryPoolBuffer<byte>
  160. // System.Buffers.ArrayMemoryPool<byte>
  161. // System.Buffers.ArrayPool<System.Net.Sockets.Kcp.KcpSegment>
  162. // System.Buffers.ArrayPool<byte>
  163. // System.Buffers.ArrayPool<object>
  164. // System.Buffers.ConfigurableArrayPool.Bucket<System.Net.Sockets.Kcp.KcpSegment>
  165. // System.Buffers.ConfigurableArrayPool.Bucket<byte>
  166. // System.Buffers.ConfigurableArrayPool.Bucket<object>
  167. // System.Buffers.ConfigurableArrayPool<System.Net.Sockets.Kcp.KcpSegment>
  168. // System.Buffers.ConfigurableArrayPool<byte>
  169. // System.Buffers.ConfigurableArrayPool<object>
  170. // System.Buffers.IBufferWriter<byte>
  171. // System.Buffers.IMemoryOwner<byte>
  172. // System.Buffers.MemoryManager<byte>
  173. // System.Buffers.MemoryPool<byte>
  174. // System.Buffers.ReadOnlySequence.<>c<byte>
  175. // System.Buffers.ReadOnlySequence.Enumerator<byte>
  176. // System.Buffers.ReadOnlySequence<byte>
  177. // System.Buffers.ReadOnlySequenceSegment<byte>
  178. // System.Buffers.SpanAction<ushort,System.Buffers.ReadOnlySequence<ushort>>
  179. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.LockedStack<System.Net.Sockets.Kcp.KcpSegment>
  180. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.LockedStack<byte>
  181. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.LockedStack<object>
  182. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.PerCoreLockedStacks<System.Net.Sockets.Kcp.KcpSegment>
  183. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.PerCoreLockedStacks<byte>
  184. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool.PerCoreLockedStacks<object>
  185. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool<System.Net.Sockets.Kcp.KcpSegment>
  186. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool<byte>
  187. // System.Buffers.TlsOverPerCoreLockedStacksArrayPool<object>
  188. // System.ByReference<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  189. // System.ByReference<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  190. // System.ByReference<Unity.Mathematics.float3x4>
  191. // System.ByReference<Unity.Mathematics.float4>
  192. // System.ByReference<Unity.Mathematics.float4x4>
  193. // System.ByReference<UnityEngine.Quaternion>
  194. // System.ByReference<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
  195. // System.ByReference<UnityEngine.Rendering.MetadataValue>
  196. // System.ByReference<UnityEngine.Vector3>
  197. // System.ByReference<UnityEngine.jvalue>
  198. // System.ByReference<byte>
  199. // System.ByReference<float>
  200. // System.ByReference<ushort>
  201. // System.Collections.Concurrent.ConcurrentDictionary.<GetEnumerator>d__35<object,object>
  202. // System.Collections.Concurrent.ConcurrentDictionary.DictionaryEnumerator<object,object>
  203. // System.Collections.Concurrent.ConcurrentDictionary.Node<object,object>
  204. // System.Collections.Concurrent.ConcurrentDictionary.Tables<object,object>
  205. // System.Collections.Concurrent.ConcurrentDictionary<object,object>
  206. // System.Collections.Concurrent.ConcurrentQueue.<Enumerate>d__28<System.Net.Sockets.Kcp.KcpSegment>
  207. // System.Collections.Concurrent.ConcurrentQueue.<Enumerate>d__28<System.ValueTuple<uint,uint>>
  208. // System.Collections.Concurrent.ConcurrentQueue.<Enumerate>d__28<object>
  209. // System.Collections.Concurrent.ConcurrentQueue.Segment<System.Net.Sockets.Kcp.KcpSegment>
  210. // System.Collections.Concurrent.ConcurrentQueue.Segment<System.ValueTuple<uint,uint>>
  211. // System.Collections.Concurrent.ConcurrentQueue.Segment<object>
  212. // System.Collections.Concurrent.ConcurrentQueue<System.Net.Sockets.Kcp.KcpSegment>
  213. // System.Collections.Concurrent.ConcurrentQueue<System.ValueTuple<uint,uint>>
  214. // System.Collections.Concurrent.ConcurrentQueue<object>
  215. // System.Collections.Concurrent.ConcurrentStack.<GetEnumerator>d__35<object>
  216. // System.Collections.Concurrent.ConcurrentStack.Node<object>
  217. // System.Collections.Concurrent.ConcurrentStack<object>
  218. // System.Collections.Generic.ArraySortHelper<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  219. // System.Collections.Generic.ArraySortHelper<Core.BattleReport.ReportFightMassgeLogData>
  220. // System.Collections.Generic.ArraySortHelper<Excel2Json.AttributeConfig>
  221. // System.Collections.Generic.ArraySortHelper<Excel2Json.BigMapConfig>
  222. // System.Collections.Generic.ArraySortHelper<Excel2Json.BuffConfig>
  223. // System.Collections.Generic.ArraySortHelper<Excel2Json.ChanllegeResource>
  224. // System.Collections.Generic.ArraySortHelper<Excel2Json.ChanllegeTower>
  225. // System.Collections.Generic.ArraySortHelper<Excel2Json.DaoyouGiftConfig>
  226. // System.Collections.Generic.ArraySortHelper<Excel2Json.DaoyouLevelupConfig>
  227. // System.Collections.Generic.ArraySortHelper<Excel2Json.DaoyouModelConfig>
  228. // System.Collections.Generic.ArraySortHelper<Excel2Json.DaoyouguajiResourcLevel>
  229. // System.Collections.Generic.ArraySortHelper<Excel2Json.DivineSenseConfig>
  230. // System.Collections.Generic.ArraySortHelper<Excel2Json.DropConfig>
  231. // System.Collections.Generic.ArraySortHelper<Excel2Json.DropCountConfig>
  232. // System.Collections.Generic.ArraySortHelper<Excel2Json.DropGroupConfig>
  233. // System.Collections.Generic.ArraySortHelper<Excel2Json.DropItemConfig>
  234. // System.Collections.Generic.ArraySortHelper<Excel2Json.EventConditionConfig>
  235. // System.Collections.Generic.ArraySortHelper<Excel2Json.EventConfig>
  236. // System.Collections.Generic.ArraySortHelper<Excel2Json.EventLinkConfig>
  237. // System.Collections.Generic.ArraySortHelper<Excel2Json.EventNPC>
  238. // System.Collections.Generic.ArraySortHelper<Excel2Json.FabaoConfig>
  239. // System.Collections.Generic.ArraySortHelper<Excel2Json.FabaoPowerupConfig>
  240. // System.Collections.Generic.ArraySortHelper<Excel2Json.GameConstantConfig>
  241. // System.Collections.Generic.ArraySortHelper<Excel2Json.GroupConfig>
  242. // System.Collections.Generic.ArraySortHelper<Excel2Json.HeroModelConfig>
  243. // System.Collections.Generic.ArraySortHelper<Excel2Json.HeroPowerUpConfig>
  244. // System.Collections.Generic.ArraySortHelper<Excel2Json.HeroQiangDuAddConfig>
  245. // System.Collections.Generic.ArraySortHelper<Excel2Json.InitialPlayerConfig>
  246. // System.Collections.Generic.ArraySortHelper<Excel2Json.ItemAssociateConfig>
  247. // System.Collections.Generic.ArraySortHelper<Excel2Json.ItemConfig>
  248. // System.Collections.Generic.ArraySortHelper<Excel2Json.LanguageChineseConfig>
  249. // System.Collections.Generic.ArraySortHelper<Excel2Json.LanguageChineseConfig_skill>
  250. // System.Collections.Generic.ArraySortHelper<Excel2Json.LevelSupressConfig>
  251. // System.Collections.Generic.ArraySortHelper<Excel2Json.LevelbattleConfig>
  252. // System.Collections.Generic.ArraySortHelper<Excel2Json.MitigationParaConfig>
  253. // System.Collections.Generic.ArraySortHelper<Excel2Json.MonsterPowerUpConfig>
  254. // System.Collections.Generic.ArraySortHelper<Excel2Json.OpenBoxConfig>
  255. // System.Collections.Generic.ArraySortHelper<Excel2Json.OpenBoxProgressReward>
  256. // System.Collections.Generic.ArraySortHelper<Excel2Json.OpenBoxScoreRule>
  257. // System.Collections.Generic.ArraySortHelper<Excel2Json.PlacesConfig>
  258. // System.Collections.Generic.ArraySortHelper<Excel2Json.PlayerGuideConfig>
  259. // System.Collections.Generic.ArraySortHelper<Excel2Json.QiankundaiConfig>
  260. // System.Collections.Generic.ArraySortHelper<Excel2Json.RandomNameListConfig>
  261. // System.Collections.Generic.ArraySortHelper<Excel2Json.ReddotConfig>
  262. // System.Collections.Generic.ArraySortHelper<Excel2Json.ResourceLevelConfig>
  263. // System.Collections.Generic.ArraySortHelper<Excel2Json.SentimentConfig>
  264. // System.Collections.Generic.ArraySortHelper<Excel2Json.SentimentEffectConfig>
  265. // System.Collections.Generic.ArraySortHelper<Excel2Json.ShopConfig>
  266. // System.Collections.Generic.ArraySortHelper<Excel2Json.ShopGroupConfig>
  267. // System.Collections.Generic.ArraySortHelper<Excel2Json.ShopItemConfig>
  268. // System.Collections.Generic.ArraySortHelper<Excel2Json.SkillConfig>
  269. // System.Collections.Generic.ArraySortHelper<Excel2Json.SkillConstant>
  270. // System.Collections.Generic.ArraySortHelper<Excel2Json.SkillPowerupConfig>
  271. // System.Collections.Generic.ArraySortHelper<Excel2Json.SkiptoConfig>
  272. // System.Collections.Generic.ArraySortHelper<Excel2Json.SmallPlacesConfig>
  273. // System.Collections.Generic.ArraySortHelper<Excel2Json.TanxianConfig>
  274. // System.Collections.Generic.ArraySortHelper<Excel2Json.TowerConfig>
  275. // System.Collections.Generic.ArraySortHelper<Excel2Json.TowerInfoConfig>
  276. // System.Collections.Generic.ArraySortHelper<Excel2Json.UnlockConfig>
  277. // System.Collections.Generic.ArraySortHelper<Excel2Json.WorldMapConfig>
  278. // System.Collections.Generic.ArraySortHelper<Excel2Json.XianTuLogConfig>
  279. // System.Collections.Generic.ArraySortHelper<Excel2Json.daolvSkill>
  280. // System.Collections.Generic.ArraySortHelper<Excel2Json.emotionConfig>
  281. // System.Collections.Generic.ArraySortHelper<Excel2Json.guajibuff>
  282. // System.Collections.Generic.ArraySortHelper<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  283. // System.Collections.Generic.ArraySortHelper<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  284. // System.Collections.Generic.ArraySortHelper<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  285. // System.Collections.Generic.ArraySortHelper<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  286. // System.Collections.Generic.ArraySortHelper<MemoryPack.Internal.BufferSegment>
  287. // System.Collections.Generic.ArraySortHelper<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
  288. // System.Collections.Generic.ArraySortHelper<System.Net.Sockets.Kcp.KcpSegment>
  289. // System.Collections.Generic.ArraySortHelper<UnityEngine.EventSystems.RaycastResult>
  290. // System.Collections.Generic.ArraySortHelper<UnityEngine.Matrix4x4>
  291. // System.Collections.Generic.ArraySortHelper<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  292. // System.Collections.Generic.ArraySortHelper<UnityEngine.UIVertex>
  293. // System.Collections.Generic.ArraySortHelper<UnityEngine.Vector2>
  294. // System.Collections.Generic.ArraySortHelper<UnityEngine.Vector3>
  295. // System.Collections.Generic.ArraySortHelper<UnityEngine.Vector4>
  296. // System.Collections.Generic.ArraySortHelper<float>
  297. // System.Collections.Generic.ArraySortHelper<int>
  298. // System.Collections.Generic.ArraySortHelper<long>
  299. // System.Collections.Generic.ArraySortHelper<object>
  300. // System.Collections.Generic.Comparer<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  301. // System.Collections.Generic.Comparer<Core.BattleReport.ReportFightMassgeLogData>
  302. // System.Collections.Generic.Comparer<Excel2Json.AttributeConfig>
  303. // System.Collections.Generic.Comparer<Excel2Json.BigMapConfig>
  304. // System.Collections.Generic.Comparer<Excel2Json.BuffConfig>
  305. // System.Collections.Generic.Comparer<Excel2Json.ChanllegeResource>
  306. // System.Collections.Generic.Comparer<Excel2Json.ChanllegeTower>
  307. // System.Collections.Generic.Comparer<Excel2Json.DaoyouGiftConfig>
  308. // System.Collections.Generic.Comparer<Excel2Json.DaoyouLevelupConfig>
  309. // System.Collections.Generic.Comparer<Excel2Json.DaoyouModelConfig>
  310. // System.Collections.Generic.Comparer<Excel2Json.DaoyouguajiResourcLevel>
  311. // System.Collections.Generic.Comparer<Excel2Json.DivineSenseConfig>
  312. // System.Collections.Generic.Comparer<Excel2Json.DropConfig>
  313. // System.Collections.Generic.Comparer<Excel2Json.DropCountConfig>
  314. // System.Collections.Generic.Comparer<Excel2Json.DropGroupConfig>
  315. // System.Collections.Generic.Comparer<Excel2Json.DropItemConfig>
  316. // System.Collections.Generic.Comparer<Excel2Json.EventConditionConfig>
  317. // System.Collections.Generic.Comparer<Excel2Json.EventConfig>
  318. // System.Collections.Generic.Comparer<Excel2Json.EventLinkConfig>
  319. // System.Collections.Generic.Comparer<Excel2Json.EventNPC>
  320. // System.Collections.Generic.Comparer<Excel2Json.FabaoConfig>
  321. // System.Collections.Generic.Comparer<Excel2Json.FabaoPowerupConfig>
  322. // System.Collections.Generic.Comparer<Excel2Json.GameConstantConfig>
  323. // System.Collections.Generic.Comparer<Excel2Json.GroupConfig>
  324. // System.Collections.Generic.Comparer<Excel2Json.HeroModelConfig>
  325. // System.Collections.Generic.Comparer<Excel2Json.HeroPowerUpConfig>
  326. // System.Collections.Generic.Comparer<Excel2Json.HeroQiangDuAddConfig>
  327. // System.Collections.Generic.Comparer<Excel2Json.InitialPlayerConfig>
  328. // System.Collections.Generic.Comparer<Excel2Json.ItemAssociateConfig>
  329. // System.Collections.Generic.Comparer<Excel2Json.ItemConfig>
  330. // System.Collections.Generic.Comparer<Excel2Json.LanguageChineseConfig>
  331. // System.Collections.Generic.Comparer<Excel2Json.LanguageChineseConfig_skill>
  332. // System.Collections.Generic.Comparer<Excel2Json.LevelSupressConfig>
  333. // System.Collections.Generic.Comparer<Excel2Json.LevelbattleConfig>
  334. // System.Collections.Generic.Comparer<Excel2Json.MitigationParaConfig>
  335. // System.Collections.Generic.Comparer<Excel2Json.MonsterPowerUpConfig>
  336. // System.Collections.Generic.Comparer<Excel2Json.OpenBoxConfig>
  337. // System.Collections.Generic.Comparer<Excel2Json.OpenBoxProgressReward>
  338. // System.Collections.Generic.Comparer<Excel2Json.OpenBoxScoreRule>
  339. // System.Collections.Generic.Comparer<Excel2Json.PlacesConfig>
  340. // System.Collections.Generic.Comparer<Excel2Json.PlayerGuideConfig>
  341. // System.Collections.Generic.Comparer<Excel2Json.QiankundaiConfig>
  342. // System.Collections.Generic.Comparer<Excel2Json.RandomNameListConfig>
  343. // System.Collections.Generic.Comparer<Excel2Json.ReddotConfig>
  344. // System.Collections.Generic.Comparer<Excel2Json.ResourceLevelConfig>
  345. // System.Collections.Generic.Comparer<Excel2Json.SentimentConfig>
  346. // System.Collections.Generic.Comparer<Excel2Json.SentimentEffectConfig>
  347. // System.Collections.Generic.Comparer<Excel2Json.ShopConfig>
  348. // System.Collections.Generic.Comparer<Excel2Json.ShopGroupConfig>
  349. // System.Collections.Generic.Comparer<Excel2Json.ShopItemConfig>
  350. // System.Collections.Generic.Comparer<Excel2Json.SkillConfig>
  351. // System.Collections.Generic.Comparer<Excel2Json.SkillConstant>
  352. // System.Collections.Generic.Comparer<Excel2Json.SkillPowerupConfig>
  353. // System.Collections.Generic.Comparer<Excel2Json.SkiptoConfig>
  354. // System.Collections.Generic.Comparer<Excel2Json.SmallPlacesConfig>
  355. // System.Collections.Generic.Comparer<Excel2Json.TanxianConfig>
  356. // System.Collections.Generic.Comparer<Excel2Json.TowerConfig>
  357. // System.Collections.Generic.Comparer<Excel2Json.TowerInfoConfig>
  358. // System.Collections.Generic.Comparer<Excel2Json.UnlockConfig>
  359. // System.Collections.Generic.Comparer<Excel2Json.WorldMapConfig>
  360. // System.Collections.Generic.Comparer<Excel2Json.XianTuLogConfig>
  361. // System.Collections.Generic.Comparer<Excel2Json.daolvSkill>
  362. // System.Collections.Generic.Comparer<Excel2Json.emotionConfig>
  363. // System.Collections.Generic.Comparer<Excel2Json.guajibuff>
  364. // System.Collections.Generic.Comparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  365. // System.Collections.Generic.Comparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  366. // System.Collections.Generic.Comparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  367. // System.Collections.Generic.Comparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  368. // System.Collections.Generic.Comparer<MemoryPack.Internal.BufferSegment>
  369. // System.Collections.Generic.Comparer<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
  370. // System.Collections.Generic.Comparer<System.Collections.Generic.KeyValuePair<long,object>>
  371. // System.Collections.Generic.Comparer<System.Collections.Generic.KeyValuePair<object,object>>
  372. // System.Collections.Generic.Comparer<System.Net.Sockets.Kcp.KcpSegment>
  373. // System.Collections.Generic.Comparer<UnityEngine.EventSystems.RaycastResult>
  374. // System.Collections.Generic.Comparer<UnityEngine.Matrix4x4>
  375. // System.Collections.Generic.Comparer<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  376. // System.Collections.Generic.Comparer<UnityEngine.UIVertex>
  377. // System.Collections.Generic.Comparer<UnityEngine.Vector2>
  378. // System.Collections.Generic.Comparer<UnityEngine.Vector3>
  379. // System.Collections.Generic.Comparer<UnityEngine.Vector4>
  380. // System.Collections.Generic.Comparer<float>
  381. // System.Collections.Generic.Comparer<int>
  382. // System.Collections.Generic.Comparer<long>
  383. // System.Collections.Generic.Comparer<object>
  384. // System.Collections.Generic.Comparer<uint>
  385. // System.Collections.Generic.Dictionary.Enumerator<UnityEngine.Vector3,object>
  386. // System.Collections.Generic.Dictionary.Enumerator<int,UnityEngine.RenderInstancedDataLayout>
  387. // System.Collections.Generic.Dictionary.Enumerator<int,long>
  388. // System.Collections.Generic.Dictionary.Enumerator<int,object>
  389. // System.Collections.Generic.Dictionary.Enumerator<long,object>
  390. // System.Collections.Generic.Dictionary.Enumerator<object,int>
  391. // System.Collections.Generic.Dictionary.Enumerator<object,object>
  392. // System.Collections.Generic.Dictionary.Enumerator<uint,object>
  393. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<UnityEngine.Vector3,object>
  394. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,UnityEngine.RenderInstancedDataLayout>
  395. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,long>
  396. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<int,object>
  397. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<long,object>
  398. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,int>
  399. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<object,object>
  400. // System.Collections.Generic.Dictionary.KeyCollection.Enumerator<uint,object>
  401. // System.Collections.Generic.Dictionary.KeyCollection<UnityEngine.Vector3,object>
  402. // System.Collections.Generic.Dictionary.KeyCollection<int,UnityEngine.RenderInstancedDataLayout>
  403. // System.Collections.Generic.Dictionary.KeyCollection<int,long>
  404. // System.Collections.Generic.Dictionary.KeyCollection<int,object>
  405. // System.Collections.Generic.Dictionary.KeyCollection<long,object>
  406. // System.Collections.Generic.Dictionary.KeyCollection<object,int>
  407. // System.Collections.Generic.Dictionary.KeyCollection<object,object>
  408. // System.Collections.Generic.Dictionary.KeyCollection<uint,object>
  409. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<UnityEngine.Vector3,object>
  410. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,UnityEngine.RenderInstancedDataLayout>
  411. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,long>
  412. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<int,object>
  413. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<long,object>
  414. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,int>
  415. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<object,object>
  416. // System.Collections.Generic.Dictionary.ValueCollection.Enumerator<uint,object>
  417. // System.Collections.Generic.Dictionary.ValueCollection<UnityEngine.Vector3,object>
  418. // System.Collections.Generic.Dictionary.ValueCollection<int,UnityEngine.RenderInstancedDataLayout>
  419. // System.Collections.Generic.Dictionary.ValueCollection<int,long>
  420. // System.Collections.Generic.Dictionary.ValueCollection<int,object>
  421. // System.Collections.Generic.Dictionary.ValueCollection<long,object>
  422. // System.Collections.Generic.Dictionary.ValueCollection<object,int>
  423. // System.Collections.Generic.Dictionary.ValueCollection<object,object>
  424. // System.Collections.Generic.Dictionary.ValueCollection<uint,object>
  425. // System.Collections.Generic.Dictionary<UnityEngine.Vector3,object>
  426. // System.Collections.Generic.Dictionary<int,UnityEngine.RenderInstancedDataLayout>
  427. // System.Collections.Generic.Dictionary<int,long>
  428. // System.Collections.Generic.Dictionary<int,object>
  429. // System.Collections.Generic.Dictionary<long,object>
  430. // System.Collections.Generic.Dictionary<object,int>
  431. // System.Collections.Generic.Dictionary<object,object>
  432. // System.Collections.Generic.Dictionary<uint,object>
  433. // System.Collections.Generic.EqualityComparer<Excel2Json.FabaoPowerupConfig>
  434. // System.Collections.Generic.EqualityComparer<System.IntPtr>
  435. // System.Collections.Generic.EqualityComparer<System.Net.Sockets.Kcp.KcpSegment>
  436. // System.Collections.Generic.EqualityComparer<UnityEngine.Matrix4x4>
  437. // System.Collections.Generic.EqualityComparer<UnityEngine.RenderInstancedDataLayout>
  438. // System.Collections.Generic.EqualityComparer<UnityEngine.Vector3>
  439. // System.Collections.Generic.EqualityComparer<UnityEngine.Vector4>
  440. // System.Collections.Generic.EqualityComparer<float>
  441. // System.Collections.Generic.EqualityComparer<int>
  442. // System.Collections.Generic.EqualityComparer<long>
  443. // System.Collections.Generic.EqualityComparer<object>
  444. // System.Collections.Generic.EqualityComparer<uint>
  445. // System.Collections.Generic.HashSet.Enumerator<System.IntPtr>
  446. // System.Collections.Generic.HashSet.Enumerator<int>
  447. // System.Collections.Generic.HashSet.Enumerator<object>
  448. // System.Collections.Generic.HashSet<System.IntPtr>
  449. // System.Collections.Generic.HashSet<int>
  450. // System.Collections.Generic.HashSet<object>
  451. // System.Collections.Generic.HashSetEqualityComparer<System.IntPtr>
  452. // System.Collections.Generic.HashSetEqualityComparer<int>
  453. // System.Collections.Generic.HashSetEqualityComparer<object>
  454. // System.Collections.Generic.ICollection<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  455. // System.Collections.Generic.ICollection<Core.BattleReport.ReportFightMassgeLogData>
  456. // System.Collections.Generic.ICollection<Excel2Json.AttributeConfig>
  457. // System.Collections.Generic.ICollection<Excel2Json.BigMapConfig>
  458. // System.Collections.Generic.ICollection<Excel2Json.BuffConfig>
  459. // System.Collections.Generic.ICollection<Excel2Json.ChanllegeResource>
  460. // System.Collections.Generic.ICollection<Excel2Json.ChanllegeTower>
  461. // System.Collections.Generic.ICollection<Excel2Json.DaoyouGiftConfig>
  462. // System.Collections.Generic.ICollection<Excel2Json.DaoyouLevelupConfig>
  463. // System.Collections.Generic.ICollection<Excel2Json.DaoyouModelConfig>
  464. // System.Collections.Generic.ICollection<Excel2Json.DaoyouguajiResourcLevel>
  465. // System.Collections.Generic.ICollection<Excel2Json.DivineSenseConfig>
  466. // System.Collections.Generic.ICollection<Excel2Json.DropConfig>
  467. // System.Collections.Generic.ICollection<Excel2Json.DropCountConfig>
  468. // System.Collections.Generic.ICollection<Excel2Json.DropGroupConfig>
  469. // System.Collections.Generic.ICollection<Excel2Json.DropItemConfig>
  470. // System.Collections.Generic.ICollection<Excel2Json.EventConditionConfig>
  471. // System.Collections.Generic.ICollection<Excel2Json.EventConfig>
  472. // System.Collections.Generic.ICollection<Excel2Json.EventLinkConfig>
  473. // System.Collections.Generic.ICollection<Excel2Json.EventNPC>
  474. // System.Collections.Generic.ICollection<Excel2Json.FabaoConfig>
  475. // System.Collections.Generic.ICollection<Excel2Json.FabaoPowerupConfig>
  476. // System.Collections.Generic.ICollection<Excel2Json.GameConstantConfig>
  477. // System.Collections.Generic.ICollection<Excel2Json.GroupConfig>
  478. // System.Collections.Generic.ICollection<Excel2Json.HeroModelConfig>
  479. // System.Collections.Generic.ICollection<Excel2Json.HeroPowerUpConfig>
  480. // System.Collections.Generic.ICollection<Excel2Json.HeroQiangDuAddConfig>
  481. // System.Collections.Generic.ICollection<Excel2Json.InitialPlayerConfig>
  482. // System.Collections.Generic.ICollection<Excel2Json.ItemAssociateConfig>
  483. // System.Collections.Generic.ICollection<Excel2Json.ItemConfig>
  484. // System.Collections.Generic.ICollection<Excel2Json.LanguageChineseConfig>
  485. // System.Collections.Generic.ICollection<Excel2Json.LanguageChineseConfig_skill>
  486. // System.Collections.Generic.ICollection<Excel2Json.LevelSupressConfig>
  487. // System.Collections.Generic.ICollection<Excel2Json.LevelbattleConfig>
  488. // System.Collections.Generic.ICollection<Excel2Json.MitigationParaConfig>
  489. // System.Collections.Generic.ICollection<Excel2Json.MonsterPowerUpConfig>
  490. // System.Collections.Generic.ICollection<Excel2Json.OpenBoxConfig>
  491. // System.Collections.Generic.ICollection<Excel2Json.OpenBoxProgressReward>
  492. // System.Collections.Generic.ICollection<Excel2Json.OpenBoxScoreRule>
  493. // System.Collections.Generic.ICollection<Excel2Json.PlacesConfig>
  494. // System.Collections.Generic.ICollection<Excel2Json.PlayerGuideConfig>
  495. // System.Collections.Generic.ICollection<Excel2Json.QiankundaiConfig>
  496. // System.Collections.Generic.ICollection<Excel2Json.RandomNameListConfig>
  497. // System.Collections.Generic.ICollection<Excel2Json.ReddotConfig>
  498. // System.Collections.Generic.ICollection<Excel2Json.ResourceLevelConfig>
  499. // System.Collections.Generic.ICollection<Excel2Json.SentimentConfig>
  500. // System.Collections.Generic.ICollection<Excel2Json.SentimentEffectConfig>
  501. // System.Collections.Generic.ICollection<Excel2Json.ShopConfig>
  502. // System.Collections.Generic.ICollection<Excel2Json.ShopGroupConfig>
  503. // System.Collections.Generic.ICollection<Excel2Json.ShopItemConfig>
  504. // System.Collections.Generic.ICollection<Excel2Json.SkillConfig>
  505. // System.Collections.Generic.ICollection<Excel2Json.SkillConstant>
  506. // System.Collections.Generic.ICollection<Excel2Json.SkillPowerupConfig>
  507. // System.Collections.Generic.ICollection<Excel2Json.SkiptoConfig>
  508. // System.Collections.Generic.ICollection<Excel2Json.SmallPlacesConfig>
  509. // System.Collections.Generic.ICollection<Excel2Json.TanxianConfig>
  510. // System.Collections.Generic.ICollection<Excel2Json.TowerConfig>
  511. // System.Collections.Generic.ICollection<Excel2Json.TowerInfoConfig>
  512. // System.Collections.Generic.ICollection<Excel2Json.UnlockConfig>
  513. // System.Collections.Generic.ICollection<Excel2Json.WorldMapConfig>
  514. // System.Collections.Generic.ICollection<Excel2Json.XianTuLogConfig>
  515. // System.Collections.Generic.ICollection<Excel2Json.daolvSkill>
  516. // System.Collections.Generic.ICollection<Excel2Json.emotionConfig>
  517. // System.Collections.Generic.ICollection<Excel2Json.guajibuff>
  518. // System.Collections.Generic.ICollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  519. // System.Collections.Generic.ICollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  520. // System.Collections.Generic.ICollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  521. // System.Collections.Generic.ICollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  522. // System.Collections.Generic.ICollection<MemoryPack.Internal.BufferSegment>
  523. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<UnityEngine.Vector3,object>>
  524. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,UnityEngine.RenderInstancedDataLayout>>
  525. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
  526. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,float>>
  527. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,int>>
  528. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,long>>
  529. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<int,object>>
  530. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<long,object>>
  531. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,int>>
  532. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<object,object>>
  533. // System.Collections.Generic.ICollection<System.Collections.Generic.KeyValuePair<uint,object>>
  534. // System.Collections.Generic.ICollection<System.IntPtr>
  535. // System.Collections.Generic.ICollection<System.Net.Sockets.Kcp.KcpSegment>
  536. // System.Collections.Generic.ICollection<System.ValueTuple<uint,uint>>
  537. // System.Collections.Generic.ICollection<UnityEngine.EventSystems.RaycastResult>
  538. // System.Collections.Generic.ICollection<UnityEngine.Matrix4x4>
  539. // System.Collections.Generic.ICollection<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  540. // System.Collections.Generic.ICollection<UnityEngine.UIVertex>
  541. // System.Collections.Generic.ICollection<UnityEngine.Vector2>
  542. // System.Collections.Generic.ICollection<UnityEngine.Vector3>
  543. // System.Collections.Generic.ICollection<UnityEngine.Vector4>
  544. // System.Collections.Generic.ICollection<byte>
  545. // System.Collections.Generic.ICollection<float>
  546. // System.Collections.Generic.ICollection<int>
  547. // System.Collections.Generic.ICollection<long>
  548. // System.Collections.Generic.ICollection<object>
  549. // System.Collections.Generic.IComparer<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  550. // System.Collections.Generic.IComparer<Core.BattleReport.ReportFightMassgeLogData>
  551. // System.Collections.Generic.IComparer<Excel2Json.AttributeConfig>
  552. // System.Collections.Generic.IComparer<Excel2Json.BigMapConfig>
  553. // System.Collections.Generic.IComparer<Excel2Json.BuffConfig>
  554. // System.Collections.Generic.IComparer<Excel2Json.ChanllegeResource>
  555. // System.Collections.Generic.IComparer<Excel2Json.ChanllegeTower>
  556. // System.Collections.Generic.IComparer<Excel2Json.DaoyouGiftConfig>
  557. // System.Collections.Generic.IComparer<Excel2Json.DaoyouLevelupConfig>
  558. // System.Collections.Generic.IComparer<Excel2Json.DaoyouModelConfig>
  559. // System.Collections.Generic.IComparer<Excel2Json.DaoyouguajiResourcLevel>
  560. // System.Collections.Generic.IComparer<Excel2Json.DivineSenseConfig>
  561. // System.Collections.Generic.IComparer<Excel2Json.DropConfig>
  562. // System.Collections.Generic.IComparer<Excel2Json.DropCountConfig>
  563. // System.Collections.Generic.IComparer<Excel2Json.DropGroupConfig>
  564. // System.Collections.Generic.IComparer<Excel2Json.DropItemConfig>
  565. // System.Collections.Generic.IComparer<Excel2Json.EventConditionConfig>
  566. // System.Collections.Generic.IComparer<Excel2Json.EventConfig>
  567. // System.Collections.Generic.IComparer<Excel2Json.EventLinkConfig>
  568. // System.Collections.Generic.IComparer<Excel2Json.EventNPC>
  569. // System.Collections.Generic.IComparer<Excel2Json.FabaoConfig>
  570. // System.Collections.Generic.IComparer<Excel2Json.FabaoPowerupConfig>
  571. // System.Collections.Generic.IComparer<Excel2Json.GameConstantConfig>
  572. // System.Collections.Generic.IComparer<Excel2Json.GroupConfig>
  573. // System.Collections.Generic.IComparer<Excel2Json.HeroModelConfig>
  574. // System.Collections.Generic.IComparer<Excel2Json.HeroPowerUpConfig>
  575. // System.Collections.Generic.IComparer<Excel2Json.HeroQiangDuAddConfig>
  576. // System.Collections.Generic.IComparer<Excel2Json.InitialPlayerConfig>
  577. // System.Collections.Generic.IComparer<Excel2Json.ItemAssociateConfig>
  578. // System.Collections.Generic.IComparer<Excel2Json.ItemConfig>
  579. // System.Collections.Generic.IComparer<Excel2Json.LanguageChineseConfig>
  580. // System.Collections.Generic.IComparer<Excel2Json.LanguageChineseConfig_skill>
  581. // System.Collections.Generic.IComparer<Excel2Json.LevelSupressConfig>
  582. // System.Collections.Generic.IComparer<Excel2Json.LevelbattleConfig>
  583. // System.Collections.Generic.IComparer<Excel2Json.MitigationParaConfig>
  584. // System.Collections.Generic.IComparer<Excel2Json.MonsterPowerUpConfig>
  585. // System.Collections.Generic.IComparer<Excel2Json.OpenBoxConfig>
  586. // System.Collections.Generic.IComparer<Excel2Json.OpenBoxProgressReward>
  587. // System.Collections.Generic.IComparer<Excel2Json.OpenBoxScoreRule>
  588. // System.Collections.Generic.IComparer<Excel2Json.PlacesConfig>
  589. // System.Collections.Generic.IComparer<Excel2Json.PlayerGuideConfig>
  590. // System.Collections.Generic.IComparer<Excel2Json.QiankundaiConfig>
  591. // System.Collections.Generic.IComparer<Excel2Json.RandomNameListConfig>
  592. // System.Collections.Generic.IComparer<Excel2Json.ReddotConfig>
  593. // System.Collections.Generic.IComparer<Excel2Json.ResourceLevelConfig>
  594. // System.Collections.Generic.IComparer<Excel2Json.SentimentConfig>
  595. // System.Collections.Generic.IComparer<Excel2Json.SentimentEffectConfig>
  596. // System.Collections.Generic.IComparer<Excel2Json.ShopConfig>
  597. // System.Collections.Generic.IComparer<Excel2Json.ShopGroupConfig>
  598. // System.Collections.Generic.IComparer<Excel2Json.ShopItemConfig>
  599. // System.Collections.Generic.IComparer<Excel2Json.SkillConfig>
  600. // System.Collections.Generic.IComparer<Excel2Json.SkillConstant>
  601. // System.Collections.Generic.IComparer<Excel2Json.SkillPowerupConfig>
  602. // System.Collections.Generic.IComparer<Excel2Json.SkiptoConfig>
  603. // System.Collections.Generic.IComparer<Excel2Json.SmallPlacesConfig>
  604. // System.Collections.Generic.IComparer<Excel2Json.TanxianConfig>
  605. // System.Collections.Generic.IComparer<Excel2Json.TowerConfig>
  606. // System.Collections.Generic.IComparer<Excel2Json.TowerInfoConfig>
  607. // System.Collections.Generic.IComparer<Excel2Json.UnlockConfig>
  608. // System.Collections.Generic.IComparer<Excel2Json.WorldMapConfig>
  609. // System.Collections.Generic.IComparer<Excel2Json.XianTuLogConfig>
  610. // System.Collections.Generic.IComparer<Excel2Json.daolvSkill>
  611. // System.Collections.Generic.IComparer<Excel2Json.emotionConfig>
  612. // System.Collections.Generic.IComparer<Excel2Json.guajibuff>
  613. // System.Collections.Generic.IComparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  614. // System.Collections.Generic.IComparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  615. // System.Collections.Generic.IComparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  616. // System.Collections.Generic.IComparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  617. // System.Collections.Generic.IComparer<MemoryPack.Internal.BufferSegment>
  618. // System.Collections.Generic.IComparer<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
  619. // System.Collections.Generic.IComparer<System.Collections.Generic.KeyValuePair<long,object>>
  620. // System.Collections.Generic.IComparer<System.Collections.Generic.KeyValuePair<object,object>>
  621. // System.Collections.Generic.IComparer<System.Net.Sockets.Kcp.KcpSegment>
  622. // System.Collections.Generic.IComparer<UnityEngine.EventSystems.RaycastResult>
  623. // System.Collections.Generic.IComparer<UnityEngine.Matrix4x4>
  624. // System.Collections.Generic.IComparer<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  625. // System.Collections.Generic.IComparer<UnityEngine.UIVertex>
  626. // System.Collections.Generic.IComparer<UnityEngine.Vector2>
  627. // System.Collections.Generic.IComparer<UnityEngine.Vector3>
  628. // System.Collections.Generic.IComparer<UnityEngine.Vector4>
  629. // System.Collections.Generic.IComparer<float>
  630. // System.Collections.Generic.IComparer<int>
  631. // System.Collections.Generic.IComparer<long>
  632. // System.Collections.Generic.IComparer<object>
  633. // System.Collections.Generic.IDictionary<int,object>
  634. // System.Collections.Generic.IDictionary<object,LitJson.ArrayMetadata>
  635. // System.Collections.Generic.IDictionary<object,LitJson.ObjectMetadata>
  636. // System.Collections.Generic.IDictionary<object,LitJson.PropertyMetadata>
  637. // System.Collections.Generic.IDictionary<object,object>
  638. // System.Collections.Generic.IEnumerable<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  639. // System.Collections.Generic.IEnumerable<Core.BattleReport.ReportFightMassgeLogData>
  640. // System.Collections.Generic.IEnumerable<Excel2Json.AttributeConfig>
  641. // System.Collections.Generic.IEnumerable<Excel2Json.BigMapConfig>
  642. // System.Collections.Generic.IEnumerable<Excel2Json.BuffConfig>
  643. // System.Collections.Generic.IEnumerable<Excel2Json.ChanllegeResource>
  644. // System.Collections.Generic.IEnumerable<Excel2Json.ChanllegeTower>
  645. // System.Collections.Generic.IEnumerable<Excel2Json.DaoyouGiftConfig>
  646. // System.Collections.Generic.IEnumerable<Excel2Json.DaoyouLevelupConfig>
  647. // System.Collections.Generic.IEnumerable<Excel2Json.DaoyouModelConfig>
  648. // System.Collections.Generic.IEnumerable<Excel2Json.DaoyouguajiResourcLevel>
  649. // System.Collections.Generic.IEnumerable<Excel2Json.DivineSenseConfig>
  650. // System.Collections.Generic.IEnumerable<Excel2Json.DropConfig>
  651. // System.Collections.Generic.IEnumerable<Excel2Json.DropCountConfig>
  652. // System.Collections.Generic.IEnumerable<Excel2Json.DropGroupConfig>
  653. // System.Collections.Generic.IEnumerable<Excel2Json.DropItemConfig>
  654. // System.Collections.Generic.IEnumerable<Excel2Json.EventConditionConfig>
  655. // System.Collections.Generic.IEnumerable<Excel2Json.EventConfig>
  656. // System.Collections.Generic.IEnumerable<Excel2Json.EventLinkConfig>
  657. // System.Collections.Generic.IEnumerable<Excel2Json.EventNPC>
  658. // System.Collections.Generic.IEnumerable<Excel2Json.FabaoConfig>
  659. // System.Collections.Generic.IEnumerable<Excel2Json.FabaoPowerupConfig>
  660. // System.Collections.Generic.IEnumerable<Excel2Json.GameConstantConfig>
  661. // System.Collections.Generic.IEnumerable<Excel2Json.GroupConfig>
  662. // System.Collections.Generic.IEnumerable<Excel2Json.HeroModelConfig>
  663. // System.Collections.Generic.IEnumerable<Excel2Json.HeroPowerUpConfig>
  664. // System.Collections.Generic.IEnumerable<Excel2Json.HeroQiangDuAddConfig>
  665. // System.Collections.Generic.IEnumerable<Excel2Json.InitialPlayerConfig>
  666. // System.Collections.Generic.IEnumerable<Excel2Json.ItemAssociateConfig>
  667. // System.Collections.Generic.IEnumerable<Excel2Json.ItemConfig>
  668. // System.Collections.Generic.IEnumerable<Excel2Json.LanguageChineseConfig>
  669. // System.Collections.Generic.IEnumerable<Excel2Json.LanguageChineseConfig_skill>
  670. // System.Collections.Generic.IEnumerable<Excel2Json.LevelSupressConfig>
  671. // System.Collections.Generic.IEnumerable<Excel2Json.LevelbattleConfig>
  672. // System.Collections.Generic.IEnumerable<Excel2Json.MitigationParaConfig>
  673. // System.Collections.Generic.IEnumerable<Excel2Json.MonsterPowerUpConfig>
  674. // System.Collections.Generic.IEnumerable<Excel2Json.OpenBoxConfig>
  675. // System.Collections.Generic.IEnumerable<Excel2Json.OpenBoxProgressReward>
  676. // System.Collections.Generic.IEnumerable<Excel2Json.OpenBoxScoreRule>
  677. // System.Collections.Generic.IEnumerable<Excel2Json.PlacesConfig>
  678. // System.Collections.Generic.IEnumerable<Excel2Json.PlayerGuideConfig>
  679. // System.Collections.Generic.IEnumerable<Excel2Json.QiankundaiConfig>
  680. // System.Collections.Generic.IEnumerable<Excel2Json.RandomNameListConfig>
  681. // System.Collections.Generic.IEnumerable<Excel2Json.ReddotConfig>
  682. // System.Collections.Generic.IEnumerable<Excel2Json.ResourceLevelConfig>
  683. // System.Collections.Generic.IEnumerable<Excel2Json.SentimentConfig>
  684. // System.Collections.Generic.IEnumerable<Excel2Json.SentimentEffectConfig>
  685. // System.Collections.Generic.IEnumerable<Excel2Json.ShopConfig>
  686. // System.Collections.Generic.IEnumerable<Excel2Json.ShopGroupConfig>
  687. // System.Collections.Generic.IEnumerable<Excel2Json.ShopItemConfig>
  688. // System.Collections.Generic.IEnumerable<Excel2Json.SkillConfig>
  689. // System.Collections.Generic.IEnumerable<Excel2Json.SkillConstant>
  690. // System.Collections.Generic.IEnumerable<Excel2Json.SkillPowerupConfig>
  691. // System.Collections.Generic.IEnumerable<Excel2Json.SkiptoConfig>
  692. // System.Collections.Generic.IEnumerable<Excel2Json.SmallPlacesConfig>
  693. // System.Collections.Generic.IEnumerable<Excel2Json.TanxianConfig>
  694. // System.Collections.Generic.IEnumerable<Excel2Json.TowerConfig>
  695. // System.Collections.Generic.IEnumerable<Excel2Json.TowerInfoConfig>
  696. // System.Collections.Generic.IEnumerable<Excel2Json.UnlockConfig>
  697. // System.Collections.Generic.IEnumerable<Excel2Json.WorldMapConfig>
  698. // System.Collections.Generic.IEnumerable<Excel2Json.XianTuLogConfig>
  699. // System.Collections.Generic.IEnumerable<Excel2Json.daolvSkill>
  700. // System.Collections.Generic.IEnumerable<Excel2Json.emotionConfig>
  701. // System.Collections.Generic.IEnumerable<Excel2Json.guajibuff>
  702. // System.Collections.Generic.IEnumerable<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  703. // System.Collections.Generic.IEnumerable<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  704. // System.Collections.Generic.IEnumerable<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  705. // System.Collections.Generic.IEnumerable<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  706. // System.Collections.Generic.IEnumerable<MemoryPack.Internal.BufferSegment>
  707. // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<UnityEngine.Vector3,object>>
  708. // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,UnityEngine.RenderInstancedDataLayout>>
  709. // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
  710. // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,float>>
  711. // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,int>>
  712. // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,long>>
  713. // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,object>>
  714. // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<long,object>>
  715. // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,int>>
  716. // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<object,object>>
  717. // System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<uint,object>>
  718. // System.Collections.Generic.IEnumerable<System.IntPtr>
  719. // System.Collections.Generic.IEnumerable<System.Net.Sockets.Kcp.KcpSegment>
  720. // System.Collections.Generic.IEnumerable<System.ValueTuple<object,object>>
  721. // System.Collections.Generic.IEnumerable<System.ValueTuple<uint,uint>>
  722. // System.Collections.Generic.IEnumerable<UnityEngine.EventSystems.RaycastResult>
  723. // System.Collections.Generic.IEnumerable<UnityEngine.Matrix4x4>
  724. // System.Collections.Generic.IEnumerable<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  725. // System.Collections.Generic.IEnumerable<UnityEngine.UIVertex>
  726. // System.Collections.Generic.IEnumerable<UnityEngine.Vector2>
  727. // System.Collections.Generic.IEnumerable<UnityEngine.Vector3>
  728. // System.Collections.Generic.IEnumerable<UnityEngine.Vector4>
  729. // System.Collections.Generic.IEnumerable<byte>
  730. // System.Collections.Generic.IEnumerable<float>
  731. // System.Collections.Generic.IEnumerable<int>
  732. // System.Collections.Generic.IEnumerable<long>
  733. // System.Collections.Generic.IEnumerable<object>
  734. // System.Collections.Generic.IEnumerator<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  735. // System.Collections.Generic.IEnumerator<Core.BattleReport.ReportFightMassgeLogData>
  736. // System.Collections.Generic.IEnumerator<Excel2Json.AttributeConfig>
  737. // System.Collections.Generic.IEnumerator<Excel2Json.BigMapConfig>
  738. // System.Collections.Generic.IEnumerator<Excel2Json.BuffConfig>
  739. // System.Collections.Generic.IEnumerator<Excel2Json.ChanllegeResource>
  740. // System.Collections.Generic.IEnumerator<Excel2Json.ChanllegeTower>
  741. // System.Collections.Generic.IEnumerator<Excel2Json.DaoyouGiftConfig>
  742. // System.Collections.Generic.IEnumerator<Excel2Json.DaoyouLevelupConfig>
  743. // System.Collections.Generic.IEnumerator<Excel2Json.DaoyouModelConfig>
  744. // System.Collections.Generic.IEnumerator<Excel2Json.DaoyouguajiResourcLevel>
  745. // System.Collections.Generic.IEnumerator<Excel2Json.DivineSenseConfig>
  746. // System.Collections.Generic.IEnumerator<Excel2Json.DropConfig>
  747. // System.Collections.Generic.IEnumerator<Excel2Json.DropCountConfig>
  748. // System.Collections.Generic.IEnumerator<Excel2Json.DropGroupConfig>
  749. // System.Collections.Generic.IEnumerator<Excel2Json.DropItemConfig>
  750. // System.Collections.Generic.IEnumerator<Excel2Json.EventConditionConfig>
  751. // System.Collections.Generic.IEnumerator<Excel2Json.EventConfig>
  752. // System.Collections.Generic.IEnumerator<Excel2Json.EventLinkConfig>
  753. // System.Collections.Generic.IEnumerator<Excel2Json.EventNPC>
  754. // System.Collections.Generic.IEnumerator<Excel2Json.FabaoConfig>
  755. // System.Collections.Generic.IEnumerator<Excel2Json.FabaoPowerupConfig>
  756. // System.Collections.Generic.IEnumerator<Excel2Json.GameConstantConfig>
  757. // System.Collections.Generic.IEnumerator<Excel2Json.GroupConfig>
  758. // System.Collections.Generic.IEnumerator<Excel2Json.HeroModelConfig>
  759. // System.Collections.Generic.IEnumerator<Excel2Json.HeroPowerUpConfig>
  760. // System.Collections.Generic.IEnumerator<Excel2Json.HeroQiangDuAddConfig>
  761. // System.Collections.Generic.IEnumerator<Excel2Json.InitialPlayerConfig>
  762. // System.Collections.Generic.IEnumerator<Excel2Json.ItemAssociateConfig>
  763. // System.Collections.Generic.IEnumerator<Excel2Json.ItemConfig>
  764. // System.Collections.Generic.IEnumerator<Excel2Json.LanguageChineseConfig>
  765. // System.Collections.Generic.IEnumerator<Excel2Json.LanguageChineseConfig_skill>
  766. // System.Collections.Generic.IEnumerator<Excel2Json.LevelSupressConfig>
  767. // System.Collections.Generic.IEnumerator<Excel2Json.LevelbattleConfig>
  768. // System.Collections.Generic.IEnumerator<Excel2Json.MitigationParaConfig>
  769. // System.Collections.Generic.IEnumerator<Excel2Json.MonsterPowerUpConfig>
  770. // System.Collections.Generic.IEnumerator<Excel2Json.OpenBoxConfig>
  771. // System.Collections.Generic.IEnumerator<Excel2Json.OpenBoxProgressReward>
  772. // System.Collections.Generic.IEnumerator<Excel2Json.OpenBoxScoreRule>
  773. // System.Collections.Generic.IEnumerator<Excel2Json.PlacesConfig>
  774. // System.Collections.Generic.IEnumerator<Excel2Json.PlayerGuideConfig>
  775. // System.Collections.Generic.IEnumerator<Excel2Json.QiankundaiConfig>
  776. // System.Collections.Generic.IEnumerator<Excel2Json.RandomNameListConfig>
  777. // System.Collections.Generic.IEnumerator<Excel2Json.ReddotConfig>
  778. // System.Collections.Generic.IEnumerator<Excel2Json.ResourceLevelConfig>
  779. // System.Collections.Generic.IEnumerator<Excel2Json.SentimentConfig>
  780. // System.Collections.Generic.IEnumerator<Excel2Json.SentimentEffectConfig>
  781. // System.Collections.Generic.IEnumerator<Excel2Json.ShopConfig>
  782. // System.Collections.Generic.IEnumerator<Excel2Json.ShopGroupConfig>
  783. // System.Collections.Generic.IEnumerator<Excel2Json.ShopItemConfig>
  784. // System.Collections.Generic.IEnumerator<Excel2Json.SkillConfig>
  785. // System.Collections.Generic.IEnumerator<Excel2Json.SkillConstant>
  786. // System.Collections.Generic.IEnumerator<Excel2Json.SkillPowerupConfig>
  787. // System.Collections.Generic.IEnumerator<Excel2Json.SkiptoConfig>
  788. // System.Collections.Generic.IEnumerator<Excel2Json.SmallPlacesConfig>
  789. // System.Collections.Generic.IEnumerator<Excel2Json.TanxianConfig>
  790. // System.Collections.Generic.IEnumerator<Excel2Json.TowerConfig>
  791. // System.Collections.Generic.IEnumerator<Excel2Json.TowerInfoConfig>
  792. // System.Collections.Generic.IEnumerator<Excel2Json.UnlockConfig>
  793. // System.Collections.Generic.IEnumerator<Excel2Json.WorldMapConfig>
  794. // System.Collections.Generic.IEnumerator<Excel2Json.XianTuLogConfig>
  795. // System.Collections.Generic.IEnumerator<Excel2Json.daolvSkill>
  796. // System.Collections.Generic.IEnumerator<Excel2Json.emotionConfig>
  797. // System.Collections.Generic.IEnumerator<Excel2Json.guajibuff>
  798. // System.Collections.Generic.IEnumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  799. // System.Collections.Generic.IEnumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  800. // System.Collections.Generic.IEnumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  801. // System.Collections.Generic.IEnumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  802. // System.Collections.Generic.IEnumerator<MemoryPack.Internal.BufferSegment>
  803. // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<UnityEngine.Vector3,object>>
  804. // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,UnityEngine.RenderInstancedDataLayout>>
  805. // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
  806. // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,float>>
  807. // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,int>>
  808. // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,long>>
  809. // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<int,object>>
  810. // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<long,object>>
  811. // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,int>>
  812. // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<object,object>>
  813. // System.Collections.Generic.IEnumerator<System.Collections.Generic.KeyValuePair<uint,object>>
  814. // System.Collections.Generic.IEnumerator<System.IntPtr>
  815. // System.Collections.Generic.IEnumerator<System.Net.Sockets.Kcp.KcpSegment>
  816. // System.Collections.Generic.IEnumerator<System.ValueTuple<object,object>>
  817. // System.Collections.Generic.IEnumerator<System.ValueTuple<uint,uint>>
  818. // System.Collections.Generic.IEnumerator<UnityEngine.EventSystems.RaycastResult>
  819. // System.Collections.Generic.IEnumerator<UnityEngine.Matrix4x4>
  820. // System.Collections.Generic.IEnumerator<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  821. // System.Collections.Generic.IEnumerator<UnityEngine.UIVertex>
  822. // System.Collections.Generic.IEnumerator<UnityEngine.Vector2>
  823. // System.Collections.Generic.IEnumerator<UnityEngine.Vector3>
  824. // System.Collections.Generic.IEnumerator<UnityEngine.Vector4>
  825. // System.Collections.Generic.IEnumerator<byte>
  826. // System.Collections.Generic.IEnumerator<float>
  827. // System.Collections.Generic.IEnumerator<int>
  828. // System.Collections.Generic.IEnumerator<long>
  829. // System.Collections.Generic.IEnumerator<object>
  830. // System.Collections.Generic.IEqualityComparer<System.IntPtr>
  831. // System.Collections.Generic.IEqualityComparer<UnityEngine.Vector3>
  832. // System.Collections.Generic.IEqualityComparer<float>
  833. // System.Collections.Generic.IEqualityComparer<int>
  834. // System.Collections.Generic.IEqualityComparer<long>
  835. // System.Collections.Generic.IEqualityComparer<object>
  836. // System.Collections.Generic.IEqualityComparer<uint>
  837. // System.Collections.Generic.IList<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  838. // System.Collections.Generic.IList<Core.BattleReport.ReportFightMassgeLogData>
  839. // System.Collections.Generic.IList<Excel2Json.AttributeConfig>
  840. // System.Collections.Generic.IList<Excel2Json.BigMapConfig>
  841. // System.Collections.Generic.IList<Excel2Json.BuffConfig>
  842. // System.Collections.Generic.IList<Excel2Json.ChanllegeResource>
  843. // System.Collections.Generic.IList<Excel2Json.ChanllegeTower>
  844. // System.Collections.Generic.IList<Excel2Json.DaoyouGiftConfig>
  845. // System.Collections.Generic.IList<Excel2Json.DaoyouLevelupConfig>
  846. // System.Collections.Generic.IList<Excel2Json.DaoyouModelConfig>
  847. // System.Collections.Generic.IList<Excel2Json.DaoyouguajiResourcLevel>
  848. // System.Collections.Generic.IList<Excel2Json.DivineSenseConfig>
  849. // System.Collections.Generic.IList<Excel2Json.DropConfig>
  850. // System.Collections.Generic.IList<Excel2Json.DropCountConfig>
  851. // System.Collections.Generic.IList<Excel2Json.DropGroupConfig>
  852. // System.Collections.Generic.IList<Excel2Json.DropItemConfig>
  853. // System.Collections.Generic.IList<Excel2Json.EventConditionConfig>
  854. // System.Collections.Generic.IList<Excel2Json.EventConfig>
  855. // System.Collections.Generic.IList<Excel2Json.EventLinkConfig>
  856. // System.Collections.Generic.IList<Excel2Json.EventNPC>
  857. // System.Collections.Generic.IList<Excel2Json.FabaoConfig>
  858. // System.Collections.Generic.IList<Excel2Json.FabaoPowerupConfig>
  859. // System.Collections.Generic.IList<Excel2Json.GameConstantConfig>
  860. // System.Collections.Generic.IList<Excel2Json.GroupConfig>
  861. // System.Collections.Generic.IList<Excel2Json.HeroModelConfig>
  862. // System.Collections.Generic.IList<Excel2Json.HeroPowerUpConfig>
  863. // System.Collections.Generic.IList<Excel2Json.HeroQiangDuAddConfig>
  864. // System.Collections.Generic.IList<Excel2Json.InitialPlayerConfig>
  865. // System.Collections.Generic.IList<Excel2Json.ItemAssociateConfig>
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  868. // System.Collections.Generic.IList<Excel2Json.LanguageChineseConfig_skill>
  869. // System.Collections.Generic.IList<Excel2Json.LevelSupressConfig>
  870. // System.Collections.Generic.IList<Excel2Json.LevelbattleConfig>
  871. // System.Collections.Generic.IList<Excel2Json.MitigationParaConfig>
  872. // System.Collections.Generic.IList<Excel2Json.MonsterPowerUpConfig>
  873. // System.Collections.Generic.IList<Excel2Json.OpenBoxConfig>
  874. // System.Collections.Generic.IList<Excel2Json.OpenBoxProgressReward>
  875. // System.Collections.Generic.IList<Excel2Json.OpenBoxScoreRule>
  876. // System.Collections.Generic.IList<Excel2Json.PlacesConfig>
  877. // System.Collections.Generic.IList<Excel2Json.PlayerGuideConfig>
  878. // System.Collections.Generic.IList<Excel2Json.QiankundaiConfig>
  879. // System.Collections.Generic.IList<Excel2Json.RandomNameListConfig>
  880. // System.Collections.Generic.IList<Excel2Json.ReddotConfig>
  881. // System.Collections.Generic.IList<Excel2Json.ResourceLevelConfig>
  882. // System.Collections.Generic.IList<Excel2Json.SentimentConfig>
  883. // System.Collections.Generic.IList<Excel2Json.SentimentEffectConfig>
  884. // System.Collections.Generic.IList<Excel2Json.ShopConfig>
  885. // System.Collections.Generic.IList<Excel2Json.ShopGroupConfig>
  886. // System.Collections.Generic.IList<Excel2Json.ShopItemConfig>
  887. // System.Collections.Generic.IList<Excel2Json.SkillConfig>
  888. // System.Collections.Generic.IList<Excel2Json.SkillConstant>
  889. // System.Collections.Generic.IList<Excel2Json.SkillPowerupConfig>
  890. // System.Collections.Generic.IList<Excel2Json.SkiptoConfig>
  891. // System.Collections.Generic.IList<Excel2Json.SmallPlacesConfig>
  892. // System.Collections.Generic.IList<Excel2Json.TanxianConfig>
  893. // System.Collections.Generic.IList<Excel2Json.TowerConfig>
  894. // System.Collections.Generic.IList<Excel2Json.TowerInfoConfig>
  895. // System.Collections.Generic.IList<Excel2Json.UnlockConfig>
  896. // System.Collections.Generic.IList<Excel2Json.WorldMapConfig>
  897. // System.Collections.Generic.IList<Excel2Json.XianTuLogConfig>
  898. // System.Collections.Generic.IList<Excel2Json.daolvSkill>
  899. // System.Collections.Generic.IList<Excel2Json.emotionConfig>
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  902. // System.Collections.Generic.IList<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  903. // System.Collections.Generic.IList<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  904. // System.Collections.Generic.IList<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  905. // System.Collections.Generic.IList<MemoryPack.Internal.BufferSegment>
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  908. // System.Collections.Generic.IList<UnityEngine.EventSystems.RaycastResult>
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  920. // System.Collections.Generic.IReadOnlyList<UnityEngine.Vector3>
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  942. // System.Collections.Generic.List.Enumerator<Excel2Json.BuffConfig>
  943. // System.Collections.Generic.List.Enumerator<Excel2Json.ChanllegeResource>
  944. // System.Collections.Generic.List.Enumerator<Excel2Json.ChanllegeTower>
  945. // System.Collections.Generic.List.Enumerator<Excel2Json.DaoyouGiftConfig>
  946. // System.Collections.Generic.List.Enumerator<Excel2Json.DaoyouLevelupConfig>
  947. // System.Collections.Generic.List.Enumerator<Excel2Json.DaoyouModelConfig>
  948. // System.Collections.Generic.List.Enumerator<Excel2Json.DaoyouguajiResourcLevel>
  949. // System.Collections.Generic.List.Enumerator<Excel2Json.DivineSenseConfig>
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  951. // System.Collections.Generic.List.Enumerator<Excel2Json.DropCountConfig>
  952. // System.Collections.Generic.List.Enumerator<Excel2Json.DropGroupConfig>
  953. // System.Collections.Generic.List.Enumerator<Excel2Json.DropItemConfig>
  954. // System.Collections.Generic.List.Enumerator<Excel2Json.EventConditionConfig>
  955. // System.Collections.Generic.List.Enumerator<Excel2Json.EventConfig>
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  957. // System.Collections.Generic.List.Enumerator<Excel2Json.EventNPC>
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  959. // System.Collections.Generic.List.Enumerator<Excel2Json.FabaoPowerupConfig>
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  961. // System.Collections.Generic.List.Enumerator<Excel2Json.GroupConfig>
  962. // System.Collections.Generic.List.Enumerator<Excel2Json.HeroModelConfig>
  963. // System.Collections.Generic.List.Enumerator<Excel2Json.HeroPowerUpConfig>
  964. // System.Collections.Generic.List.Enumerator<Excel2Json.HeroQiangDuAddConfig>
  965. // System.Collections.Generic.List.Enumerator<Excel2Json.InitialPlayerConfig>
  966. // System.Collections.Generic.List.Enumerator<Excel2Json.ItemAssociateConfig>
  967. // System.Collections.Generic.List.Enumerator<Excel2Json.ItemConfig>
  968. // System.Collections.Generic.List.Enumerator<Excel2Json.LanguageChineseConfig>
  969. // System.Collections.Generic.List.Enumerator<Excel2Json.LanguageChineseConfig_skill>
  970. // System.Collections.Generic.List.Enumerator<Excel2Json.LevelSupressConfig>
  971. // System.Collections.Generic.List.Enumerator<Excel2Json.LevelbattleConfig>
  972. // System.Collections.Generic.List.Enumerator<Excel2Json.MitigationParaConfig>
  973. // System.Collections.Generic.List.Enumerator<Excel2Json.MonsterPowerUpConfig>
  974. // System.Collections.Generic.List.Enumerator<Excel2Json.OpenBoxConfig>
  975. // System.Collections.Generic.List.Enumerator<Excel2Json.OpenBoxProgressReward>
  976. // System.Collections.Generic.List.Enumerator<Excel2Json.OpenBoxScoreRule>
  977. // System.Collections.Generic.List.Enumerator<Excel2Json.PlacesConfig>
  978. // System.Collections.Generic.List.Enumerator<Excel2Json.PlayerGuideConfig>
  979. // System.Collections.Generic.List.Enumerator<Excel2Json.QiankundaiConfig>
  980. // System.Collections.Generic.List.Enumerator<Excel2Json.RandomNameListConfig>
  981. // System.Collections.Generic.List.Enumerator<Excel2Json.ReddotConfig>
  982. // System.Collections.Generic.List.Enumerator<Excel2Json.ResourceLevelConfig>
  983. // System.Collections.Generic.List.Enumerator<Excel2Json.SentimentConfig>
  984. // System.Collections.Generic.List.Enumerator<Excel2Json.SentimentEffectConfig>
  985. // System.Collections.Generic.List.Enumerator<Excel2Json.ShopConfig>
  986. // System.Collections.Generic.List.Enumerator<Excel2Json.ShopGroupConfig>
  987. // System.Collections.Generic.List.Enumerator<Excel2Json.ShopItemConfig>
  988. // System.Collections.Generic.List.Enumerator<Excel2Json.SkillConfig>
  989. // System.Collections.Generic.List.Enumerator<Excel2Json.SkillConstant>
  990. // System.Collections.Generic.List.Enumerator<Excel2Json.SkillPowerupConfig>
  991. // System.Collections.Generic.List.Enumerator<Excel2Json.SkiptoConfig>
  992. // System.Collections.Generic.List.Enumerator<Excel2Json.SmallPlacesConfig>
  993. // System.Collections.Generic.List.Enumerator<Excel2Json.TanxianConfig>
  994. // System.Collections.Generic.List.Enumerator<Excel2Json.TowerConfig>
  995. // System.Collections.Generic.List.Enumerator<Excel2Json.TowerInfoConfig>
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  997. // System.Collections.Generic.List.Enumerator<Excel2Json.WorldMapConfig>
  998. // System.Collections.Generic.List.Enumerator<Excel2Json.XianTuLogConfig>
  999. // System.Collections.Generic.List.Enumerator<Excel2Json.daolvSkill>
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  1001. // System.Collections.Generic.List.Enumerator<Excel2Json.guajibuff>
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  1003. // System.Collections.Generic.List.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  1004. // System.Collections.Generic.List.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1005. // System.Collections.Generic.List.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
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  1008. // System.Collections.Generic.List.Enumerator<System.Net.Sockets.Kcp.KcpSegment>
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  1011. // System.Collections.Generic.List.Enumerator<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  1012. // System.Collections.Generic.List.Enumerator<UnityEngine.UIVertex>
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  1014. // System.Collections.Generic.List.Enumerator<UnityEngine.Vector3>
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  1018. // System.Collections.Generic.List.Enumerator<long>
  1019. // System.Collections.Generic.List.Enumerator<object>
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  1021. // System.Collections.Generic.List<Core.BattleReport.ReportFightMassgeLogData>
  1022. // System.Collections.Generic.List<Excel2Json.AttributeConfig>
  1023. // System.Collections.Generic.List<Excel2Json.BigMapConfig>
  1024. // System.Collections.Generic.List<Excel2Json.BuffConfig>
  1025. // System.Collections.Generic.List<Excel2Json.ChanllegeResource>
  1026. // System.Collections.Generic.List<Excel2Json.ChanllegeTower>
  1027. // System.Collections.Generic.List<Excel2Json.DaoyouGiftConfig>
  1028. // System.Collections.Generic.List<Excel2Json.DaoyouLevelupConfig>
  1029. // System.Collections.Generic.List<Excel2Json.DaoyouModelConfig>
  1030. // System.Collections.Generic.List<Excel2Json.DaoyouguajiResourcLevel>
  1031. // System.Collections.Generic.List<Excel2Json.DivineSenseConfig>
  1032. // System.Collections.Generic.List<Excel2Json.DropConfig>
  1033. // System.Collections.Generic.List<Excel2Json.DropCountConfig>
  1034. // System.Collections.Generic.List<Excel2Json.DropGroupConfig>
  1035. // System.Collections.Generic.List<Excel2Json.DropItemConfig>
  1036. // System.Collections.Generic.List<Excel2Json.EventConditionConfig>
  1037. // System.Collections.Generic.List<Excel2Json.EventConfig>
  1038. // System.Collections.Generic.List<Excel2Json.EventLinkConfig>
  1039. // System.Collections.Generic.List<Excel2Json.EventNPC>
  1040. // System.Collections.Generic.List<Excel2Json.FabaoConfig>
  1041. // System.Collections.Generic.List<Excel2Json.FabaoPowerupConfig>
  1042. // System.Collections.Generic.List<Excel2Json.GameConstantConfig>
  1043. // System.Collections.Generic.List<Excel2Json.GroupConfig>
  1044. // System.Collections.Generic.List<Excel2Json.HeroModelConfig>
  1045. // System.Collections.Generic.List<Excel2Json.HeroPowerUpConfig>
  1046. // System.Collections.Generic.List<Excel2Json.HeroQiangDuAddConfig>
  1047. // System.Collections.Generic.List<Excel2Json.InitialPlayerConfig>
  1048. // System.Collections.Generic.List<Excel2Json.ItemAssociateConfig>
  1049. // System.Collections.Generic.List<Excel2Json.ItemConfig>
  1050. // System.Collections.Generic.List<Excel2Json.LanguageChineseConfig>
  1051. // System.Collections.Generic.List<Excel2Json.LanguageChineseConfig_skill>
  1052. // System.Collections.Generic.List<Excel2Json.LevelSupressConfig>
  1053. // System.Collections.Generic.List<Excel2Json.LevelbattleConfig>
  1054. // System.Collections.Generic.List<Excel2Json.MitigationParaConfig>
  1055. // System.Collections.Generic.List<Excel2Json.MonsterPowerUpConfig>
  1056. // System.Collections.Generic.List<Excel2Json.OpenBoxConfig>
  1057. // System.Collections.Generic.List<Excel2Json.OpenBoxProgressReward>
  1058. // System.Collections.Generic.List<Excel2Json.OpenBoxScoreRule>
  1059. // System.Collections.Generic.List<Excel2Json.PlacesConfig>
  1060. // System.Collections.Generic.List<Excel2Json.PlayerGuideConfig>
  1061. // System.Collections.Generic.List<Excel2Json.QiankundaiConfig>
  1062. // System.Collections.Generic.List<Excel2Json.RandomNameListConfig>
  1063. // System.Collections.Generic.List<Excel2Json.ReddotConfig>
  1064. // System.Collections.Generic.List<Excel2Json.ResourceLevelConfig>
  1065. // System.Collections.Generic.List<Excel2Json.SentimentConfig>
  1066. // System.Collections.Generic.List<Excel2Json.SentimentEffectConfig>
  1067. // System.Collections.Generic.List<Excel2Json.ShopConfig>
  1068. // System.Collections.Generic.List<Excel2Json.ShopGroupConfig>
  1069. // System.Collections.Generic.List<Excel2Json.ShopItemConfig>
  1070. // System.Collections.Generic.List<Excel2Json.SkillConfig>
  1071. // System.Collections.Generic.List<Excel2Json.SkillConstant>
  1072. // System.Collections.Generic.List<Excel2Json.SkillPowerupConfig>
  1073. // System.Collections.Generic.List<Excel2Json.SkiptoConfig>
  1074. // System.Collections.Generic.List<Excel2Json.SmallPlacesConfig>
  1075. // System.Collections.Generic.List<Excel2Json.TanxianConfig>
  1076. // System.Collections.Generic.List<Excel2Json.TowerConfig>
  1077. // System.Collections.Generic.List<Excel2Json.TowerInfoConfig>
  1078. // System.Collections.Generic.List<Excel2Json.UnlockConfig>
  1079. // System.Collections.Generic.List<Excel2Json.WorldMapConfig>
  1080. // System.Collections.Generic.List<Excel2Json.XianTuLogConfig>
  1081. // System.Collections.Generic.List<Excel2Json.daolvSkill>
  1082. // System.Collections.Generic.List<Excel2Json.emotionConfig>
  1083. // System.Collections.Generic.List<Excel2Json.guajibuff>
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  1085. // System.Collections.Generic.List<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  1086. // System.Collections.Generic.List<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1087. // System.Collections.Generic.List<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
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  1096. // System.Collections.Generic.List<UnityEngine.Vector3>
  1097. // System.Collections.Generic.List<UnityEngine.Vector4>
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  1101. // System.Collections.Generic.List<object>
  1102. // System.Collections.Generic.ObjectComparer<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  1103. // System.Collections.Generic.ObjectComparer<Core.BattleReport.ReportFightMassgeLogData>
  1104. // System.Collections.Generic.ObjectComparer<Excel2Json.AttributeConfig>
  1105. // System.Collections.Generic.ObjectComparer<Excel2Json.BigMapConfig>
  1106. // System.Collections.Generic.ObjectComparer<Excel2Json.BuffConfig>
  1107. // System.Collections.Generic.ObjectComparer<Excel2Json.ChanllegeResource>
  1108. // System.Collections.Generic.ObjectComparer<Excel2Json.ChanllegeTower>
  1109. // System.Collections.Generic.ObjectComparer<Excel2Json.DaoyouGiftConfig>
  1110. // System.Collections.Generic.ObjectComparer<Excel2Json.DaoyouLevelupConfig>
  1111. // System.Collections.Generic.ObjectComparer<Excel2Json.DaoyouModelConfig>
  1112. // System.Collections.Generic.ObjectComparer<Excel2Json.DaoyouguajiResourcLevel>
  1113. // System.Collections.Generic.ObjectComparer<Excel2Json.DivineSenseConfig>
  1114. // System.Collections.Generic.ObjectComparer<Excel2Json.DropConfig>
  1115. // System.Collections.Generic.ObjectComparer<Excel2Json.DropCountConfig>
  1116. // System.Collections.Generic.ObjectComparer<Excel2Json.DropGroupConfig>
  1117. // System.Collections.Generic.ObjectComparer<Excel2Json.DropItemConfig>
  1118. // System.Collections.Generic.ObjectComparer<Excel2Json.EventConditionConfig>
  1119. // System.Collections.Generic.ObjectComparer<Excel2Json.EventConfig>
  1120. // System.Collections.Generic.ObjectComparer<Excel2Json.EventLinkConfig>
  1121. // System.Collections.Generic.ObjectComparer<Excel2Json.EventNPC>
  1122. // System.Collections.Generic.ObjectComparer<Excel2Json.FabaoConfig>
  1123. // System.Collections.Generic.ObjectComparer<Excel2Json.FabaoPowerupConfig>
  1124. // System.Collections.Generic.ObjectComparer<Excel2Json.GameConstantConfig>
  1125. // System.Collections.Generic.ObjectComparer<Excel2Json.GroupConfig>
  1126. // System.Collections.Generic.ObjectComparer<Excel2Json.HeroModelConfig>
  1127. // System.Collections.Generic.ObjectComparer<Excel2Json.HeroPowerUpConfig>
  1128. // System.Collections.Generic.ObjectComparer<Excel2Json.HeroQiangDuAddConfig>
  1129. // System.Collections.Generic.ObjectComparer<Excel2Json.InitialPlayerConfig>
  1130. // System.Collections.Generic.ObjectComparer<Excel2Json.ItemAssociateConfig>
  1131. // System.Collections.Generic.ObjectComparer<Excel2Json.ItemConfig>
  1132. // System.Collections.Generic.ObjectComparer<Excel2Json.LanguageChineseConfig>
  1133. // System.Collections.Generic.ObjectComparer<Excel2Json.LanguageChineseConfig_skill>
  1134. // System.Collections.Generic.ObjectComparer<Excel2Json.LevelSupressConfig>
  1135. // System.Collections.Generic.ObjectComparer<Excel2Json.LevelbattleConfig>
  1136. // System.Collections.Generic.ObjectComparer<Excel2Json.MitigationParaConfig>
  1137. // System.Collections.Generic.ObjectComparer<Excel2Json.MonsterPowerUpConfig>
  1138. // System.Collections.Generic.ObjectComparer<Excel2Json.OpenBoxConfig>
  1139. // System.Collections.Generic.ObjectComparer<Excel2Json.OpenBoxProgressReward>
  1140. // System.Collections.Generic.ObjectComparer<Excel2Json.OpenBoxScoreRule>
  1141. // System.Collections.Generic.ObjectComparer<Excel2Json.PlacesConfig>
  1142. // System.Collections.Generic.ObjectComparer<Excel2Json.PlayerGuideConfig>
  1143. // System.Collections.Generic.ObjectComparer<Excel2Json.QiankundaiConfig>
  1144. // System.Collections.Generic.ObjectComparer<Excel2Json.RandomNameListConfig>
  1145. // System.Collections.Generic.ObjectComparer<Excel2Json.ReddotConfig>
  1146. // System.Collections.Generic.ObjectComparer<Excel2Json.ResourceLevelConfig>
  1147. // System.Collections.Generic.ObjectComparer<Excel2Json.SentimentConfig>
  1148. // System.Collections.Generic.ObjectComparer<Excel2Json.SentimentEffectConfig>
  1149. // System.Collections.Generic.ObjectComparer<Excel2Json.ShopConfig>
  1150. // System.Collections.Generic.ObjectComparer<Excel2Json.ShopGroupConfig>
  1151. // System.Collections.Generic.ObjectComparer<Excel2Json.ShopItemConfig>
  1152. // System.Collections.Generic.ObjectComparer<Excel2Json.SkillConfig>
  1153. // System.Collections.Generic.ObjectComparer<Excel2Json.SkillConstant>
  1154. // System.Collections.Generic.ObjectComparer<Excel2Json.SkillPowerupConfig>
  1155. // System.Collections.Generic.ObjectComparer<Excel2Json.SkiptoConfig>
  1156. // System.Collections.Generic.ObjectComparer<Excel2Json.SmallPlacesConfig>
  1157. // System.Collections.Generic.ObjectComparer<Excel2Json.TanxianConfig>
  1158. // System.Collections.Generic.ObjectComparer<Excel2Json.TowerConfig>
  1159. // System.Collections.Generic.ObjectComparer<Excel2Json.TowerInfoConfig>
  1160. // System.Collections.Generic.ObjectComparer<Excel2Json.UnlockConfig>
  1161. // System.Collections.Generic.ObjectComparer<Excel2Json.WorldMapConfig>
  1162. // System.Collections.Generic.ObjectComparer<Excel2Json.XianTuLogConfig>
  1163. // System.Collections.Generic.ObjectComparer<Excel2Json.daolvSkill>
  1164. // System.Collections.Generic.ObjectComparer<Excel2Json.emotionConfig>
  1165. // System.Collections.Generic.ObjectComparer<Excel2Json.guajibuff>
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  1167. // System.Collections.Generic.ObjectComparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
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  1169. // System.Collections.Generic.ObjectComparer<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  1170. // System.Collections.Generic.ObjectComparer<MemoryPack.Internal.BufferSegment>
  1171. // System.Collections.Generic.ObjectComparer<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
  1172. // System.Collections.Generic.ObjectComparer<System.Collections.Generic.KeyValuePair<long,object>>
  1173. // System.Collections.Generic.ObjectComparer<System.Collections.Generic.KeyValuePair<object,object>>
  1174. // System.Collections.Generic.ObjectComparer<System.Net.Sockets.Kcp.KcpSegment>
  1175. // System.Collections.Generic.ObjectComparer<UnityEngine.EventSystems.RaycastResult>
  1176. // System.Collections.Generic.ObjectComparer<UnityEngine.Matrix4x4>
  1177. // System.Collections.Generic.ObjectComparer<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  1178. // System.Collections.Generic.ObjectComparer<UnityEngine.UIVertex>
  1179. // System.Collections.Generic.ObjectComparer<UnityEngine.Vector2>
  1180. // System.Collections.Generic.ObjectComparer<UnityEngine.Vector3>
  1181. // System.Collections.Generic.ObjectComparer<UnityEngine.Vector4>
  1182. // System.Collections.Generic.ObjectComparer<float>
  1183. // System.Collections.Generic.ObjectComparer<int>
  1184. // System.Collections.Generic.ObjectComparer<long>
  1185. // System.Collections.Generic.ObjectComparer<object>
  1186. // System.Collections.Generic.ObjectComparer<uint>
  1187. // System.Collections.Generic.ObjectEqualityComparer<Excel2Json.FabaoPowerupConfig>
  1188. // System.Collections.Generic.ObjectEqualityComparer<System.IntPtr>
  1189. // System.Collections.Generic.ObjectEqualityComparer<System.Net.Sockets.Kcp.KcpSegment>
  1190. // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.Matrix4x4>
  1191. // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.RenderInstancedDataLayout>
  1192. // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.Vector3>
  1193. // System.Collections.Generic.ObjectEqualityComparer<UnityEngine.Vector4>
  1194. // System.Collections.Generic.ObjectEqualityComparer<float>
  1195. // System.Collections.Generic.ObjectEqualityComparer<int>
  1196. // System.Collections.Generic.ObjectEqualityComparer<long>
  1197. // System.Collections.Generic.ObjectEqualityComparer<object>
  1198. // System.Collections.Generic.ObjectEqualityComparer<uint>
  1199. // System.Collections.Generic.Queue.Enumerator<Fort23.UTool.CoroutineLockTimer>
  1200. // System.Collections.Generic.Queue.Enumerator<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  1201. // System.Collections.Generic.Queue.Enumerator<System.ArraySegment<object>>
  1202. // System.Collections.Generic.Queue.Enumerator<System.ValueTuple<object,int>>
  1203. // System.Collections.Generic.Queue.Enumerator<long>
  1204. // System.Collections.Generic.Queue.Enumerator<object>
  1205. // System.Collections.Generic.Queue<Fort23.UTool.CoroutineLockTimer>
  1206. // System.Collections.Generic.Queue<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  1207. // System.Collections.Generic.Queue<System.ArraySegment<object>>
  1208. // System.Collections.Generic.Queue<System.ValueTuple<object,int>>
  1209. // System.Collections.Generic.Queue<long>
  1210. // System.Collections.Generic.Queue<object>
  1211. // System.Collections.Generic.SortedDictionary.<>c__DisplayClass34_0<long,object>
  1212. // System.Collections.Generic.SortedDictionary.<>c__DisplayClass34_0<object,object>
  1213. // System.Collections.Generic.SortedDictionary.<>c__DisplayClass34_1<long,object>
  1214. // System.Collections.Generic.SortedDictionary.<>c__DisplayClass34_1<object,object>
  1215. // System.Collections.Generic.SortedDictionary.Enumerator<long,object>
  1216. // System.Collections.Generic.SortedDictionary.Enumerator<object,object>
  1217. // System.Collections.Generic.SortedDictionary.KeyCollection.<>c__DisplayClass5_0<long,object>
  1218. // System.Collections.Generic.SortedDictionary.KeyCollection.<>c__DisplayClass5_0<object,object>
  1219. // System.Collections.Generic.SortedDictionary.KeyCollection.<>c__DisplayClass6_0<long,object>
  1220. // System.Collections.Generic.SortedDictionary.KeyCollection.<>c__DisplayClass6_0<object,object>
  1221. // System.Collections.Generic.SortedDictionary.KeyCollection.Enumerator<long,object>
  1222. // System.Collections.Generic.SortedDictionary.KeyCollection.Enumerator<object,object>
  1223. // System.Collections.Generic.SortedDictionary.KeyCollection<long,object>
  1224. // System.Collections.Generic.SortedDictionary.KeyCollection<object,object>
  1225. // System.Collections.Generic.SortedDictionary.KeyValuePairComparer<long,object>
  1226. // System.Collections.Generic.SortedDictionary.KeyValuePairComparer<object,object>
  1227. // System.Collections.Generic.SortedDictionary.ValueCollection.<>c__DisplayClass5_0<long,object>
  1228. // System.Collections.Generic.SortedDictionary.ValueCollection.<>c__DisplayClass5_0<object,object>
  1229. // System.Collections.Generic.SortedDictionary.ValueCollection.<>c__DisplayClass6_0<long,object>
  1230. // System.Collections.Generic.SortedDictionary.ValueCollection.<>c__DisplayClass6_0<object,object>
  1231. // System.Collections.Generic.SortedDictionary.ValueCollection.Enumerator<long,object>
  1232. // System.Collections.Generic.SortedDictionary.ValueCollection.Enumerator<object,object>
  1233. // System.Collections.Generic.SortedDictionary.ValueCollection<long,object>
  1234. // System.Collections.Generic.SortedDictionary.ValueCollection<object,object>
  1235. // System.Collections.Generic.SortedDictionary<long,object>
  1236. // System.Collections.Generic.SortedDictionary<object,object>
  1237. // System.Collections.Generic.SortedSet.<>c__DisplayClass52_0<System.Collections.Generic.KeyValuePair<long,object>>
  1238. // System.Collections.Generic.SortedSet.<>c__DisplayClass52_0<System.Collections.Generic.KeyValuePair<object,object>>
  1239. // System.Collections.Generic.SortedSet.<>c__DisplayClass53_0<System.Collections.Generic.KeyValuePair<long,object>>
  1240. // System.Collections.Generic.SortedSet.<>c__DisplayClass53_0<System.Collections.Generic.KeyValuePair<object,object>>
  1241. // System.Collections.Generic.SortedSet.Enumerator<System.Collections.Generic.KeyValuePair<long,object>>
  1242. // System.Collections.Generic.SortedSet.Enumerator<System.Collections.Generic.KeyValuePair<object,object>>
  1243. // System.Collections.Generic.SortedSet.Node<System.Collections.Generic.KeyValuePair<long,object>>
  1244. // System.Collections.Generic.SortedSet.Node<System.Collections.Generic.KeyValuePair<object,object>>
  1245. // System.Collections.Generic.SortedSet<System.Collections.Generic.KeyValuePair<long,object>>
  1246. // System.Collections.Generic.SortedSet<System.Collections.Generic.KeyValuePair<object,object>>
  1247. // System.Collections.Generic.Stack.Enumerator<System.IntPtr>
  1248. // System.Collections.Generic.Stack.Enumerator<object>
  1249. // System.Collections.Generic.Stack<System.IntPtr>
  1250. // System.Collections.Generic.Stack<object>
  1251. // System.Collections.Generic.TreeSet<System.Collections.Generic.KeyValuePair<long,object>>
  1252. // System.Collections.Generic.TreeSet<System.Collections.Generic.KeyValuePair<object,object>>
  1253. // System.Collections.Generic.TreeWalkPredicate<System.Collections.Generic.KeyValuePair<long,object>>
  1254. // System.Collections.Generic.TreeWalkPredicate<System.Collections.Generic.KeyValuePair<object,object>>
  1255. // System.Collections.ObjectModel.ReadOnlyCollection<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  1256. // System.Collections.ObjectModel.ReadOnlyCollection<Core.BattleReport.ReportFightMassgeLogData>
  1257. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.AttributeConfig>
  1258. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.BigMapConfig>
  1259. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.BuffConfig>
  1260. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ChanllegeResource>
  1261. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ChanllegeTower>
  1262. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DaoyouGiftConfig>
  1263. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DaoyouLevelupConfig>
  1264. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DaoyouModelConfig>
  1265. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DaoyouguajiResourcLevel>
  1266. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DivineSenseConfig>
  1267. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DropConfig>
  1268. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DropCountConfig>
  1269. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DropGroupConfig>
  1270. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.DropItemConfig>
  1271. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.EventConditionConfig>
  1272. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.EventConfig>
  1273. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.EventLinkConfig>
  1274. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.EventNPC>
  1275. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.FabaoConfig>
  1276. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.FabaoPowerupConfig>
  1277. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.GameConstantConfig>
  1278. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.GroupConfig>
  1279. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.HeroModelConfig>
  1280. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.HeroPowerUpConfig>
  1281. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.HeroQiangDuAddConfig>
  1282. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.InitialPlayerConfig>
  1283. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ItemAssociateConfig>
  1284. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ItemConfig>
  1285. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.LanguageChineseConfig>
  1286. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.LanguageChineseConfig_skill>
  1287. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.LevelSupressConfig>
  1288. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.LevelbattleConfig>
  1289. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.MitigationParaConfig>
  1290. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.MonsterPowerUpConfig>
  1291. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.OpenBoxConfig>
  1292. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.OpenBoxProgressReward>
  1293. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.OpenBoxScoreRule>
  1294. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.PlacesConfig>
  1295. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.PlayerGuideConfig>
  1296. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.QiankundaiConfig>
  1297. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.RandomNameListConfig>
  1298. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ReddotConfig>
  1299. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ResourceLevelConfig>
  1300. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.SentimentConfig>
  1301. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.SentimentEffectConfig>
  1302. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ShopConfig>
  1303. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ShopGroupConfig>
  1304. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.ShopItemConfig>
  1305. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.SkillConfig>
  1306. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.SkillConstant>
  1307. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.SkillPowerupConfig>
  1308. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.SkiptoConfig>
  1309. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.SmallPlacesConfig>
  1310. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.TanxianConfig>
  1311. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.TowerConfig>
  1312. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.TowerInfoConfig>
  1313. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.UnlockConfig>
  1314. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.WorldMapConfig>
  1315. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.XianTuLogConfig>
  1316. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.daolvSkill>
  1317. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.emotionConfig>
  1318. // System.Collections.ObjectModel.ReadOnlyCollection<Excel2Json.guajibuff>
  1319. // System.Collections.ObjectModel.ReadOnlyCollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  1320. // System.Collections.ObjectModel.ReadOnlyCollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  1321. // System.Collections.ObjectModel.ReadOnlyCollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1322. // System.Collections.ObjectModel.ReadOnlyCollection<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  1323. // System.Collections.ObjectModel.ReadOnlyCollection<MemoryPack.Internal.BufferSegment>
  1324. // System.Collections.ObjectModel.ReadOnlyCollection<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
  1325. // System.Collections.ObjectModel.ReadOnlyCollection<System.Net.Sockets.Kcp.KcpSegment>
  1326. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.EventSystems.RaycastResult>
  1327. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Matrix4x4>
  1328. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  1329. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.UIVertex>
  1330. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Vector2>
  1331. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Vector3>
  1332. // System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Vector4>
  1333. // System.Collections.ObjectModel.ReadOnlyCollection<float>
  1334. // System.Collections.ObjectModel.ReadOnlyCollection<int>
  1335. // System.Collections.ObjectModel.ReadOnlyCollection<long>
  1336. // System.Collections.ObjectModel.ReadOnlyCollection<object>
  1337. // System.Comparison<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  1338. // System.Comparison<Core.BattleReport.ReportFightMassgeLogData>
  1339. // System.Comparison<Excel2Json.AttributeConfig>
  1340. // System.Comparison<Excel2Json.BigMapConfig>
  1341. // System.Comparison<Excel2Json.BuffConfig>
  1342. // System.Comparison<Excel2Json.ChanllegeResource>
  1343. // System.Comparison<Excel2Json.ChanllegeTower>
  1344. // System.Comparison<Excel2Json.DaoyouGiftConfig>
  1345. // System.Comparison<Excel2Json.DaoyouLevelupConfig>
  1346. // System.Comparison<Excel2Json.DaoyouModelConfig>
  1347. // System.Comparison<Excel2Json.DaoyouguajiResourcLevel>
  1348. // System.Comparison<Excel2Json.DivineSenseConfig>
  1349. // System.Comparison<Excel2Json.DropConfig>
  1350. // System.Comparison<Excel2Json.DropCountConfig>
  1351. // System.Comparison<Excel2Json.DropGroupConfig>
  1352. // System.Comparison<Excel2Json.DropItemConfig>
  1353. // System.Comparison<Excel2Json.EventConditionConfig>
  1354. // System.Comparison<Excel2Json.EventConfig>
  1355. // System.Comparison<Excel2Json.EventLinkConfig>
  1356. // System.Comparison<Excel2Json.EventNPC>
  1357. // System.Comparison<Excel2Json.FabaoConfig>
  1358. // System.Comparison<Excel2Json.FabaoPowerupConfig>
  1359. // System.Comparison<Excel2Json.GameConstantConfig>
  1360. // System.Comparison<Excel2Json.GroupConfig>
  1361. // System.Comparison<Excel2Json.HeroModelConfig>
  1362. // System.Comparison<Excel2Json.HeroPowerUpConfig>
  1363. // System.Comparison<Excel2Json.HeroQiangDuAddConfig>
  1364. // System.Comparison<Excel2Json.InitialPlayerConfig>
  1365. // System.Comparison<Excel2Json.ItemAssociateConfig>
  1366. // System.Comparison<Excel2Json.ItemConfig>
  1367. // System.Comparison<Excel2Json.LanguageChineseConfig>
  1368. // System.Comparison<Excel2Json.LanguageChineseConfig_skill>
  1369. // System.Comparison<Excel2Json.LevelSupressConfig>
  1370. // System.Comparison<Excel2Json.LevelbattleConfig>
  1371. // System.Comparison<Excel2Json.MitigationParaConfig>
  1372. // System.Comparison<Excel2Json.MonsterPowerUpConfig>
  1373. // System.Comparison<Excel2Json.OpenBoxConfig>
  1374. // System.Comparison<Excel2Json.OpenBoxProgressReward>
  1375. // System.Comparison<Excel2Json.OpenBoxScoreRule>
  1376. // System.Comparison<Excel2Json.PlacesConfig>
  1377. // System.Comparison<Excel2Json.PlayerGuideConfig>
  1378. // System.Comparison<Excel2Json.QiankundaiConfig>
  1379. // System.Comparison<Excel2Json.RandomNameListConfig>
  1380. // System.Comparison<Excel2Json.ReddotConfig>
  1381. // System.Comparison<Excel2Json.ResourceLevelConfig>
  1382. // System.Comparison<Excel2Json.SentimentConfig>
  1383. // System.Comparison<Excel2Json.SentimentEffectConfig>
  1384. // System.Comparison<Excel2Json.ShopConfig>
  1385. // System.Comparison<Excel2Json.ShopGroupConfig>
  1386. // System.Comparison<Excel2Json.ShopItemConfig>
  1387. // System.Comparison<Excel2Json.SkillConfig>
  1388. // System.Comparison<Excel2Json.SkillConstant>
  1389. // System.Comparison<Excel2Json.SkillPowerupConfig>
  1390. // System.Comparison<Excel2Json.SkiptoConfig>
  1391. // System.Comparison<Excel2Json.SmallPlacesConfig>
  1392. // System.Comparison<Excel2Json.TanxianConfig>
  1393. // System.Comparison<Excel2Json.TowerConfig>
  1394. // System.Comparison<Excel2Json.TowerInfoConfig>
  1395. // System.Comparison<Excel2Json.UnlockConfig>
  1396. // System.Comparison<Excel2Json.WorldMapConfig>
  1397. // System.Comparison<Excel2Json.XianTuLogConfig>
  1398. // System.Comparison<Excel2Json.daolvSkill>
  1399. // System.Comparison<Excel2Json.emotionConfig>
  1400. // System.Comparison<Excel2Json.guajibuff>
  1401. // System.Comparison<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  1402. // System.Comparison<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  1403. // System.Comparison<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1404. // System.Comparison<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  1405. // System.Comparison<MemoryPack.Internal.BufferSegment>
  1406. // System.Comparison<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
  1407. // System.Comparison<System.Net.Sockets.Kcp.KcpSegment>
  1408. // System.Comparison<UnityEngine.EventSystems.RaycastResult>
  1409. // System.Comparison<UnityEngine.Matrix4x4>
  1410. // System.Comparison<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  1411. // System.Comparison<UnityEngine.UIVertex>
  1412. // System.Comparison<UnityEngine.Vector2>
  1413. // System.Comparison<UnityEngine.Vector3>
  1414. // System.Comparison<UnityEngine.Vector4>
  1415. // System.Comparison<float>
  1416. // System.Comparison<int>
  1417. // System.Comparison<long>
  1418. // System.Comparison<object>
  1419. // System.EventHandler<object>
  1420. // System.Func<Excel2Json.EventConfig,byte>
  1421. // System.Func<Excel2Json.FabaoPowerupConfig,Excel2Json.FabaoPowerupConfig>
  1422. // System.Func<Excel2Json.FabaoPowerupConfig,int>
  1423. // System.Func<Excel2Json.HeroPowerUpConfig,byte>
  1424. // System.Func<Excel2Json.ItemConfig,byte>
  1425. // System.Func<Excel2Json.OpenBoxScoreRule,byte>
  1426. // System.Func<Excel2Json.OpenBoxScoreRule,int>
  1427. // System.Func<Excel2Json.SentimentEffectConfig,byte>
  1428. // System.Func<Excel2Json.SkillConfig,byte>
  1429. // System.Func<Excel2Json.TowerInfoConfig,byte>
  1430. // System.Func<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  1431. // System.Func<System.ArraySegment<object>>
  1432. // System.Func<System.Net.Sockets.UdpReceiveResult>
  1433. // System.Func<System.Threading.Tasks.VoidTaskResult>
  1434. // System.Func<System.ValueTuple<object,int>>
  1435. // System.Func<UnityEngine.Vector3,System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>,UnityEngine.Vector3>
  1436. // System.Func<UnityEngine.Vector3>
  1437. // System.Func<float,byte>
  1438. // System.Func<float>
  1439. // System.Func<int,byte>
  1440. // System.Func<int>
  1441. // System.Func<object,System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  1442. // System.Func<object,System.ArraySegment<object>>
  1443. // System.Func<object,System.Net.Sockets.UdpReceiveResult>
  1444. // System.Func<object,System.Threading.Tasks.VoidTaskResult>
  1445. // System.Func<object,System.ValueTuple<object,int>>
  1446. // System.Func<object,byte>
  1447. // System.Func<object,float>
  1448. // System.Func<object,int>
  1449. // System.Func<object,object,object>
  1450. // System.Func<object,object>
  1451. // System.Func<object>
  1452. // System.Linq.Buffer<Excel2Json.FabaoPowerupConfig>
  1453. // System.Linq.Buffer<Excel2Json.HeroPowerUpConfig>
  1454. // System.Linq.Buffer<byte>
  1455. // System.Linq.Buffer<float>
  1456. // System.Linq.Buffer<int>
  1457. // System.Linq.Buffer<object>
  1458. // System.Linq.Enumerable.<IntersectIterator>d__74<object>
  1459. // System.Linq.Enumerable.<ReverseIterator>d__79<byte>
  1460. // System.Linq.Enumerable.Iterator<Excel2Json.EventConfig>
  1461. // System.Linq.Enumerable.Iterator<Excel2Json.HeroPowerUpConfig>
  1462. // System.Linq.Enumerable.Iterator<Excel2Json.ItemConfig>
  1463. // System.Linq.Enumerable.Iterator<Excel2Json.OpenBoxScoreRule>
  1464. // System.Linq.Enumerable.Iterator<Excel2Json.SentimentEffectConfig>
  1465. // System.Linq.Enumerable.Iterator<Excel2Json.SkillConfig>
  1466. // System.Linq.Enumerable.Iterator<Excel2Json.TowerInfoConfig>
  1467. // System.Linq.Enumerable.Iterator<float>
  1468. // System.Linq.Enumerable.Iterator<int>
  1469. // System.Linq.Enumerable.Iterator<object>
  1470. // System.Linq.Enumerable.WhereArrayIterator<Excel2Json.EventConfig>
  1471. // System.Linq.Enumerable.WhereArrayIterator<Excel2Json.HeroPowerUpConfig>
  1472. // System.Linq.Enumerable.WhereArrayIterator<Excel2Json.ItemConfig>
  1473. // System.Linq.Enumerable.WhereArrayIterator<Excel2Json.SentimentEffectConfig>
  1474. // System.Linq.Enumerable.WhereArrayIterator<Excel2Json.SkillConfig>
  1475. // System.Linq.Enumerable.WhereArrayIterator<Excel2Json.TowerInfoConfig>
  1476. // System.Linq.Enumerable.WhereArrayIterator<object>
  1477. // System.Linq.Enumerable.WhereEnumerableIterator<Excel2Json.EventConfig>
  1478. // System.Linq.Enumerable.WhereEnumerableIterator<Excel2Json.HeroPowerUpConfig>
  1479. // System.Linq.Enumerable.WhereEnumerableIterator<Excel2Json.ItemConfig>
  1480. // System.Linq.Enumerable.WhereEnumerableIterator<Excel2Json.SentimentEffectConfig>
  1481. // System.Linq.Enumerable.WhereEnumerableIterator<Excel2Json.SkillConfig>
  1482. // System.Linq.Enumerable.WhereEnumerableIterator<Excel2Json.TowerInfoConfig>
  1483. // System.Linq.Enumerable.WhereEnumerableIterator<float>
  1484. // System.Linq.Enumerable.WhereEnumerableIterator<int>
  1485. // System.Linq.Enumerable.WhereEnumerableIterator<object>
  1486. // System.Linq.Enumerable.WhereListIterator<Excel2Json.EventConfig>
  1487. // System.Linq.Enumerable.WhereListIterator<Excel2Json.HeroPowerUpConfig>
  1488. // System.Linq.Enumerable.WhereListIterator<Excel2Json.ItemConfig>
  1489. // System.Linq.Enumerable.WhereListIterator<Excel2Json.SentimentEffectConfig>
  1490. // System.Linq.Enumerable.WhereListIterator<Excel2Json.SkillConfig>
  1491. // System.Linq.Enumerable.WhereListIterator<Excel2Json.TowerInfoConfig>
  1492. // System.Linq.Enumerable.WhereListIterator<object>
  1493. // System.Linq.Enumerable.WhereSelectArrayIterator<Excel2Json.OpenBoxScoreRule,int>
  1494. // System.Linq.Enumerable.WhereSelectArrayIterator<object,float>
  1495. // System.Linq.Enumerable.WhereSelectArrayIterator<object,int>
  1496. // System.Linq.Enumerable.WhereSelectArrayIterator<object,object>
  1497. // System.Linq.Enumerable.WhereSelectEnumerableIterator<Excel2Json.OpenBoxScoreRule,int>
  1498. // System.Linq.Enumerable.WhereSelectEnumerableIterator<object,float>
  1499. // System.Linq.Enumerable.WhereSelectEnumerableIterator<object,int>
  1500. // System.Linq.Enumerable.WhereSelectEnumerableIterator<object,object>
  1501. // System.Linq.Enumerable.WhereSelectListIterator<Excel2Json.OpenBoxScoreRule,int>
  1502. // System.Linq.Enumerable.WhereSelectListIterator<object,float>
  1503. // System.Linq.Enumerable.WhereSelectListIterator<object,int>
  1504. // System.Linq.Enumerable.WhereSelectListIterator<object,object>
  1505. // System.Linq.EnumerableSorter<Excel2Json.FabaoPowerupConfig,int>
  1506. // System.Linq.EnumerableSorter<Excel2Json.FabaoPowerupConfig>
  1507. // System.Linq.EnumerableSorter<object,int>
  1508. // System.Linq.EnumerableSorter<object>
  1509. // System.Linq.GroupedEnumerable<Excel2Json.FabaoPowerupConfig,int,Excel2Json.FabaoPowerupConfig>
  1510. // System.Linq.IdentityFunction.<>c<Excel2Json.FabaoPowerupConfig>
  1511. // System.Linq.IdentityFunction<Excel2Json.FabaoPowerupConfig>
  1512. // System.Linq.Lookup.<GetEnumerator>d__12<int,Excel2Json.FabaoPowerupConfig>
  1513. // System.Linq.Lookup.Grouping.<GetEnumerator>d__7<int,Excel2Json.FabaoPowerupConfig>
  1514. // System.Linq.Lookup.Grouping<int,Excel2Json.FabaoPowerupConfig>
  1515. // System.Linq.Lookup<int,Excel2Json.FabaoPowerupConfig>
  1516. // System.Linq.OrderedEnumerable.<GetEnumerator>d__1<Excel2Json.FabaoPowerupConfig>
  1517. // System.Linq.OrderedEnumerable.<GetEnumerator>d__1<object>
  1518. // System.Linq.OrderedEnumerable<Excel2Json.FabaoPowerupConfig,int>
  1519. // System.Linq.OrderedEnumerable<Excel2Json.FabaoPowerupConfig>
  1520. // System.Linq.OrderedEnumerable<object,int>
  1521. // System.Linq.OrderedEnumerable<object>
  1522. // System.Linq.Set<object>
  1523. // System.Memory<byte>
  1524. // System.Nullable<int>
  1525. // System.Predicate<CombatLibrary.CombatLibrary.CombatCore.Utility.CurveInfo>
  1526. // System.Predicate<Core.BattleReport.ReportFightMassgeLogData>
  1527. // System.Predicate<Excel2Json.AttributeConfig>
  1528. // System.Predicate<Excel2Json.BigMapConfig>
  1529. // System.Predicate<Excel2Json.BuffConfig>
  1530. // System.Predicate<Excel2Json.ChanllegeResource>
  1531. // System.Predicate<Excel2Json.ChanllegeTower>
  1532. // System.Predicate<Excel2Json.DaoyouGiftConfig>
  1533. // System.Predicate<Excel2Json.DaoyouLevelupConfig>
  1534. // System.Predicate<Excel2Json.DaoyouModelConfig>
  1535. // System.Predicate<Excel2Json.DaoyouguajiResourcLevel>
  1536. // System.Predicate<Excel2Json.DivineSenseConfig>
  1537. // System.Predicate<Excel2Json.DropConfig>
  1538. // System.Predicate<Excel2Json.DropCountConfig>
  1539. // System.Predicate<Excel2Json.DropGroupConfig>
  1540. // System.Predicate<Excel2Json.DropItemConfig>
  1541. // System.Predicate<Excel2Json.EventConditionConfig>
  1542. // System.Predicate<Excel2Json.EventConfig>
  1543. // System.Predicate<Excel2Json.EventLinkConfig>
  1544. // System.Predicate<Excel2Json.EventNPC>
  1545. // System.Predicate<Excel2Json.FabaoConfig>
  1546. // System.Predicate<Excel2Json.FabaoPowerupConfig>
  1547. // System.Predicate<Excel2Json.GameConstantConfig>
  1548. // System.Predicate<Excel2Json.GroupConfig>
  1549. // System.Predicate<Excel2Json.HeroModelConfig>
  1550. // System.Predicate<Excel2Json.HeroPowerUpConfig>
  1551. // System.Predicate<Excel2Json.HeroQiangDuAddConfig>
  1552. // System.Predicate<Excel2Json.InitialPlayerConfig>
  1553. // System.Predicate<Excel2Json.ItemAssociateConfig>
  1554. // System.Predicate<Excel2Json.ItemConfig>
  1555. // System.Predicate<Excel2Json.LanguageChineseConfig>
  1556. // System.Predicate<Excel2Json.LanguageChineseConfig_skill>
  1557. // System.Predicate<Excel2Json.LevelSupressConfig>
  1558. // System.Predicate<Excel2Json.LevelbattleConfig>
  1559. // System.Predicate<Excel2Json.MitigationParaConfig>
  1560. // System.Predicate<Excel2Json.MonsterPowerUpConfig>
  1561. // System.Predicate<Excel2Json.OpenBoxConfig>
  1562. // System.Predicate<Excel2Json.OpenBoxProgressReward>
  1563. // System.Predicate<Excel2Json.OpenBoxScoreRule>
  1564. // System.Predicate<Excel2Json.PlacesConfig>
  1565. // System.Predicate<Excel2Json.PlayerGuideConfig>
  1566. // System.Predicate<Excel2Json.QiankundaiConfig>
  1567. // System.Predicate<Excel2Json.RandomNameListConfig>
  1568. // System.Predicate<Excel2Json.ReddotConfig>
  1569. // System.Predicate<Excel2Json.ResourceLevelConfig>
  1570. // System.Predicate<Excel2Json.SentimentConfig>
  1571. // System.Predicate<Excel2Json.SentimentEffectConfig>
  1572. // System.Predicate<Excel2Json.ShopConfig>
  1573. // System.Predicate<Excel2Json.ShopGroupConfig>
  1574. // System.Predicate<Excel2Json.ShopItemConfig>
  1575. // System.Predicate<Excel2Json.SkillConfig>
  1576. // System.Predicate<Excel2Json.SkillConstant>
  1577. // System.Predicate<Excel2Json.SkillPowerupConfig>
  1578. // System.Predicate<Excel2Json.SkiptoConfig>
  1579. // System.Predicate<Excel2Json.SmallPlacesConfig>
  1580. // System.Predicate<Excel2Json.TanxianConfig>
  1581. // System.Predicate<Excel2Json.TowerConfig>
  1582. // System.Predicate<Excel2Json.TowerInfoConfig>
  1583. // System.Predicate<Excel2Json.UnlockConfig>
  1584. // System.Predicate<Excel2Json.WorldMapConfig>
  1585. // System.Predicate<Excel2Json.XianTuLogConfig>
  1586. // System.Predicate<Excel2Json.daolvSkill>
  1587. // System.Predicate<Excel2Json.emotionConfig>
  1588. // System.Predicate<Excel2Json.guajibuff>
  1589. // System.Predicate<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationDataBufferElement>
  1590. // System.Predicate<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAnimationEventOccurenceBufferElement>
  1591. // System.Predicate<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1592. // System.Predicate<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  1593. // System.Predicate<MemoryPack.Internal.BufferSegment>
  1594. // System.Predicate<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>
  1595. // System.Predicate<System.IntPtr>
  1596. // System.Predicate<System.Net.Sockets.Kcp.KcpSegment>
  1597. // System.Predicate<UnityEngine.EventSystems.RaycastResult>
  1598. // System.Predicate<UnityEngine.Matrix4x4>
  1599. // System.Predicate<UnityEngine.UI.UGUITextTool.LanguageChineseConfig>
  1600. // System.Predicate<UnityEngine.UIVertex>
  1601. // System.Predicate<UnityEngine.Vector2>
  1602. // System.Predicate<UnityEngine.Vector3>
  1603. // System.Predicate<UnityEngine.Vector4>
  1604. // System.Predicate<float>
  1605. // System.Predicate<int>
  1606. // System.Predicate<long>
  1607. // System.Predicate<object>
  1608. // System.ReadOnlyMemory<byte>
  1609. // System.ReadOnlySpan.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1610. // System.ReadOnlySpan.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  1611. // System.ReadOnlySpan.Enumerator<Unity.Mathematics.float3x4>
  1612. // System.ReadOnlySpan.Enumerator<Unity.Mathematics.float4>
  1613. // System.ReadOnlySpan.Enumerator<Unity.Mathematics.float4x4>
  1614. // System.ReadOnlySpan.Enumerator<UnityEngine.Quaternion>
  1615. // System.ReadOnlySpan.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
  1616. // System.ReadOnlySpan.Enumerator<UnityEngine.Rendering.MetadataValue>
  1617. // System.ReadOnlySpan.Enumerator<UnityEngine.Vector3>
  1618. // System.ReadOnlySpan.Enumerator<UnityEngine.jvalue>
  1619. // System.ReadOnlySpan.Enumerator<byte>
  1620. // System.ReadOnlySpan.Enumerator<float>
  1621. // System.ReadOnlySpan.Enumerator<ushort>
  1622. // System.ReadOnlySpan<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1623. // System.ReadOnlySpan<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  1624. // System.ReadOnlySpan<Unity.Mathematics.float3x4>
  1625. // System.ReadOnlySpan<Unity.Mathematics.float4>
  1626. // System.ReadOnlySpan<Unity.Mathematics.float4x4>
  1627. // System.ReadOnlySpan<UnityEngine.Quaternion>
  1628. // System.ReadOnlySpan<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
  1629. // System.ReadOnlySpan<UnityEngine.Rendering.MetadataValue>
  1630. // System.ReadOnlySpan<UnityEngine.Vector3>
  1631. // System.ReadOnlySpan<UnityEngine.jvalue>
  1632. // System.ReadOnlySpan<byte>
  1633. // System.ReadOnlySpan<float>
  1634. // System.ReadOnlySpan<ushort>
  1635. // System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>
  1636. // System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>
  1637. // System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>
  1638. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  1639. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>
  1640. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.Net.Sockets.UdpReceiveResult>
  1641. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.Threading.Tasks.VoidTaskResult>
  1642. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>
  1643. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<int>
  1644. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>
  1645. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  1646. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ArraySegment<object>>
  1647. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.Net.Sockets.UdpReceiveResult>
  1648. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.Threading.Tasks.VoidTaskResult>
  1649. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<System.ValueTuple<object,int>>
  1650. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<int>
  1651. // System.Runtime.CompilerServices.ConfiguredTaskAwaitable<object>
  1652. // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter<int>
  1653. // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<int>
  1654. // System.Runtime.CompilerServices.TaskAwaiter<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  1655. // System.Runtime.CompilerServices.TaskAwaiter<System.ArraySegment<object>>
  1656. // System.Runtime.CompilerServices.TaskAwaiter<System.Net.Sockets.UdpReceiveResult>
  1657. // System.Runtime.CompilerServices.TaskAwaiter<System.Threading.Tasks.VoidTaskResult>
  1658. // System.Runtime.CompilerServices.TaskAwaiter<System.ValueTuple<object,int>>
  1659. // System.Runtime.CompilerServices.TaskAwaiter<int>
  1660. // System.Runtime.CompilerServices.TaskAwaiter<object>
  1661. // System.Runtime.CompilerServices.ValueTaskAwaiter<int>
  1662. // System.Span.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1663. // System.Span.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  1664. // System.Span.Enumerator<Unity.Mathematics.float3x4>
  1665. // System.Span.Enumerator<Unity.Mathematics.float4>
  1666. // System.Span.Enumerator<Unity.Mathematics.float4x4>
  1667. // System.Span.Enumerator<UnityEngine.Quaternion>
  1668. // System.Span.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
  1669. // System.Span.Enumerator<UnityEngine.Rendering.MetadataValue>
  1670. // System.Span.Enumerator<UnityEngine.Vector3>
  1671. // System.Span.Enumerator<UnityEngine.jvalue>
  1672. // System.Span.Enumerator<byte>
  1673. // System.Span.Enumerator<float>
  1674. // System.Span.Enumerator<ushort>
  1675. // System.Span<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1676. // System.Span<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  1677. // System.Span<Unity.Mathematics.float3x4>
  1678. // System.Span<Unity.Mathematics.float4>
  1679. // System.Span<Unity.Mathematics.float4x4>
  1680. // System.Span<UnityEngine.Quaternion>
  1681. // System.Span<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
  1682. // System.Span<UnityEngine.Rendering.MetadataValue>
  1683. // System.Span<UnityEngine.Vector3>
  1684. // System.Span<UnityEngine.jvalue>
  1685. // System.Span<byte>
  1686. // System.Span<float>
  1687. // System.Span<ushort>
  1688. // System.Threading.Tasks.ContinuationTaskFromResultTask<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  1689. // System.Threading.Tasks.ContinuationTaskFromResultTask<System.ArraySegment<object>>
  1690. // System.Threading.Tasks.ContinuationTaskFromResultTask<System.Net.Sockets.UdpReceiveResult>
  1691. // System.Threading.Tasks.ContinuationTaskFromResultTask<System.Threading.Tasks.VoidTaskResult>
  1692. // System.Threading.Tasks.ContinuationTaskFromResultTask<System.ValueTuple<object,int>>
  1693. // System.Threading.Tasks.ContinuationTaskFromResultTask<int>
  1694. // System.Threading.Tasks.ContinuationTaskFromResultTask<object>
  1695. // System.Threading.Tasks.Sources.IValueTaskSource<int>
  1696. // System.Threading.Tasks.Task<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  1697. // System.Threading.Tasks.Task<System.ArraySegment<object>>
  1698. // System.Threading.Tasks.Task<System.Net.Sockets.UdpReceiveResult>
  1699. // System.Threading.Tasks.Task<System.Threading.Tasks.VoidTaskResult>
  1700. // System.Threading.Tasks.Task<System.ValueTuple<object,int>>
  1701. // System.Threading.Tasks.Task<int>
  1702. // System.Threading.Tasks.Task<object>
  1703. // System.Threading.Tasks.TaskCompletionSource<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  1704. // System.Threading.Tasks.TaskCompletionSource<System.ArraySegment<object>>
  1705. // System.Threading.Tasks.TaskCompletionSource<System.ValueTuple<object,int>>
  1706. // System.Threading.Tasks.TaskCompletionSource<object>
  1707. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  1708. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ArraySegment<object>>
  1709. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.Net.Sockets.UdpReceiveResult>
  1710. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.Threading.Tasks.VoidTaskResult>
  1711. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<System.ValueTuple<object,int>>
  1712. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<int>
  1713. // System.Threading.Tasks.TaskFactory.<>c__DisplayClass35_0<object>
  1714. // System.Threading.Tasks.TaskFactory<System.ArraySegment<System.Net.Sockets.Kcp.KcpSegment>>
  1715. // System.Threading.Tasks.TaskFactory<System.ArraySegment<object>>
  1716. // System.Threading.Tasks.TaskFactory<System.Net.Sockets.UdpReceiveResult>
  1717. // System.Threading.Tasks.TaskFactory<System.Threading.Tasks.VoidTaskResult>
  1718. // System.Threading.Tasks.TaskFactory<System.ValueTuple<object,int>>
  1719. // System.Threading.Tasks.TaskFactory<int>
  1720. // System.Threading.Tasks.TaskFactory<object>
  1721. // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c<int>
  1722. // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask<int>
  1723. // System.Threading.Tasks.ValueTask<int>
  1724. // System.ValueTuple<object,int>
  1725. // System.ValueTuple<object,object>
  1726. // System.ValueTuple<uint,uint>
  1727. // TMPro.FastAction<object>
  1728. // Unity.Collections.NativeArray.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1729. // Unity.Collections.NativeArray.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  1730. // Unity.Collections.NativeArray.Enumerator<Unity.Mathematics.float3x4>
  1731. // Unity.Collections.NativeArray.Enumerator<Unity.Mathematics.float4>
  1732. // Unity.Collections.NativeArray.Enumerator<Unity.Mathematics.float4x4>
  1733. // Unity.Collections.NativeArray.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
  1734. // Unity.Collections.NativeArray.Enumerator<UnityEngine.Rendering.MetadataValue>
  1735. // Unity.Collections.NativeArray.Enumerator<float>
  1736. // Unity.Collections.NativeArray.ReadOnly.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1737. // Unity.Collections.NativeArray.ReadOnly.Enumerator<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  1738. // Unity.Collections.NativeArray.ReadOnly.Enumerator<Unity.Mathematics.float3x4>
  1739. // Unity.Collections.NativeArray.ReadOnly.Enumerator<Unity.Mathematics.float4>
  1740. // Unity.Collections.NativeArray.ReadOnly.Enumerator<Unity.Mathematics.float4x4>
  1741. // Unity.Collections.NativeArray.ReadOnly.Enumerator<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
  1742. // Unity.Collections.NativeArray.ReadOnly.Enumerator<UnityEngine.Rendering.MetadataValue>
  1743. // Unity.Collections.NativeArray.ReadOnly.Enumerator<float>
  1744. // Unity.Collections.NativeArray.ReadOnly<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1745. // Unity.Collections.NativeArray.ReadOnly<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  1746. // Unity.Collections.NativeArray.ReadOnly<Unity.Mathematics.float3x4>
  1747. // Unity.Collections.NativeArray.ReadOnly<Unity.Mathematics.float4>
  1748. // Unity.Collections.NativeArray.ReadOnly<Unity.Mathematics.float4x4>
  1749. // Unity.Collections.NativeArray.ReadOnly<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
  1750. // Unity.Collections.NativeArray.ReadOnly<UnityEngine.Rendering.MetadataValue>
  1751. // Unity.Collections.NativeArray.ReadOnly<float>
  1752. // Unity.Collections.NativeArray<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsAttachmentAnchorDataBufferElement>
  1753. // Unity.Collections.NativeArray<GPUECSAnimationBaker.Engine.AnimatorSystem.GpuEcsCurrentAttachmentAnchorBufferElement>
  1754. // Unity.Collections.NativeArray<Unity.Mathematics.float3x4>
  1755. // Unity.Collections.NativeArray<Unity.Mathematics.float4>
  1756. // Unity.Collections.NativeArray<Unity.Mathematics.float4x4>
  1757. // Unity.Collections.NativeArray<UnityEngine.Rendering.BatchCullingOutputDrawCommands>
  1758. // Unity.Collections.NativeArray<UnityEngine.Rendering.MetadataValue>
  1759. // Unity.Collections.NativeArray<float>
  1760. // UnityEngine.AsyncInstantiateOperation<object>
  1761. // UnityEngine.Events.InvokableCall<UnityEngine.Vector2>
  1762. // UnityEngine.Events.InvokableCall<byte>
  1763. // UnityEngine.Events.InvokableCall<float>
  1764. // UnityEngine.Events.InvokableCall<object,int,int>
  1765. // UnityEngine.Events.InvokableCall<object,object,int>
  1766. // UnityEngine.Events.InvokableCall<object>
  1767. // UnityEngine.Events.InvokableCall<ushort,int>
  1768. // UnityEngine.Events.UnityAction<UnityEngine.Vector2>
  1769. // UnityEngine.Events.UnityAction<byte>
  1770. // UnityEngine.Events.UnityAction<float>
  1771. // UnityEngine.Events.UnityAction<object,int,int>
  1772. // UnityEngine.Events.UnityAction<object,object,int>
  1773. // UnityEngine.Events.UnityAction<object>
  1774. // UnityEngine.Events.UnityAction<ushort,int>
  1775. // UnityEngine.Events.UnityEvent<UnityEngine.Vector2>
  1776. // UnityEngine.Events.UnityEvent<byte>
  1777. // UnityEngine.Events.UnityEvent<float>
  1778. // UnityEngine.Events.UnityEvent<object,int,int>
  1779. // UnityEngine.Events.UnityEvent<object,object,int>
  1780. // UnityEngine.Events.UnityEvent<object>
  1781. // UnityEngine.Events.UnityEvent<ushort,int>
  1782. // UnityEngine.ExposedReference<object>
  1783. // UnityEngine.Pool.CollectionPool.<>c<object,object>
  1784. // UnityEngine.Pool.CollectionPool<object,object>
  1785. // }}
  1786. public void RefMethods()
  1787. {
  1788. // object LitJson.JsonMapper.ToObject<object>(string)
  1789. // System.Collections.Generic.List<object> MemoryPack.Formatters.ListFormatter.DeserializePackable<object>(MemoryPack.MemoryPackReader&)
  1790. // System.Void MemoryPack.Formatters.ListFormatter.DeserializePackable<object>(MemoryPack.MemoryPackReader&,System.Collections.Generic.List<object>&)
  1791. // System.Void MemoryPack.Formatters.ListFormatter.SerializePackable<object,object>(MemoryPack.MemoryPackWriter<object>&,System.Collections.Generic.List<object>)
  1792. // System.Void MemoryPack.IMemoryPackFormatter<object>.Serialize<object>(MemoryPack.MemoryPackWriter<object>&,object&)
  1793. // byte[] MemoryPack.Internal.MemoryMarshalEx.AllocateUninitializedArray<byte>(int,bool)
  1794. // byte& MemoryPack.Internal.MemoryMarshalEx.GetArrayDataReference<byte>(byte[])
  1795. // MemoryPack.MemoryPackFormatter<object> MemoryPack.MemoryPackFormatterProvider.GetFormatter<object>()
  1796. // bool MemoryPack.MemoryPackFormatterProvider.IsRegistered<int>()
  1797. // bool MemoryPack.MemoryPackFormatterProvider.IsRegistered<object>()
  1798. // System.Void MemoryPack.MemoryPackFormatterProvider.Register<int>(MemoryPack.MemoryPackFormatter<int>)
  1799. // System.Void MemoryPack.MemoryPackFormatterProvider.Register<object>(MemoryPack.MemoryPackFormatter<object>)
  1800. // MemoryPack.IMemoryPackFormatter<object> MemoryPack.MemoryPackReader.GetFormatter<object>()
  1801. // System.Void MemoryPack.MemoryPackReader.ReadPackable<object>(object&)
  1802. // object MemoryPack.MemoryPackReader.ReadPackable<object>()
  1803. // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged<byte>(byte&)
  1804. // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged<int,int,int,byte>(int&,int&,int&,byte&)
  1805. // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged<int,int,int,int>(int&,int&,int&,int&)
  1806. // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged<int,int>(int&,int&)
  1807. // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged<int,long>(int&,long&)
  1808. // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged<int>(int&)
  1809. // System.Void MemoryPack.MemoryPackReader.ReadUnmanaged<long>(long&)
  1810. // System.Void MemoryPack.MemoryPackReader.ReadValue<object>(object&)
  1811. // object MemoryPack.MemoryPackReader.ReadValue<object>()
  1812. // int MemoryPack.MemoryPackSerializer.Deserialize<object>(System.ReadOnlySpan<byte>,object&,MemoryPack.MemoryPackSerializerOptions)
  1813. // object MemoryPack.MemoryPackSerializer.Deserialize<object>(System.ReadOnlySpan<byte>,MemoryPack.MemoryPackSerializerOptions)
  1814. // System.Void MemoryPack.MemoryPackSerializer.Serialize<object,object>(MemoryPack.MemoryPackWriter<object>&,object&)
  1815. // byte[] MemoryPack.MemoryPackSerializer.Serialize<object>(object&,MemoryPack.MemoryPackSerializerOptions)
  1816. // MemoryPack.IMemoryPackFormatter<object> MemoryPack.MemoryPackWriter<object>.GetFormatter<object>()
  1817. // System.Void MemoryPack.MemoryPackWriter<object>.WritePackable<object>(object&)
  1818. // System.Void MemoryPack.MemoryPackWriter<object>.WriteUnmanagedWithObjectHeader<int,int,int,byte>(byte,int&,int&,int&,byte&)
  1819. // System.Void MemoryPack.MemoryPackWriter<object>.WriteUnmanagedWithObjectHeader<int,int,int,int>(byte,int&,int&,int&,int&)
  1820. // System.Void MemoryPack.MemoryPackWriter<object>.WriteUnmanagedWithObjectHeader<int,int>(byte,int&,int&)
  1821. // System.Void MemoryPack.MemoryPackWriter<object>.WriteUnmanagedWithObjectHeader<int,long>(byte,int&,long&)
  1822. // System.Void MemoryPack.MemoryPackWriter<object>.WriteUnmanagedWithObjectHeader<int>(byte,int&)
  1823. // System.Void MemoryPack.MemoryPackWriter<object>.WriteValue<object>(object&)
  1824. // object Newtonsoft.Json.JsonConvert.DeserializeObject<object>(string)
  1825. // object Newtonsoft.Json.JsonConvert.DeserializeObject<object>(string,Newtonsoft.Json.JsonSerializerSettings)
  1826. // object System.Activator.CreateInstance<object>()
  1827. // object[] System.Array.Empty<object>()
  1828. // System.Void System.Array.Resize<object>(object[]&,int)
  1829. // System.Void System.Array.Sort<object>(object[],System.Comparison<object>)
  1830. // System.Void System.Buffers.BuffersExtensions.CopyTo<byte>(System.Buffers.ReadOnlySequence<byte>&,System.Span<byte>)
  1831. // System.Void System.Buffers.BuffersExtensions.CopyToMultiSegment<byte>(System.Buffers.ReadOnlySequence<byte>&,System.Span<byte>)
  1832. // bool System.Collections.Generic.CollectionExtensions.Remove<int,object>(System.Collections.Generic.IDictionary<int,object>,int,object&)
  1833. // UnityEngine.Vector3 System.Linq.Enumerable.Aggregate<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>,UnityEngine.Vector3>(System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>>,UnityEngine.Vector3,System.Func<UnityEngine.Vector3,System.Collections.Generic.KeyValuePair<int,UnityEngine.Vector3>,UnityEngine.Vector3>)
  1834. // bool System.Linq.Enumerable.Contains<int>(System.Collections.Generic.IEnumerable<int>,int)
  1835. // bool System.Linq.Enumerable.Contains<int>(System.Collections.Generic.IEnumerable<int>,int,System.Collections.Generic.IEqualityComparer<int>)
  1836. // bool System.Linq.Enumerable.Contains<object>(System.Collections.Generic.IEnumerable<object>,object)
  1837. // bool System.Linq.Enumerable.Contains<object>(System.Collections.Generic.IEnumerable<object>,object,System.Collections.Generic.IEqualityComparer<object>)
  1838. // int System.Linq.Enumerable.Count<object>(System.Collections.Generic.IEnumerable<object>)
  1839. // object System.Linq.Enumerable.First<object>(System.Collections.Generic.IEnumerable<object>)
  1840. // object System.Linq.Enumerable.First<object>(System.Collections.Generic.IEnumerable<object>,System.Func<object,bool>)
  1841. // Excel2Json.FabaoPowerupConfig System.Linq.Enumerable.FirstOrDefault<Excel2Json.FabaoPowerupConfig>(System.Collections.Generic.IEnumerable<Excel2Json.FabaoPowerupConfig>)
  1842. // object System.Linq.Enumerable.FirstOrDefault<object>(System.Collections.Generic.IEnumerable<object>,System.Func<object,bool>)
  1843. // System.Collections.Generic.IEnumerable<System.Linq.IGrouping<int,Excel2Json.FabaoPowerupConfig>> System.Linq.Enumerable.GroupBy<Excel2Json.FabaoPowerupConfig,int>(System.Collections.Generic.IEnumerable<Excel2Json.FabaoPowerupConfig>,System.Func<Excel2Json.FabaoPowerupConfig,int>)
  1844. // System.Collections.Generic.IEnumerable<object> System.Linq.Enumerable.Intersect<object>(System.Collections.Generic.IEnumerable<object>,System.Collections.Generic.IEnumerable<object>)
  1845. // System.Collections.Generic.IEnumerable<object> System.Linq.Enumerable.IntersectIterator<object>(System.Collections.Generic.IEnumerable<object>,System.Collections.Generic.IEnumerable<object>,System.Collections.Generic.IEqualityComparer<object>)
  1846. // int System.Linq.Enumerable.Max<Excel2Json.OpenBoxScoreRule>(System.Collections.Generic.IEnumerable<Excel2Json.OpenBoxScoreRule>,System.Func<Excel2Json.OpenBoxScoreRule,int>)
  1847. // int System.Linq.Enumerable.Max<object>(System.Collections.Generic.IEnumerable<object>,System.Func<object,int>)
  1848. // System.Linq.IOrderedEnumerable<Excel2Json.FabaoPowerupConfig> System.Linq.Enumerable.OrderBy<Excel2Json.FabaoPowerupConfig,int>(System.Collections.Generic.IEnumerable<Excel2Json.FabaoPowerupConfig>,System.Func<Excel2Json.FabaoPowerupConfig,int>)
  1849. // System.Linq.IOrderedEnumerable<object> System.Linq.Enumerable.OrderBy<object,int>(System.Collections.Generic.IEnumerable<object>,System.Func<object,int>)
  1850. // System.Collections.Generic.IEnumerable<byte> System.Linq.Enumerable.Reverse<byte>(System.Collections.Generic.IEnumerable<byte>)
  1851. // System.Collections.Generic.IEnumerable<byte> System.Linq.Enumerable.ReverseIterator<byte>(System.Collections.Generic.IEnumerable<byte>)
  1852. // System.Collections.Generic.IEnumerable<float> System.Linq.Enumerable.Select<object,float>(System.Collections.Generic.IEnumerable<object>,System.Func<object,float>)
  1853. // System.Collections.Generic.IEnumerable<int> System.Linq.Enumerable.Select<Excel2Json.OpenBoxScoreRule,int>(System.Collections.Generic.IEnumerable<Excel2Json.OpenBoxScoreRule>,System.Func<Excel2Json.OpenBoxScoreRule,int>)
  1854. // System.Collections.Generic.IEnumerable<int> System.Linq.Enumerable.Select<object,int>(System.Collections.Generic.IEnumerable<object>,System.Func<object,int>)
  1855. // System.Collections.Generic.IEnumerable<object> System.Linq.Enumerable.Select<object,object>(System.Collections.Generic.IEnumerable<object>,System.Func<object,object>)
  1856. // Excel2Json.HeroPowerUpConfig[] System.Linq.Enumerable.ToArray<Excel2Json.HeroPowerUpConfig>(System.Collections.Generic.IEnumerable<Excel2Json.HeroPowerUpConfig>)
  1857. // byte[] System.Linq.Enumerable.ToArray<byte>(System.Collections.Generic.IEnumerable<byte>)
  1858. // float[] System.Linq.Enumerable.ToArray<float>(System.Collections.Generic.IEnumerable<float>)
  1859. // int[] System.Linq.Enumerable.ToArray<int>(System.Collections.Generic.IEnumerable<int>)
  1860. // object[] System.Linq.Enumerable.ToArray<object>(System.Collections.Generic.IEnumerable<object>)
  1861. // System.Collections.Generic.List<Excel2Json.DivineSenseConfig> System.Linq.Enumerable.ToList<Excel2Json.DivineSenseConfig>(System.Collections.Generic.IEnumerable<Excel2Json.DivineSenseConfig>)
  1862. // System.Collections.Generic.List<Excel2Json.EventConfig> System.Linq.Enumerable.ToList<Excel2Json.EventConfig>(System.Collections.Generic.IEnumerable<Excel2Json.EventConfig>)
  1863. // System.Collections.Generic.List<Excel2Json.FabaoPowerupConfig> System.Linq.Enumerable.ToList<Excel2Json.FabaoPowerupConfig>(System.Collections.Generic.IEnumerable<Excel2Json.FabaoPowerupConfig>)
  1864. // System.Collections.Generic.List<Excel2Json.HeroPowerUpConfig> System.Linq.Enumerable.ToList<Excel2Json.HeroPowerUpConfig>(System.Collections.Generic.IEnumerable<Excel2Json.HeroPowerUpConfig>)
  1865. // System.Collections.Generic.List<Excel2Json.ItemConfig> System.Linq.Enumerable.ToList<Excel2Json.ItemConfig>(System.Collections.Generic.IEnumerable<Excel2Json.ItemConfig>)
  1866. // System.Collections.Generic.List<Excel2Json.SentimentEffectConfig> System.Linq.Enumerable.ToList<Excel2Json.SentimentEffectConfig>(System.Collections.Generic.IEnumerable<Excel2Json.SentimentEffectConfig>)
  1867. // System.Collections.Generic.List<Excel2Json.ShopGroupConfig> System.Linq.Enumerable.ToList<Excel2Json.ShopGroupConfig>(System.Collections.Generic.IEnumerable<Excel2Json.ShopGroupConfig>)
  1868. // System.Collections.Generic.List<Excel2Json.SkillConfig> System.Linq.Enumerable.ToList<Excel2Json.SkillConfig>(System.Collections.Generic.IEnumerable<Excel2Json.SkillConfig>)
  1869. // System.Collections.Generic.List<Excel2Json.SkillPowerupConfig> System.Linq.Enumerable.ToList<Excel2Json.SkillPowerupConfig>(System.Collections.Generic.IEnumerable<Excel2Json.SkillPowerupConfig>)
  1870. // System.Collections.Generic.List<Excel2Json.TowerInfoConfig> System.Linq.Enumerable.ToList<Excel2Json.TowerInfoConfig>(System.Collections.Generic.IEnumerable<Excel2Json.TowerInfoConfig>)
  1871. // System.Collections.Generic.List<Excel2Json.XianTuLogConfig> System.Linq.Enumerable.ToList<Excel2Json.XianTuLogConfig>(System.Collections.Generic.IEnumerable<Excel2Json.XianTuLogConfig>)
  1872. // System.Collections.Generic.List<float> System.Linq.Enumerable.ToList<float>(System.Collections.Generic.IEnumerable<float>)
  1873. // System.Collections.Generic.List<int> System.Linq.Enumerable.ToList<int>(System.Collections.Generic.IEnumerable<int>)
  1874. // System.Collections.Generic.List<object> System.Linq.Enumerable.ToList<object>(System.Collections.Generic.IEnumerable<object>)
  1875. // System.Collections.Generic.IEnumerable<Excel2Json.EventConfig> System.Linq.Enumerable.Where<Excel2Json.EventConfig>(System.Collections.Generic.IEnumerable<Excel2Json.EventConfig>,System.Func<Excel2Json.EventConfig,bool>)
  1876. // System.Collections.Generic.IEnumerable<Excel2Json.HeroPowerUpConfig> System.Linq.Enumerable.Where<Excel2Json.HeroPowerUpConfig>(System.Collections.Generic.IEnumerable<Excel2Json.HeroPowerUpConfig>,System.Func<Excel2Json.HeroPowerUpConfig,bool>)
  1877. // System.Collections.Generic.IEnumerable<Excel2Json.ItemConfig> System.Linq.Enumerable.Where<Excel2Json.ItemConfig>(System.Collections.Generic.IEnumerable<Excel2Json.ItemConfig>,System.Func<Excel2Json.ItemConfig,bool>)
  1878. // System.Collections.Generic.IEnumerable<Excel2Json.SentimentEffectConfig> System.Linq.Enumerable.Where<Excel2Json.SentimentEffectConfig>(System.Collections.Generic.IEnumerable<Excel2Json.SentimentEffectConfig>,System.Func<Excel2Json.SentimentEffectConfig,bool>)
  1879. // System.Collections.Generic.IEnumerable<Excel2Json.SkillConfig> System.Linq.Enumerable.Where<Excel2Json.SkillConfig>(System.Collections.Generic.IEnumerable<Excel2Json.SkillConfig>,System.Func<Excel2Json.SkillConfig,bool>)
  1880. // System.Collections.Generic.IEnumerable<Excel2Json.TowerInfoConfig> System.Linq.Enumerable.Where<Excel2Json.TowerInfoConfig>(System.Collections.Generic.IEnumerable<Excel2Json.TowerInfoConfig>,System.Func<Excel2Json.TowerInfoConfig,bool>)
  1881. // System.Collections.Generic.IEnumerable<object> System.Linq.Enumerable.Where<object>(System.Collections.Generic.IEnumerable<object>,System.Func<object,bool>)
  1882. // System.Collections.Generic.IEnumerable<float> System.Linq.Enumerable.Iterator<object>.Select<float>(System.Func<object,float>)
  1883. // System.Collections.Generic.IEnumerable<int> System.Linq.Enumerable.Iterator<Excel2Json.OpenBoxScoreRule>.Select<int>(System.Func<Excel2Json.OpenBoxScoreRule,int>)
  1884. // System.Collections.Generic.IEnumerable<int> System.Linq.Enumerable.Iterator<object>.Select<int>(System.Func<object,int>)
  1885. // System.Collections.Generic.IEnumerable<object> System.Linq.Enumerable.Iterator<object>.Select<object>(System.Func<object,object>)
  1886. // System.Span<byte> System.MemoryExtensions.AsSpan<byte>(byte[])
  1887. // object System.Reflection.CustomAttributeExtensions.GetCustomAttribute<object>(System.Reflection.MemberInfo)
  1888. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitOnCompleted<object,Core.KCPTool.TCPClient.<Connect>d__27>(object&,Core.KCPTool.TCPClient.<Connect>d__27&)
  1889. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitOnCompleted<object,Fort23.Core.CTask.<AwaitTask>d__18<object>>(object&,Fort23.Core.CTask.<AwaitTask>d__18<object>&)
  1890. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitOnCompleted<object,Fort23.Core.CTask.<AwaitTask>d__18>(object&,Fort23.Core.CTask.<AwaitTask>d__18&)
  1891. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitOnCompleted<object,UGUIPackLoad.<InitPack>d__3>(object&,UGUIPackLoad.<InitPack>d__3&)
  1892. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitOnCompleted<object,Core.KCPTool.TCPClient.<Connect>d__27>(object&,Core.KCPTool.TCPClient.<Connect>d__27&)
  1893. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitOnCompleted<object,Fort23.Core.CTask.<AwaitTask>d__18<object>>(object&,Fort23.Core.CTask.<AwaitTask>d__18<object>&)
  1894. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitOnCompleted<object,Fort23.Core.CTask.<AwaitTask>d__18>(object&,Fort23.Core.CTask.<AwaitTask>d__18&)
  1895. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitOnCompleted<object,UGUIPackLoad.<InitPack>d__3>(object&,UGUIPackLoad.<InitPack>d__3&)
  1896. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&)
  1897. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>&,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>&)
  1898. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8&)
  1899. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&)
  1900. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Core.KCPTool.TCPClient.<Connect>d__27>(System.Runtime.CompilerServices.TaskAwaiter&,Core.KCPTool.TCPClient.<Connect>d__27&)
  1901. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>>(System.Runtime.CompilerServices.TaskAwaiter&,NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>&)
  1902. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter<object>,CloudSaveManager.<DeleteArchiveAsync>d__5>(System.Runtime.CompilerServices.TaskAwaiter<object>&,CloudSaveManager.<DeleteArchiveAsync>d__5&)
  1903. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&)
  1904. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>&,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>&)
  1905. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8&)
  1906. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&)
  1907. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Core.KCPTool.TCPClient.<Connect>d__27>(System.Runtime.CompilerServices.TaskAwaiter&,Core.KCPTool.TCPClient.<Connect>d__27&)
  1908. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>>(System.Runtime.CompilerServices.TaskAwaiter&,NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>&)
  1909. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<System.Threading.Tasks.VoidTaskResult>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter<object>,CloudSaveManager.<DeleteArchiveAsync>d__5>(System.Runtime.CompilerServices.TaskAwaiter<object>&,CloudSaveManager.<DeleteArchiveAsync>d__5&)
  1910. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>&)
  1911. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5&)
  1912. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<CloudSaveManager.<DeleteArchiveAsync>d__5>(CloudSaveManager.<DeleteArchiveAsync>d__5&)
  1913. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Core.KCPTool.TCPClient.<Connect>d__27>(Core.KCPTool.TCPClient.<Connect>d__27&)
  1914. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Fort23.Core.CTask.<AwaitTask>d__18<object>>(Fort23.Core.CTask.<AwaitTask>d__18<object>&)
  1915. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Fort23.Core.CTask.<AwaitTask>d__18>(Fort23.Core.CTask.<AwaitTask>d__18&)
  1916. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<Fort23.Core.ICTaskResult.<AwaitTask>d__0>(Fort23.Core.ICTaskResult.<AwaitTask>d__0&)
  1917. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>>(NetClientCore.TCP.TCPClient.<Connect>d__19<object,object>&)
  1918. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8>(System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8&)
  1919. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&)
  1920. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>>(System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>&)
  1921. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&)
  1922. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start<UGUIPackLoad.<InitPack>d__3>(UGUIPackLoad.<InitPack>d__3&)
  1923. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>.Start<System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5>(System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5&)
  1924. // System.Void System.Runtime.CompilerServices.AsyncTaskMethodBuilder<int>.Start<System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>>(System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>&)
  1925. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&)
  1926. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ValueTuple<object,int>>&,System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>&)
  1927. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8&)
  1928. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&)
  1929. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<System.ArraySegment<object>>&,System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>&)
  1930. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5>(System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter<object>&,System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5&)
  1931. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.Start<System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8>(System.Net.Sockets.Kcp.FakeKcpIO.<OutputAsync>d__8&)
  1932. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.Start<System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4>(System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__4&)
  1933. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.Start<System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>>(System.Net.Sockets.Kcp.KcpIO.<OutputAsync>d__5<object>&)
  1934. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder.Start<System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>>(System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__3<object>&)
  1935. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>.Start<System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5>(System.Net.Sockets.Kcp.FakeKcpIO.<RecvAsync>d__5&)
  1936. // System.Void System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder<int>.Start<System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>>(System.Net.Sockets.Kcp.KcpIO.<RecvAsync>d__4<object>&)
  1937. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,AccountFileInfo.<SavePlayerData>d__34>(object&,AccountFileInfo.<SavePlayerData>d__34&)
  1938. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>>(object&,Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>&)
  1939. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.Audio.AudioManager.<PlayBGM>d__26>(object&,Core.Audio.AudioManager.<PlayBGM>d__26&)
  1940. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.UI.UTool.AccumulatorUtility.<StartAccumulation>d__1>(object&,Core.UI.UTool.AccumulatorUtility.<StartAccumulation>d__1&)
  1941. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Core.UI.UTool.UISpriteLoad.<Load>d__0>(object&,Core.UI.UTool.UISpriteLoad.<Load>d__0&)
  1942. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,DialogueManager.<EndDialogue1>d__10>(object&,DialogueManager.<EndDialogue1>d__10&)
  1943. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,EventSystemManager.<>c__DisplayClass26_0.<<TriggerEvent>b__0>d>(object&,EventSystemManager.<>c__DisplayClass26_0.<<TriggerEvent>b__0>d&)
  1944. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,EventSystemManager.<CancelEvent>d__37>(object&,EventSystemManager.<CancelEvent>d__37&)
  1945. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,EventSystemManager.<CompleteEvent>d__35>(object&,EventSystemManager.<CompleteEvent>d__35&)
  1946. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Core.ComponentQueue.<Enqueue>d__5>(object&,Fort23.Core.ComponentQueue.<Enqueue>d__5&)
  1947. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_6>d>(object&,Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_6>d&)
  1948. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__14>(object&,Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__14&)
  1949. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__10>(object&,Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__10&)
  1950. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__16>(object&,Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__16&)
  1951. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__12>(object&,Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__12&)
  1952. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__13>(object&,Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__13&)
  1953. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__11>(object&,Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__11&)
  1954. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_0>d>(object&,Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_0>d&)
  1955. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_1>d>(object&,Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_1>d&)
  1956. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BattleSettlementPanel.<OnClick>d__7>(object&,Fort23.Mono.BattleSettlementPanel.<OnClick>d__7&)
  1957. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BigMapItem.<CustomInit>d__3>(object&,Fort23.Mono.BigMapItem.<CustomInit>d__3&)
  1958. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BossInfoPanel.<UpdateInfo>d__12>(object&,Fort23.Mono.BossInfoPanel.<UpdateInfo>d__12&)
  1959. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BoxPanel.<OnButtonCallBack>d__9>(object&,Fort23.Mono.BoxPanel.<OnButtonCallBack>d__9&)
  1960. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BoxPanel.<OpenBoxPanel>d__2>(object&,Fort23.Mono.BoxPanel.<OpenBoxPanel>d__2&)
  1961. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BoxPanel.<TenButtonCallBack>d__10>(object&,Fort23.Mono.BoxPanel.<TenButtonCallBack>d__10&)
  1962. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_0>d>(object&,Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_0>d&)
  1963. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BtnFaBaoWidget.<CustomInit>d__6>(object&,Fort23.Mono.BtnFaBaoWidget.<CustomInit>d__6&)
  1964. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.BuffWidget.<CkickBuff>d__5>(object&,Fort23.Mono.BuffWidget.<CkickBuff>d__5&)
  1965. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ChatPanel.<SendMessage>d__10>(object&,Fort23.Mono.ChatPanel.<SendMessage>d__10&)
  1966. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatHPPanel.<CreateHpUI>d__9>(object&,Fort23.Mono.CombatHPPanel.<CreateHpUI>d__9&)
  1967. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatHPPanel.<FaBaoDuiPingStart>d__10>(object&,Fort23.Mono.CombatHPPanel.<FaBaoDuiPingStart>d__10&)
  1968. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__11>(object&,Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__11&)
  1969. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPanel.<UseMagicWeapon>d__10>(object&,Fort23.Mono.CombatPanel.<UseMagicWeapon>d__10&)
  1970. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatPuasePanel.<OpenCombatPuasePanel>d__1>(object&,Fort23.Mono.CombatPuasePanel.<OpenCombatPuasePanel>d__1&)
  1971. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7>(object&,Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7&)
  1972. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6>(object&,Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6&)
  1973. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouGuaJiAwardPanel.<<AddButtonEvent>b__4_1>d>(object&,Fort23.Mono.DaoYouGuaJiAwardPanel.<<AddButtonEvent>b__4_1>d&)
  1974. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouGuaJiAwardWidget.<CustomInit>d__5>(object&,Fort23.Mono.DaoYouGuaJiAwardWidget.<CustomInit>d__5&)
  1975. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_5>d>(object&,Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_5>d&)
  1976. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouInfoPanel.<OnClick>d__24>(object&,Fort23.Mono.DaoYouInfoPanel.<OnClick>d__24&)
  1977. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouInvitePanel.<OnClick2>d__8>(object&,Fort23.Mono.DaoYouInvitePanel.<OnClick2>d__8&)
  1978. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouLevelWidget.<CustomInit>d__7>(object&,Fort23.Mono.DaoYouLevelWidget.<CustomInit>d__7&)
  1979. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DaoYouWidgetItem.<CustomInit>d__4>(object&,Fort23.Mono.DaoYouWidgetItem.<CustomInit>d__4&)
  1980. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__23>(object&,Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__23&)
  1981. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<SelectOption>d__38>(object&,Fort23.Mono.DialoguePanel.<SelectOption>d__38&)
  1982. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DialoguePanel.<ShowOptions>d__37>(object&,Fort23.Mono.DialoguePanel.<ShowOptions>d__37&)
  1983. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_0>d>(object&,Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_0>d&)
  1984. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_4>d>(object&,Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_4>d&)
  1985. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceInfoPanel.<CustomInit>d__13>(object&,Fort23.Mono.DivineSenceInfoPanel.<CustomInit>d__13&)
  1986. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceInfoPanel.<OnClick>d__14>(object&,Fort23.Mono.DivineSenceInfoPanel.<OnClick>d__14&)
  1987. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceItemWidget.<CustomInit>d__6>(object&,Fort23.Mono.DivineSenceItemWidget.<CustomInit>d__6&)
  1988. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceRestoredWidget.<<AddButtonEvent>b__7_0>d>(object&,Fort23.Mono.DivineSenceRestoredWidget.<<AddButtonEvent>b__7_0>d&)
  1989. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceRestoredWidget.<CustomInit1>d__9>(object&,Fort23.Mono.DivineSenceRestoredWidget.<CustomInit1>d__9&)
  1990. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.DivineSenceRestoredWidget.<CustomInit>d__8>(object&,Fort23.Mono.DivineSenceRestoredWidget.<CustomInit>d__8&)
  1991. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.EnemyGf_skill.<OnClick>d__12>(object&,Fort23.Mono.EnemyGf_skill.<OnClick>d__12&)
  1992. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.EventTipsPanel.<OnClick>d__8>(object&,Fort23.Mono.EventTipsPanel.<OnClick>d__8&)
  1993. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.GachaPanel.<<AddButtonEvent>b__11_0>d>(object&,Fort23.Mono.GachaPanel.<<AddButtonEvent>b__11_0>d&)
  1994. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.GongFaDetailsPanel.<CustomInit>d__13>(object&,Fort23.Mono.GongFaDetailsPanel.<CustomInit>d__13&)
  1995. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.GongFaUpgradePanel.<CustomInit>d__14>(object&,Fort23.Mono.GongFaUpgradePanel.<CustomInit>d__14&)
  1996. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroBreakthroughPanel.<<AddButtonEvent>b__8_2>d>(object&,Fort23.Mono.HeroBreakthroughPanel.<<AddButtonEvent>b__8_2>d&)
  1997. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroHpWidget.<AddBuff>d__12>(object&,Fort23.Mono.HeroHpWidget.<AddBuff>d__12&)
  1998. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_4>d>(object&,Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_4>d&)
  1999. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_5>d>(object&,Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_5>d&)
  2000. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ItemSourcePanel.<OnClick>d__8>(object&,Fort23.Mono.ItemSourcePanel.<OnClick>d__8&)
  2001. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.LevelChoosePanel.<CustomInit>d__10>(object&,Fort23.Mono.LevelChoosePanel.<CustomInit>d__10&)
  2002. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.LoadingPanel.<OpenLodingPanel>d__0>(object&,Fort23.Mono.LoadingPanel.<OpenLodingPanel>d__0&)
  2003. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MagicWeaponWidget.<<AddButtonEvent>b__11_0>d>(object&,Fort23.Mono.MagicWeaponWidget.<<AddButtonEvent>b__11_0>d&)
  2004. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainHeroPanel.<CustomInit>d__13>(object&,Fort23.Mono.MainHeroPanel.<CustomInit>d__13&)
  2005. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainHeroPanel.<OnClick>d__15>(object&,Fort23.Mono.MainHeroPanel.<OnClick>d__15&)
  2006. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_6>d>(object&,Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_6>d&)
  2007. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<CreatShengShiEvent>d__26>(object&,Fort23.Mono.MainPanel.<CreatShengShiEvent>d__26&)
  2008. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.MainPanel.<CustomInit>d__8>(object&,Fort23.Mono.MainPanel.<CustomInit>d__8&)
  2009. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.OpenBoxaiLvPanel.<OpenPanel>d__4>(object&,Fort23.Mono.OpenBoxaiLvPanel.<OpenPanel>d__4&)
  2010. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.Phases.Phase8.<ForceGuideOver>d__13>(object&,Fort23.Mono.Phases.Phase8.<ForceGuideOver>d__13&)
  2011. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.Phases.Phase9.<ForceGuideOver>d__15>(object&,Fort23.Mono.Phases.Phase9.<ForceGuideOver>d__15&)
  2012. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_0>d>(object&,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_0>d&)
  2013. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_1>d>(object&,Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_1>d&)
  2014. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlayerGuideManager.<NextGuide>d__47>(object&,Fort23.Mono.PlayerGuideManager.<NextGuide>d__47&)
  2015. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.PlayerGuideManager.<RunNextGuide>d__49>(object&,Fort23.Mono.PlayerGuideManager.<RunNextGuide>d__49&)
  2016. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.RewardsPanel.<GenerateWidget>d__12>(object&,Fort23.Mono.RewardsPanel.<GenerateWidget>d__12&)
  2017. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectElixirPanel.<CustomInit>d__10>(object&,Fort23.Mono.SelectElixirPanel.<CustomInit>d__10&)
  2018. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__22>(object&,Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__22&)
  2019. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SelectFaBaoPanel.<OnClick>d__20>(object&,Fort23.Mono.SelectFaBaoPanel.<OnClick>d__20&)
  2020. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SentimentEffectWidget.<CreatXian>d__9>(object&,Fort23.Mono.SentimentEffectWidget.<CreatXian>d__9&)
  2021. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__18>(object&,Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__18&)
  2022. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShengShiEventWidgetType2.<<AddButtonEvent>b__7_1>d>(object&,Fort23.Mono.ShengShiEventWidgetType2.<<AddButtonEvent>b__7_1>d&)
  2023. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShengShiEventWidgetType2.<CustomInit>d__12>(object&,Fort23.Mono.ShengShiEventWidgetType2.<CustomInit>d__12&)
  2024. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopBoxWidget.<OnButtonCallBack>d__8>(object&,Fort23.Mono.ShopBoxWidget.<OnButtonCallBack>d__8&)
  2025. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopBoxWidget.<TenButtonCallBack>d__9>(object&,Fort23.Mono.ShopBoxWidget.<TenButtonCallBack>d__9&)
  2026. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__10>(object&,Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__10&)
  2027. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopGachaPanel.<<AddButtonEvent>b__11_0>d>(object&,Fort23.Mono.ShopGachaPanel.<<AddButtonEvent>b__11_0>d&)
  2028. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopItemWidgetType1.<Buy>d__9>(object&,Fort23.Mono.ShopItemWidgetType1.<Buy>d__9&)
  2029. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_0>d>(object&,Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_0>d&)
  2030. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_1>d>(object&,Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_1>d&)
  2031. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShopPanel.<OnClick>d__13>(object&,Fort23.Mono.ShopPanel.<OnClick>d__13&)
  2032. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ShowItemMoveToTargetPanel.<ShowPanel>d__10>(object&,Fort23.Mono.ShowItemMoveToTargetPanel.<ShowPanel>d__10&)
  2033. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillRoadSelecPanel.<CustomInit>d__6>(object&,Fort23.Mono.SkillRoadSelecPanel.<CustomInit>d__6&)
  2034. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillRoadSelecPanel.<OpenPanel>d__8>(object&,Fort23.Mono.SkillRoadSelecPanel.<OpenPanel>d__8&)
  2035. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_3>d>(object&,Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_3>d&)
  2036. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<OnClick>d__49>(object&,Fort23.Mono.SkillSelectPanel.<OnClick>d__49&)
  2037. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<OnClickSkillKongWidget>d__38>(object&,Fort23.Mono.SkillSelectPanel.<OnClickSkillKongWidget>d__38&)
  2038. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SkillSelectPanel.<SkillBeginDragHandle>d__24>(object&,Fort23.Mono.SkillSelectPanel.<SkillBeginDragHandle>d__24&)
  2039. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.SummonScoreAwardWidget.<CustomInit>d__7>(object&,Fort23.Mono.SummonScoreAwardWidget.<CustomInit>d__7&)
  2040. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.TaskInfoPanel.<CustomInit>d__6>(object&,Fort23.Mono.TaskInfoPanel.<CustomInit>d__6&)
  2041. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.TowerLevelWidget.<<AddButtonEvent>b__8_0>d>(object&,Fort23.Mono.TowerLevelWidget.<<AddButtonEvent>b__8_0>d&)
  2042. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.UIComponent.<Show>d__1>(object&,Fort23.Mono.UIComponent.<Show>d__1&)
  2043. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.UIPanel.<Hide>d__28>(object&,Fort23.Mono.UIPanel.<Hide>d__28&)
  2044. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.UseExpElixirPanel.<CustomInit>d__6>(object&,Fort23.Mono.UseExpElixirPanel.<CustomInit>d__6&)
  2045. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.UseExpElixirPanel.<OnClick>d__7>(object&,Fort23.Mono.UseExpElixirPanel.<OnClick>d__7&)
  2046. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.WidgetItemWithName.<InitWidget>d__6>(object&,Fort23.Mono.WidgetItemWithName.<InitWidget>d__6&)
  2047. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.XianTuLogPanel.<OnClick>d__21>(object&,Fort23.Mono.XianTuLogPanel.<OnClick>d__21&)
  2048. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ZhuanPanPanel.<AddUseGongFa>d__10>(object&,Fort23.Mono.ZhuanPanPanel.<AddUseGongFa>d__10&)
  2049. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,Fort23.Mono.ZhuanPanPanel.<ExercisesAlter>d__13>(object&,Fort23.Mono.ZhuanPanPanel.<ExercisesAlter>d__13&)
  2050. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameApplction.<AssetUpdateFinish>d__11>(object&,GameApplction.<AssetUpdateFinish>d__11&)
  2051. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameApplction.<XinShouCombat>d__15>(object&,GameApplction.<XinShouCombat>d__15&)
  2052. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatDrive.<CombatFinish>d__9>(object&,GameLogic.Combat.CombatDrive.<CombatFinish>d__9&)
  2053. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatState.CombatMiniSceneSwitchState.<InitScenes>d__11>(object&,GameLogic.Combat.CombatState.CombatMiniSceneSwitchState.<InitScenes>d__11&)
  2054. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatState.CombatSceneSwitchState.<InitScenes>d__11>(object&,GameLogic.Combat.CombatState.CombatSceneSwitchState.<InitScenes>d__11&)
  2055. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__16>(object&,GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__16&)
  2056. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,GameUI.Combat.LevelBattleCombatMono.<UICallBack>d__1>(object&,GameUI.Combat.LevelBattleCombatMono.<UICallBack>d__1&)
  2057. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitOnCompleted<object,UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic.TimeLineAudioEventLogic.<ProEnter>d__2>(object&,UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic.TimeLineAudioEventLogic.<ProEnter>d__2&)
  2058. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter,Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9>(System.Runtime.CompilerServices.TaskAwaiter&,Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9&)
  2059. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted<System.Runtime.CompilerServices.TaskAwaiter<System.Net.Sockets.UdpReceiveResult>,UDPForKCP.<BeginRecv>d__20>(System.Runtime.CompilerServices.TaskAwaiter<System.Net.Sockets.UdpReceiveResult>&,UDPForKCP.<BeginRecv>d__20&)
  2060. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<AccountFileInfo.<SavePlayerData>d__34>(AccountFileInfo.<SavePlayerData>d__34&)
  2061. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>>(Core.AssetLoadTool.Asset.BundleAssetLoadTask.<<StartLoadAsset>b__1_0>d<object>&)
  2062. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.Audio.AudioManager.<PlayBGM>d__26>(Core.Audio.AudioManager.<PlayBGM>d__26&)
  2063. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.Audio.AudioManager.<StopBGM>d__29>(Core.Audio.AudioManager.<StopBGM>d__29&)
  2064. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.KCPTool.KCPClient.<BeginRecv>d__37>(Core.KCPTool.KCPClient.<BeginRecv>d__37&)
  2065. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.KCPTool.TCPClient.<ReConnect>d__28>(Core.KCPTool.TCPClient.<ReConnect>d__28&)
  2066. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.UI.UTool.AccumulatorUtility.<StartAccumulation>d__1>(Core.UI.UTool.AccumulatorUtility.<StartAccumulation>d__1&)
  2067. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.UI.UTool.AccumulatorUtility.<StartRealtimeAccumulation>d__2>(Core.UI.UTool.AccumulatorUtility.<StartRealtimeAccumulation>d__2&)
  2068. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Core.UI.UTool.UISpriteLoad.<Load>d__0>(Core.UI.UTool.UISpriteLoad.<Load>d__0&)
  2069. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<DialogueManager.<EndDialogue1>d__10>(DialogueManager.<EndDialogue1>d__10&)
  2070. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<EventSystemManager.<>c__DisplayClass26_0.<<TriggerEvent>b__0>d>(EventSystemManager.<>c__DisplayClass26_0.<<TriggerEvent>b__0>d&)
  2071. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<EventSystemManager.<CancelEvent>d__37>(EventSystemManager.<CancelEvent>d__37&)
  2072. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<EventSystemManager.<CompleteEvent>d__35>(EventSystemManager.<CompleteEvent>d__35&)
  2073. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9>(Fort23.Core.CTaskAwaitBuffer.<AwaitTask>d__9&)
  2074. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Core.ComponentQueue.<Enqueue>d__5>(Fort23.Core.ComponentQueue.<Enqueue>d__5&)
  2075. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_0>d>(Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_0>d&)
  2076. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_2>d>(Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_2>d&)
  2077. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_3>d>(Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_3>d&)
  2078. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_4>d>(Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_4>d&)
  2079. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_6>d>(Fort23.Mono.AppBarPanel.<<AddButtonEvent>b__7_6>d&)
  2080. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__14>(Fort23.Mono.AppBarPanel.<Bne_dongfu_Click>d__14&)
  2081. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__10>(Fort23.Mono.AppBarPanel.<Bnt_ShengShi_Click>d__10&)
  2082. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__16>(Fort23.Mono.AppBarPanel.<Bnt_shengShi_onClick>d__16&)
  2083. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__12>(Fort23.Mono.AppBarPanel.<Btn_GongFa_Click>d__12&)
  2084. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__13>(Fort23.Mono.AppBarPanel.<Btn_HeroInfomation_Click>d__13&)
  2085. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__11>(Fort23.Mono.AppBarPanel.<Btn_Shop_Click>d__11&)
  2086. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_0>d>(Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_0>d&)
  2087. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_1>d>(Fort23.Mono.BattleSettlementPanel.<<AddButtonEvent>b__5_1>d&)
  2088. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BattleSettlementPanel.<CustomInit>d__6>(Fort23.Mono.BattleSettlementPanel.<CustomInit>d__6&)
  2089. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BattleSettlementPanel.<OnClick>d__7>(Fort23.Mono.BattleSettlementPanel.<OnClick>d__7&)
  2090. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BigMapItem.<CustomInit>d__3>(Fort23.Mono.BigMapItem.<CustomInit>d__3&)
  2091. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BossInfoPanel.<UpdateInfo>d__12>(Fort23.Mono.BossInfoPanel.<UpdateInfo>d__12&)
  2092. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BoxPanel.<OnButtonCallBack>d__9>(Fort23.Mono.BoxPanel.<OnButtonCallBack>d__9&)
  2093. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BoxPanel.<OpenBoxPanel>d__2>(Fort23.Mono.BoxPanel.<OpenBoxPanel>d__2&)
  2094. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BoxPanel.<TenButtonCallBack>d__10>(Fort23.Mono.BoxPanel.<TenButtonCallBack>d__10&)
  2095. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_0>d>(Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_0>d&)
  2096. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_1>d>(Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_1>d&)
  2097. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_2>d>(Fort23.Mono.BreakthroughItemWidget.<<AddButtonEvent>b__8_2>d&)
  2098. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BtnFaBaoWidget.<CustomInit>d__6>(Fort23.Mono.BtnFaBaoWidget.<CustomInit>d__6&)
  2099. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BuffWidget.<AddBuff>d__6>(Fort23.Mono.BuffWidget.<AddBuff>d__6&)
  2100. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.BuffWidget.<CkickBuff>d__5>(Fort23.Mono.BuffWidget.<CkickBuff>d__5&)
  2101. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ChatPanel.<SendMessage>d__10>(Fort23.Mono.ChatPanel.<SendMessage>d__10&)
  2102. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<CreateHeroHp>d__13>(Fort23.Mono.CombatHPPanel.<CreateHeroHp>d__13&)
  2103. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<CreateHpUI>d__9>(Fort23.Mono.CombatHPPanel.<CreateHpUI>d__9&)
  2104. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<FaBaoDuiPingFinish>d__11>(Fort23.Mono.CombatHPPanel.<FaBaoDuiPingFinish>d__11&)
  2105. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatHPPanel.<FaBaoDuiPingStart>d__10>(Fort23.Mono.CombatHPPanel.<FaBaoDuiPingStart>d__10&)
  2106. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__11>(Fort23.Mono.CombatPanel.<AddMagicWeaponHeroEntity>d__11&)
  2107. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPanel.<UseMagicWeapon>d__10>(Fort23.Mono.CombatPanel.<UseMagicWeapon>d__10&)
  2108. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatPuasePanel.<OpenCombatPuasePanel>d__1>(Fort23.Mono.CombatPuasePanel.<OpenCombatPuasePanel>d__1&)
  2109. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7>(Fort23.Mono.CombatShowTextPanel.<HarmUpdate>d__7&)
  2110. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6>(Fort23.Mono.CombatShowTextPanel.<RecoverUpdate>d__6&)
  2111. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouGuaJiAwardPanel.<<AddButtonEvent>b__4_1>d>(Fort23.Mono.DaoYouGuaJiAwardPanel.<<AddButtonEvent>b__4_1>d&)
  2112. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouGuaJiAwardWidget.<CustomInit>d__5>(Fort23.Mono.DaoYouGuaJiAwardWidget.<CustomInit>d__5&)
  2113. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_5>d>(Fort23.Mono.DaoYouInfoPanel.<<AddButtonEvent>b__12_5>d&)
  2114. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouInfoPanel.<OnClick>d__24>(Fort23.Mono.DaoYouInfoPanel.<OnClick>d__24&)
  2115. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouInvitePanel.<OnClick2>d__8>(Fort23.Mono.DaoYouInvitePanel.<OnClick2>d__8&)
  2116. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouLevelWidget.<CustomInit>d__7>(Fort23.Mono.DaoYouLevelWidget.<CustomInit>d__7&)
  2117. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DaoYouWidgetItem.<CustomInit>d__4>(Fort23.Mono.DaoYouWidgetItem.<CustomInit>d__4&)
  2118. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__23>(Fort23.Mono.DialoguePanel.<OpenDialoguePanel>d__23&)
  2119. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<SelectOption>d__38>(Fort23.Mono.DialoguePanel.<SelectOption>d__38&)
  2120. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DialoguePanel.<ShowOptions>d__37>(Fort23.Mono.DialoguePanel.<ShowOptions>d__37&)
  2121. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__11_2>d>(Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__11_2>d&)
  2122. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__11_3>d>(Fort23.Mono.DivineSenceEventPreviewPanel.<<AddButtonEvent>b__11_3>d&)
  2123. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_0>d>(Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_0>d&)
  2124. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_4>d>(Fort23.Mono.DivineSenceInfoPanel.<<AddButtonEvent>b__11_4>d&)
  2125. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceInfoPanel.<CustomInit>d__13>(Fort23.Mono.DivineSenceInfoPanel.<CustomInit>d__13&)
  2126. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceInfoPanel.<OnClick>d__14>(Fort23.Mono.DivineSenceInfoPanel.<OnClick>d__14&)
  2127. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceItemWidget.<CustomInit>d__6>(Fort23.Mono.DivineSenceItemWidget.<CustomInit>d__6&)
  2128. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceRestoredWidget.<<AddButtonEvent>b__7_0>d>(Fort23.Mono.DivineSenceRestoredWidget.<<AddButtonEvent>b__7_0>d&)
  2129. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceRestoredWidget.<CustomInit1>d__9>(Fort23.Mono.DivineSenceRestoredWidget.<CustomInit1>d__9&)
  2130. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.DivineSenceRestoredWidget.<CustomInit>d__8>(Fort23.Mono.DivineSenceRestoredWidget.<CustomInit>d__8&)
  2131. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.EnemyGf_skill.<OnClick>d__12>(Fort23.Mono.EnemyGf_skill.<OnClick>d__12&)
  2132. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.EventTipsPanel.<OnClick>d__8>(Fort23.Mono.EventTipsPanel.<OnClick>d__8&)
  2133. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.FaBaoDetailsPanel.<CustomInit>d__13>(Fort23.Mono.FaBaoDetailsPanel.<CustomInit>d__13&)
  2134. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.GachaPanel.<<AddButtonEvent>b__11_0>d>(Fort23.Mono.GachaPanel.<<AddButtonEvent>b__11_0>d&)
  2135. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.GongFaDetailsPanel.<CustomInit>d__13>(Fort23.Mono.GongFaDetailsPanel.<CustomInit>d__13&)
  2136. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.GongFaUpgradePanel.<CustomInit>d__14>(Fort23.Mono.GongFaUpgradePanel.<CustomInit>d__14&)
  2137. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.GuidePanel.<<AddButtonEvent>b__4_0>d>(Fort23.Mono.GuidePanel.<<AddButtonEvent>b__4_0>d&)
  2138. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroBreakthroughPanel.<<AddButtonEvent>b__8_2>d>(Fort23.Mono.HeroBreakthroughPanel.<<AddButtonEvent>b__8_2>d&)
  2139. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroHpWidget.<AddBuff>d__12>(Fort23.Mono.HeroHpWidget.<AddBuff>d__12&)
  2140. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroHpWidget.<RemoveBuff>d__11>(Fort23.Mono.HeroHpWidget.<RemoveBuff>d__11&)
  2141. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_4>d>(Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_4>d&)
  2142. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_5>d>(Fort23.Mono.HeroInformationPanel.<<AddButtonEvent>b__8_5>d&)
  2143. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.HeroTuPoSuccessPanel.<CustomInit>d__7>(Fort23.Mono.HeroTuPoSuccessPanel.<CustomInit>d__7&)
  2144. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ItemSourcePanel.<OnClick>d__8>(Fort23.Mono.ItemSourcePanel.<OnClick>d__8&)
  2145. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.LevelChoosePanel.<CustomInit>d__10>(Fort23.Mono.LevelChoosePanel.<CustomInit>d__10&)
  2146. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.LevelChoosePanel.<PlacesOnClick>d__8>(Fort23.Mono.LevelChoosePanel.<PlacesOnClick>d__8&)
  2147. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.LoadingPanel.<OpenLodingPanel>d__0>(Fort23.Mono.LoadingPanel.<OpenLodingPanel>d__0&)
  2148. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MagicWeaponWidget.<<AddButtonEvent>b__11_0>d>(Fort23.Mono.MagicWeaponWidget.<<AddButtonEvent>b__11_0>d&)
  2149. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainHeroPanel.<CustomInit>d__13>(Fort23.Mono.MainHeroPanel.<CustomInit>d__13&)
  2150. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainHeroPanel.<OnClick>d__15>(Fort23.Mono.MainHeroPanel.<OnClick>d__15&)
  2151. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_6>d>(Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_6>d&)
  2152. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_9>d>(Fort23.Mono.MainPanel.<>c.<<AddButtonEvent>b__17_9>d&)
  2153. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<ChangeMapEvent>d__22>(Fort23.Mono.MainPanel.<ChangeMapEvent>d__22&)
  2154. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<CreatShengShiEvent>d__26>(Fort23.Mono.MainPanel.<CreatShengShiEvent>d__26&)
  2155. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.MainPanel.<CustomInit>d__8>(Fort23.Mono.MainPanel.<CustomInit>d__8&)
  2156. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.OpenBoxaiLvPanel.<OpenPanel>d__4>(Fort23.Mono.OpenBoxaiLvPanel.<OpenPanel>d__4&)
  2157. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.Phases.Phase2.<ForceGuideOver>d__19>(Fort23.Mono.Phases.Phase2.<ForceGuideOver>d__19&)
  2158. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.Phases.Phase8.<ForceGuideOver>d__13>(Fort23.Mono.Phases.Phase8.<ForceGuideOver>d__13&)
  2159. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.Phases.Phase9.<ForceGuideOver>d__15>(Fort23.Mono.Phases.Phase9.<ForceGuideOver>d__15&)
  2160. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_0>d>(Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_0>d&)
  2161. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_1>d>(Fort23.Mono.PlacesInfoWidget.<<AddButtonEvent>b__8_1>d&)
  2162. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlayerGuideManager.<NextGuide>d__47>(Fort23.Mono.PlayerGuideManager.<NextGuide>d__47&)
  2163. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.PlayerGuideManager.<RunNextGuide>d__49>(Fort23.Mono.PlayerGuideManager.<RunNextGuide>d__49&)
  2164. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.RewardsPanel.<GenerateWidget>d__12>(Fort23.Mono.RewardsPanel.<GenerateWidget>d__12&)
  2165. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__11>(Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__11&)
  2166. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__9>(Fort23.Mono.RewardsPanel.<InitRewardsPanel>d__9&)
  2167. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectElixirPanel.<CustomInit>d__10>(Fort23.Mono.SelectElixirPanel.<CustomInit>d__10&)
  2168. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__22>(Fort23.Mono.SelectFaBaoPanel.<CustomInit>d__22&)
  2169. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SelectFaBaoPanel.<OnClick>d__20>(Fort23.Mono.SelectFaBaoPanel.<OnClick>d__20&)
  2170. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SentimentEffectWidget.<CreatXian>d__9>(Fort23.Mono.SentimentEffectWidget.<CreatXian>d__9&)
  2171. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__18>(Fort23.Mono.SentimentInfoPanel.<UpdateUi>d__18&)
  2172. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShengShiEventWidgetType2.<<AddButtonEvent>b__7_1>d>(Fort23.Mono.ShengShiEventWidgetType2.<<AddButtonEvent>b__7_1>d&)
  2173. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShengShiEventWidgetType2.<CustomInit1>d__13>(Fort23.Mono.ShengShiEventWidgetType2.<CustomInit1>d__13&)
  2174. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShengShiEventWidgetType2.<CustomInit>d__12>(Fort23.Mono.ShengShiEventWidgetType2.<CustomInit>d__12&)
  2175. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBoxWidget.<OnButtonCallBack>d__8>(Fort23.Mono.ShopBoxWidget.<OnButtonCallBack>d__8&)
  2176. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBoxWidget.<TenButtonCallBack>d__9>(Fort23.Mono.ShopBoxWidget.<TenButtonCallBack>d__9&)
  2177. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__10>(Fort23.Mono.ShopBuyItemPanel.<CustomInit>d__10&)
  2178. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopBuyItemPanel.<Function>d__15>(Fort23.Mono.ShopBuyItemPanel.<Function>d__15&)
  2179. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopGachaPanel.<<AddButtonEvent>b__11_0>d>(Fort23.Mono.ShopGachaPanel.<<AddButtonEvent>b__11_0>d&)
  2180. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopGachaPanel.<>c.<<AddButtonEvent>b__11_1>d>(Fort23.Mono.ShopGachaPanel.<>c.<<AddButtonEvent>b__11_1>d&)
  2181. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopItemWidgetType1.<<AddButtonEvent>b__7_0>d>(Fort23.Mono.ShopItemWidgetType1.<<AddButtonEvent>b__7_0>d&)
  2182. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopItemWidgetType1.<Buy>d__9>(Fort23.Mono.ShopItemWidgetType1.<Buy>d__9&)
  2183. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_0>d>(Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_0>d&)
  2184. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_1>d>(Fort23.Mono.ShopItemWidgetType2.<<AddButtonEvent>b__6_1>d&)
  2185. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShopPanel.<OnClick>d__13>(Fort23.Mono.ShopPanel.<OnClick>d__13&)
  2186. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ShowItemMoveToTargetPanel.<ShowPanel>d__10>(Fort23.Mono.ShowItemMoveToTargetPanel.<ShowPanel>d__10&)
  2187. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillRoadSelecPanel.<CustomInit>d__6>(Fort23.Mono.SkillRoadSelecPanel.<CustomInit>d__6&)
  2188. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillRoadSelecPanel.<OpenPanel>d__8>(Fort23.Mono.SkillRoadSelecPanel.<OpenPanel>d__8&)
  2189. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_3>d>(Fort23.Mono.SkillSelectPanel.<<AddButtonEvent>b__18_3>d&)
  2190. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<OnClick>d__49>(Fort23.Mono.SkillSelectPanel.<OnClick>d__49&)
  2191. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<OnClickSkillKongWidget>d__38>(Fort23.Mono.SkillSelectPanel.<OnClickSkillKongWidget>d__38&)
  2192. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SkillSelectPanel.<SkillBeginDragHandle>d__24>(Fort23.Mono.SkillSelectPanel.<SkillBeginDragHandle>d__24&)
  2193. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.SummonScoreAwardWidget.<CustomInit>d__7>(Fort23.Mono.SummonScoreAwardWidget.<CustomInit>d__7&)
  2194. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.TaskInfoPanel.<CustomInit>d__6>(Fort23.Mono.TaskInfoPanel.<CustomInit>d__6&)
  2195. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.TipMessagePanel.<SetTipMessage>d__8>(Fort23.Mono.TipMessagePanel.<SetTipMessage>d__8&)
  2196. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.TipMessagePanelType2.<SetTipMessage>d__10>(Fort23.Mono.TipMessagePanelType2.<SetTipMessage>d__10&)
  2197. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.TowerLevelWidget.<<AddButtonEvent>b__8_0>d>(Fort23.Mono.TowerLevelWidget.<<AddButtonEvent>b__8_0>d&)
  2198. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.TowerLevelWidget.<CustomInit>d__9>(Fort23.Mono.TowerLevelWidget.<CustomInit>d__9&)
  2199. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.TowerPanel.<<AddButtonEvent>b__9_0>d>(Fort23.Mono.TowerPanel.<<AddButtonEvent>b__9_0>d&)
  2200. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIBase.<Dispose>d__30>(Fort23.Mono.UIBase.<Dispose>d__30&)
  2201. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIBase.<Hide>d__28>(Fort23.Mono.UIBase.<Hide>d__28&)
  2202. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIComponent.<Show>d__1>(Fort23.Mono.UIComponent.<Show>d__1&)
  2203. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIManager.<Awake>d__30>(Fort23.Mono.UIManager.<Awake>d__30&)
  2204. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIManager.<Update>d__35>(Fort23.Mono.UIManager.<Update>d__35&)
  2205. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UIPanel.<Hide>d__28>(Fort23.Mono.UIPanel.<Hide>d__28&)
  2206. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UseExpElixirPanel.<CustomInit>d__6>(Fort23.Mono.UseExpElixirPanel.<CustomInit>d__6&)
  2207. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.UseExpElixirPanel.<OnClick>d__7>(Fort23.Mono.UseExpElixirPanel.<OnClick>d__7&)
  2208. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.WidgetItemWithName.<InitWidget>d__6>(Fort23.Mono.WidgetItemWithName.<InitWidget>d__6&)
  2209. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.WuXingGongFaWidget.<UseSkillFinish>d__11>(Fort23.Mono.WuXingGongFaWidget.<UseSkillFinish>d__11&)
  2210. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.XianTuLogPanel.<OnClick>d__21>(Fort23.Mono.XianTuLogPanel.<OnClick>d__21&)
  2211. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ZhuanPanPanel.<AddUseGongFa>d__10>(Fort23.Mono.ZhuanPanPanel.<AddUseGongFa>d__10&)
  2212. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ZhuanPanPanel.<ExercisesAlter>d__13>(Fort23.Mono.ZhuanPanPanel.<ExercisesAlter>d__13&)
  2213. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ZhuanPanPanel.<UseSkill>d__9>(Fort23.Mono.ZhuanPanPanel.<UseSkill>d__9&)
  2214. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Fort23.Mono.ZhuanPanPanel.<UseSkillFinish>d__8>(Fort23.Mono.ZhuanPanPanel.<UseSkillFinish>d__8&)
  2215. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameApplction.<AssetUpdateFinish>d__11>(GameApplction.<AssetUpdateFinish>d__11&)
  2216. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameApplction.<StartGame>d__10>(GameApplction.<StartGame>d__10&)
  2217. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameApplction.<XinShouCombat>d__15>(GameApplction.<XinShouCombat>d__15&)
  2218. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameAssetUpdatePanel.<DownloadFile>d__6>(GameAssetUpdatePanel.<DownloadFile>d__6&)
  2219. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatDrive.<CombatFinish>d__9>(GameLogic.Combat.CombatDrive.<CombatFinish>d__9&)
  2220. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatState.CombatMiniSceneSwitchState.<InitScenes>d__11>(GameLogic.Combat.CombatState.CombatMiniSceneSwitchState.<InitScenes>d__11&)
  2221. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatState.CombatSceneSwitchState.<InitScenes>d__11>(GameLogic.Combat.CombatState.CombatSceneSwitchState.<InitScenes>d__11&)
  2222. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__16>(GameLogic.Combat.CombatTool.MagicWeaponCollisionInfo.<PongZhuang>d__16&)
  2223. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<GameUI.Combat.LevelBattleCombatMono.<UICallBack>d__1>(GameUI.Combat.LevelBattleCombatMono.<UICallBack>d__1&)
  2224. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<ScrollList.<onValueChanged2>d__38>(ScrollList.<onValueChanged2>d__38&)
  2225. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<UDPForKCP.<BeginRecv>d__20>(UDPForKCP.<BeginRecv>d__20&)
  2226. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<UDPForKCP.<SendAsync>d__18>(UDPForKCP.<SendAsync>d__18&)
  2227. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic.TimeLineAudioEventLogic.<ProEnter>d__2>(UTool.CustomizeTimeLogic.FxLogic.TimeLineEventLogic.TimeLineAudioEventLogic.<ProEnter>d__2&)
  2228. // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start<Utility.CTween.CustomTweener.<Kill>d__20>(Utility.CTween.CustomTweener.<Kill>d__20&)
  2229. // bool System.Runtime.CompilerServices.RuntimeHelpers.IsReferenceOrContainsReferences<object>()
  2230. // byte& System.Runtime.CompilerServices.Unsafe.Add<byte>(byte&,int)
  2231. // object& System.Runtime.CompilerServices.Unsafe.As<object,object>(object&)
  2232. // System.Void* System.Runtime.CompilerServices.Unsafe.AsPointer<object>(object&)
  2233. // object& System.Runtime.CompilerServices.Unsafe.AsRef<object>(object&)
  2234. // byte System.Runtime.CompilerServices.Unsafe.ReadUnaligned<byte>(byte&)
  2235. // int System.Runtime.CompilerServices.Unsafe.ReadUnaligned<int>(byte&)
  2236. // long System.Runtime.CompilerServices.Unsafe.ReadUnaligned<long>(byte&)
  2237. // object System.Runtime.CompilerServices.Unsafe.ReadUnaligned<object>(byte&)
  2238. // int System.Runtime.CompilerServices.Unsafe.SizeOf<byte>()
  2239. // int System.Runtime.CompilerServices.Unsafe.SizeOf<int>()
  2240. // int System.Runtime.CompilerServices.Unsafe.SizeOf<long>()
  2241. // int System.Runtime.CompilerServices.Unsafe.SizeOf<object>()
  2242. // System.Void System.Runtime.CompilerServices.Unsafe.WriteUnaligned<byte>(byte&,byte)
  2243. // System.Void System.Runtime.CompilerServices.Unsafe.WriteUnaligned<int>(byte&,int)
  2244. // System.Void System.Runtime.CompilerServices.Unsafe.WriteUnaligned<long>(byte&,long)
  2245. // System.Void System.Runtime.CompilerServices.Unsafe.WriteUnaligned<object>(byte&,object)
  2246. // byte& System.Runtime.InteropServices.MemoryMarshal.GetReference<byte>(System.ReadOnlySpan<byte>)
  2247. // byte& System.Runtime.InteropServices.MemoryMarshal.GetReference<byte>(System.Span<byte>)
  2248. // System.Threading.Tasks.Task<object> System.Threading.Tasks.Task.FromResult<object>(object)
  2249. // System.Threading.Tasks.Task<object> System.Threading.Tasks.Task.Run<object>(System.Func<object>)
  2250. // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility.GetUnsafeReadOnlyPtr<Unity.Mathematics.float3x4>(Unity.Collections.NativeArray<Unity.Mathematics.float3x4>)
  2251. // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility.GetUnsafeReadOnlyPtr<Unity.Mathematics.float4>(Unity.Collections.NativeArray<Unity.Mathematics.float4>)
  2252. // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility.GetUnsafeReadOnlyPtr<Unity.Mathematics.float4x4>(Unity.Collections.NativeArray<Unity.Mathematics.float4x4>)
  2253. // System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility.GetUnsafeReadOnlyPtr<float>(Unity.Collections.NativeArray<float>)
  2254. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<UnityEngine.Rendering.BatchDrawCommand>()
  2255. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<UnityEngine.Rendering.BatchDrawRange>()
  2256. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<int>()
  2257. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<object>()
  2258. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOfHelper<UnityEngine.Rendering.BatchDrawCommand>>()
  2259. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOfHelper<UnityEngine.Rendering.BatchDrawRange>>()
  2260. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOfHelper<int>>()
  2261. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOfHelper<object>>()
  2262. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Mathematics.float3x4>()
  2263. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Mathematics.float4>()
  2264. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<Unity.Mathematics.float4x4>()
  2265. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<UnityEngine.Rendering.BatchDrawCommand>()
  2266. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<UnityEngine.Rendering.BatchDrawRange>()
  2267. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<float>()
  2268. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<int>()
  2269. // int Unity.Collections.LowLevel.Unsafe.UnsafeUtility.SizeOf<object>()
  2270. // int UnityEngine.AndroidJNIHelper.ConvertFromJNIArray<int>(System.IntPtr)
  2271. // object UnityEngine.AndroidJNIHelper.ConvertFromJNIArray<object>(System.IntPtr)
  2272. // System.IntPtr UnityEngine.AndroidJNIHelper.GetFieldID<int>(System.IntPtr,string,bool)
  2273. // System.IntPtr UnityEngine.AndroidJNIHelper.GetFieldID<object>(System.IntPtr,string,bool)
  2274. // System.IntPtr UnityEngine.AndroidJNIHelper.GetMethodID<object>(System.IntPtr,string,object[],bool)
  2275. // object UnityEngine.AndroidJavaObject.Call<object>(string,object[])
  2276. // int UnityEngine.AndroidJavaObject.FromJavaArrayDeleteLocalRef<int>(System.IntPtr)
  2277. // object UnityEngine.AndroidJavaObject.FromJavaArrayDeleteLocalRef<object>(System.IntPtr)
  2278. // object UnityEngine.AndroidJavaObject.Get<object>(string)
  2279. // int UnityEngine.AndroidJavaObject.GetStatic<int>(string)
  2280. // object UnityEngine.AndroidJavaObject.GetStatic<object>(string)
  2281. // object UnityEngine.AndroidJavaObject._Call<object>(System.IntPtr,object[])
  2282. // object UnityEngine.AndroidJavaObject._Call<object>(string,object[])
  2283. // object UnityEngine.AndroidJavaObject._Get<object>(System.IntPtr)
  2284. // object UnityEngine.AndroidJavaObject._Get<object>(string)
  2285. // int UnityEngine.AndroidJavaObject._GetStatic<int>(System.IntPtr)
  2286. // int UnityEngine.AndroidJavaObject._GetStatic<int>(string)
  2287. // object UnityEngine.AndroidJavaObject._GetStatic<object>(System.IntPtr)
  2288. // object UnityEngine.AndroidJavaObject._GetStatic<object>(string)
  2289. // object[] UnityEngine.AssetBundle.ConvertObjects<object>(UnityEngine.Object[])
  2290. // object[] UnityEngine.AssetBundle.LoadAllAssets<object>()
  2291. // object UnityEngine.AssetBundle.LoadAsset<object>(string)
  2292. // UnityEngine.AssetBundleRequest UnityEngine.AssetBundle.LoadAssetAsync<object>(string)
  2293. // object UnityEngine.Component.GetComponent<object>()
  2294. // object UnityEngine.Component.GetComponentInChildren<object>()
  2295. // object UnityEngine.Component.GetComponentInChildren<object>(bool)
  2296. // object UnityEngine.Component.GetComponentInParent<object>()
  2297. // object UnityEngine.Component.GetComponentInParent<object>(bool)
  2298. // object[] UnityEngine.Component.GetComponents<object>()
  2299. // object[] UnityEngine.Component.GetComponentsInChildren<object>()
  2300. // object[] UnityEngine.Component.GetComponentsInChildren<object>(bool)
  2301. // object UnityEngine.GameObject.AddComponent<object>()
  2302. // object UnityEngine.GameObject.GetComponent<object>()
  2303. // object UnityEngine.GameObject.GetComponentInChildren<object>()
  2304. // object UnityEngine.GameObject.GetComponentInChildren<object>(bool)
  2305. // object UnityEngine.GameObject.GetComponentInParent<object>()
  2306. // object UnityEngine.GameObject.GetComponentInParent<object>(bool)
  2307. // object[] UnityEngine.GameObject.GetComponents<object>()
  2308. // object[] UnityEngine.GameObject.GetComponentsInChildren<object>()
  2309. // object[] UnityEngine.GameObject.GetComponentsInChildren<object>(bool)
  2310. // System.Void UnityEngine.Graphics.RenderMeshInstanced<UnityEngine.Matrix4x4>(UnityEngine.RenderParams&,UnityEngine.Mesh,int,UnityEngine.Matrix4x4[],int,int)
  2311. // System.Void UnityEngine.GraphicsBuffer.SetData<Unity.Mathematics.float3x4>(Unity.Collections.NativeArray<Unity.Mathematics.float3x4>,int,int,int)
  2312. // System.Void UnityEngine.GraphicsBuffer.SetData<Unity.Mathematics.float4>(Unity.Collections.NativeArray<Unity.Mathematics.float4>,int,int,int)
  2313. // System.Void UnityEngine.GraphicsBuffer.SetData<Unity.Mathematics.float4x4>(Unity.Collections.NativeArray<Unity.Mathematics.float4x4>,int,int,int)
  2314. // System.Void UnityEngine.GraphicsBuffer.SetData<float>(Unity.Collections.NativeArray<float>,int,int,int)
  2315. // object UnityEngine.JsonUtility.FromJson<object>(string)
  2316. // object UnityEngine.Object.FindFirstObjectByType<object>()
  2317. // object UnityEngine.Object.FindObjectOfType<object>()
  2318. // object UnityEngine.Object.Instantiate<object>(object)
  2319. // object UnityEngine.Object.Instantiate<object>(object,UnityEngine.Vector3,UnityEngine.Quaternion)
  2320. // UnityEngine.AsyncInstantiateOperation<object> UnityEngine.Object.InstantiateAsync<object>(object)
  2321. // UnityEngine.AsyncInstantiateOperation<object> UnityEngine.Object.InstantiateAsync<object>(object,int,UnityEngine.Transform,System.ReadOnlySpan<UnityEngine.Vector3>,System.ReadOnlySpan<UnityEngine.Quaternion>)
  2322. // object UnityEngine.Resources.Load<object>(string)
  2323. // object UnityEngine.ScriptableObject.CreateInstance<object>()
  2324. // int UnityEngine._AndroidJNIHelper.ConvertFromJNIArray<int>(System.IntPtr)
  2325. // object UnityEngine._AndroidJNIHelper.ConvertFromJNIArray<object>(System.IntPtr)
  2326. // System.IntPtr UnityEngine._AndroidJNIHelper.GetFieldID<int>(System.IntPtr,string,bool)
  2327. // System.IntPtr UnityEngine._AndroidJNIHelper.GetFieldID<object>(System.IntPtr,string,bool)
  2328. // System.IntPtr UnityEngine._AndroidJNIHelper.GetMethodID<object>(System.IntPtr,string,object[],bool)
  2329. // string UnityEngine._AndroidJNIHelper.GetSignature<object>(object[])
  2330. }
  2331. }