Alpha_bd3.mat 2.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 8
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: Alpha_bd3
  11. m_Shader: {fileID: 4800000, guid: 200ef425a7d005549abec1d23f7393d2, type: 3}
  12. m_ValidKeywords: []
  13. m_InvalidKeywords: []
  14. m_LightmapFlags: 4
  15. m_EnableInstancingVariants: 0
  16. m_DoubleSidedGI: 0
  17. m_CustomRenderQueue: -1
  18. stringTagMap: {}
  19. disabledShaderPasses: []
  20. m_SavedProperties:
  21. serializedVersion: 3
  22. m_TexEnvs:
  23. - _BaseMap:
  24. m_Texture: {fileID: 2800000, guid: b528102f3ed7f764bb6d4ae688f72825, type: 3}
  25. m_Scale: {x: 1, y: 1}
  26. m_Offset: {x: 0, y: 0}
  27. - _BumpMap:
  28. m_Texture: {fileID: 0}
  29. m_Scale: {x: 1, y: 1}
  30. m_Offset: {x: 0, y: 0}
  31. - _EmissionMap:
  32. m_Texture: {fileID: 0}
  33. m_Scale: {x: 1, y: 1}
  34. m_Offset: {x: 0, y: 0}
  35. - _MainTex:
  36. m_Texture: {fileID: 2800000, guid: 77eede30b3de71b48a9e9fda33405a67, type: 3}
  37. m_Scale: {x: 1, y: 1}
  38. m_Offset: {x: 0, y: 0}
  39. - _texcoord:
  40. m_Texture: {fileID: 0}
  41. m_Scale: {x: 1, y: 1}
  42. m_Offset: {x: 0, y: 0}
  43. - unity_Lightmaps:
  44. m_Texture: {fileID: 0}
  45. m_Scale: {x: 1, y: 1}
  46. m_Offset: {x: 0, y: 0}
  47. - unity_LightmapsInd:
  48. m_Texture: {fileID: 0}
  49. m_Scale: {x: 1, y: 1}
  50. m_Offset: {x: 0, y: 0}
  51. - unity_ShadowMasks:
  52. m_Texture: {fileID: 0}
  53. m_Scale: {x: 1, y: 1}
  54. m_Offset: {x: 0, y: 0}
  55. m_Ints: []
  56. m_Floats:
  57. - _AlphaClip: 0
  58. - _AlphaCutoff: 0.5
  59. - _Blend: 2
  60. - _BlendOp: 0
  61. - _CameraFadingEnabled: 0
  62. - _CameraFarFadeDistance: 2
  63. - _CameraNearFadeDistance: 1
  64. - _ColorMode: 0
  65. - _Cull: 2
  66. - _Cutoff: 0.5
  67. - _DistortionBlend: 0.5
  68. - _DistortionEnabled: 0
  69. - _DistortionStrength: 1
  70. - _DistortionStrengthScaled: 0.1
  71. - _DstBlend: 1
  72. - _FlipbookBlending: 0
  73. - _FlipbookMode: 0
  74. - _Intensity: 8
  75. - _MainTexRotation: 0
  76. - _Mode: 0
  77. - _QueueControl: 0
  78. - _QueueOffset: 0
  79. - _SoftParticlesEnabled: 0
  80. - _SoftParticlesFarFadeDistance: 1
  81. - _SoftParticlesNearFadeDistance: 0
  82. - _SrcBlend: 5
  83. - _Surface: 1
  84. - _ZWrite: 0
  85. m_Colors:
  86. - _BaseColor: {r: 1, g: 1, b: 1, a: 1}
  87. - _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
  88. - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
  89. - _Color: {r: 1, g: 1, b: 1, a: 1}
  90. - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
  91. - _MainTexChannel: {r: 10, g: 0, b: 0, a: 0}
  92. - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
  93. m_BuildTextureStacks: []