| 1234567891011121314151617181920212223 | using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEditor;using GraphProcessor;using Status = UnityEngine.UIElements.DropdownMenuAction.Status;public class CustomToolbarView : ToolbarView{	public CustomToolbarView(BaseGraphView graphView) : base(graphView) {}	protected override void AddButtons()	{		// Add the hello world button on the left of the toolbar		AddButton("Hello !", () => Debug.Log("Hello World"), left: false);		// add the default buttons (center, show processor and show in project)		base.AddButtons();		bool conditionalProcessorVisible = graphView.GetPinnedElementStatus< ConditionalProcessorView >() != Status.Hidden;		AddToggle("Show Conditional Processor", conditionalProcessorVisible, (v) => graphView.ToggleView< ConditionalProcessorView>());	}}
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