| 1234567891011121314151617181920212223242526272829303132333435363738394041424344 | using System.Collections;using System.Collections.Generic;using UnityEngine;using UnityEditor;using GraphProcessor;public class CustomContextMenuGraphWindow : BaseGraphWindow{	BaseGraph	tmpGraph;	[MenuItem("Window/02 Custom Context Menu")]	public static BaseGraphWindow OpenWithTmpGraph()	{		var graphWindow = CreateWindow< CustomContextMenuGraphWindow >();		// When the graph is opened from the window, we don't save the graph to disk		graphWindow.tmpGraph = ScriptableObject.CreateInstance<BaseGraph>();		graphWindow.tmpGraph.hideFlags = HideFlags.HideAndDontSave;		graphWindow.InitializeGraph(graphWindow.tmpGraph);		graphWindow.Show();		return graphWindow;	}	protected override void OnDestroy()	{		graphView?.Dispose();		DestroyImmediate(tmpGraph);	}	protected override void InitializeWindow(BaseGraph graph)	{		titleContent = new GUIContent("Context Menu Graph");		if (graphView == null)		{			graphView = new CustomContextMenuGraphView(this);			graphView.Add(new MiniMapView(graphView));		}		rootView.Add(graphView);	}}
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