DaoYouInfoPanel.cs 21 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Audio;
  4. using Core.Language;
  5. using Excel2Json;
  6. using Fort23.Core;
  7. using Fort23.UTool;
  8. using GameLogic.Bag;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "DaoYouInfoPanel")]
  13. public partial class DaoYouInfoPanel : UIPanel
  14. {
  15. private AccountFileInfo.DaoYouData daoYouData;
  16. private DaoyouModelConfig _daoyouModelConfig;
  17. List<WidgetItem> widgetItems = new List<WidgetItem>();
  18. List<WidgetItem> giveWidgetItems = new List<WidgetItem>();
  19. List<DaoYouLevelWidget> _daoYouLevelWidgets = new List<DaoYouLevelWidget>();
  20. List<DaoYouIdleEarningsWidget> _daoYouIdleEarningsWidgets = new List<DaoYouIdleEarningsWidget>();
  21. List<DaoYouaaFfixWidget> daoYouaaFfixWidgets = new List<DaoYouaaFfixWidget>();
  22. private TimerEntity _timerEntity = null;
  23. private DaoyouGiftConfig[] daoyouGiftConfigs;
  24. private void Init()
  25. {
  26. IsShowAppBar = true;
  27. isAddStack = true;
  28. }
  29. protected override void AddEvent()
  30. {
  31. }
  32. protected override void DelEvent()
  33. {
  34. }
  35. public override void AddButtonEvent()
  36. {
  37. Btn_CiZuiHelp.onClick.AddListener(() =>
  38. {
  39. HelpTipPanel.OpenTipMessagePanel(10791);
  40. });
  41. Btn_SongLiHelp.onClick.AddListener(() =>
  42. {
  43. HelpTipPanel.OpenTipMessagePanel(10790);
  44. });
  45. Btn_Emotion.onClick.AddListener((() => { ShowMessage(); }));
  46. Btn_Facorability.onClick.AddListener(() =>
  47. {
  48. Info.SetActive(false);
  49. Facorability.SetActive(true);
  50. });
  51. Btn_InfoMation.onClick.AddListener(() =>
  52. {
  53. Info.SetActive(true);
  54. Facorability.SetActive(false);
  55. });
  56. Btn_SendGift.onClick.AddListener(async () =>
  57. {
  58. if (daoYouData.favorabilityLv >= _daoYouLevelWidgets.Count)
  59. {
  60. TipMessagePanel.OpenTipMessagePanel("道友等级已到最高");
  61. return;
  62. }
  63. AppBarPanel.ClosePanel();
  64. await UpdateGiveGiftRoot();
  65. GiveGite.gameObject.SetActive(true);
  66. });
  67. Btn_Love.onClick.AddListener(() =>
  68. {
  69. ClosePoolGive();
  70. saiXuanType = 2;
  71. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  72. CreatItem(showItems);
  73. });
  74. Btn_Tongyong.onClick.AddListener(() =>
  75. {
  76. ClosePoolGive();
  77. saiXuanType = 1;
  78. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  79. CreatItem(showItems);
  80. });
  81. Btn_Eveent.onClick.AddListener(() =>
  82. {
  83. TipMessagePanel.OpenTipMessagePanel(LanguageManager.Instance.Text(10697, daoYouData.favorabilityLv));
  84. // if (daoYouData.favorabilityLv >= _daoyouModelConfig.EmotionLvforQuest
  85. // && !EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.QuestID)
  86. // && EventSystemManager.Instance.BagIsEvent(_daoyouModelConfig.EventCompleteforQuest)
  87. // && !EventSystemManager.Instance.IsEventCompleted(_daoyouModelConfig.QuestID))
  88. // {
  89. // AccountFileInfo.EventList eventList =
  90. // EventSystemManager.Instance.AddEvent(_daoyouModelConfig.QuestID);
  91. // AccountFileInfo.Instance.playerData.eventList.Add(eventList);
  92. // AccountFileInfo.Instance.SavePlayerData();
  93. // EventSystemManager.Instance.TriggerEvent(eventList);
  94. // Btn_Eveent.gameObject.SetActive(false);
  95. // }
  96. });
  97. Btn_Back.onClick.AddListener(() =>
  98. {
  99. ClosePoolGive();
  100. GiveGite.gameObject.SetActive(false);
  101. AppBarPanel.OpenPanel(this);
  102. });
  103. Btn_Add.onClick.AddListener(Add);
  104. Btn_Reduce.onClick.AddListener(Reduce);
  105. Btn_Max.onClick.AddListener(() =>
  106. {
  107. if (widgetItem1 == null)
  108. return;
  109. Slider_Give.value = (int)widgetItem1.itemInfo.count.Value;
  110. });
  111. Slider_Give.onValueChanged.AddListener((i) =>
  112. {
  113. count = (int)i;
  114. UpdateGiveItemCount();
  115. });
  116. Btn_Give.onClick.AddListener(() =>
  117. {
  118. if (widgetItem1 == null)
  119. {
  120. return;
  121. }
  122. //加好感
  123. if (widgetItem1 != null && daoyouGiftConfig.ID != 0)
  124. {
  125. PlayerManager.Instance.BagController.DeductItem(daoyouGiftConfig.ItemID, count);
  126. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  127. if (_daoyouModelConfig.PreferGiftID.Contains(daoyouGiftConfig.ItemID) &&
  128. !daoYouData.loveIds.Contains(daoyouGiftConfig.ItemID))
  129. {
  130. daoYouData.loveIds.Add(daoyouGiftConfig.ItemID);
  131. }
  132. //加经验
  133. for (int i = 0; i < count; i++)
  134. {
  135. int bl = Random.Range(emotionConfig.hanganUpRate[0], emotionConfig.hanganUpRate[1] + 1);
  136. //喜好礼物翻倍
  137. if (_daoyouModelConfig.PreferGiftID.Contains(daoyouGiftConfig.ItemID))
  138. {
  139. daoYouData.exp += (int)(daoyouGiftConfig.emotionValue * bl * 0.001f * PlayerManager.Instance.gameConstantConfig.daolvfavoratePara * 0.01f);
  140. }
  141. else
  142. {
  143. daoYouData.exp += (int)(daoyouGiftConfig.emotionValue * bl * 0.001f);
  144. }
  145. }
  146. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  147. for (var i = daoYouData.favorabilityLv; i < configs.Length; i++)
  148. {
  149. if (daoYouData.exp >= configs[i].exp)
  150. {
  151. daoYouData.exp -= configs[i].exp;
  152. daoYouData.favorabilityLv++;
  153. }
  154. }
  155. AudioManager.Instance.PlayAudio("ui_shiyonghuode");
  156. AccountFileInfo.Instance.SavePlayerData();
  157. }
  158. //加心情
  159. else
  160. {
  161. if (daoYouData.emotionValue >= 100)
  162. {
  163. TipMessagePanel.OpenTipMessagePanel("心情已经到最高");
  164. return;
  165. }
  166. PlayerManager.Instance.BagController.DeductItem(widgetItem1.itemInfo.itemID, count);
  167. daoYouData.emotionValue += widgetItem1.itemInfo.config.associateVlaue[0];
  168. int emotionId = 4 - (int)(daoYouData.emotionValue / (100 / (float)3));
  169. if (emotionId > 3)
  170. emotionId = 3;
  171. daoYouData.emotion = emotionId;
  172. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  173. Text_message.text = LanguageManager.Instance.Text(emotionConfig.des);
  174. AccountFileInfo.Instance.SavePlayerData();
  175. }
  176. UpdateUI();
  177. UpdateGiveGiftRoot();
  178. });
  179. }
  180. public async override CTask<bool> AsyncInit(object[] uiData)
  181. {
  182. daoYouData = uiData[0] as AccountFileInfo.DaoYouData;
  183. _daoyouModelConfig = ConfigComponent.Instance.Get<DaoyouModelConfig>(daoYouData.id);
  184. daoyouGiftConfigs = ConfigComponent.Instance.GetAll<DaoyouGiftConfig>();
  185. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  186. Text_message.text = LanguageManager.Instance.Text(emotionConfig.des);
  187. ShowMessage();
  188. Icon_bodyIcon.icon_name = _daoyouModelConfig.bodyIcon;
  189. Icon_bodyIcon.GetComponent<RectTransform>().anchoredPosition = new Vector2(_daoyouModelConfig.bodyPos[0],_daoyouModelConfig.bodyPos[1]);
  190. await UpdateUI();
  191. return await base.AsyncInit(uiData);
  192. }
  193. private void ShowMessage()
  194. {
  195. dotPoint.SetActive(true);
  196. _timerEntity?.Dispose();
  197. _timerEntity = null;
  198. _timerEntity = TimerComponent.Instance.AddTimer(5000, () =>
  199. {
  200. dotPoint.SetActive(false);
  201. _timerEntity?.Dispose();
  202. _timerEntity = null;
  203. });
  204. }
  205. public async CTask UpdateUI()
  206. {
  207. foreach (var widgetItem in widgetItems)
  208. {
  209. UIManager.Instance.DormancyGComponent(widgetItem);
  210. }
  211. widgetItems.Clear();
  212. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  213. {
  214. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  215. }
  216. _daoYouLevelWidgets.Clear();
  217. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  218. {
  219. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  220. }
  221. _daoYouIdleEarningsWidgets.Clear();
  222. foreach (var daoYouaaFfixWidget in daoYouaaFfixWidgets)
  223. {
  224. UIManager.Instance.DormancyGComponent(daoYouaaFfixWidget);
  225. }
  226. daoYouaaFfixWidgets.Clear();
  227. if (daoYouData.favorabilityLv != -1
  228. && !EventSystemManager.Instance.IsEventCompleted(_daoyouModelConfig.QuestID))
  229. {
  230. Btn_Eveent.gameObject.SetActive(true);
  231. }
  232. else
  233. {
  234. Btn_Eveent.gameObject.SetActive(false);
  235. }
  236. Slider_Emotion.fillAmount = daoYouData.emotionValue / 100;
  237. HeroPowerUpConfig heroPowerUpConfig =
  238. ConfigComponent.Instance.Get<HeroPowerUpConfig>(PlayerManager.Instance.GetDaoYouLevel(daoYouData));
  239. Text_JingJie.text = LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[0]) +
  240. LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[1]) +
  241. LanguageManager.Instance.Text(heroPowerUpConfig.jingjieLanIDs[2]);
  242. Text_Name.text = LanguageManager.Instance.Text(_daoyouModelConfig.name);
  243. int index = 0;
  244. for (var i = 0; i < _daoyouModelConfig.desUnlockLv.Length; i++)
  245. {
  246. if (daoYouData.favorabilityLv >= _daoyouModelConfig.desUnlockLv[i])
  247. {
  248. index = i;
  249. }
  250. }
  251. Text_Desc.text = LanguageManager.Instance.Text(_daoyouModelConfig.des[index]);
  252. // guajibuff guajibuff = ConfigComponent.Instance.Get<guajibuff>(_daoyouModelConfig.guajiBuffID[0]);
  253. // DaoyouLevelupConfig daoyouLevelupConfig1 = ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);
  254. Text_GiftGailv.text = LanguageManager.Instance.Text(10278,
  255. PlayerManager.Instance.GetBl(daoYouData, _daoyouModelConfig.guajiBuffID[0]));
  256. // "送礼概率:" + PlayerManager.Instance.GetBl(daoYouData, _daoyouModelConfig.guajiBuffID[0]) + "%";
  257. for (var i = 1; i < _daoyouModelConfig.guajiBuffID.Length; i++)
  258. {
  259. DaoYouIdleEarningsWidget daoYouIdleEarningsWidget =
  260. await UIManager.Instance.CreateGComponent<DaoYouIdleEarningsWidget>(null, GuajiContent);
  261. daoYouIdleEarningsWidget.CustomInit(daoYouData, _daoyouModelConfig.guajiBuffID[i]);
  262. _daoYouIdleEarningsWidgets.Add(daoYouIdleEarningsWidget);
  263. }
  264. DaoyouLevelupConfig currentDaoyouLevelupConfig =
  265. ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);
  266. Text_CurrentName.text = LanguageManager.Instance.Text(currentDaoyouLevelupConfig.name);
  267. Text_CurrentLevel.text = daoYouData.favorabilityLv.ToString();
  268. Slider_LeveUp.maxValue = currentDaoyouLevelupConfig.exp;
  269. if (daoYouData.favorabilityLv >= _daoYouLevelWidgets.Count)
  270. {
  271. Text_Exp.text = $"{daoYouData.exp}/MAX";
  272. }
  273. else
  274. {
  275. Text_Exp.text = $"{daoYouData.exp}/{currentDaoyouLevelupConfig.exp}";
  276. }
  277. Slider_LeveUp.value = daoYouData.exp;
  278. if (_daoyouModelConfig.PreferGiftID != null)
  279. {
  280. foreach (var i in _daoyouModelConfig.PreferGiftID)
  281. {
  282. WidgetItem widgetItem =
  283. await UIManager.Instance.CreateGComponent<WidgetItem>(null, LoveItemContent);
  284. widgetItems.Add(widgetItem);
  285. if (_daoyouModelConfig.shownPreferGiftID.Contains(i) ||
  286. (daoYouData != null && daoYouData.loveIds.Contains(i)))
  287. {
  288. widgetItem.InitWidget(new ItemInfo(i, 0));
  289. }
  290. else
  291. {
  292. widgetItem.ShowWenhao();
  293. }
  294. }
  295. }
  296. if (_daoyouModelConfig.daolvSkillID != null)
  297. {
  298. foreach (var i in _daoyouModelConfig.daolvSkillID)
  299. {
  300. DaoYouaaFfixWidget daoYouaaFfixWidge =
  301. await UIManager.Instance.CreateGComponent<DaoYouaaFfixWidget>(null, DaoLvContent);
  302. daoYouaaFfixWidge.CustomInit(i);
  303. daoYouaaFfixWidgets.Add(daoYouaaFfixWidge);
  304. }
  305. }
  306. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  307. foreach (var daoyouLevelupConfig in configs)
  308. {
  309. DaoYouLevelWidget daoYouLevelWidget =
  310. await UIManager.Instance.CreateGComponent<DaoYouLevelWidget>(null, DaoYouLevelWidgetContent);
  311. daoYouLevelWidget.CustomInit(daoYouData, daoyouLevelupConfig.ID);
  312. _daoYouLevelWidgets.Add(daoYouLevelWidget);
  313. }
  314. }
  315. List<ItemInfo> allItems = new List<ItemInfo>();
  316. private int saiXuanType = 1;
  317. public async CTask UpdateGiveGiftRoot()
  318. {
  319. ClosePoolGive();
  320. allItems.Clear();
  321. foreach (var daoyouGiftConfig in daoyouGiftConfigs)
  322. {
  323. if (PlayerManager.Instance.BagController.GetItemCount(daoyouGiftConfig.ItemID) > 0)
  324. {
  325. ItemInfo itemInfo = PlayerManager.Instance.BagController.GetItemInfo(daoyouGiftConfig.ItemID);
  326. allItems.Add(itemInfo);
  327. }
  328. }
  329. foreach (var keyValuePair in PlayerManager.Instance.BagController.allBagDic)
  330. {
  331. if (keyValuePair.Value.config.itemTag == 7 && !allItems.Contains(keyValuePair.Value))
  332. {
  333. allItems.Add(keyValuePair.Value);
  334. }
  335. }
  336. List<ItemInfo> showItems = SaiXuan(saiXuanType);
  337. CreatItem(showItems);
  338. }
  339. private List<ItemInfo> SaiXuan(int type)
  340. {
  341. List<ItemInfo> shownItems = new List<ItemInfo>();
  342. //全部
  343. if (type == 1)
  344. {
  345. shownItems = allItems.ToList();
  346. }
  347. //喜欢
  348. else if (type == 2)
  349. {
  350. foreach (var itemInfo in allItems)
  351. {
  352. if (_daoyouModelConfig.shownPreferGiftID.Contains(itemInfo.itemID) ||
  353. (daoYouData != null && daoYouData.loveIds.Contains(itemInfo.itemID)))
  354. {
  355. shownItems.Add(itemInfo);
  356. }
  357. }
  358. }
  359. return shownItems;
  360. }
  361. private async CTask CreatItem(List<ItemInfo> shownItems)
  362. {
  363. // ClosePoolGive();
  364. foreach (var itemInfo in shownItems)
  365. {
  366. WidgetItem widgetItem = await UIManager.Instance.CreateGComponent<WidgetItem>(null, GiveGiftContent);
  367. widgetItem.InitWidget(itemInfo, false);
  368. widgetItem.OnClick = OnClick;
  369. giveWidgetItems.Add(widgetItem);
  370. }
  371. if (giveWidgetItems.Count > 0)
  372. {
  373. giveWidgetItems[0].OnPointerClick();
  374. }
  375. }
  376. DaoyouGiftConfig daoyouGiftConfig = default;
  377. private int count = 1;
  378. private WidgetItem widgetItem1;
  379. private async void OnClick(ItemWidgetBasic obj)
  380. {
  381. WidgetItem widgetItem = obj as WidgetItem;
  382. if (widgetItem1 == null)
  383. {
  384. widgetItem1 = await UIManager.Instance.CreateGComponent<WidgetItem>(null, WidgetItemRoot);
  385. widgetItem1.transform.GetComponent<RectTransform>().anchoredPosition = Vector2.zero;
  386. }
  387. widgetItem1.InitWidget(widgetItem.itemInfo);
  388. daoyouGiftConfig = default;
  389. foreach (var giftConfig in daoyouGiftConfigs)
  390. {
  391. if (giftConfig.ItemID == widgetItem.itemInfo.itemID)
  392. {
  393. daoyouGiftConfig = giftConfig;
  394. break;
  395. }
  396. }
  397. Slider_Give.maxValue = widgetItem.itemInfo.count.Value;
  398. Slider_Give.minValue = 1;
  399. UpdateGiveItemCount();
  400. }
  401. private void Reduce()
  402. {
  403. if (widgetItem1 == null)
  404. return;
  405. count--;
  406. if (count < 1)
  407. {
  408. count = 1;
  409. }
  410. Slider_Give.value = count;
  411. }
  412. private void Add()
  413. {
  414. if (widgetItem1 == null)
  415. return;
  416. count++;
  417. if (count > widgetItem1.itemInfo.count.Value)
  418. {
  419. count = (int)widgetItem1.itemInfo.count.Value;
  420. }
  421. Slider_Give.value = count;
  422. }
  423. private void UpdateGiveItemCount()
  424. {
  425. emotionConfig emotionConfig = ConfigComponent.Instance.Get<emotionConfig>(daoYouData.emotion);
  426. Text_Count.text = $"当前选择数量{count}";
  427. if (widgetItem1 != null && daoyouGiftConfig.ID != 0)
  428. {
  429. Text_GiveGiftDesc.text = LanguageManager.Instance.Text(10289, daoyouGiftConfig.emotionValue,
  430. daoyouGiftConfig.emotionValue * emotionConfig.hanganUpRate[0] * 0.001,
  431. daoyouGiftConfig.emotionValue * emotionConfig.hanganUpRate[1] * 0.001);
  432. }
  433. else if (widgetItem1 != null && daoyouGiftConfig.ID == 0)
  434. {
  435. Text_GiveGiftDesc.text =
  436. LanguageManager.Instance.Text(10290, widgetItem1.itemInfo.config.associateVlaue[0]);
  437. }
  438. }
  439. public override CTask GetFocus()
  440. {
  441. AppBarPanel.OpenPanel(this);
  442. return base.GetFocus();
  443. }
  444. public static async CTask OpenPanel(AccountFileInfo.DaoYouData daoYouData)
  445. {
  446. await UIManager.Instance.LoadAndOpenPanel<DaoYouInfoPanel>(null, uiData: new[] { daoYouData });
  447. }
  448. private void ClosePoolGive()
  449. {
  450. count = 0;
  451. daoyouGiftConfig = default;
  452. Slider_Give.value = 0;
  453. Slider_Give.minValue = 0;
  454. Slider_Give.maxValue = 0;
  455. foreach (var giveWidgetItem in giveWidgetItems)
  456. {
  457. UIManager.Instance.DormancyGComponent(giveWidgetItem);
  458. }
  459. giveWidgetItems.Clear();
  460. UIManager.Instance.DormancyGComponent(widgetItem1);
  461. widgetItem1 = null;
  462. }
  463. public async override CTask Close()
  464. {
  465. daoyouGiftConfigs = null;
  466. foreach (var widgetItem in widgetItems)
  467. {
  468. UIManager.Instance.DormancyGComponent(widgetItem);
  469. }
  470. widgetItems.Clear();
  471. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  472. {
  473. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  474. }
  475. _daoYouLevelWidgets.Clear();
  476. foreach (var daoYouaaFfixWidget in daoYouaaFfixWidgets)
  477. {
  478. UIManager.Instance.DormancyGComponent(daoYouaaFfixWidget);
  479. }
  480. daoYouaaFfixWidgets.Clear();
  481. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  482. {
  483. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  484. }
  485. _daoYouIdleEarningsWidgets.Clear();
  486. allItems.Clear();
  487. saiXuanType = 1;
  488. ClosePoolGive();
  489. await base.Close();
  490. }
  491. }
  492. }