SceneObjectConfig.cs 257 B

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  1. using UnityEngine;
  2. namespace GameLogic.Combat.CombatTool.SceneTool
  3. {
  4. [System.Serializable]
  5. public class SceneObjectConfig
  6. {
  7. public int odds;
  8. public float minY;
  9. public float maxY;
  10. public GameObject prefab;
  11. }
  12. }