AppBarPanel.cs 7.4 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Excel2Json;
  4. using Fort23.Core;
  5. using Fort23.UTool;
  6. using GameLogic.Combat;
  7. using GameLogic.Combat.CombatTool;
  8. namespace Fort23.Mono
  9. {
  10. [UIBinding(prefab = "AppBarPanel")]
  11. public partial class AppBarPanel : UIPanel
  12. {
  13. public UIPanel currentOpenUIPanel;
  14. int useCount = 0;
  15. private void Init()
  16. {
  17. isAddStack = false;
  18. }
  19. protected override void AddEvent()
  20. {
  21. EventManager.Instance.AddEventListener(CustomEventType.DivineSensePointChange, DivineSensePointChange);
  22. }
  23. protected override void DelEvent()
  24. {
  25. EventManager.Instance.RemoveEventListener(CustomEventType.DivineSensePointChange, DivineSensePointChange);
  26. }
  27. private void DivineSensePointChange(IEventData e)
  28. {
  29. Text_divineSensePoint.text =
  30. $"{AccountFileInfo.Instance.playerData.divineSensePoint}/{PlayerManager.Instance.gameConstantConfig.DetectEventCount}";
  31. }
  32. public override void AddButtonEvent()
  33. {
  34. Btn_Shop.onClick.AddListener(async () =>
  35. {
  36. if (currentOpenUIPanel is ShopPanel)
  37. {
  38. return;
  39. }
  40. UIManager.Instance.HideUIUIPanel(currentOpenUIPanel);
  41. // EventSystemManager.Instance.isOpenUi = true;
  42. CombatDrive.Instance.CombatController.isUpdate = false;
  43. ShopPanel shopPanel = await ShopPanel.OpenPanel();
  44. if (!shopPanel.IsClose)
  45. await shopPanel.UIClosed();
  46. // EventSystemManager.Instance.isOpenUi = false;
  47. CombatDrive.Instance.CombatController.isUpdate = true;
  48. });
  49. bnt_shengShi.onClick.AddListener(() => { DivineSenceInfoPanel.OpenPanel((count) => { Bnt_shengShi_onClick(count); }); });
  50. Btn_GongFa.onClick.AddListener(async () =>
  51. {
  52. if (currentOpenUIPanel is SkillSelectPanel)
  53. {
  54. return;
  55. }
  56. UIManager.Instance.HideUIUIPanel(currentOpenUIPanel);
  57. SkillSelectPanel skillSelectPanel = await SkillSelectPanel.OpenSkillSelectPanel();
  58. });
  59. Btn_HeroInfomation.onClick.AddListener(async () =>
  60. {
  61. if (currentOpenUIPanel is MainHeroPanel)
  62. {
  63. return;
  64. }
  65. UIManager.Instance.HideUIUIPanel(currentOpenUIPanel);
  66. // EventSystemManager.Instance.isOpenUi = true;
  67. MainHeroPanel mainHeroPanel = await MainHeroPanel.OpenPanel();
  68. if (!mainHeroPanel.IsClose)
  69. await mainHeroPanel.UIClosed();
  70. // await mainHeroPanel.UIClosed();
  71. // EventSystemManager.Instance.isOpenUi = false;
  72. });
  73. Btn_DongFu.onClick.AddListener(async () =>
  74. {
  75. if (currentOpenUIPanel is HeroInformationPanel)
  76. {
  77. return;
  78. }
  79. UIManager.Instance.HideUIUIPanel(currentOpenUIPanel);
  80. // EventSystemManager.Instance.isOpenUi = true;
  81. CombatDrive.Instance.CombatController.isUpdate = false;
  82. HeroInformationPanel heroInformationPanel = await HeroInformationPanel.OpenPanel();
  83. // await heroInformationPanel.UIClosed();
  84. if (!heroInformationPanel.IsClose)
  85. await heroInformationPanel.UIClosed();
  86. CombatDrive.Instance.CombatController.isUpdate = true;
  87. // EventSystemManager.Instance.isOpenUi = false;
  88. });
  89. Btn_Back.onClick.AddListener(() =>
  90. {
  91. UIManager.Instance.HideUIUIPanel(currentOpenUIPanel);
  92. currentOpenUIPanel = null;
  93. // UIManager.Instance.GetComponent<MainPanel>().Show();
  94. // MainPanel.OpenPanel();
  95. });
  96. }
  97. private async CTask OpenSelectSkillPanel()
  98. {
  99. }
  100. private async void Bnt_shengShi_onClick(int count)
  101. {
  102. // EventSystemManager.Instance.DetectRandomEvents();
  103. if (AccountFileInfo.Instance.playerData.divineSensePoint <
  104. PlayerManager.Instance.gameConstantConfig.DetectEventCount)
  105. {
  106. TipMessagePanel.OpenTipMessagePanel("神识值不够!");
  107. return;
  108. }
  109. EventSystemManager.Instance.CancelEvent();
  110. if (EventSystemManager.Instance.isTriggerEvent)
  111. return;
  112. EventSystemManager.Instance.isTriggerEvent = true;
  113. CombatDrive.Instance.CombatController.ChangeState(CombatController.idle);
  114. CombatController.currActiveCombat.CombatSenceController.StartPayShengShi(CombatController.currActiveCombat
  115. .playerHeroEntity.GameObject.transform);
  116. List<AccountFileInfo.EventList> eventLists = EventSystemManager.Instance.UseDivinesense(count);
  117. await TimerComponent.Instance.WaitAsync(800);
  118. EventSystemManager.Instance.isTriggerEvent = false;
  119. if (eventLists == null || eventLists.Count == 0)
  120. {
  121. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  122. return;
  123. }
  124. if (eventLists != null && eventLists.Count > 0)
  125. {
  126. // EventSystemManager.Instance.isOpenUi = true;
  127. // DivineSenceEventResultPanel divineSenceEventResultPanel =
  128. // await DivineSenceEventResultPanel.OpenPanel(eventLists);
  129. await DivineSenceEventPreviewPanel.OpenPanel();
  130. // await divineSenceEventResultPanel.UIClosed();
  131. // EventSystemManager.Instance.isOpenUi = false;
  132. }
  133. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  134. // AccountFileInfo.Instance.playerData.eventList.AddRange(eventLists);
  135. // AccountFileInfo.Instance.SavePlayerData();
  136. EventManager.Instance.Dispatch(CustomEventType.ShengShiOnClick, null);
  137. }
  138. public void CustomInit(UIPanel uiPanel)
  139. {
  140. if (uiPanel is MainPanel)
  141. {
  142. Btn_Back.gameObject.SetActive(false);
  143. bnt_shengShi.gameObject.SetActive(true);
  144. }
  145. else
  146. {
  147. Btn_Back.gameObject.SetActive(true);
  148. bnt_shengShi.gameObject.SetActive(false);
  149. currentOpenUIPanel = uiPanel;
  150. }
  151. }
  152. public async static CTask OpenPanel(UIPanel uiPanel)
  153. {
  154. AppBarPanel appBarPanel = null;
  155. if (UIManager.Instance.GetComponent<AppBarPanel>() == null)
  156. {
  157. appBarPanel = await UIManager.Instance.LoadAndOpenPanel<AppBarPanel>(null, UILayer.Top, isFocus: false);
  158. }
  159. else
  160. {
  161. appBarPanel = UIManager.Instance.GetComponent<AppBarPanel>();
  162. await appBarPanel.Show();
  163. }
  164. appBarPanel.CustomInit(uiPanel);
  165. }
  166. public async static CTask ClosePanel()
  167. {
  168. // UIManager.Instance.HideUIUIPanel<AppBarPanel>();
  169. UIManager.Instance.GetComponent<AppBarPanel>()?.Hide();
  170. }
  171. }
  172. }