EventSystemManager.cs 33 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using Common.Utility.CombatEvent;
  5. using Core.Language;
  6. using Excel2Json;
  7. using Fort23.Core;
  8. using Fort23.Mono;
  9. using Fort23.UTool;
  10. using GameLogic.Bag;
  11. using GameLogic.Combat;
  12. using GameLogic.Combat.CombatTool;
  13. using GameLogic.Player;
  14. using UnityEngine;
  15. using Utility;
  16. using EventConfig = Excel2Json.EventConfig;
  17. using Random = UnityEngine.Random;
  18. public class EventSystemManager : Singleton<EventSystemManager>
  19. {
  20. List<EventConfig> eventConfigs = new List<EventConfig>();
  21. public AccountFileInfo.EventList CurrentEventList;
  22. public bool isTriggerEvent;
  23. List<DivineSenseConfig> divineSenseConfigs = new List<DivineSenseConfig>();
  24. List<int> qualitys = new List<int>() { 1, 2, 3, 4, 5, 6 };
  25. public bool isOpenUi;
  26. Action onCompleteCallback;
  27. public Map<int, List<EventConfig>> eventConfigsMap = new Map<int, List<EventConfig>>();
  28. // public Map<int, AccountFileInfo.EventConditionData> EventConditionDataMap = new Map<int, AccountFileInfo.EventConditionData>();
  29. public void CustomInit()
  30. {
  31. eventConfigs = ConfigComponent.Instance.GetAll<EventConfig>().ToList();
  32. divineSenseConfigs = ConfigComponent.Instance.GetAll<DivineSenseConfig>().ToList();
  33. foreach (var eventConfig in eventConfigs)
  34. {
  35. if (eventConfig.XiantuID != 0)
  36. {
  37. if (eventConfigsMap.ContainsKey(eventConfig.XiantuID))
  38. {
  39. eventConfigsMap[eventConfig.XiantuID].Add(eventConfig);
  40. }
  41. else
  42. {
  43. eventConfigsMap.Add(eventConfig.XiantuID, new List<EventConfig>() { eventConfig });
  44. }
  45. }
  46. }
  47. // foreach (var playerDataEventConditionData in AccountFileInfo.Instance.playerData.eventConditionDatas)
  48. // {
  49. // EventConditionDataMap.Add(playerDataEventConditionData.guid, playerDataEventConditionData);
  50. // }
  51. StaticUpdater.Instance.AddRenderUpdateCallBack(Update);
  52. EventManager.Instance.AddEventListener(CustomEventType.DetectRandomEvent, RenfenceRandomEvent);
  53. EventManager.Instance.AddEventListener(CustomEventType.AddItem, ItemUpdate);
  54. EventManager.Instance.AddEventListener(CustomEventType.JingJieUpgrade, JingJieUpgrade);
  55. EventManager.Instance.AddEventListener(CustomEventType.CancelEvent, Cancel);
  56. }
  57. private void Cancel(IEventData e)
  58. {
  59. CancelEvent();
  60. }
  61. private void JingJieUpgrade(IEventData e)
  62. {
  63. CeekEventCompletes(3, null);
  64. }
  65. private void ItemUpdate(IEventData e)
  66. {
  67. ItemUpdateData data = e as ItemUpdateData;
  68. CeekEventCompletes(1, new[] { data.ItemInfo.itemID });
  69. CeekEventCompletes(6, new[] { data.ItemInfo.itemID, data.Count });
  70. }
  71. private void RenfenceRandomEvent(IEventData e)
  72. {
  73. DetectRandomEvents();
  74. }
  75. private float timer = 0;
  76. private void Update()
  77. {
  78. timer += Time.deltaTime;
  79. if (timer > 1)
  80. {
  81. timer = 0;
  82. HeroPowerUpConfig heroPowerUpConfig = PlayerManager.Instance.myHero.powerUpConfig;
  83. if (AccountFileInfo.Instance.playerData.divineSensePoint < heroPowerUpConfig.ShenshiMax)
  84. {
  85. AccountFileInfo.Instance.playerData.divineSensePoint += 3;
  86. EventManager.Instance.Dispatch(CustomEventType.DivineSensePointChange, null);
  87. AccountFileInfo.Instance.SavePlayerData();
  88. }
  89. }
  90. }
  91. public List<AccountFileInfo.EventList> UseDivinesense(int useCount)
  92. {
  93. //使用神识先移除完成的事件
  94. List<AccountFileInfo.EventList> removeEvents = new List<AccountFileInfo.EventList>();
  95. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  96. {
  97. if (eventList.isCompleted)
  98. {
  99. removeEvents.Add(eventList);
  100. }
  101. }
  102. foreach (var removeEvent in removeEvents)
  103. {
  104. AccountFileInfo.Instance.playerData.completeEvents.Add(removeEvent);
  105. AccountFileInfo.Instance.playerData.eventList.Remove(removeEvent);
  106. }
  107. AccountFileInfo.Instance.SavePlayerData();
  108. HeroPowerUpConfig heroPowerUpConfig = PlayerManager.Instance.myHero.powerUpConfig;
  109. int count = AccountFileInfo.Instance.playerData.divineSensePoint / PlayerManager.Instance.gameConstantConfig.DetectEventCount;
  110. if (count <= 0)
  111. {
  112. //神识值不够
  113. return null;
  114. }
  115. int maxCount = heroPowerUpConfig.ShenshiMax / PlayerManager.Instance.gameConstantConfig.DetectEventCount;
  116. count = count + GetShenShiCount() > maxCount ? maxCount - GetShenShiCount() : count;
  117. if (useCount > count)
  118. {
  119. LogTool.Error("神识值不够");
  120. return null;
  121. }
  122. EventManager.Instance.Dispatch(CustomEventType.DivineSensePointChange, null);
  123. var eventConfigs = DetectEvents(useCount);
  124. if (eventConfigs == null || eventConfigs.Count == 0)
  125. return default;
  126. CeekEventCompletes(8, new[] { 1 });
  127. //扣除神识值 增加神识经验
  128. int xiaoHao = eventConfigs.Count * PlayerManager.Instance.gameConstantConfig.DetectEventCount;
  129. AccountFileInfo.Instance.playerData.divineSenseexp += xiaoHao;
  130. AccountFileInfo.Instance.playerData.divineSensePoint -= xiaoHao;
  131. // 神识升级逻辑
  132. UpDivinesense();
  133. AccountFileInfo.Instance.playerData.eventList.AddRange(eventConfigs);
  134. UpdateZuizhongEventData();
  135. AccountFileInfo.Instance.SavePlayerData();
  136. return eventConfigs;
  137. }
  138. public void UpdateZuizhongEventData()
  139. {
  140. if (AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList == null || AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList.guid == 0)
  141. {
  142. var mainEventData = GetMainEventDta();
  143. if (mainEventData != null)
  144. {
  145. AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList = mainEventData;
  146. }
  147. else if (AccountFileInfo.Instance.playerData.eventList.Count > 0)
  148. {
  149. AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList = AccountFileInfo.Instance.playerData.eventList[0];
  150. }
  151. }
  152. }
  153. private void UpDivinesense()
  154. {
  155. if (AccountFileInfo.Instance.playerData.divineSenseLevel >= divineSenseConfigs.Count)
  156. {
  157. return;
  158. }
  159. for (var i = AccountFileInfo.Instance.playerData.divineSenseLevel - 1; i < divineSenseConfigs.Count; i++)
  160. {
  161. if (AccountFileInfo.Instance.playerData.divineSenseexp >= divineSenseConfigs[i].exp)
  162. {
  163. AccountFileInfo.Instance.playerData.divineSenseexp -= divineSenseConfigs[i].exp;
  164. AccountFileInfo.Instance.playerData.divineSenseLevel = divineSenseConfigs[i + 1].ID;
  165. }
  166. }
  167. AccountFileInfo.Instance.SavePlayerData();
  168. }
  169. public int GetShenShiCount()
  170. {
  171. int count = 0;
  172. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  173. {
  174. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  175. if (eventConfig.EventTriggerType != 5)
  176. {
  177. count++;
  178. }
  179. }
  180. return count;
  181. }
  182. public bool BagIsEvent(int eventID)
  183. {
  184. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  185. {
  186. if (eventList.eventID == eventID)
  187. {
  188. return true;
  189. }
  190. }
  191. return false;
  192. }
  193. public int GetBagEventCount(int eventID)
  194. {
  195. int count = 0;
  196. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  197. {
  198. if (eventList.eventID == eventID)
  199. {
  200. count++;
  201. }
  202. }
  203. return count;
  204. }
  205. // public bool IsRefenceEvent(int eventID)
  206. // {
  207. // EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventID);
  208. // }
  209. public bool IsEventTrigger(int eventID)
  210. {
  211. foreach (var eventList in AccountFileInfo.Instance.playerData.completeEvents)
  212. {
  213. if (eventList.eventID == eventID)
  214. {
  215. return true;
  216. }
  217. }
  218. return false;
  219. }
  220. private List<AccountFileInfo.EventList> DetectEvents(int eventCount)
  221. {
  222. PlacesConfig bigMap = ConfigComponent.Instance.Get<PlacesConfig>(PlayerManager.Instance.CurrentPlaces.id);
  223. DivineSenseConfig divineSenseConfig = ConfigComponent.Instance.Get<DivineSenseConfig>(AccountFileInfo.Instance.playerData.divineSenseLevel);
  224. LogTool.Log($"使用神识,神识等级:{AccountFileInfo.Instance.playerData.divineSenseLevel}");
  225. List<AccountFileInfo.EventList> eventLists = new List<AccountFileInfo.EventList>();
  226. //找出可以刷新的支线任务
  227. if (bigMap.ZhixianActivatedPercentage != null)
  228. {
  229. List<EventConfig> zhiXianEvents = new List<EventConfig>();
  230. for (var i = 0; i < bigMap.ZhixianActivatedPercentage.Length; i++)
  231. {
  232. if (PlayerManager.Instance.PlacesBl >= bigMap.ZhixianActivatedPercentage[i])
  233. {
  234. if (!BagIsEvent(bigMap.ZhixianID[i]) && !IsEventTrigger(bigMap.ZhixianID[i]) && CanTriggerEvent(bigMap.ZhixianID[i]))
  235. {
  236. zhiXianEvents.Add(ConfigComponent.Instance.Get<EventConfig>(bigMap.ZhixianID[i]));
  237. }
  238. }
  239. }
  240. foreach (var c in zhiXianEvents)
  241. {
  242. AccountFileInfo.EventList eventList = AddEvent(c.ID);
  243. if (eventList != null)
  244. {
  245. eventLists.Add(eventList);
  246. eventCount--;
  247. if (eventCount == 0)
  248. {
  249. return eventLists;
  250. }
  251. }
  252. }
  253. }
  254. for (int i = 0; i < eventCount; i++)
  255. {
  256. int randomValue3 = Random.Range(0, 101);
  257. //先刷事件关联的事件
  258. if (randomValue3 <= PlayerManager.Instance.gameConstantConfig.RefreshRelevanceEventProbability)
  259. {
  260. bool isRefence = false;
  261. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  262. {
  263. foreach (var eventListEventLink in eventList.eventLinks)
  264. {
  265. foreach (var eventConditionData in eventListEventLink.eventConditions)
  266. {
  267. if (IsEvenkLinkComplete(eventConditionData))
  268. continue;
  269. EventConditionConfig eventConditionConfig = ConfigComponent.Instance.Get<EventConditionConfig>(eventConditionData.eventCondition);
  270. for (var i1 = 0; i1 < eventConditionConfig.RelatedEvents?.Length; i1++)
  271. {
  272. EventConfig eventConfig1 = ConfigComponent.Instance.Get<EventConfig>(eventConditionConfig.RelatedEvents[i1]);
  273. int count = 0;
  274. foreach (var list in eventLists)
  275. {
  276. if (list.eventID == eventConfig1.ID)
  277. {
  278. count++;
  279. }
  280. }
  281. if (GetBagEventCount(eventConfig1.ID) + count >= eventConfig1.RefreshCount)
  282. {
  283. continue;
  284. }
  285. int randomValue4 = Random.Range(0, 101);
  286. if (randomValue4 <= eventConfig1.RefreshProbability)
  287. {
  288. var eventList1 = AddEvent(eventConfig1.ID);
  289. if (eventList1 != null)
  290. {
  291. eventLists.Add(AddEvent(eventConfig1.ID));
  292. isRefence = true;
  293. }
  294. else
  295. {
  296. LogTool.Error("管理事件没有刷新出来 id:" + eventConfig1.ID);
  297. }
  298. break;
  299. }
  300. }
  301. }
  302. }
  303. }
  304. if (isRefence)
  305. continue;
  306. }
  307. //先掉落出品质
  308. int quality = UtilTools.GetRandomByWeight(qualitys, divineSenseConfig.QualityBonusChance);
  309. // // 获取通用事件
  310. // List<EventConfig> globalEvents = eventConfigs.Where(e => e.EventTriggerType == 1 && CanTriggerEvent(e.ID) && e.EventQuality == quality && !BagIsEvent(e.ID) && eventLists.FirstOrDefault(el => el.eventID == e.ID) == null).ToList();
  311. //
  312. //
  313. // //场景特定事件
  314. // List<EventConfig> candidateEvents = eventConfigs.Where(e => bigMap.SpecialTaskID.Contains(e.ID) && CanTriggerEvent(e.ID) && e.EventQuality == quality && !BagIsEvent(e.ID) && eventLists.FirstOrDefault(el => el.eventID == e.ID) == null).ToList();
  315. // 获取通用事件
  316. List<EventConfig> globalEvents = eventConfigs.Where(e => e.EventTriggerType == 1 && e.EventQuality == quality && eventLists.FirstOrDefault(el => el.eventID == e.ID) == null && CanTriggerEvent(e.ID)).ToList();
  317. //场景特定事件
  318. List<EventConfig> candidateEvents = eventConfigs.Where(e => bigMap.SpecialTaskID.Contains(e.ID) && e.EventQuality == quality && eventLists.FirstOrDefault(el => el.eventID == e.ID) == null && CanTriggerEvent(e.ID)).ToList();
  319. if (candidateEvents.Count == 0 && globalEvents.Count == 0)
  320. {
  321. continue;
  322. }
  323. int randomValue1 = Random.Range(0, 101);
  324. // 达到怪率刷新场景特定事件
  325. //不然刷新通用事件(每个地图都可以刷的)
  326. if (randomValue1 >= bigMap.DivineSenseGeneralProbability && candidateEvents.Count > 0)
  327. {
  328. int randomValue2 = Random.Range(0, candidateEvents.Count);
  329. var eventList = AddEvent(candidateEvents[randomValue2].ID);
  330. if (eventList != null)
  331. {
  332. eventLists.Add(eventList);
  333. }
  334. else
  335. {
  336. LogTool.Error("场景没有刷新出来 id:" + candidateEvents[randomValue2].ID);
  337. }
  338. }
  339. else if (globalEvents.Count > 0)
  340. {
  341. int randomValue2 = Random.Range(0, globalEvents.Count);
  342. var eventList = AddEvent(globalEvents[randomValue2].ID);
  343. if (eventList != null)
  344. {
  345. eventLists.Add(eventList);
  346. }
  347. else
  348. {
  349. LogTool.Error("通用事件没有刷新出来 id:" + globalEvents[randomValue2].ID);
  350. }
  351. }
  352. }
  353. if (eventLists.Count == 0)
  354. {
  355. LogTool.Error("没有可以触发的事件");
  356. return null;
  357. }
  358. return eventLists;
  359. }
  360. //添加事件
  361. public AccountFileInfo.EventList AddEvent(int eventID)
  362. {
  363. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventID);
  364. AccountFileInfo.EventList eventList = null;
  365. if (eventConfig.ID == 0)
  366. {
  367. return null;
  368. }
  369. //主线任务只能刷一次
  370. if (eventConfig.EventTriggerType == 4 || eventConfig.EventTriggerType == 6)
  371. {
  372. AccountFileInfo.EventList e = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e => e.eventID == eventID);
  373. if (e == null)
  374. {
  375. e = AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(e => e.eventID == eventID);
  376. if (e == null)
  377. {
  378. eventList = new AccountFileInfo.EventList();
  379. eventList.eventID = eventID;
  380. }
  381. else
  382. {
  383. return null;
  384. }
  385. eventList.guid = IdGenerater.GenerateIdInt();
  386. eventList.curStep = eventConfig.EventLinksId[0];
  387. eventList.selectEventLinkIds.Add(eventConfig.EventLinksId[0]);
  388. }
  389. }
  390. else
  391. {
  392. eventList = new AccountFileInfo.EventList();
  393. eventList.eventID = eventID;
  394. eventList.guid = IdGenerater.GenerateIdInt();
  395. eventList.curStep = eventConfig.EventLinksId[0];
  396. eventList.selectEventLinkIds.Add(eventConfig.EventLinksId[0]);
  397. }
  398. //初始化神识链条,用于监听条件是否完成
  399. if (eventList != null && eventConfig.EventType != 2)
  400. {
  401. foreach (var i in eventConfig.EventLinksId)
  402. {
  403. EventLinkConfig eventLinkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(i);
  404. AccountFileInfo.EventLinkData eventLinkData = new AccountFileInfo.EventLinkData();
  405. eventLinkData.eventId = eventID;
  406. eventLinkData.eventLinkId = i;
  407. if (eventLinkConfig.ConditionId != null)
  408. {
  409. foreach (var i1 in eventLinkConfig.ConditionId)
  410. {
  411. AccountFileInfo.EventConditionData eventConditionData = new AccountFileInfo.EventConditionData();
  412. eventConditionData.eventId = eventList.eventID;
  413. eventConditionData.eventCondition = i1;
  414. eventLinkData.eventConditions.Add(eventConditionData);
  415. //初始化先检测一些条件
  416. CeekTaskComplete(eventConditionData, 1, null);
  417. CeekTaskComplete(eventConditionData, 3, null);
  418. }
  419. }
  420. eventList.eventLinks.Add(eventLinkData);
  421. }
  422. }
  423. return eventList;
  424. }
  425. /// <summary>
  426. /// 触发随机事件
  427. /// </summary>
  428. public void DetectRandomEvents()
  429. {
  430. if (isTriggerEvent)
  431. return;
  432. if (isOpenUi)
  433. return;
  434. // 获取随机事件
  435. List<EventConfig> randomEvents = eventConfigs.Where(e => e.EventTriggerType == 2 && CanTriggerEvent(e.ID)).ToList();
  436. if (randomEvents.Count == 0)
  437. {
  438. LogTool.Warning("没有可以刷新的事件");
  439. return;
  440. }
  441. int idex = Random.Range(0, randomEvents.Count);
  442. TriggerEvent(randomEvents[idex]);
  443. }
  444. /// <summary>
  445. /// 挂机事件触发
  446. /// </summary>
  447. public void TriggerEvent(EventConfig evt)
  448. {
  449. if (isTriggerEvent)
  450. return;
  451. isTriggerEvent = true;
  452. LogTool.Log($"触发事件: {evt.EventName} (ID: {evt.ID}, 品质: {evt.EventQuality})");
  453. CombatDrive.Instance.CombatController.ChangeState(CombatController.idle);
  454. AccountFileInfo.EventList eventList = AddEvent(evt.ID);
  455. CurrentEventList = eventList;
  456. DialogueManager.Instance.StartDialogue(eventList, evt.EventLinksId[0], evt.ID, () => { CompleteEvent(evt.ID); });
  457. }
  458. /// <summary>
  459. /// 其他类型事件触发
  460. /// </summary>
  461. public async CTask TriggerEvent(AccountFileInfo.EventList evt, Action oncompleteCallBack = null)
  462. {
  463. // ChancleEvent();
  464. if (isTriggerEvent)
  465. return;
  466. CTask cTask = CTask.Create();
  467. this.onCompleteCallback = oncompleteCallBack;
  468. isTriggerEvent = true;
  469. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(evt.eventID);
  470. LogTool.Log($"触发事件: {LanguageManager.Instance.Text(eventConfig.EventName)} (ID: {eventConfig.ID}, 品质: {eventConfig.EventQuality})");
  471. int dialogueID = 0;
  472. if (evt.curStep == 0)
  473. {
  474. dialogueID = eventConfig.EventLinksId[0];
  475. }
  476. else
  477. {
  478. dialogueID = evt.curStep;
  479. }
  480. CurrentEventList = evt;
  481. CombatDrive.Instance.CombatController.ChangeState(CombatController.idle);
  482. DialogueManager.Instance.StartDialogue(CurrentEventList, dialogueID, eventConfig.ID, () =>
  483. {
  484. CompleteEvent(CurrentEventList);
  485. cTask.SetResult();
  486. }, () =>
  487. {
  488. CancelEvent(CurrentEventList);
  489. cTask.SetResult();
  490. });
  491. await cTask;
  492. }
  493. //任务是否完成
  494. public bool IsEvenkLinkComplete(AccountFileInfo.EventConditionData eventCondition)
  495. {
  496. EventConditionConfig eventConditionConfig = ConfigComponent.Instance.Get<EventConditionConfig>(eventCondition.eventCondition);
  497. if (eventCondition != null)
  498. {
  499. return eventCondition.fishCount >= eventConditionConfig.finishCount;
  500. }
  501. return false;
  502. }
  503. public bool CeekEventGroupComplete(List<AccountFileInfo.EventConditionData> eventConditions)
  504. {
  505. Map<int, List<AccountFileInfo.EventConditionData>> eventConditionDataGroup = new Map<int, List<AccountFileInfo.EventConditionData>>();
  506. foreach (var eventConditionData in eventConditions)
  507. {
  508. EventConditionConfig eventConditionConfig = ConfigComponent.Instance.Get<EventConditionConfig>(eventConditionData.eventCondition);
  509. if (!eventConditionDataGroup.ContainsKey(eventConditionConfig.Operation))
  510. {
  511. eventConditionDataGroup.Add(eventConditionConfig.Operation, new List<AccountFileInfo.EventConditionData>());
  512. }
  513. eventConditionDataGroup[eventConditionConfig.Operation].Add(eventConditionData);
  514. }
  515. bool isUlock = true;
  516. //分组检测 其中一个组绑定成功就可以执行
  517. foreach (var keyValuePair in eventConditionDataGroup)
  518. {
  519. isUlock = true;
  520. foreach (var eventConditionData in keyValuePair.Value)
  521. {
  522. if (!IsEvenkLinkComplete(eventConditionData))
  523. {
  524. isUlock = false;
  525. }
  526. }
  527. if (isUlock)
  528. {
  529. return isUlock;
  530. }
  531. }
  532. return isUlock;
  533. }
  534. public void CeekEventCompletes(int type, int[] value)
  535. {
  536. foreach (var playerDataEventLinkData in AccountFileInfo.Instance.playerData.eventList)
  537. {
  538. foreach (var eventLinkData in playerDataEventLinkData.eventLinks)
  539. {
  540. foreach (var eventConditionData in eventLinkData.eventConditions)
  541. {
  542. CeekTaskComplete(eventConditionData, type, value);
  543. }
  544. }
  545. }
  546. EventManager.Instance.Dispatch(CustomEventType.RemoveEvent, null);
  547. }
  548. public void CeekTaskComplete(AccountFileInfo.EventConditionData conditionData, int type, int[] value)
  549. {
  550. EventConditionConfig eventConditionConfig = ConfigComponent.Instance.Get<EventConditionConfig>(conditionData.eventCondition);
  551. if (IsEvenkLinkComplete(conditionData))
  552. return;
  553. switch (type)
  554. {
  555. //检测背包道具
  556. case 1:
  557. if (eventConditionConfig.ConditionType == 1)
  558. {
  559. conditionData.fishCount += (int)PlayerManager.Instance.BagController.GetItemCount(eventConditionConfig.ConditionPara[0]);
  560. if (IsEvenkLinkComplete(conditionData))
  561. {
  562. // CompleteTask(conditionData.guid);
  563. }
  564. }
  565. break;
  566. //境界检测
  567. case 3:
  568. if (eventConditionConfig.ConditionType == 3 && PlayerManager.Instance.myHero.powerUpConfig.ID >= eventConditionConfig.ConditionPara[0])
  569. {
  570. conditionData.fishCount++;
  571. if (IsEvenkLinkComplete(conditionData))
  572. {
  573. // CompleteTask(conditionData.guid);
  574. }
  575. }
  576. break;
  577. //战斗胜利
  578. case 5:
  579. if (eventConditionConfig.ConditionType == 5 && eventConditionConfig.ConditionPara[0] == value[0])
  580. {
  581. conditionData.fishCount++;
  582. if (IsEvenkLinkComplete(conditionData))
  583. {
  584. // CompleteEvent(conditionData.guid);
  585. }
  586. }
  587. break;
  588. //获得道具
  589. case 6:
  590. if (eventConditionConfig.ConditionType == 6 && eventConditionConfig.ConditionPara[0] == value[0])
  591. {
  592. conditionData.fishCount += value[1];
  593. if (IsEvenkLinkComplete(conditionData))
  594. {
  595. // CompleteEvent(conditionData.guid);
  596. }
  597. }
  598. break;
  599. //使用神识
  600. case 8:
  601. if (eventConditionConfig.ConditionType == 8)
  602. {
  603. conditionData.fishCount += value[0];
  604. if (IsEvenkLinkComplete(conditionData))
  605. {
  606. }
  607. }
  608. break;
  609. }
  610. AccountFileInfo.Instance.SavePlayerData();
  611. }
  612. private void CompleteTask(object taskID)
  613. {
  614. }
  615. /// <summary>
  616. /// 检查事件是否满足触发条件。
  617. /// </summary>
  618. private bool CanTriggerEvent(int eventID)
  619. {
  620. var evt = eventConfigs.Find(e => e.ID == eventID);
  621. if (evt.ID == 0)
  622. return false;
  623. switch (evt.EventConditionId)
  624. {
  625. //背包道具检测
  626. case 1:
  627. return PlayerManager.Instance.BagController.GetItemCount(evt.EventValue[0]) >= evt.EventCount;
  628. //境界判断
  629. case 2:
  630. return PlayerManager.Instance.myHero.level >= evt.EventCount;
  631. //概率判断
  632. case 3:
  633. int randomValue1 = Random.Range(0, 1001);
  634. return randomValue1 <= evt.EventCount;
  635. //完成事件判断
  636. case 10:
  637. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce => ce.eventID == evt.EventValue[0]);
  638. return eventList != null;
  639. }
  640. return true;
  641. }
  642. /// <summary>
  643. /// 完成事件
  644. /// </summary>
  645. /// <param name="eventID">事件ID</param>
  646. public void CompleteEvent(int evtId)
  647. {
  648. isTriggerEvent = false;
  649. LogTool.Log($"完成挂机事件{evtId}");
  650. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(evtId);
  651. AccountFileInfo.EventList eventList = new AccountFileInfo.EventList();
  652. eventList.eventID = evtId;
  653. AccountFileInfo.Instance.playerData.completeEvents.Add(eventList);
  654. if (PlayerManager.Instance.CurrentPlaces.progress < 100)
  655. PlayerManager.Instance.CurrentPlaces.progress += eventConfig.Score;
  656. AccountFileInfo.Instance.SavePlayerData();
  657. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  658. EventManager.Instance.Dispatch(CustomEventType.CompleteEvent, null);
  659. }
  660. /// <summary>
  661. /// 完成事件
  662. /// </summary>
  663. /// <param name="eventID">事件ID</param>
  664. public async void CompleteEvent(AccountFileInfo.EventList eventList, bool isTriggerEvent = false)
  665. {
  666. this.isTriggerEvent = isTriggerEvent;
  667. LogTool.Log($"完成事件{eventList.eventID}");
  668. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  669. AccountFileInfo.EventList ceventList = AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce => ce.eventID == eventList.eventID);
  670. if (ceventList == null)
  671. {
  672. PlacesConfig[] placesConfigs = ConfigComponent.Instance.GetAll<PlacesConfig>();
  673. int pId = 0;
  674. for (var i = 0; i < placesConfigs.Length; i++)
  675. {
  676. if (placesConfigs[i].MainTaskID == null || placesConfigs[i].ZhixianID == null)
  677. continue;
  678. if (placesConfigs[i].MainTaskID.Contains(eventConfig.ID) ||
  679. placesConfigs[i].ZhixianID.Contains(eventConfig.ID))
  680. {
  681. pId = placesConfigs[i].ID;
  682. break;
  683. }
  684. }
  685. if (pId == 0)
  686. {
  687. PlayerManager.Instance.CurrentPlaces.progress += eventConfig.Score;
  688. }
  689. else
  690. {
  691. PlayerManager.Instance.GetPlacesData(pId).progress += eventConfig.Score;
  692. }
  693. }
  694. List<ItemInfo> itemInfos = new List<ItemInfo>();
  695. if (eventConfig.PrizeIDs != null)
  696. {
  697. for (var i = 0; i < eventConfig.PrizeIDs.Length; i++)
  698. {
  699. DropConfig dropConfig = ConfigComponent.Instance.Get<DropConfig>(eventConfig.PrizeIDs[i]);
  700. if (dropConfig.dropType == 3)
  701. {
  702. ItemInfo itemInfo = new ItemInfo(dropConfig.dropGroupID[0], eventConfig.PrizeNums[i]);
  703. itemInfos.Add(itemInfo);
  704. }
  705. else
  706. {
  707. List<ItemInfo> items = DropManager.Instance.DropItem(eventConfig.PrizeIDs[i]);
  708. itemInfos.AddRange(items);
  709. }
  710. // itemInfos.Add(new ItemInfo(eventConfig.PrizeIDs[i], eventConfig.PrizeNums[i]));
  711. }
  712. }
  713. foreach (var eventListItemInfo in eventList.itemInfos)
  714. {
  715. itemInfos.Add(new ItemInfo(eventListItemInfo));
  716. }
  717. PlayerManager.Instance.BagController.AddItem(itemInfos);
  718. RewardsPanel rewardsPanel = await RewardsPanel.OpenPanel(itemInfos);
  719. await rewardsPanel.UIClosed();
  720. if (eventConfig.EventTriggerType == 4)
  721. {
  722. AccountFileInfo.Instance.playerData.completeEvents.Add(eventList);
  723. AccountFileInfo.Instance.playerData.eventList.Remove(eventList);
  724. TaskInfoPanel.OpenPanel(eventList);
  725. }
  726. else
  727. {
  728. //先不移除 下次探索神识移除
  729. eventList.isCompleted = true;
  730. }
  731. if (AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList.guid == eventList.guid)
  732. {
  733. AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList = null;
  734. UpdateZuizhongEventData();
  735. }
  736. AccountFileInfo.Instance.SavePlayerData();
  737. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  738. EventManager.Instance.Dispatch(CustomEventType.CompleteEvent, null);
  739. onCompleteCallback?.Invoke();
  740. onCompleteCallback = null;
  741. }
  742. /// <summary>
  743. /// 完成事件
  744. /// </summary>
  745. /// <param name="eventID">事件ID</param>
  746. public void CompleteEvent(AccountFileInfo.EventLinkData eventLinkData)
  747. {
  748. }
  749. /// <summary>
  750. /// 取消事件
  751. /// </summary>
  752. /// <param name="eventID">事件ID</param>
  753. public void CancelEvent(AccountFileInfo.EventList eventList)
  754. {
  755. LogTool.Log($"取消事件{eventList.eventID}");
  756. isTriggerEvent = false;
  757. EventManager.Instance.Dispatch(CustomEventType.CompleteEvent, null);
  758. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  759. onCompleteCallback?.Invoke();
  760. onCompleteCallback = null;
  761. }
  762. public void RemoveEvent(AccountFileInfo.EventList eventList)
  763. {
  764. AccountFileInfo.Instance.playerData.eventList.Remove(eventList);
  765. AccountFileInfo.Instance.SavePlayerData();
  766. EventManager.Instance.Dispatch(CustomEventType.RemoveEvent, null);
  767. }
  768. /// <summary>
  769. /// 获得主线事件
  770. /// </summary>
  771. /// <returns></returns>
  772. public AccountFileInfo.EventList GetMainEventDta()
  773. {
  774. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  775. {
  776. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  777. if (eventConfig.EventTriggerType == 4)
  778. {
  779. return eventList;
  780. }
  781. }
  782. return null;
  783. }
  784. public void CancelEvent()
  785. {
  786. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  787. DialogueManager.Instance.ChancleEvent();
  788. CurrentEventList = null;
  789. isTriggerEvent = false;
  790. }
  791. }