MainPanel.cs 13 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Combat;
  8. using GameLogic.Combat.CombatTool;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "MainPanel")]
  13. public partial class MainPanel : UIPanel
  14. {
  15. bool isShowSkillPanel = false;
  16. // private ShengShiEventWidget shengShiEventWidget;
  17. List<int> moRen = new List<int>() { 1001, 1002 };
  18. List<EnergyWidget> widgets = new List<EnergyWidget>();
  19. List<ShengShiConditionWidget> _shengShiConditionWidgets = new List<ShengShiConditionWidget>();
  20. private void Init()
  21. {
  22. isAddStack = true;
  23. IsShowAppBar = true;
  24. }
  25. protected override void AddEvent()
  26. {
  27. EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  28. EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  29. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  30. EventManager.Instance.AddEventListener(CustomEventType.ChangeMap, ChangeMap);
  31. EventManager.Instance.AddEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  32. }
  33. private void DaoYouCounUpdate(IEventData e)
  34. {
  35. UpdateDaoYouCoun();
  36. }
  37. public async override CTask GetFocus()
  38. {
  39. await AppBarPanel.OpenPanel(this);
  40. TitlePanel.ClosePanel();
  41. if (PlayerGuideManager.Instance.GuideIsCanDo(1))
  42. {
  43. await PlayerGuideManager.Instance.SetGuid(1);
  44. }
  45. if (PlayerGuideManager.Instance.GuideIsCanDo(4))
  46. {
  47. await PlayerGuideManager.Instance.SetGuid(4);
  48. }
  49. base.GetFocus();
  50. }
  51. private void RemoveEvent(IEventData e)
  52. {
  53. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  54. CreatShengShiEvent();
  55. ChagneShenshiBtnActive();
  56. }
  57. private void CompleteEvent(IEventData e)
  58. {
  59. ChangeMap(null);
  60. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  61. CreatShengShiEvent();
  62. ChagneShenshiBtnActive();
  63. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  64. }
  65. public void UpdateDaoYouCoun()
  66. {
  67. int count = AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas.Count;
  68. // foreach (var keyValuePair in AccountFileInfo.Instance.playerData.daoYouGuaiJiDatas)
  69. // {
  70. // count += keyValuePair.Value.Count;
  71. // }
  72. if (count > 0)
  73. {
  74. Icon_Daoyou.gameObject.SetActive(true);
  75. Text_DaoyouCount.text = count.ToString();
  76. }
  77. else
  78. {
  79. Icon_Daoyou.gameObject.SetActive(false);
  80. }
  81. }
  82. private void ChagneShenshiBtnActive()
  83. {
  84. // Btn_Event.gameObject.SetActive(event > 0);
  85. }
  86. protected override void DelEvent()
  87. {
  88. EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  89. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  90. EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  91. EventManager.Instance.RemoveEventListener(CustomEventType.ChangeMap, ChangeMap);
  92. EventManager.Instance.RemoveEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  93. }
  94. public override void AddButtonEvent()
  95. {
  96. Btn_Chat.onClick.AddListener(() => { ChatPanel.OpenPanel(); });
  97. CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);
  98. Btn_ChangeMap.onClick.AddListener(() =>
  99. {
  100. SmallPlacesConfig smallPlacesConfig =
  101. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  102. PlacesInfoPanel.OpenPanel(smallPlacesConfig.PlacesId, null);
  103. });
  104. Btn_Event.onClick.AddListener(() =>
  105. {
  106. EventSystemManager.Instance.isOpenUi = true;
  107. DivineSenceEventPreviewPanel.OpenPanel();
  108. });
  109. Btn_Map.onClick.AddListener(() => { LevelChoosePanel.OpenPanel(); });
  110. // Btn_DaoYou.onClick.AddListener(() => { DaoYouPanel.OpenPanel(); });
  111. //
  112. // Btn_Tower.onClick.AddListener(() => { TowerPanel.OpenPanel(1); });
  113. Btn_QianKunDai.onClick.AddListener(() => { QiankundaiPanel.OpenPanel(); });
  114. Btn_StartEvent.onClick.AddListener(() =>
  115. {
  116. if (PlayerGuideManager.Instance.GuideIsCanDo(1, 3))
  117. {
  118. PlayerGuideManager.Instance.NextGuide();
  119. }
  120. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  121. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  122. if (eventList != null)
  123. {
  124. EventSystemManager.Instance.CancelEvent();
  125. if (EventSystemManager.Instance.isTriggerEvent)
  126. return;
  127. if (eventList.isCompleted)
  128. return;
  129. EventSystemManager.Instance.TriggerEvent(eventList);
  130. }
  131. });
  132. Btn_Daoyou.onClick.AddListener(() => { DaoYouGuaJiPanel.OpenPanel(); });
  133. Btn_Box.onClick.AddListener(() => { BoxPanel.OpenBoxPanel(); });
  134. }
  135. public override CTask<bool> AsyncInit(object[] uiData)
  136. {
  137. return base.AsyncInit(uiData);
  138. }
  139. public async override CTask Show()
  140. {
  141. await base.Show();
  142. SmallPlacesConfig smallPlacesConfig =
  143. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  144. Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
  145. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  146. ChagneShenshiBtnActive();
  147. CreatShengShiEvent();
  148. ChangeMap(null);
  149. UpdateDaoYouCoun();
  150. bool isHIde = false;
  151. foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)
  152. {
  153. if (skillInfo != null)
  154. {
  155. isHIde = true;
  156. break;
  157. }
  158. }
  159. if (!isHIde && !isShowSkillPanel)
  160. {
  161. isShowSkillPanel = true;
  162. SkillSelectPanel.OpenSkillSelectPanel();
  163. }
  164. CameraSelect.value = 0.2f;
  165. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  166. Text_jingjie.text =
  167. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
  168. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
  169. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]) +
  170. PlayerManager.Instance.myHero.powerUpConfig.jingjie3 * 10 + "%";
  171. foreach (var energyWidget in widgets)
  172. {
  173. UIManager.Instance.DormancyGComponent(energyWidget);
  174. }
  175. widgets.Clear();
  176. foreach (var item in moRen)
  177. {
  178. EnergyWidget energyWidget =
  179. await UIManager.Instance.CreateGComponent<EnergyWidget>(null, Group_ResourceBar);
  180. energyWidget.CustomInit(item);
  181. widgets.Add(energyWidget);
  182. }
  183. // UpdateTaskInfo();
  184. }
  185. public void ChangeMap(IEventData e)
  186. {
  187. SmallPlacesConfig smallPlacesConfig =
  188. ConfigComponent.Instance.Get<SmallPlacesConfig>(PlayerManager.Instance.CurrentsmallPlaces.id);
  189. PlacesConfig placesConfig =
  190. ConfigComponent.Instance.Get<PlacesConfig>(smallPlacesConfig.PlacesId);
  191. Text_bigMapName.text = LanguageManager.Instance.Text(placesConfig.placeName);
  192. Text_ExplorationProgress.text =
  193. $"{LanguageManager.Instance.Text(placesConfig.placeName)} - {LanguageManager.Instance.Text(smallPlacesConfig.placeName)}";
  194. Slider_SmallJD.maxValue = smallPlacesConfig.CompletionEventCount;
  195. Slider_SmallJD.value = PlayerManager.Instance.CurrentsmallPlaces.completionEventCount;
  196. }
  197. private void CameraSelect_onValueChanged(float value)
  198. {
  199. if (CombatController.currActiveCombat == null ||
  200. CombatController.currActiveCombat.CombatCameraControllder == null)
  201. {
  202. return;
  203. }
  204. CombatController.currActiveCombat.CombatCameraControllder.CameraSelect_onValueChanged(value);
  205. }
  206. private void ShengShiOnClick(IEventData e)
  207. {
  208. Text_EventNum.text = EventSystemManager.Instance.GetShenShiCount().ToString();
  209. ChagneShenshiBtnActive();
  210. CreatShengShiEvent();
  211. }
  212. public async void CreatShengShiEvent()
  213. {
  214. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  215. {
  216. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  217. }
  218. _shengShiConditionWidgets.Clear();
  219. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e =>
  220. e.guid == AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  221. if (eventList != null)
  222. {
  223. var randomEventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  224. Text_EventName.text = LanguageManager.Instance.Text(randomEventConfig.EventName);
  225. Text_EventTag.text = EventHelper.GetEventType(randomEventConfig.EventTag);
  226. AccountFileInfo.EventLinkData eventLinkData =
  227. eventList.eventLinks.FirstOrDefault(el => el.eventLinkId == eventList.curStep);
  228. EventLinkConfig evenkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(eventLinkData.eventLinkId);
  229. if (eventLinkData != null && eventLinkData.eventConditions != null &&
  230. eventLinkData.eventConditions.Count > 0)
  231. {
  232. foreach (var eventConditionData in eventLinkData.eventConditions)
  233. {
  234. ShengShiConditionWidget shengShiConditionWidget =
  235. await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null,
  236. EventConditionRoot);
  237. shengShiConditionWidget.CustomInit(eventConditionData);
  238. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  239. }
  240. }
  241. else if (evenkConfig.EventConditionMessage != 0)
  242. {
  243. ShengShiConditionWidget shengShiConditionWidget =
  244. await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  245. shengShiConditionWidget.CustomInit(
  246. LanguageManager.Instance.Text(evenkConfig.EventConditionMessage));
  247. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  248. }
  249. }
  250. else
  251. {
  252. Text_EventName.text = "";
  253. Text_EventTag.text = "";
  254. }
  255. }
  256. // [CustomMethod(CustomMethodType.Update)]
  257. // public void Update()
  258. // {
  259. // if (Input.GetKeyDown(KeyCode.Y))
  260. // {
  261. // EventSystemManager.Instance.DetectRandomEvents();
  262. // }
  263. //
  264. //
  265. // int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
  266. //
  267. // float allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
  268. //
  269. // Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
  270. // }
  271. public async static CTask<MainPanel> OpenPanel()
  272. {
  273. MainPanel mainPanel = await UIManager.Instance.LoadAndOpenPanel<MainPanel>(null);
  274. return mainPanel;
  275. }
  276. public override void Close()
  277. {
  278. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  279. {
  280. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  281. }
  282. _shengShiConditionWidgets.Clear();
  283. foreach (var energyWidget in widgets)
  284. {
  285. UIManager.Instance.DormancyGComponent(energyWidget);
  286. }
  287. widgets.Clear();
  288. base.Close();
  289. }
  290. }
  291. }