| 1234567891011121314151617181920212223242526 | using System;using UnityEngine;namespace GpuEcsAnimationBaker.Engine.Data{    [Serializable]    public struct DualClipBlendData    {        [Tooltip("The animator parameter that will be used to blend")]        public string blendParameterName;        public DualClipBlendAnimationClip clip1;        public DualClipBlendAnimationClip clip2;                [Tooltip("The nbr of samples to take. More will result in better results but larger baked animation textures")]        public int nbrOfInBetweenSamples;    }                        [Serializable]    public struct DualClipBlendAnimationClip    {        [Tooltip("The animator parameter value to blend from or to")]        public float parameterValue;        [Tooltip("Only used to determine the length of the animation.")]        public AnimationClip animationClip;    }}
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