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							- using System;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using System.Reflection;
 
- using UnityEditor;
 
- using UnityEngine;
 
- #if ODIN_INSPECTOR
 
- using Sirenix.OdinInspector.Editor;
 
- #endif
 
- namespace XNodeEditor.Internal {
 
- 	/// <summary> Handles caching of custom editor classes and their target types. Accessible with GetEditor(Type type) </summary>
 
- 	/// <typeparam name="T">Editor Type. Should be the type of the deriving script itself (eg. NodeEditor) </typeparam>
 
- 	/// <typeparam name="A">Attribute Type. The attribute used to connect with the runtime type (eg. CustomNodeEditorAttribute) </typeparam>
 
- 	/// <typeparam name="K">Runtime Type. The ScriptableObject this can be an editor for (eg. Node) </typeparam>
 
- 	public abstract class NodeEditorBase<T, A, K> where A : Attribute, NodeEditorBase<T, A, K>.INodeEditorAttrib where T : NodeEditorBase<T, A, K> where K : ScriptableObject {
 
- 		/// <summary> Custom editors defined with [CustomNodeEditor] </summary>
 
- 		private static Dictionary<Type, Type> editorTypes;
 
- 		private static Dictionary<K, T> editors = new Dictionary<K, T>();
 
- 		public NodeEditorWindow window;
 
- 		public K target;
 
- 		public SerializedObject serializedObject;
 
- #if ODIN_INSPECTOR
 
- 		private PropertyTree _objectTree;
 
- 		public PropertyTree objectTree {
 
- 			get {
 
- 				if (this._objectTree == null) {
 
- 					try {
 
- 						bool wasInEditor = NodeEditor.inNodeEditor;
 
- 						NodeEditor.inNodeEditor = true;
 
- 						this._objectTree = PropertyTree.Create(this.serializedObject);
 
- 						NodeEditor.inNodeEditor = wasInEditor;
 
- 					} catch (ArgumentException ex) {
 
- 						Debug.Log(ex);
 
- 					}
 
- 				}
 
- 				return this._objectTree;
 
- 			}
 
- 		}
 
- #endif
 
- 		public static T GetEditor(K target, NodeEditorWindow window) {
 
- 			if (target == null) return null;
 
- 			T editor;
 
- 			if (!editors.TryGetValue(target, out editor)) {
 
- 				Type type = target.GetType();
 
- 				Type editorType = GetEditorType(type);
 
- 				editor = Activator.CreateInstance(editorType) as T;
 
- 				editor.target = target;
 
- 				editor.serializedObject = new SerializedObject(target);
 
- 				editor.window = window;
 
- 				editor.OnCreate();
 
- 				editors.Add(target, editor);
 
- 			}
 
- 			if (editor.target == null) editor.target = target;
 
- 			if (editor.window != window) editor.window = window;
 
- 			if (editor.serializedObject == null) editor.serializedObject = new SerializedObject(target);
 
- 			return editor;
 
- 		}
 
- 		private static Type GetEditorType(Type type) {
 
- 			if (type == null) return null;
 
- 			if (editorTypes == null) CacheCustomEditors();
 
- 			Type result;
 
- 			if (editorTypes.TryGetValue(type, out result)) return result;
 
- 			//If type isn't found, try base type
 
- 			return GetEditorType(type.BaseType);
 
- 		}
 
- 		private static void CacheCustomEditors() {
 
- 			editorTypes = new Dictionary<Type, Type>();
 
- 			//Get all classes deriving from NodeEditor via reflection
 
- 			Type[] nodeEditors = typeof(T).GetDerivedTypes();
 
- 			for (int i = 0; i < nodeEditors.Length; i++) {
 
- 				if (nodeEditors[i].IsAbstract) continue;
 
- 				var attribs = nodeEditors[i].GetCustomAttributes(typeof(A), false);
 
- 				if (attribs == null || attribs.Length == 0) continue;
 
- 				A attrib = attribs[0] as A;
 
- 				editorTypes.Add(attrib.GetInspectedType(), nodeEditors[i]);
 
- 			}
 
- 		}
 
- 		/// <summary> Called on creation, after references have been set </summary>
 
- 		public virtual void OnCreate() { }
 
- 		public interface INodeEditorAttrib {
 
- 			Type GetInspectedType();
 
- 		}
 
- 	}
 
- }
 
 
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