| 123456789101112131415161718192021222324252627282930 | using UnityEngine;namespace GameLogic.Combat.Hero{    public class BannerHero : IHero    {        public Vector3 dotPos        {            get { return _gameObject.transform.position; }        }        public T GetThis<T>() where T : IHero        {            return (T)(object)this;        }        public bool IsEnemy { get; set; }        public bool isDie { get; set; }        public GameObject GameObject        {            get { return _gameObject; }        }        private GameObject _gameObject;        public void Init(GameObject gameObject)        {            this._gameObject = gameObject;        }    }}
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