| 12345678910111213141516171819202122 | #if UNITY_EDITORusing UnityEditor;using UnityEngine;namespace GPUECSAnimationBaker.Engine.Baker{    public static class GpuEcsAnimationBakerMenu    {        [MenuItem("Tools/GPU ECS Animation Baker/Add baker component")]        private static void AddGpuEcsAnimationBaker()        {            Selection.activeGameObject.AddComponent<GpuEcsAnimationBakerBehaviour>();        }                    [MenuItem("Tools/GPU ECS Animation Baker/Add baker component", isValidateFunction:true)]        private static bool ValidateAddGpuEcsAnimationBaker()        {            return Selection.activeGameObject != null && Selection.activeGameObject.GetComponent<Animator>() != null;        }    }}#endif
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