Guaiwu01_GpuEcsAnimator.prefab 6.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!1 &7930897916449283379
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 7
  10. m_Component:
  11. - component: {fileID: 6168874798896619622}
  12. - component: {fileID: 7153186682694914557}
  13. - component: {fileID: 3947973398619981516}
  14. - component: {fileID: 5560601263921271554}
  15. m_Layer: 0
  16. m_HasEditorInfo: 1
  17. m_Name: Snakelet
  18. m_TagString: Untagged
  19. m_Icon: {fileID: 0}
  20. m_NavMeshLayer: 0
  21. m_StaticEditorFlags: 0
  22. m_IsActive: 1
  23. --- !u!4 &6168874798896619622
  24. Transform:
  25. m_ObjectHideFlags: 0
  26. m_CorrespondingSourceObject: {fileID: 0}
  27. m_PrefabInstance: {fileID: 0}
  28. m_PrefabAsset: {fileID: 0}
  29. m_GameObject: {fileID: 7930897916449283379}
  30. serializedVersion: 2
  31. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  32. m_LocalPosition: {x: 3.7880957e-10, y: 0, z: 0}
  33. m_LocalScale: {x: 1, y: 1, z: 1}
  34. m_ConstrainProportionsScale: 0
  35. m_Children: []
  36. m_Father: {fileID: 3604693049939106292}
  37. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  38. --- !u!33 &7153186682694914557
  39. MeshFilter:
  40. m_ObjectHideFlags: 0
  41. m_CorrespondingSourceObject: {fileID: 0}
  42. m_PrefabInstance: {fileID: 0}
  43. m_PrefabAsset: {fileID: 0}
  44. m_GameObject: {fileID: 7930897916449283379}
  45. m_Mesh: {fileID: 4300000, guid: 52eb24d4d019e3048a2a0ea37a921d4a, type: 2}
  46. --- !u!23 &3947973398619981516
  47. MeshRenderer:
  48. m_ObjectHideFlags: 0
  49. m_CorrespondingSourceObject: {fileID: 0}
  50. m_PrefabInstance: {fileID: 0}
  51. m_PrefabAsset: {fileID: 0}
  52. m_GameObject: {fileID: 7930897916449283379}
  53. m_Enabled: 1
  54. m_CastShadows: 1
  55. m_ReceiveShadows: 1
  56. m_DynamicOccludee: 1
  57. m_StaticShadowCaster: 0
  58. m_MotionVectors: 1
  59. m_LightProbeUsage: 1
  60. m_ReflectionProbeUsage: 1
  61. m_RayTracingMode: 2
  62. m_RayTraceProcedural: 0
  63. m_virtualGeometry: 0
  64. m_virtualGeometryShadow: 0
  65. m_RenderingLayerMask: 1
  66. m_RendererPriority: 0
  67. m_Materials:
  68. - {fileID: 2100000, guid: acc768b484a890747965f7098bd6a760, type: 2}
  69. m_StaticBatchInfo:
  70. firstSubMesh: 0
  71. subMeshCount: 0
  72. m_StaticBatchRoot: {fileID: 0}
  73. m_ProbeAnchor: {fileID: 0}
  74. m_LightProbeVolumeOverride: {fileID: 0}
  75. m_ScaleInLightmap: 1
  76. m_ReceiveGI: 1
  77. m_PreserveUVs: 0
  78. m_IgnoreNormalsForChartDetection: 0
  79. m_ImportantGI: 0
  80. m_StitchLightmapSeams: 1
  81. m_SelectedEditorRenderState: 3
  82. m_MinimumChartSize: 4
  83. m_AutoUVMaxDistance: 0.5
  84. m_AutoUVMaxAngle: 89
  85. m_LightmapParameters: {fileID: 0}
  86. m_SortingLayerID: 0
  87. m_SortingLayer: 0
  88. m_SortingOrder: 0
  89. m_AdditionalVertexStreams: {fileID: 0}
  90. --- !u!114 &5560601263921271554
  91. MonoBehaviour:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 7930897916449283379}
  97. m_Enabled: 1
  98. m_EditorHideFlags: 0
  99. m_Script: {fileID: 11500000, guid: b927b9dfd6f248378c3364a809fda80f, type: 3}
  100. m_Name:
  101. m_EditorClassIdentifier:
  102. animator: {fileID: 4564747314389929569}
  103. transformUsageFlags: 1
  104. --- !u!1 &9060657196542888369
  105. GameObject:
  106. m_ObjectHideFlags: 0
  107. m_CorrespondingSourceObject: {fileID: 0}
  108. m_PrefabInstance: {fileID: 0}
  109. m_PrefabAsset: {fileID: 0}
  110. serializedVersion: 7
  111. m_Component:
  112. - component: {fileID: 3604693049939106292}
  113. - component: {fileID: 4564747314389929569}
  114. m_Layer: 0
  115. m_HasEditorInfo: 1
  116. m_Name: Guaiwu01_GpuEcsAnimator
  117. m_TagString: Untagged
  118. m_Icon: {fileID: 0}
  119. m_NavMeshLayer: 0
  120. m_StaticEditorFlags: 0
  121. m_IsActive: 1
  122. --- !u!4 &3604693049939106292
  123. Transform:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. m_GameObject: {fileID: 9060657196542888369}
  129. serializedVersion: 2
  130. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  131. m_LocalPosition: {x: 0, y: 0, z: 0}
  132. m_LocalScale: {x: 1, y: 1, z: 1}
  133. m_ConstrainProportionsScale: 0
  134. m_Children:
  135. - {fileID: 6168874798896619622}
  136. m_Father: {fileID: 0}
  137. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  138. --- !u!114 &4564747314389929569
  139. MonoBehaviour:
  140. m_ObjectHideFlags: 0
  141. m_CorrespondingSourceObject: {fileID: 0}
  142. m_PrefabInstance: {fileID: 0}
  143. m_PrefabAsset: {fileID: 0}
  144. m_GameObject: {fileID: 9060657196542888369}
  145. m_Enabled: 1
  146. m_EditorHideFlags: 0
  147. m_Script: {fileID: 11500000, guid: 6dbd5b1412c14f19ba40d2188c5cd8c1, type: 3}
  148. m_Name:
  149. m_EditorClassIdentifier:
  150. totalNbrOfFrames: 222
  151. nbrOfAttachmentAnchors: 0
  152. animations:
  153. - startFrameIndex: 0
  154. nbrOfFramesPerSample: 61
  155. nbrOfInBetweenSamples: 1
  156. blendTimeCorrection: 1
  157. startEventOccurenceId: 0
  158. nbrOfEventOccurenceIds: 0
  159. loop: 1
  160. animationID: idle
  161. stateName: idle
  162. - startFrameIndex: 61
  163. nbrOfFramesPerSample: 26
  164. nbrOfInBetweenSamples: 1
  165. blendTimeCorrection: 1
  166. startEventOccurenceId: 0
  167. nbrOfEventOccurenceIds: 0
  168. loop: 0
  169. animationID: BiteAttack
  170. stateName: Bite Attack
  171. - startFrameIndex: 87
  172. nbrOfFramesPerSample: 31
  173. nbrOfInBetweenSamples: 1
  174. blendTimeCorrection: 1
  175. startEventOccurenceId: 0
  176. nbrOfEventOccurenceIds: 0
  177. loop: 0
  178. animationID: CastSpell
  179. stateName: Cast Spell
  180. - startFrameIndex: 118
  181. nbrOfFramesPerSample: 41
  182. nbrOfInBetweenSamples: 1
  183. blendTimeCorrection: 1
  184. startEventOccurenceId: 0
  185. nbrOfEventOccurenceIds: 0
  186. loop: 0
  187. animationID: Die
  188. stateName: Die
  189. - startFrameIndex: 159
  190. nbrOfFramesPerSample: 26
  191. nbrOfInBetweenSamples: 1
  192. blendTimeCorrection: 1
  193. startEventOccurenceId: 0
  194. nbrOfEventOccurenceIds: 0
  195. loop: 0
  196. animationID: Spawn
  197. stateName: Spawn
  198. - startFrameIndex: 185
  199. nbrOfFramesPerSample: 11
  200. nbrOfInBetweenSamples: 1
  201. blendTimeCorrection: 1
  202. startEventOccurenceId: 0
  203. nbrOfEventOccurenceIds: 0
  204. loop: 1
  205. animationID: Underground
  206. stateName: Underground
  207. - startFrameIndex: 196
  208. nbrOfFramesPerSample: 26
  209. nbrOfInBetweenSamples: 1
  210. blendTimeCorrection: 1
  211. startEventOccurenceId: 0
  212. nbrOfEventOccurenceIds: 0
  213. loop: 1
  214. animationID: run
  215. stateName: run
  216. animationEventOccurences: []
  217. transformUsageFlags: 2
  218. attachmentAnchorData: {fileID: 0}