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							- // Auto Generated Code By excel2json
 
- // Generate From Excel\OpenBox.xlsx. SheetName: OpenBoxProgressReward
 
- using System;
 
- using Fort23.GameData;
 
- namespace Excel2Json
 
- {
 
- 	[Config(prefab = "OpenBoxProgressReward.json")]
 
- 	public partial class OpenBoxProgressRewardHolder : ConfigHolder<OpenBoxProgressReward>
	{
 
- 	}
 
- 	[Serializable]
 
- 	public struct OpenBoxProgressReward : IConfig
	{
 
- 		public int GetID() {return ID;} 
 
- 		/// <summary>
 
- 		///ID 
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int ID;
 
- #else
 
- 		public int ID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///抽奖组ID 
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int OpenboxID;
 
- #else
 
- 		public int OpenboxID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///积累分数 
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int TotalScore;
 
- #else
 
- 		public int TotalScore{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///奖励道具
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] PrizeID;
 
- #else
 
- 		public int[] PrizeID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///奖励数量
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] PrizeCount;
 
- #else
 
- 		public int[] PrizeCount{ set; get; }
 
- #endif
 
- 		
 
- 	}
 
- }
 
- // End of Auto Generated Code
 
 
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