ZQ_feijian1.prefab 4.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!1 &2534105783048904727
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 7
  10. m_Component:
  11. - component: {fileID: 3529304473156151762}
  12. m_Layer: 0
  13. m_HasEditorInfo: 1
  14. m_Name: ZQ_feijian1
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &3529304473156151762
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 2534105783048904727}
  27. serializedVersion: 2
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children:
  33. - {fileID: 1901925429321199742}
  34. - {fileID: 1255453007046453896}
  35. m_Father: {fileID: 0}
  36. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  37. --- !u!1 &6263217339478019118
  38. GameObject:
  39. m_ObjectHideFlags: 0
  40. m_CorrespondingSourceObject: {fileID: 0}
  41. m_PrefabInstance: {fileID: 0}
  42. m_PrefabAsset: {fileID: 0}
  43. serializedVersion: 7
  44. m_Component:
  45. - component: {fileID: 1901925429321199742}
  46. m_Layer: 0
  47. m_HasEditorInfo: 1
  48. m_Name: Bone033feijian
  49. m_TagString: Untagged
  50. m_Icon: {fileID: 0}
  51. m_NavMeshLayer: 0
  52. m_StaticEditorFlags: 0
  53. m_IsActive: 1
  54. --- !u!4 &1901925429321199742
  55. Transform:
  56. m_ObjectHideFlags: 0
  57. m_CorrespondingSourceObject: {fileID: 0}
  58. m_PrefabInstance: {fileID: 0}
  59. m_PrefabAsset: {fileID: 0}
  60. m_GameObject: {fileID: 6263217339478019118}
  61. serializedVersion: 2
  62. m_LocalRotation: {x: -0.50077575, y: 0.49922302, z: 0.49922302, w: 0.50077575}
  63. m_LocalPosition: {x: -0.0010228729, y: 0, z: -0.7927602}
  64. m_LocalScale: {x: 1, y: 1, z: 1}
  65. m_ConstrainProportionsScale: 0
  66. m_Children: []
  67. m_Father: {fileID: 3529304473156151762}
  68. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  69. --- !u!1 &7983152019870182780
  70. GameObject:
  71. m_ObjectHideFlags: 0
  72. m_CorrespondingSourceObject: {fileID: 0}
  73. m_PrefabInstance: {fileID: 0}
  74. m_PrefabAsset: {fileID: 0}
  75. serializedVersion: 7
  76. m_Component:
  77. - component: {fileID: 1255453007046453896}
  78. - component: {fileID: 1515817773378076139}
  79. m_Layer: 0
  80. m_HasEditorInfo: 1
  81. m_Name: zq_jian1
  82. m_TagString: Untagged
  83. m_Icon: {fileID: 0}
  84. m_NavMeshLayer: 0
  85. m_StaticEditorFlags: 0
  86. m_IsActive: 1
  87. --- !u!4 &1255453007046453896
  88. Transform:
  89. m_ObjectHideFlags: 0
  90. m_CorrespondingSourceObject: {fileID: 0}
  91. m_PrefabInstance: {fileID: 0}
  92. m_PrefabAsset: {fileID: 0}
  93. m_GameObject: {fileID: 7983152019870182780}
  94. serializedVersion: 2
  95. m_LocalRotation: {x: 0.70710677, y: 0, z: -0, w: 0.7071068}
  96. m_LocalPosition: {x: -0, y: 0, z: -0.60785866}
  97. m_LocalScale: {x: 113.84847, y: 113.84847, z: 113.84847}
  98. m_ConstrainProportionsScale: 0
  99. m_Children: []
  100. m_Father: {fileID: 3529304473156151762}
  101. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  102. --- !u!137 &1515817773378076139
  103. SkinnedMeshRenderer:
  104. m_ObjectHideFlags: 0
  105. m_CorrespondingSourceObject: {fileID: 0}
  106. m_PrefabInstance: {fileID: 0}
  107. m_PrefabAsset: {fileID: 0}
  108. m_GameObject: {fileID: 7983152019870182780}
  109. m_Enabled: 1
  110. m_CastShadows: 1
  111. m_ReceiveShadows: 1
  112. m_DynamicOccludee: 1
  113. m_StaticShadowCaster: 0
  114. m_MotionVectors: 1
  115. m_LightProbeUsage: 1
  116. m_ReflectionProbeUsage: 1
  117. m_RayTracingMode: 3
  118. m_RayTraceProcedural: 0
  119. m_virtualGeometry: 0
  120. m_virtualGeometryShadow: 0
  121. m_ShadingRate: 0
  122. m_RenderingLayerMask: 1
  123. m_RendererPriority: 0
  124. m_Materials:
  125. - {fileID: 2100000, guid: 13c9c92d6edeb1a4088eef0ae3e3af02, type: 2}
  126. m_StaticBatchInfo:
  127. firstSubMesh: 0
  128. subMeshCount: 0
  129. m_StaticBatchRoot: {fileID: 0}
  130. m_ProbeAnchor: {fileID: 0}
  131. m_LightProbeVolumeOverride: {fileID: 0}
  132. m_ScaleInLightmap: 1
  133. m_ReceiveGI: 1
  134. m_PreserveUVs: 0
  135. m_IgnoreNormalsForChartDetection: 0
  136. m_ImportantGI: 0
  137. m_StitchLightmapSeams: 1
  138. m_SelectedEditorRenderState: 3
  139. m_MinimumChartSize: 4
  140. m_AutoUVMaxDistance: 0.5
  141. m_AutoUVMaxAngle: 89
  142. m_LightmapParameters: {fileID: 0}
  143. m_SortingLayerID: 0
  144. m_SortingLayer: 0
  145. m_SortingOrder: 0
  146. serializedVersion: 2
  147. m_Quality: 0
  148. m_UpdateWhenOffscreen: 0
  149. m_SkinnedMotionVectors: 1
  150. m_Mesh: {fileID: -6019125677240237669, guid: dbc20c6cd0565db43ba4f9b1a1077aa5, type: 3}
  151. m_Bones:
  152. - {fileID: 1901925429321199742}
  153. m_BlendShapeWeights: []
  154. m_RootBone: {fileID: 1901925429321199742}
  155. m_AABB:
  156. m_Center: {x: -0.72964406, y: -0.002015531, z: 0}
  157. m_Extent: {x: 1.0234756, y: 0.20582683, z: 0.13692555}
  158. m_DirtyAABB: 0
  159. m_EnableVSSkinning: 1
  160. m_ReleaseMeshData: 1