HeroDetailPanel.cs 879 B

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  1. using Excel2Json;
  2. using Fort23.UTool;
  3. using GameLogic.Hero;
  4. using UnityEngine.UI;
  5. namespace Fort23.Mono
  6. {
  7. [UIBinding(prefab = "HeroDetailPanel" )]
  8. public partial class HeroDetailPanel : UIPanel
  9. {
  10. private void Init()
  11. {
  12. // InitHeroDetailPanel();
  13. }
  14. protected override void AddEvent()
  15. {
  16. }
  17. protected override void DelEvent()
  18. {
  19. }
  20. public override void AddButtonEvent()
  21. {
  22. btnBack.onClick.AddListener(OnClickClose);
  23. }
  24. private void OnClickClose()
  25. {
  26. UIManager.Instance.HideUIUIPanel(this);
  27. }
  28. public void InitHeroDetailPanel(HeroInfo heroInfo)
  29. {
  30. UGUITextTool.GetLanguageMassage(1);
  31. // iconZhiYe.sprite.name = "";
  32. LogTool.Log(heroInfo);
  33. }
  34. }
  35. }