DBManager.cs 724 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using Utility;
  5. public class DBManager : Singleton<DBManager>
  6. {
  7. public DBManager()
  8. {
  9. TalkingDataManager.Instance.CustomInit();
  10. }
  11. /// <summary>
  12. /// 自定义打点
  13. /// </summary>
  14. /// <param name="key"></param>
  15. /// <param name="lable"></param>
  16. public void CustomEvent(string key, Dictionary<string, object> lable)
  17. {
  18. TalkingDataManager.Instance.TrackEvent(key, lable);
  19. }
  20. /// <summary>
  21. /// 更新用户属性
  22. /// </summary>
  23. /// <param name="properties"></param>
  24. public void UpdateUserProperty(Dictionary<string, object> properties)
  25. {
  26. }
  27. }