GuaiwuBoss02_gpu.prefab 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!1 &514328981047725931
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 7
  10. m_Component:
  11. - component: {fileID: 2528389399468483401}
  12. - component: {fileID: 6055944623774426865}
  13. - component: {fileID: 4153584937727735784}
  14. - component: {fileID: 713690490165936923}
  15. - component: {fileID: 3111870619459544237}
  16. m_Layer: 0
  17. m_HasEditorInfo: 1
  18. m_Name: GuaiwuBoss02_gpu
  19. m_TagString: Untagged
  20. m_Icon: {fileID: 0}
  21. m_NavMeshLayer: 0
  22. m_StaticEditorFlags: 0
  23. m_IsActive: 1
  24. --- !u!4 &2528389399468483401
  25. Transform:
  26. m_ObjectHideFlags: 0
  27. m_CorrespondingSourceObject: {fileID: 0}
  28. m_PrefabInstance: {fileID: 0}
  29. m_PrefabAsset: {fileID: 0}
  30. m_GameObject: {fileID: 514328981047725931}
  31. serializedVersion: 2
  32. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  33. m_LocalPosition: {x: 0, y: 0, z: -2.38}
  34. m_LocalScale: {x: 1, y: 1, z: 1}
  35. m_ConstrainProportionsScale: 0
  36. m_Children:
  37. - {fileID: 5182873281422999022}
  38. - {fileID: 3995385639172747595}
  39. - {fileID: 604683168648038174}
  40. - {fileID: 399621711284571028}
  41. m_Father: {fileID: 0}
  42. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  43. --- !u!54 &6055944623774426865
  44. Rigidbody:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 514328981047725931}
  50. serializedVersion: 4
  51. m_Mass: 1
  52. m_Drag: 0
  53. m_AngularDrag: 0.05
  54. m_CenterOfMass: {x: 0, y: 0, z: 0}
  55. m_InertiaTensor: {x: 1, y: 1, z: 1}
  56. m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  57. m_IncludeLayers:
  58. serializedVersion: 2
  59. m_Bits: 0
  60. m_ExcludeLayers:
  61. serializedVersion: 2
  62. m_Bits: 0
  63. m_ImplicitCom: 1
  64. m_ImplicitTensor: 1
  65. m_UseGravity: 1
  66. m_IsKinematic: 1
  67. m_Interpolate: 0
  68. m_Constraints: 0
  69. m_CollisionDetection: 0
  70. --- !u!195 &4153584937727735784
  71. NavMeshAgent:
  72. m_ObjectHideFlags: 0
  73. m_CorrespondingSourceObject: {fileID: 0}
  74. m_PrefabInstance: {fileID: 0}
  75. m_PrefabAsset: {fileID: 0}
  76. m_GameObject: {fileID: 514328981047725931}
  77. m_Enabled: 1
  78. m_AgentTypeID: 0
  79. m_Radius: 0.21
  80. m_Speed: 3.5
  81. m_Acceleration: 8
  82. avoidancePriority: 50
  83. m_AngularSpeed: 720
  84. m_StoppingDistance: 0.5
  85. m_AutoTraverseOffMeshLink: 1
  86. m_AutoBraking: 0
  87. m_AutoRepath: 1
  88. m_Height: 0.8
  89. m_BaseOffset: 0
  90. m_WalkableMask: 4294967295
  91. m_ObstacleAvoidanceType: 4
  92. --- !u!65 &713690490165936923
  93. BoxCollider:
  94. m_ObjectHideFlags: 0
  95. m_CorrespondingSourceObject: {fileID: 0}
  96. m_PrefabInstance: {fileID: 0}
  97. m_PrefabAsset: {fileID: 0}
  98. m_GameObject: {fileID: 514328981047725931}
  99. m_Material: {fileID: 0}
  100. m_IncludeLayers:
  101. serializedVersion: 2
  102. m_Bits: 0
  103. m_ExcludeLayers:
  104. serializedVersion: 2
  105. m_Bits: 0
  106. m_LayerOverridePriority: 0
  107. m_IsTrigger: 0
  108. m_ProvidesContacts: 0
  109. m_Enabled: 1
  110. serializedVersion: 3
  111. m_Size: {x: 2.71, y: 2.8634872, z: 2.78}
  112. m_Center: {x: 0, y: 1.08, z: 0.21}
  113. --- !u!114 &3111870619459544237
  114. MonoBehaviour:
  115. m_ObjectHideFlags: 0
  116. m_CorrespondingSourceObject: {fileID: 0}
  117. m_PrefabInstance: {fileID: 0}
  118. m_PrefabAsset: {fileID: 0}
  119. m_GameObject: {fileID: 514328981047725931}
  120. m_Enabled: 1
  121. m_EditorHideFlags: 0
  122. m_Script: {fileID: 11500000, guid: a40d3c6a0de749f1b69a4fbe9950104c, type: 3}
  123. m_Name:
  124. m_EditorClassIdentifier:
  125. Material: {fileID: 2100000, guid: a9656ac180e21bb4683d11d519f933bd, type: 2}
  126. Mesh: {fileID: 4300000, guid: 2e3f00433aac82f4ca42bb2e87abeef4, type: 2}
  127. rootTrans: {fileID: 399621711284571028}
  128. animtionState:
  129. c0:
  130. x: 1
  131. y: 0
  132. z: 0
  133. w: 0
  134. c1:
  135. x: 0
  136. y: 1
  137. z: 0
  138. w: 0
  139. c2:
  140. x: 0
  141. y: 0
  142. z: 1
  143. w: 0
  144. c3:
  145. x: 0
  146. y: 0
  147. z: 0
  148. w: 1
  149. edgecolor: {r: 0, g: 0, b: 0, a: 0}
  150. edgeStength: 0
  151. injuriedStrength: 0
  152. --- !u!1 &1200296774683827365
  153. GameObject:
  154. m_ObjectHideFlags: 0
  155. m_CorrespondingSourceObject: {fileID: 0}
  156. m_PrefabInstance: {fileID: 0}
  157. m_PrefabAsset: {fileID: 0}
  158. serializedVersion: 7
  159. m_Component:
  160. - component: {fileID: 399621711284571028}
  161. - component: {fileID: 1414244708161042548}
  162. m_Layer: 0
  163. m_HasEditorInfo: 1
  164. m_Name: GuaiwuBoss02_GpuEcsAnimator(Clone)
  165. m_TagString: Untagged
  166. m_Icon: {fileID: 0}
  167. m_NavMeshLayer: 0
  168. m_StaticEditorFlags: 0
  169. m_IsActive: 1
  170. --- !u!4 &399621711284571028
  171. Transform:
  172. m_ObjectHideFlags: 0
  173. m_CorrespondingSourceObject: {fileID: 0}
  174. m_PrefabInstance: {fileID: 0}
  175. m_PrefabAsset: {fileID: 0}
  176. m_GameObject: {fileID: 1200296774683827365}
  177. serializedVersion: 2
  178. m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
  179. m_LocalPosition: {x: 0, y: 0, z: 2.38}
  180. m_LocalScale: {x: 1, y: 1, z: 1}
  181. m_ConstrainProportionsScale: 0
  182. m_Children: []
  183. m_Father: {fileID: 2528389399468483401}
  184. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  185. --- !u!114 &1414244708161042548
  186. MonoBehaviour:
  187. m_ObjectHideFlags: 0
  188. m_CorrespondingSourceObject: {fileID: 0}
  189. m_PrefabInstance: {fileID: 0}
  190. m_PrefabAsset: {fileID: 0}
  191. m_GameObject: {fileID: 1200296774683827365}
  192. m_Enabled: 1
  193. m_EditorHideFlags: 0
  194. m_Script: {fileID: 11500000, guid: 6dbd5b1412c14f19ba40d2188c5cd8c1, type: 3}
  195. m_Name:
  196. m_EditorClassIdentifier:
  197. totalNbrOfFrames: 222
  198. nbrOfAttachmentAnchors: 0
  199. animations:
  200. - startFrameIndex: 0
  201. nbrOfFramesPerSample: 31
  202. nbrOfInBetweenSamples: 1
  203. blendTimeCorrection: 1
  204. startEventOccurenceId: 0
  205. nbrOfEventOccurenceIds: 0
  206. loop: 1
  207. animationID: idle
  208. stateName: idle
  209. - startFrameIndex: 31
  210. nbrOfFramesPerSample: 36
  211. nbrOfInBetweenSamples: 1
  212. blendTimeCorrection: 1
  213. startEventOccurenceId: 0
  214. nbrOfEventOccurenceIds: 0
  215. loop: 1
  216. animationID: run
  217. stateName: run
  218. - startFrameIndex: 67
  219. nbrOfFramesPerSample: 26
  220. nbrOfInBetweenSamples: 1
  221. blendTimeCorrection: 1
  222. startEventOccurenceId: 0
  223. nbrOfEventOccurenceIds: 0
  224. loop: 0
  225. animationID: BiteAttack
  226. stateName: Bite Attack
  227. - startFrameIndex: 93
  228. nbrOfFramesPerSample: 26
  229. nbrOfInBetweenSamples: 1
  230. blendTimeCorrection: 1
  231. startEventOccurenceId: 0
  232. nbrOfEventOccurenceIds: 0
  233. loop: 0
  234. animationID: LeftSlashAttack
  235. stateName: Left Slash Attack
  236. - startFrameIndex: 119
  237. nbrOfFramesPerSample: 26
  238. nbrOfInBetweenSamples: 1
  239. blendTimeCorrection: 1
  240. startEventOccurenceId: 0
  241. nbrOfEventOccurenceIds: 0
  242. loop: 0
  243. animationID: RightSlashAttack
  244. stateName: Right Slash Attack
  245. - startFrameIndex: 145
  246. nbrOfFramesPerSample: 26
  247. nbrOfInBetweenSamples: 1
  248. blendTimeCorrection: 1
  249. startEventOccurenceId: 0
  250. nbrOfEventOccurenceIds: 0
  251. loop: 0
  252. animationID: PounceSmashAttackInPlace
  253. stateName: Pounce Smash Attack In Place
  254. - startFrameIndex: 171
  255. nbrOfFramesPerSample: 51
  256. nbrOfInBetweenSamples: 1
  257. blendTimeCorrection: 1
  258. startEventOccurenceId: 0
  259. nbrOfEventOccurenceIds: 0
  260. loop: 0
  261. animationID: Die
  262. stateName: Die
  263. animationEventOccurences: []
  264. transformUsageFlags: 2
  265. attachmentAnchorData: {fileID: 0}
  266. anchorNames: []
  267. --- !u!1 &5559532054525588452
  268. GameObject:
  269. m_ObjectHideFlags: 0
  270. m_CorrespondingSourceObject: {fileID: 0}
  271. m_PrefabInstance: {fileID: 0}
  272. m_PrefabAsset: {fileID: 0}
  273. serializedVersion: 7
  274. m_Component:
  275. - component: {fileID: 3995385639172747595}
  276. - component: {fileID: 8475789032743823988}
  277. - component: {fileID: 6034489781265903534}
  278. m_Layer: 0
  279. m_HasEditorInfo: 1
  280. m_Name: sk3_trigger
  281. m_TagString: Untagged
  282. m_Icon: {fileID: 0}
  283. m_NavMeshLayer: 0
  284. m_StaticEditorFlags: 0
  285. m_IsActive: 1
  286. --- !u!4 &3995385639172747595
  287. Transform:
  288. m_ObjectHideFlags: 0
  289. m_CorrespondingSourceObject: {fileID: 0}
  290. m_PrefabInstance: {fileID: 0}
  291. m_PrefabAsset: {fileID: 0}
  292. m_GameObject: {fileID: 5559532054525588452}
  293. serializedVersion: 2
  294. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  295. m_LocalPosition: {x: 0, y: 0, z: 4}
  296. m_LocalScale: {x: 1, y: 1, z: 1}
  297. m_ConstrainProportionsScale: 0
  298. m_Children: []
  299. m_Father: {fileID: 2528389399468483401}
  300. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  301. --- !u!65 &8475789032743823988
  302. BoxCollider:
  303. m_ObjectHideFlags: 0
  304. m_CorrespondingSourceObject: {fileID: 0}
  305. m_PrefabInstance: {fileID: 0}
  306. m_PrefabAsset: {fileID: 0}
  307. m_GameObject: {fileID: 5559532054525588452}
  308. m_Material: {fileID: 0}
  309. m_IncludeLayers:
  310. serializedVersion: 2
  311. m_Bits: 0
  312. m_ExcludeLayers:
  313. serializedVersion: 2
  314. m_Bits: 0
  315. m_LayerOverridePriority: 0
  316. m_IsTrigger: 1
  317. m_ProvidesContacts: 0
  318. m_Enabled: 1
  319. serializedVersion: 3
  320. m_Size: {x: 4, y: 1, z: 4}
  321. m_Center: {x: 0, y: 0, z: 0}
  322. --- !u!114 &6034489781265903534
  323. MonoBehaviour:
  324. m_ObjectHideFlags: 0
  325. m_CorrespondingSourceObject: {fileID: 0}
  326. m_PrefabInstance: {fileID: 0}
  327. m_PrefabAsset: {fileID: 0}
  328. m_GameObject: {fileID: 5559532054525588452}
  329. m_Enabled: 1
  330. m_EditorHideFlags: 0
  331. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  332. m_Name:
  333. m_EditorClassIdentifier:
  334. DotName: sk3_trigger
  335. followSkeleton: 0
  336. --- !u!1 &8037799196282050687
  337. GameObject:
  338. m_ObjectHideFlags: 0
  339. m_CorrespondingSourceObject: {fileID: 0}
  340. m_PrefabInstance: {fileID: 0}
  341. m_PrefabAsset: {fileID: 0}
  342. serializedVersion: 7
  343. m_Component:
  344. - component: {fileID: 604683168648038174}
  345. - component: {fileID: 7793838648167102254}
  346. m_Layer: 0
  347. m_HasEditorInfo: 1
  348. m_Name: hitpos
  349. m_TagString: Untagged
  350. m_Icon: {fileID: 0}
  351. m_NavMeshLayer: 0
  352. m_StaticEditorFlags: 0
  353. m_IsActive: 1
  354. --- !u!4 &604683168648038174
  355. Transform:
  356. m_ObjectHideFlags: 0
  357. m_CorrespondingSourceObject: {fileID: 0}
  358. m_PrefabInstance: {fileID: 0}
  359. m_PrefabAsset: {fileID: 0}
  360. m_GameObject: {fileID: 8037799196282050687}
  361. serializedVersion: 2
  362. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  363. m_LocalPosition: {x: 0, y: 1.83, z: 0.09}
  364. m_LocalScale: {x: 1, y: 1, z: 1}
  365. m_ConstrainProportionsScale: 0
  366. m_Children: []
  367. m_Father: {fileID: 2528389399468483401}
  368. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  369. --- !u!114 &7793838648167102254
  370. MonoBehaviour:
  371. m_ObjectHideFlags: 0
  372. m_CorrespondingSourceObject: {fileID: 0}
  373. m_PrefabInstance: {fileID: 0}
  374. m_PrefabAsset: {fileID: 0}
  375. m_GameObject: {fileID: 8037799196282050687}
  376. m_Enabled: 1
  377. m_EditorHideFlags: 0
  378. m_Script: {fileID: 11500000, guid: cebc90e0510b492d94dbb8ad1eefcd1a, type: 3}
  379. m_Name:
  380. m_EditorClassIdentifier:
  381. DotName: hitpos
  382. followSkeleton: 0
  383. --- !u!1 &8338094397710390250
  384. GameObject:
  385. m_ObjectHideFlags: 0
  386. m_CorrespondingSourceObject: {fileID: 0}
  387. m_PrefabInstance: {fileID: 0}
  388. m_PrefabAsset: {fileID: 0}
  389. serializedVersion: 7
  390. m_Component:
  391. - component: {fileID: 5182873281422999022}
  392. m_Layer: 0
  393. m_HasEditorInfo: 1
  394. m_Name: hp
  395. m_TagString: Untagged
  396. m_Icon: {fileID: 0}
  397. m_NavMeshLayer: 0
  398. m_StaticEditorFlags: 0
  399. m_IsActive: 1
  400. --- !u!4 &5182873281422999022
  401. Transform:
  402. m_ObjectHideFlags: 0
  403. m_CorrespondingSourceObject: {fileID: 0}
  404. m_PrefabInstance: {fileID: 0}
  405. m_PrefabAsset: {fileID: 0}
  406. m_GameObject: {fileID: 8338094397710390250}
  407. serializedVersion: 2
  408. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  409. m_LocalPosition: {x: 0, y: 2.76, z: 0}
  410. m_LocalScale: {x: 1, y: 1, z: 1}
  411. m_ConstrainProportionsScale: 0
  412. m_Children: []
  413. m_Father: {fileID: 2528389399468483401}
  414. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}