| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445 | using System;using System.Security.Cryptography;using ICSharpCode.SharpZipLib.Checksum;namespace ICSharpCode.SharpZipLib.Encryption{	/// <summary>	/// PkzipClassic embodies the classic or original encryption facilities used in Pkzip archives.	/// While it has been superceded by more recent and more powerful algorithms, its still in use and	/// is viable for preventing casual snooping	/// </summary>	public abstract class PkzipClassic : SymmetricAlgorithm	{		/// <summary>		/// Generates new encryption keys based on given seed		/// </summary>		/// <param name="seed">The seed value to initialise keys with.</param>		/// <returns>A new key value.</returns>		static public byte[] GenerateKeys(byte[] seed)		{			if (seed == null) {				throw new ArgumentNullException("nameof(seed)");			}			if (seed.Length == 0) {				throw new ArgumentException("Length is zero", "nameof(seed)");			}			uint[] newKeys = {				0x12345678,				0x23456789,				0x34567890			 };			for (int i = 0; i < seed.Length; ++i) {				newKeys[0] = Crc32.ComputeCrc32(newKeys[0], seed[i]);				newKeys[1] = newKeys[1] + (byte)newKeys[0];				newKeys[1] = newKeys[1] * 134775813 + 1;				newKeys[2] = Crc32.ComputeCrc32(newKeys[2], (byte)(newKeys[1] >> 24));			}			byte[] result = new byte[12];			result[0] = (byte)(newKeys[0] & 0xff);			result[1] = (byte)((newKeys[0] >> 8) & 0xff);			result[2] = (byte)((newKeys[0] >> 16) & 0xff);			result[3] = (byte)((newKeys[0] >> 24) & 0xff);			result[4] = (byte)(newKeys[1] & 0xff);			result[5] = (byte)((newKeys[1] >> 8) & 0xff);			result[6] = (byte)((newKeys[1] >> 16) & 0xff);			result[7] = (byte)((newKeys[1] >> 24) & 0xff);			result[8] = (byte)(newKeys[2] & 0xff);			result[9] = (byte)((newKeys[2] >> 8) & 0xff);			result[10] = (byte)((newKeys[2] >> 16) & 0xff);			result[11] = (byte)((newKeys[2] >> 24) & 0xff);			return result;		}	}	/// <summary>	/// PkzipClassicCryptoBase provides the low level facilities for encryption	/// and decryption using the PkzipClassic algorithm.	/// </summary>	class PkzipClassicCryptoBase	{		/// <summary>		/// Transform a single byte		/// </summary>		/// <returns>		/// The transformed value		/// </returns>		protected byte TransformByte()		{			uint temp = ((keys[2] & 0xFFFF) | 2);			return (byte)((temp * (temp ^ 1)) >> 8);		}		/// <summary>		/// Set the key schedule for encryption/decryption.		/// </summary>		/// <param name="keyData">The data use to set the keys from.</param>		protected void SetKeys(byte[] keyData)		{			if (keyData == null) {				throw new ArgumentNullException("nameof(keyData)");			}			if (keyData.Length != 12) {				throw new InvalidOperationException("Key length is not valid");			}			keys = new uint[3];			keys[0] = (uint)((keyData[3] << 24) | (keyData[2] << 16) | (keyData[1] << 8) | keyData[0]);			keys[1] = (uint)((keyData[7] << 24) | (keyData[6] << 16) | (keyData[5] << 8) | keyData[4]);			keys[2] = (uint)((keyData[11] << 24) | (keyData[10] << 16) | (keyData[9] << 8) | keyData[8]);		}		/// <summary>		/// Update encryption keys		/// </summary>		protected void UpdateKeys(byte ch)		{			keys[0] = Crc32.ComputeCrc32(keys[0], ch);			keys[1] = keys[1] + (byte)keys[0];			keys[1] = keys[1] * 134775813 + 1;			keys[2] = Crc32.ComputeCrc32(keys[2], (byte)(keys[1] >> 24));		}		/// <summary>		/// Reset the internal state.		/// </summary>		protected void Reset()		{			keys[0] = 0;			keys[1] = 0;			keys[2] = 0;		}		#region Instance Fields		uint[] keys;		#endregion	}	/// <summary>	/// PkzipClassic CryptoTransform for encryption.	/// </summary>	class PkzipClassicEncryptCryptoTransform : PkzipClassicCryptoBase, ICryptoTransform	{		/// <summary>		/// Initialise a new instance of <see cref="PkzipClassicEncryptCryptoTransform"></see>		/// </summary>		/// <param name="keyBlock">The key block to use.</param>		internal PkzipClassicEncryptCryptoTransform(byte[] keyBlock)		{			SetKeys(keyBlock);		}		#region ICryptoTransform Members		/// <summary>		/// Transforms the specified region of the specified byte array.		/// </summary>		/// <param name="inputBuffer">The input for which to compute the transform.</param>		/// <param name="inputOffset">The offset into the byte array from which to begin using data.</param>		/// <param name="inputCount">The number of bytes in the byte array to use as data.</param>		/// <returns>The computed transform.</returns>		public byte[] TransformFinalBlock(byte[] inputBuffer, int inputOffset, int inputCount)		{			byte[] result = new byte[inputCount];			TransformBlock(inputBuffer, inputOffset, inputCount, result, 0);			return result;		}		/// <summary>		/// Transforms the specified region of the input byte array and copies		/// the resulting transform to the specified region of the output byte array.		/// </summary>		/// <param name="inputBuffer">The input for which to compute the transform.</param>		/// <param name="inputOffset">The offset into the input byte array from which to begin using data.</param>		/// <param name="inputCount">The number of bytes in the input byte array to use as data.</param>		/// <param name="outputBuffer">The output to which to write the transform.</param>		/// <param name="outputOffset">The offset into the output byte array from which to begin writing data.</param>		/// <returns>The number of bytes written.</returns>		public int TransformBlock(byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset)		{			for (int i = inputOffset; i < inputOffset + inputCount; ++i) {				byte oldbyte = inputBuffer[i];				outputBuffer[outputOffset++] = (byte)(inputBuffer[i] ^ TransformByte());				UpdateKeys(oldbyte);			}			return inputCount;		}		/// <summary>		/// Gets a value indicating whether the current transform can be reused.		/// </summary>		public bool CanReuseTransform {			get {				return true;			}		}		/// <summary>		/// Gets the size of the input data blocks in bytes.		/// </summary>		public int InputBlockSize {			get {				return 1;			}		}		/// <summary>		/// Gets the size of the output data blocks in bytes.		/// </summary>		public int OutputBlockSize {			get {				return 1;			}		}		/// <summary>		/// Gets a value indicating whether multiple blocks can be transformed.		/// </summary>		public bool CanTransformMultipleBlocks {			get {				return true;			}		}		#endregion		#region IDisposable Members		/// <summary>		/// Cleanup internal state.		/// </summary>		public void Dispose()		{			Reset();		}		#endregion	}	/// <summary>	/// PkzipClassic CryptoTransform for decryption.	/// </summary>	class PkzipClassicDecryptCryptoTransform : PkzipClassicCryptoBase, ICryptoTransform	{		/// <summary>		/// Initialise a new instance of <see cref="PkzipClassicDecryptCryptoTransform"></see>.		/// </summary>		/// <param name="keyBlock">The key block to decrypt with.</param>		internal PkzipClassicDecryptCryptoTransform(byte[] keyBlock)		{			SetKeys(keyBlock);		}		#region ICryptoTransform Members		/// <summary>		/// Transforms the specified region of the specified byte array.		/// </summary>		/// <param name="inputBuffer">The input for which to compute the transform.</param>		/// <param name="inputOffset">The offset into the byte array from which to begin using data.</param>		/// <param name="inputCount">The number of bytes in the byte array to use as data.</param>		/// <returns>The computed transform.</returns>		public byte[] TransformFinalBlock(byte[] inputBuffer, int inputOffset, int inputCount)		{			byte[] result = new byte[inputCount];			TransformBlock(inputBuffer, inputOffset, inputCount, result, 0);			return result;		}		/// <summary>		/// Transforms the specified region of the input byte array and copies		/// the resulting transform to the specified region of the output byte array.		/// </summary>		/// <param name="inputBuffer">The input for which to compute the transform.</param>		/// <param name="inputOffset">The offset into the input byte array from which to begin using data.</param>		/// <param name="inputCount">The number of bytes in the input byte array to use as data.</param>		/// <param name="outputBuffer">The output to which to write the transform.</param>		/// <param name="outputOffset">The offset into the output byte array from which to begin writing data.</param>		/// <returns>The number of bytes written.</returns>		public int TransformBlock(byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset)		{			for (int i = inputOffset; i < inputOffset + inputCount; ++i) {				var newByte = (byte)(inputBuffer[i] ^ TransformByte());				outputBuffer[outputOffset++] = newByte;				UpdateKeys(newByte);			}			return inputCount;		}		/// <summary>		/// Gets a value indicating whether the current transform can be reused.		/// </summary>		public bool CanReuseTransform {			get {				return true;			}		}		/// <summary>		/// Gets the size of the input data blocks in bytes.		/// </summary>		public int InputBlockSize {			get {				return 1;			}		}		/// <summary>		/// Gets the size of the output data blocks in bytes.		/// </summary>		public int OutputBlockSize {			get {				return 1;			}		}		/// <summary>		/// Gets a value indicating whether multiple blocks can be transformed.		/// </summary>		public bool CanTransformMultipleBlocks {			get {				return true;			}		}		#endregion		#region IDisposable Members		/// <summary>		/// Cleanup internal state.		/// </summary>		public void Dispose()		{			Reset();		}		#endregion	}	/// <summary>	/// Defines a wrapper object to access the Pkzip algorithm.	/// This class cannot be inherited.	/// </summary>	public sealed class PkzipClassicManaged : PkzipClassic	{		/// <summary>		/// Get / set the applicable block size in bits.		/// </summary>		/// <remarks>The only valid block size is 8.</remarks>		public override int BlockSize {			get {				return 8;			}			set {				if (value != 8) {					throw new CryptographicException("Block size is invalid");				}			}		}		/// <summary>		/// Get an array of legal <see cref="KeySizes">key sizes.</see>		/// </summary>		public override KeySizes[] LegalKeySizes {			get {				KeySizes[] keySizes = new KeySizes[1];				keySizes[0] = new KeySizes(12 * 8, 12 * 8, 0);				return keySizes;			}		}		/// <summary>		/// Generate an initial vector.		/// </summary>		public override void GenerateIV()		{			// Do nothing.		}		/// <summary>		/// Get an array of legal <see cref="KeySizes">block sizes</see>.		/// </summary>		public override KeySizes[] LegalBlockSizes {			get {				KeySizes[] keySizes = new KeySizes[1];				keySizes[0] = new KeySizes(1 * 8, 1 * 8, 0);				return keySizes;			}		}		/// <summary>		/// Get / set the key value applicable.		/// </summary>		public override byte[] Key {			get {				if (key_ == null) {					GenerateKey();				}				return (byte[])key_.Clone();			}			set {				if (value == null) {					throw new ArgumentNullException("nameof(value)");				}				if (value.Length != 12) {					throw new CryptographicException("Key size is illegal");				}				key_ = (byte[])value.Clone();			}		}		/// <summary>		/// Generate a new random key.		/// </summary>		public override void GenerateKey()		{			key_ = new byte[12];			var rnd = new Random();			rnd.NextBytes(key_);		}		/// <summary>		/// Create an encryptor.		/// </summary>		/// <param name="rgbKey">The key to use for this encryptor.</param>		/// <param name="rgbIV">Initialisation vector for the new encryptor.</param>		/// <returns>Returns a new PkzipClassic encryptor</returns>		public override ICryptoTransform CreateEncryptor(			byte[] rgbKey,			byte[] rgbIV)		{			key_ = rgbKey;			return new PkzipClassicEncryptCryptoTransform(Key);		}		/// <summary>		/// Create a decryptor.		/// </summary>		/// <param name="rgbKey">Keys to use for this new decryptor.</param>		/// <param name="rgbIV">Initialisation vector for the new decryptor.</param>		/// <returns>Returns a new decryptor.</returns>		public override ICryptoTransform CreateDecryptor(			byte[] rgbKey,			byte[] rgbIV)		{			key_ = rgbKey;			return new PkzipClassicDecryptCryptoTransform(Key);		}		#region Instance Fields		byte[] key_;		#endregion	}}
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