| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586 | 
							- using Excel2Json;
 
- using Fort23.UTool;
 
- namespace GameLogic.Hero
 
- {
 
-     public class HeroInfo : CombatHeroInfo
 
-     {
 
-        
 
-         private string _iconZhiYe;
 
-         
 
-         public string iconZhiYe
 
-         {
 
-             get{
 
-                 if (string.IsNullOrEmpty(_iconZhiYe))
 
-                 {
 
-                     switch (modelConfig.profession)
 
-                     {
 
-                         case 1 :
 
-                             _iconZhiYe = "icon_zy_Shield";
 
-                             break;
 
-                         case 2 :
 
-                             _iconZhiYe = "icon_zy_Hat";
 
-                             break;
 
-                         case 3 :
 
-                             _iconZhiYe = "icon_zy_Potion";
 
-                             break;
 
-                         case 4 :
 
-                             _iconZhiYe = "icon_zy_Bow";
 
-                             break;
 
-                     }
 
-                 }
 
-                 return _iconZhiYe;
 
-             }
 
-         }
 
-       
 
-         /// <summary>
 
-         /// 是否为上阵英雄
 
-         /// </summary>
 
-         public bool isLead;
 
-         public void InitHero(AccountFileInfo.HeroData heroData)
 
-         {
 
-             modelID = heroData.heroModelId;
 
-             SetDataConfig(heroData.heroModelId, 
 
-                 heroData.heroPowerId, 
 
-                 heroData.heroPromoteId);
 
-             CalFactor();
 
-             CalAttribute();
 
-         }
 
-         public HeroInfo Upgrade()
 
-         {
 
-             level.Value++;
 
-             powerUpConfig = ConfigComponent.Instance.Get<HeroPowerUpConfig>(level.Value);
 
-             CalFactor();
 
-             CalBasicAttribute();
 
-             PlayerManager.Instance.SaveHeroData(this);
 
-             return this;
 
-         }
 
-         public HeroInfo Promote()
 
-         {
 
-             star.Value++;
 
-             promoteConfig = ConfigComponent.Instance.Get<HeroPromoteConfig>(star.Value);
 
-             CalFactor();
 
-             CalBasicAttribute();
 
-             PlayerManager.Instance.SaveHeroData(this);
 
-             
 
-             return this;
 
-         }
 
-         public AccountFileInfo.HeroData ToHeroData()
 
-         {
 
-             AccountFileInfo.HeroData heroData = new AccountFileInfo.HeroData
 
-             {
 
-                 heroModelId = modelConfig.ID,
 
-                 heroPowerId = powerUpConfig.ID,
 
-                 heroPromoteId = promoteConfig.ID
 
-             };
 
-             return heroData;
 
-         }
 
-     }
 
- }
 
 
  |