EventSystemManager.cs 30 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using Common.Utility.CombatEvent;
  5. using Core.Language;
  6. using Excel2Json;
  7. using Fort23.Core;
  8. using Fort23.Mono;
  9. using Fort23.UTool;
  10. using GameLogic.Combat;
  11. using GameLogic.Combat.CombatTool;
  12. using UnityEngine;
  13. using Utility;
  14. using EventConfig = Excel2Json.EventConfig;
  15. using Random = UnityEngine.Random;
  16. public class EventSystemManager : Singleton<EventSystemManager>
  17. {
  18. List<EventConfig> eventConfigs = new List<EventConfig>();
  19. public AccountFileInfo.EventList CurrentEventList;
  20. public bool isTriggerEvent;
  21. List<DivineSenseConfig> divineSenseConfigs = new List<DivineSenseConfig>();
  22. List<int> qualitys = new List<int>() { 1, 2, 3, 4, 5, 6 };
  23. public bool isOpenUi;
  24. Action onCompleteCallback;
  25. public Map<int, List<EventConfig>> eventConfigsMap = new Map<int, List<EventConfig>>();
  26. // public Map<int, AccountFileInfo.EventConditionData> EventConditionDataMap = new Map<int, AccountFileInfo.EventConditionData>();
  27. public void CustomInit()
  28. {
  29. eventConfigs = ConfigComponent.Instance.GetAll<EventConfig>().ToList();
  30. divineSenseConfigs = ConfigComponent.Instance.GetAll<DivineSenseConfig>().ToList();
  31. foreach (var eventConfig in eventConfigs)
  32. {
  33. if (eventConfig.XiantuID != 0)
  34. {
  35. if (eventConfigsMap.ContainsKey(eventConfig.XiantuID))
  36. {
  37. eventConfigsMap[eventConfig.XiantuID].Add(eventConfig);
  38. }
  39. else
  40. {
  41. eventConfigsMap.Add(eventConfig.XiantuID, new List<EventConfig>() { eventConfig });
  42. }
  43. }
  44. }
  45. // foreach (var playerDataEventConditionData in AccountFileInfo.Instance.playerData.eventConditionDatas)
  46. // {
  47. // EventConditionDataMap.Add(playerDataEventConditionData.guid, playerDataEventConditionData);
  48. // }
  49. StaticUpdater.Instance.AddRenderUpdateCallBack(Update);
  50. EventManager.Instance.AddEventListener(CustomEventType.DetectRandomEvent, RenfenceRandomEvent);
  51. EventManager.Instance.AddEventListener(CustomEventType.AddItem, ItemUpdate);
  52. EventManager.Instance.AddEventListener(CustomEventType.JingJieUpgrade, JingJieUpgrade);
  53. EventManager.Instance.AddEventListener(CustomEventType.CancelEvent, Cancel);
  54. }
  55. private void Cancel(IEventData e)
  56. {
  57. CancelEvent();
  58. }
  59. private void JingJieUpgrade(IEventData e)
  60. {
  61. CeekEventCompletes(3, null);
  62. }
  63. private void ItemUpdate(IEventData e)
  64. {
  65. ItemUpdateData data = e as ItemUpdateData;
  66. CeekEventCompletes(1, new[] { data.ItemInfo.itemID });
  67. CeekEventCompletes(6, new[] { data.ItemInfo.itemID, data.Count });
  68. }
  69. private void RenfenceRandomEvent(IEventData e)
  70. {
  71. DetectRandomEvents();
  72. }
  73. private float timer = 0;
  74. private void Update()
  75. {
  76. timer += Time.deltaTime;
  77. if (timer > 1)
  78. {
  79. timer = 0;
  80. HeroPowerUpConfig heroPowerUpConfig = PlayerManager.Instance.myHero.powerUpConfig;
  81. if (AccountFileInfo.Instance.playerData.divineSensePoint < heroPowerUpConfig.ShenshiMax)
  82. {
  83. AccountFileInfo.Instance.playerData.divineSensePoint += 3;
  84. EventManager.Instance.Dispatch(CustomEventType.DivineSensePointChange, null);
  85. AccountFileInfo.Instance.SavePlayerData();
  86. }
  87. }
  88. }
  89. public List<AccountFileInfo.EventList> UseDivinesense()
  90. {
  91. //使用神识先移除完成的事件
  92. List<AccountFileInfo.EventList> removeEvents = new List<AccountFileInfo.EventList>();
  93. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  94. {
  95. if (eventList.isCompleted)
  96. {
  97. removeEvents.Add(eventList);
  98. }
  99. }
  100. foreach (var removeEvent in removeEvents)
  101. {
  102. AccountFileInfo.Instance.playerData.completeEvents.Add(removeEvent);
  103. AccountFileInfo.Instance.playerData.eventList.Remove(removeEvent);
  104. }
  105. AccountFileInfo.Instance.SavePlayerData();
  106. HeroPowerUpConfig heroPowerUpConfig = PlayerManager.Instance.myHero.powerUpConfig;
  107. int count = AccountFileInfo.Instance.playerData.divineSensePoint / PlayerManager.Instance.gameConstantConfig.DetectEventCount;
  108. if (count <= 0)
  109. {
  110. //神识值不够
  111. return null;
  112. }
  113. int maxCount = heroPowerUpConfig.ShenshiMax / PlayerManager.Instance.gameConstantConfig.DetectEventCount;
  114. count = count + GetShenShiCount() > maxCount ? maxCount - GetShenShiCount() : count;
  115. EventManager.Instance.Dispatch(CustomEventType.DivineSensePointChange, null);
  116. // 神识升级逻辑
  117. UpDivinesense();
  118. var eventConfigs = DetectEvents(count);
  119. if (eventConfigs == null || eventConfigs.Count == 0)
  120. return default;
  121. CeekEventCompletes(8, new[] { 1 });
  122. //扣除神识值 增加神识经验
  123. int xiaoHao = eventConfigs.Count * PlayerManager.Instance.gameConstantConfig.DetectEventCount;
  124. AccountFileInfo.Instance.playerData.divineSenseexp += xiaoHao;
  125. AccountFileInfo.Instance.playerData.divineSensePoint -= xiaoHao;
  126. AccountFileInfo.Instance.playerData.eventList.AddRange(eventConfigs);
  127. UpdateZuizhongEventData();
  128. AccountFileInfo.Instance.SavePlayerData();
  129. return eventConfigs;
  130. }
  131. public void UpdateZuizhongEventData()
  132. {
  133. if (AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList == null || AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList.guid == 0)
  134. {
  135. var mainEventData = GetMainEventDta();
  136. if (mainEventData != null)
  137. {
  138. AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList = mainEventData;
  139. }
  140. else if (AccountFileInfo.Instance.playerData.eventList.Count > 0)
  141. {
  142. AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList = AccountFileInfo.Instance.playerData.eventList[0];
  143. }
  144. }
  145. }
  146. private void UpDivinesense()
  147. {
  148. for (var i = AccountFileInfo.Instance.playerData.divineSenseLevel - 1; i < divineSenseConfigs.Count; i++)
  149. {
  150. if (AccountFileInfo.Instance.playerData.divineSenseexp >= divineSenseConfigs[i].exp)
  151. {
  152. AccountFileInfo.Instance.playerData.divineSenseexp -= divineSenseConfigs[i].exp;
  153. AccountFileInfo.Instance.playerData.divineSenseLevel = divineSenseConfigs[i].ID;
  154. }
  155. }
  156. AccountFileInfo.Instance.SavePlayerData();
  157. }
  158. public int GetShenShiCount()
  159. {
  160. int count = 0;
  161. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  162. {
  163. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  164. if (eventConfig.EventTriggerType != 5)
  165. {
  166. count++;
  167. }
  168. }
  169. return count;
  170. }
  171. public bool BagIsEvent(int eventID)
  172. {
  173. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  174. {
  175. if (eventList.eventID == eventID)
  176. {
  177. return true;
  178. }
  179. }
  180. return false;
  181. }
  182. public int GetBagEventCount(int eventID)
  183. {
  184. int count = 0;
  185. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  186. {
  187. if (eventList.eventID == eventID)
  188. {
  189. count++;
  190. }
  191. }
  192. return count;
  193. }
  194. // public bool IsRefenceEvent(int eventID)
  195. // {
  196. // EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventID);
  197. // }
  198. public bool IsEventTrigger(int eventID)
  199. {
  200. foreach (var eventList in AccountFileInfo.Instance.playerData.completeEvents)
  201. {
  202. if (eventList.eventID == eventID)
  203. {
  204. return true;
  205. }
  206. }
  207. return false;
  208. }
  209. private List<AccountFileInfo.EventList> DetectEvents(int eventCount)
  210. {
  211. PlacesConfig bigMap = ConfigComponent.Instance.Get<PlacesConfig>(PlayerManager.Instance.CurrentPlaces.id);
  212. DivineSenseConfig divineSenseConfig = ConfigComponent.Instance.Get<DivineSenseConfig>(AccountFileInfo.Instance.playerData.divineSenseLevel);
  213. LogTool.Log($"使用神识,神识等级:{AccountFileInfo.Instance.playerData.divineSenseLevel}");
  214. List<AccountFileInfo.EventList> eventLists = new List<AccountFileInfo.EventList>();
  215. //找出可以刷新的支线任务
  216. if (bigMap.ZhixianActivatedPercentage != null)
  217. {
  218. List<EventConfig> zhiXianEvents = new List<EventConfig>();
  219. for (var i = 0; i < bigMap.ZhixianActivatedPercentage.Length; i++)
  220. {
  221. if (PlayerManager.Instance.PlacesBl >= bigMap.ZhixianActivatedPercentage[i])
  222. {
  223. if (!BagIsEvent(bigMap.ZhixianID[i]) && !IsEventTrigger(bigMap.ZhixianID[i]) && CanTriggerEvent(bigMap.ZhixianID[i]))
  224. {
  225. zhiXianEvents.Add(ConfigComponent.Instance.Get<EventConfig>(bigMap.ZhixianID[i]));
  226. }
  227. }
  228. }
  229. foreach (var c in zhiXianEvents)
  230. {
  231. AccountFileInfo.EventList eventList = AddEvent(c.ID);
  232. if (eventList != null)
  233. {
  234. eventLists.Add(eventList);
  235. eventCount--;
  236. if (eventCount == 0)
  237. {
  238. return eventLists;
  239. }
  240. }
  241. }
  242. }
  243. for (int i = 0; i < eventCount; i++)
  244. {
  245. int randomValue3 = Random.Range(0, 101);
  246. //先刷事件关联的事件
  247. if (randomValue3 >= 50)
  248. {
  249. bool isRefence = false;
  250. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  251. {
  252. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  253. for (var i1 = 0; i1 < eventConfig.RelatedEvents?.Length; i1++)
  254. {
  255. EventConfig eventConfig1 = ConfigComponent.Instance.Get<EventConfig>(eventConfig.RelatedEvents[i1]);
  256. int count = 0;
  257. foreach (var list in eventLists)
  258. {
  259. if (list.eventID == eventConfig1.ID)
  260. {
  261. count++;
  262. }
  263. }
  264. if (GetBagEventCount(eventConfig1.ID) + count >= eventConfig1.RefreshCount)
  265. {
  266. continue;
  267. }
  268. int randomValue4 = Random.Range(0, 101);
  269. if (randomValue4 <= eventConfig1.RefreshProbability)
  270. {
  271. var eventList1 = AddEvent(eventConfig1.ID);
  272. if (eventList1 != null)
  273. {
  274. eventLists.Add(AddEvent(eventConfig1.ID));
  275. isRefence = true;
  276. }
  277. else
  278. {
  279. LogTool.Error("管理事件没有刷新出来 id:" + eventConfig1.ID);
  280. }
  281. break;
  282. }
  283. }
  284. }
  285. if (isRefence)
  286. continue;
  287. }
  288. //先掉落出品质
  289. int quality = UtilTools.GetRandomByWeight(qualitys, divineSenseConfig.QualityBonusChance);
  290. // // 获取通用事件
  291. // List<EventConfig> globalEvents = eventConfigs.Where(e => e.EventTriggerType == 1 && CanTriggerEvent(e.ID) && e.EventQuality == quality && !BagIsEvent(e.ID) && eventLists.FirstOrDefault(el => el.eventID == e.ID) == null).ToList();
  292. //
  293. //
  294. // //场景特定事件
  295. // List<EventConfig> candidateEvents = eventConfigs.Where(e => bigMap.SpecialTaskID.Contains(e.ID) && CanTriggerEvent(e.ID) && e.EventQuality == quality && !BagIsEvent(e.ID) && eventLists.FirstOrDefault(el => el.eventID == e.ID) == null).ToList();
  296. // 获取通用事件
  297. List<EventConfig> globalEvents = eventConfigs.Where(e => e.EventTriggerType == 1 && e.EventQuality == quality && eventLists.FirstOrDefault(el => el.eventID == e.ID) == null).ToList();
  298. //场景特定事件
  299. List<EventConfig> candidateEvents = eventConfigs.Where(e => bigMap.SpecialTaskID.Contains(e.ID) && e.EventQuality == quality && eventLists.FirstOrDefault(el => el.eventID == e.ID) == null).ToList();
  300. if (candidateEvents.Count == 0 && globalEvents.Count == 0)
  301. {
  302. continue;
  303. }
  304. int randomValue1 = Random.Range(0, 101);
  305. // 达到怪率刷新场景特定事件
  306. //不然刷新通用事件(每个地图都可以刷的)
  307. if (randomValue1 >= bigMap.DivineSenseGeneralProbability && candidateEvents.Count > 0)
  308. {
  309. int randomValue2 = Random.Range(0, candidateEvents.Count);
  310. var eventList = AddEvent(candidateEvents[randomValue2].ID);
  311. if (eventList != null)
  312. {
  313. eventLists.Add(eventList);
  314. }
  315. else
  316. {
  317. LogTool.Error("场景没有刷新出来 id:" + candidateEvents[randomValue2].ID);
  318. }
  319. }
  320. else if (globalEvents.Count > 0)
  321. {
  322. int randomValue2 = Random.Range(0, globalEvents.Count);
  323. var eventList = AddEvent(globalEvents[randomValue2].ID);
  324. if (eventList != null)
  325. {
  326. eventLists.Add(eventList);
  327. }
  328. else
  329. {
  330. LogTool.Error("通用事件没有刷新出来 id:" + globalEvents[randomValue2].ID);
  331. }
  332. }
  333. }
  334. if (eventLists.Count == 0)
  335. {
  336. LogTool.Error("没有可以触发的事件");
  337. return null;
  338. }
  339. return eventLists;
  340. }
  341. //添加事件
  342. public AccountFileInfo.EventList AddEvent(int eventID)
  343. {
  344. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventID);
  345. AccountFileInfo.EventList eventList = null;
  346. //主线任务只能刷一次
  347. if (eventConfig.EventTriggerType == 4 || eventConfig.EventTriggerType == 6)
  348. {
  349. AccountFileInfo.EventList e = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e => e.eventID == eventID);
  350. if (e == null)
  351. {
  352. e = AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(e => e.eventID == eventID);
  353. if (e == null)
  354. {
  355. eventList = new AccountFileInfo.EventList();
  356. eventList.eventID = eventID;
  357. }
  358. else
  359. {
  360. return null;
  361. }
  362. eventList.guid = IdGenerater.GenerateIdInt();
  363. eventList.curStep = eventConfig.EventLinksId[0];
  364. eventList.selectEventLinkIds.Add(eventConfig.EventLinksId[0]);
  365. }
  366. }
  367. else
  368. {
  369. eventList = new AccountFileInfo.EventList();
  370. eventList.eventID = eventID;
  371. eventList.guid = IdGenerater.GenerateIdInt();
  372. eventList.curStep = eventConfig.EventLinksId[0];
  373. eventList.selectEventLinkIds.Add(eventConfig.EventLinksId[0]);
  374. }
  375. //初始化神识链条,用于监听条件是否完成
  376. if (eventList != null && eventConfig.EventType != 2)
  377. {
  378. foreach (var i in eventConfig.EventLinksId)
  379. {
  380. EventLinkConfig eventLinkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(i);
  381. AccountFileInfo.EventLinkData eventLinkData = new AccountFileInfo.EventLinkData();
  382. eventLinkData.eventId = eventID;
  383. eventLinkData.eventLinkId = i;
  384. if (eventLinkConfig.ConditionId != null)
  385. {
  386. foreach (var i1 in eventLinkConfig.ConditionId)
  387. {
  388. AccountFileInfo.EventConditionData eventConditionData = new AccountFileInfo.EventConditionData();
  389. eventConditionData.eventId = eventList.eventID;
  390. eventConditionData.eventCondition = i1;
  391. eventLinkData.eventConditions.Add(eventConditionData);
  392. //初始化先检测一些条件
  393. CeekTaskComplete(eventConditionData, 1, null);
  394. CeekTaskComplete(eventConditionData, 3, null);
  395. }
  396. }
  397. eventList.eventLinks.Add(eventLinkData);
  398. }
  399. }
  400. return eventList;
  401. }
  402. /// <summary>
  403. /// 触发随机事件
  404. /// </summary>
  405. public void DetectRandomEvents()
  406. {
  407. if (isTriggerEvent)
  408. return;
  409. if (isOpenUi)
  410. return;
  411. // 获取随机事件
  412. List<EventConfig> randomEvents = eventConfigs.Where(e => e.EventTriggerType == 2 && CanTriggerEvent(e.ID)).ToList();
  413. if (randomEvents.Count == 0)
  414. {
  415. LogTool.Warning("没有可以刷新的事件");
  416. return;
  417. }
  418. int idex = Random.Range(0, randomEvents.Count);
  419. TriggerEvent(randomEvents[idex]);
  420. }
  421. /// <summary>
  422. /// 挂机事件触发
  423. /// </summary>
  424. public void TriggerEvent(EventConfig evt)
  425. {
  426. if (isTriggerEvent)
  427. return;
  428. isTriggerEvent = true;
  429. LogTool.Log($"触发事件: {evt.EventName} (ID: {evt.ID}, 品质: {evt.EventQuality})");
  430. CombatDrive.Instance.CombatController.ChangeState(CombatController.idle);
  431. AccountFileInfo.EventList eventList = AddEvent(evt.ID);
  432. CurrentEventList = eventList;
  433. DialogueManager.Instance.StartDialogue(eventList, evt.EventLinksId[0], evt.ID, () => { CompleteEvent(evt.ID); });
  434. }
  435. /// <summary>
  436. /// 其他类型事件触发
  437. /// </summary>
  438. public async CTask TriggerEvent(AccountFileInfo.EventList evt, Action oncompleteCallBack = null)
  439. {
  440. // ChancleEvent();
  441. if (isTriggerEvent)
  442. return;
  443. CTask cTask = CTask.Create();
  444. this.onCompleteCallback = oncompleteCallBack;
  445. isTriggerEvent = true;
  446. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(evt.eventID);
  447. LogTool.Log($"触发事件: {LanguageManager.Instance.Text(eventConfig.EventName)} (ID: {eventConfig.ID}, 品质: {eventConfig.EventQuality})");
  448. int dialogueID = 0;
  449. if (evt.curStep == 0)
  450. {
  451. dialogueID = eventConfig.EventLinksId[0];
  452. }
  453. else
  454. {
  455. dialogueID = evt.curStep;
  456. }
  457. CurrentEventList = evt;
  458. CombatDrive.Instance.CombatController.ChangeState(CombatController.idle);
  459. DialogueManager.Instance.StartDialogue(CurrentEventList, dialogueID, eventConfig.ID, () =>
  460. {
  461. CompleteEvent(CurrentEventList);
  462. cTask.SetResult();
  463. }, () =>
  464. {
  465. CancelEvent(CurrentEventList);
  466. cTask.SetResult();
  467. });
  468. await cTask;
  469. }
  470. //任务是否完成
  471. public bool IsEvenkLinkComplete(AccountFileInfo.EventConditionData eventCondition)
  472. {
  473. EventConditionConfig eventConditionConfig = ConfigComponent.Instance.Get<EventConditionConfig>(eventCondition.eventCondition);
  474. if (eventCondition != null)
  475. {
  476. return eventCondition.fishCount >= eventConditionConfig.finishCount;
  477. }
  478. return false;
  479. }
  480. public bool CeekEventGroupComplete(List<AccountFileInfo.EventConditionData> eventConditions)
  481. {
  482. Map<int, List<AccountFileInfo.EventConditionData>> eventConditionDataGroup = new Map<int, List<AccountFileInfo.EventConditionData>>();
  483. foreach (var eventConditionData in eventConditions)
  484. {
  485. EventConditionConfig eventConditionConfig = ConfigComponent.Instance.Get<EventConditionConfig>(eventConditionData.eventCondition);
  486. if (!eventConditionDataGroup.ContainsKey(eventConditionConfig.Operation))
  487. {
  488. eventConditionDataGroup.Add(eventConditionConfig.Operation, new List<AccountFileInfo.EventConditionData>());
  489. }
  490. eventConditionDataGroup[eventConditionConfig.Operation].Add(eventConditionData);
  491. }
  492. bool isUlock = true;
  493. //分组检测 其中一个组绑定成功就可以执行
  494. foreach (var keyValuePair in eventConditionDataGroup)
  495. {
  496. isUlock = true;
  497. foreach (var eventConditionData in keyValuePair.Value)
  498. {
  499. if (!IsEvenkLinkComplete(eventConditionData))
  500. {
  501. isUlock = false;
  502. }
  503. }
  504. if (isUlock)
  505. {
  506. return isUlock;
  507. }
  508. }
  509. return isUlock;
  510. }
  511. public void CeekEventCompletes(int type, int[] value)
  512. {
  513. foreach (var playerDataEventLinkData in AccountFileInfo.Instance.playerData.eventList)
  514. {
  515. foreach (var eventLinkData in playerDataEventLinkData.eventLinks)
  516. {
  517. foreach (var eventConditionData in eventLinkData.eventConditions)
  518. {
  519. CeekTaskComplete(eventConditionData, type, value);
  520. }
  521. }
  522. }
  523. EventManager.Instance.Dispatch(CustomEventType.RemoveEvent, null);
  524. }
  525. public void CeekTaskComplete(AccountFileInfo.EventConditionData conditionData, int type, int[] value)
  526. {
  527. EventConditionConfig eventConditionConfig = ConfigComponent.Instance.Get<EventConditionConfig>(conditionData.eventCondition);
  528. if (IsEvenkLinkComplete(conditionData))
  529. return;
  530. switch (type)
  531. {
  532. //检测背包道具
  533. case 1:
  534. if (eventConditionConfig.ConditionType == 1)
  535. {
  536. conditionData.fishCount += (int)PlayerManager.Instance.BagController.GetItemCount(eventConditionConfig.ConditionPara[0]);
  537. if (IsEvenkLinkComplete(conditionData))
  538. {
  539. // CompleteTask(conditionData.guid);
  540. }
  541. }
  542. break;
  543. //境界检测
  544. case 3:
  545. if (eventConditionConfig.ConditionType == 3 && PlayerManager.Instance.myHero.powerUpConfig.ID >= eventConditionConfig.ConditionPara[0])
  546. {
  547. conditionData.fishCount++;
  548. if (IsEvenkLinkComplete(conditionData))
  549. {
  550. // CompleteTask(conditionData.guid);
  551. }
  552. }
  553. break;
  554. //战斗胜利
  555. case 5:
  556. if (eventConditionConfig.ConditionType == 5 && eventConditionConfig.ConditionPara[0] == value[0])
  557. {
  558. conditionData.fishCount++;
  559. if (IsEvenkLinkComplete(conditionData))
  560. {
  561. // CompleteEvent(conditionData.guid);
  562. }
  563. }
  564. break;
  565. //获得道具
  566. case 6:
  567. if (eventConditionConfig.ConditionType == 6 && eventConditionConfig.ConditionPara[0] == value[0])
  568. {
  569. conditionData.fishCount += value[1];
  570. if (IsEvenkLinkComplete(conditionData))
  571. {
  572. // CompleteEvent(conditionData.guid);
  573. }
  574. }
  575. break;
  576. //使用神识
  577. case 8:
  578. if (eventConditionConfig.ConditionType == 8)
  579. {
  580. conditionData.fishCount += value[0];
  581. if (IsEvenkLinkComplete(conditionData))
  582. {
  583. }
  584. }
  585. break;
  586. }
  587. AccountFileInfo.Instance.SavePlayerData();
  588. }
  589. private void CompleteTask(object taskID)
  590. {
  591. }
  592. /// <summary>
  593. /// 检查事件是否满足触发条件。
  594. /// </summary>
  595. private bool CanTriggerEvent(int eventID)
  596. {
  597. var evt = eventConfigs.Find(e => e.ID == eventID);
  598. if (evt.ID == 0)
  599. return false;
  600. switch (evt.EventConditionId)
  601. {
  602. //背包道具检测
  603. case 1:
  604. return PlayerManager.Instance.BagController.GetItemCount(evt.EventValue[0]) >= evt.EventCount;
  605. //境界判断
  606. case 2:
  607. return PlayerManager.Instance.myHero.level >= evt.EventCount;
  608. //概率判断
  609. case 3:
  610. int randomValue1 = Random.Range(0, 1001);
  611. return randomValue1 <= evt.EventCount;
  612. }
  613. return true;
  614. }
  615. /// <summary>
  616. /// 完成事件
  617. /// </summary>
  618. /// <param name="eventID">事件ID</param>
  619. public void CompleteEvent(int evtId)
  620. {
  621. isTriggerEvent = false;
  622. LogTool.Log($"完成挂机事件{evtId}");
  623. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(evtId);
  624. AccountFileInfo.EventList eventList = new AccountFileInfo.EventList();
  625. eventList.eventID = evtId;
  626. AccountFileInfo.Instance.playerData.completeEvents.Add(eventList);
  627. if (PlayerManager.Instance.CurrentPlaces.progress < 100)
  628. PlayerManager.Instance.CurrentPlaces.progress += eventConfig.Score;
  629. AccountFileInfo.Instance.SavePlayerData();
  630. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  631. EventManager.Instance.Dispatch(CustomEventType.CompleteEvent, null);
  632. }
  633. /// <summary>
  634. /// 完成事件
  635. /// </summary>
  636. /// <param name="eventID">事件ID</param>
  637. public void CompleteEvent(AccountFileInfo.EventList eventList, bool isTriggerEvent = false)
  638. {
  639. this.isTriggerEvent = isTriggerEvent;
  640. LogTool.Log($"完成事件{eventList.eventID}");
  641. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  642. AccountFileInfo.EventList ceventList = AccountFileInfo.Instance.playerData.completeEvents.FirstOrDefault(ce => ce.eventID == eventList.eventID);
  643. if (ceventList == null)
  644. {
  645. PlacesConfig[] placesConfigs = ConfigComponent.Instance.GetAll<PlacesConfig>();
  646. int pId = 0;
  647. for (var i = 0; i < placesConfigs.Length; i++)
  648. {
  649. if (placesConfigs[i].MainTaskID == null || placesConfigs[i].ZhixianID == null)
  650. continue;
  651. if (placesConfigs[i].MainTaskID.Contains(eventConfig.ID) ||
  652. placesConfigs[i].ZhixianID.Contains(eventConfig.ID))
  653. {
  654. pId = placesConfigs[i].ID;
  655. break;
  656. }
  657. }
  658. if (pId == 0)
  659. {
  660. PlayerManager.Instance.CurrentPlaces.progress += eventConfig.Score;
  661. }
  662. else
  663. {
  664. PlayerManager.Instance.GetPlacesData(pId).progress += eventConfig.Score;
  665. }
  666. }
  667. if (eventConfig.EventTriggerType == 4)
  668. {
  669. AccountFileInfo.Instance.playerData.completeEvents.Add(eventList);
  670. AccountFileInfo.Instance.playerData.eventList.Remove(eventList);
  671. TaskInfoPanel.OpenPanel(eventList);
  672. }
  673. else
  674. {
  675. //先不移除 下次探索神识移除
  676. eventList.isCompleted = true;
  677. }
  678. if (AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList.guid == eventList.guid)
  679. {
  680. AccountFileInfo.Instance.playerData.CurrentZuiZhongEventList = null;
  681. UpdateZuizhongEventData();
  682. }
  683. AccountFileInfo.Instance.SavePlayerData();
  684. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  685. EventManager.Instance.Dispatch(CustomEventType.CompleteEvent, null);
  686. onCompleteCallback?.Invoke();
  687. onCompleteCallback = null;
  688. }
  689. /// <summary>
  690. /// 完成事件
  691. /// </summary>
  692. /// <param name="eventID">事件ID</param>
  693. public void CompleteEvent(AccountFileInfo.EventLinkData eventLinkData)
  694. {
  695. }
  696. /// <summary>
  697. /// 取消事件
  698. /// </summary>
  699. /// <param name="eventID">事件ID</param>
  700. public void CancelEvent(AccountFileInfo.EventList eventList)
  701. {
  702. LogTool.Log($"取消事件{eventList.eventID}");
  703. isTriggerEvent = false;
  704. EventManager.Instance.Dispatch(CustomEventType.CompleteEvent, null);
  705. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  706. onCompleteCallback?.Invoke();
  707. onCompleteCallback = null;
  708. }
  709. public void RemoveEvent(AccountFileInfo.EventList eventList)
  710. {
  711. AccountFileInfo.Instance.playerData.eventList.Remove(eventList);
  712. AccountFileInfo.Instance.SavePlayerData();
  713. EventManager.Instance.Dispatch(CustomEventType.RemoveEvent, null);
  714. }
  715. /// <summary>
  716. /// 获得主线事件
  717. /// </summary>
  718. /// <returns></returns>
  719. public AccountFileInfo.EventList GetMainEventDta()
  720. {
  721. foreach (var eventList in AccountFileInfo.Instance.playerData.eventList)
  722. {
  723. EventConfig eventConfig = ConfigComponent.Instance.Get<EventConfig>(eventList.eventID);
  724. if (eventConfig.EventTriggerType == 4)
  725. {
  726. return eventList;
  727. }
  728. }
  729. return null;
  730. }
  731. public void CancelEvent()
  732. {
  733. CombatDrive.Instance.CombatController.ChangeState(CombatController.update);
  734. DialogueManager.Instance.ChancleEvent();
  735. CurrentEventList = null;
  736. isTriggerEvent = false;
  737. }
  738. }