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- using Fort23.Core;
- using Fort23.UTool;
- using UnityEngine.UI;
- using UnityEngine;
- using System.Collections.Generic;
- namespace Fort23.Mono
- {
- public partial class GongFaUpgradeInfoWidget
- {
- #region 自定义数据
- private List<object> _StarRoot;
- public List<object> StarRoot
- {
- get{
- if (_StarRoot == null)
- {
- _StarRoot = GetUIUnit<List<object>>("StarRoot");
- }
- return _StarRoot;
- }
- }
- private Text _Text_Desc;
- public Text Text_Desc
- {
- get{
- if (_Text_Desc == null)
- {
- _Text_Desc = GetUIUnit<Text>("Text_Desc");
- }
- return _Text_Desc;
- }
- }
- private MyImage _Icon_Select;
- public MyImage Icon_Select
- {
- get{
- if (_Icon_Select == null)
- {
- _Icon_Select = GetUIUnit<MyImage>("Icon_Select");
- }
- return _Icon_Select;
- }
- }
- #endregion 自定义数据结束
- public override async CTask SetUIGameObject(GameObject gObjectPoolInterface)
- {
- await base.SetUIGameObject(gObjectPoolInterface);
- Init();
- }
- }
- }
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