DaoYouInfoPanel.cs 10 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Bag;
  8. using UnityEngine;
  9. namespace Fort23.Mono
  10. {
  11. [UIBinding(prefab = "DaoYouInfoPanel")]
  12. public partial class DaoYouInfoPanel : UIPanel
  13. {
  14. private AccountFileInfo.DaoYouData daoYouData;
  15. private DaoyouModelConfig _daoyouModelConfig;
  16. List<WidgetItem> widgetItems = new List<WidgetItem>();
  17. List<WidgetItem> giveWidgetItems = new List<WidgetItem>();
  18. List<DaoYouLevelWidget> _daoYouLevelWidgets = new List<DaoYouLevelWidget>();
  19. List<DaoYouIdleEarningsWidget> _daoYouIdleEarningsWidgets = new List<DaoYouIdleEarningsWidget>();
  20. private DaoyouGiftConfig[] daoyouGiftConfigs;
  21. private void Init()
  22. {
  23. IsShowAppBar = true;
  24. isAddStack = true;
  25. }
  26. protected override void AddEvent()
  27. {
  28. }
  29. protected override void DelEvent()
  30. {
  31. }
  32. public override void AddButtonEvent()
  33. {
  34. Btn_Facorability.onClick.AddListener(() =>
  35. {
  36. Info.SetActive(false);
  37. Facorability.SetActive(true);
  38. });
  39. Btn_InfoMation.onClick.AddListener(() =>
  40. {
  41. Info.SetActive(true);
  42. Facorability.SetActive(false);
  43. });
  44. Btn_SendGift.onClick.AddListener(async () =>
  45. {
  46. AppBarPanel.ClosePanel();
  47. await UpdateGiveGiftRoot();
  48. GiveGite.gameObject.SetActive(true);
  49. });
  50. Btn_Back.onClick.AddListener(() =>
  51. {
  52. ClosePoolGive();
  53. GiveGite.gameObject.SetActive(false);
  54. AppBarPanel.OpenPanel(this);
  55. });
  56. Btn_Add.onClick.AddListener(Add);
  57. Btn_Reduce.onClick.AddListener(Reduce);
  58. Btn_Max.onClick.AddListener(() => { Slider_Give.value = (int)widgetItem1.itemInfo.count.Value; });
  59. Slider_Give.onValueChanged.AddListener((i) =>
  60. {
  61. count = (int)i;
  62. UpdateGiveItemCount();
  63. });
  64. Btn_Give.onClick.AddListener(() =>
  65. {
  66. if (widgetItem1 == null)
  67. {
  68. return;
  69. }
  70. if (daoyouGiftConfig.ID == 0)
  71. return;
  72. PlayerManager.Instance.BagController.DeductItem(daoyouGiftConfig.ItemID, count);
  73. daoYouData.exp += daoyouGiftConfig.emotionValue * count;
  74. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  75. for (var i = daoYouData.favorabilityLv; i < configs.Length; i++)
  76. {
  77. if (daoYouData.exp >= configs[i].exp)
  78. {
  79. daoYouData.exp -= configs[i].exp;
  80. daoYouData.favorabilityLv++;
  81. }
  82. }
  83. AccountFileInfo.Instance.SavePlayerData();
  84. UpdateUI();
  85. UpdateGiveGiftRoot();
  86. });
  87. }
  88. public async override CTask<bool> AsyncInit(object[] uiData)
  89. {
  90. daoYouData = uiData[0] as AccountFileInfo.DaoYouData;
  91. _daoyouModelConfig = ConfigComponent.Instance.Get<DaoyouModelConfig>(daoYouData.id);
  92. daoyouGiftConfigs = ConfigComponent.Instance.GetAll<DaoyouGiftConfig>();
  93. await UpdateUI();
  94. return await base.AsyncInit(uiData);
  95. }
  96. public async CTask UpdateUI()
  97. {
  98. foreach (var widgetItem in widgetItems)
  99. {
  100. UIManager.Instance.DormancyGComponent(widgetItem);
  101. }
  102. widgetItems.Clear();
  103. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  104. {
  105. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  106. }
  107. _daoYouLevelWidgets.Clear();
  108. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  109. {
  110. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  111. }
  112. _daoYouIdleEarningsWidgets.Clear();
  113. Text_Name.text = LanguageManager.Instance.Text(_daoyouModelConfig.name);
  114. int index = 0;
  115. for (var i = 0; i < _daoyouModelConfig.desUnlockLv.Length; i++)
  116. {
  117. if (daoYouData.favorabilityLv >= _daoyouModelConfig.desUnlockLv[i])
  118. {
  119. index = i;
  120. }
  121. }
  122. Text_Desc.text = LanguageManager.Instance.Text(_daoyouModelConfig.des[index]);
  123. foreach (var i in _daoyouModelConfig.guajiBuffID)
  124. {
  125. DaoYouIdleEarningsWidget daoYouIdleEarningsWidget = await UIManager.Instance.CreateGComponent<DaoYouIdleEarningsWidget>(null, GuajiContent);
  126. daoYouIdleEarningsWidget.CustomInit(daoYouData, i);
  127. _daoYouIdleEarningsWidgets.Add(daoYouIdleEarningsWidget);
  128. }
  129. DaoyouLevelupConfig currentDaoyouLevelupConfig = ConfigComponent.Instance.Get<DaoyouLevelupConfig>(daoYouData.favorabilityLv);
  130. Text_CurrentName.text = LanguageManager.Instance.Text(currentDaoyouLevelupConfig.name);
  131. Text_CurrentLevel.text = daoYouData.favorabilityLv.ToString();
  132. Slider_LeveUp.maxValue = currentDaoyouLevelupConfig.exp;
  133. Text_Exp.text = $"{daoYouData.exp}/{currentDaoyouLevelupConfig.exp}";
  134. Slider_LeveUp.value = daoYouData.exp;
  135. if (_daoyouModelConfig.PreferGiftID != null)
  136. {
  137. foreach (var i in _daoyouModelConfig.PreferGiftID)
  138. {
  139. if (_daoyouModelConfig.shownPreferGiftID.Contains(i) || (daoYouData != null && daoYouData.loveIds.Contains(i)))
  140. {
  141. WidgetItem widgetItem = await UIManager.Instance.CreateGComponent<WidgetItem>(null, LoveItemContent);
  142. widgetItem.InitWidget(new ItemInfo(i, 0));
  143. widgetItems.Add(widgetItem);
  144. }
  145. }
  146. }
  147. DaoyouLevelupConfig[] configs = ConfigComponent.Instance.GetAll<DaoyouLevelupConfig>();
  148. foreach (var daoyouLevelupConfig in configs)
  149. {
  150. DaoYouLevelWidget daoYouLevelWidget = await UIManager.Instance.CreateGComponent<DaoYouLevelWidget>(null, DaoYouLevelWidgetContent);
  151. daoYouLevelWidget.CustomInit(daoYouData, daoyouLevelupConfig.ID);
  152. _daoYouLevelWidgets.Add(daoYouLevelWidget);
  153. }
  154. }
  155. public async CTask UpdateGiveGiftRoot()
  156. {
  157. ClosePoolGive();
  158. foreach (var daoyouGiftConfig in daoyouGiftConfigs)
  159. {
  160. if (PlayerManager.Instance.BagController.GetItemCount(daoyouGiftConfig.ItemID) > 0)
  161. {
  162. ItemInfo itemInfo = PlayerManager.Instance.BagController.GetItemInfo(daoyouGiftConfig.ItemID);
  163. WidgetItem widgetItem = await UIManager.Instance.CreateGComponent<WidgetItem>(null, GiveGiftContent);
  164. widgetItem.InitWidget(itemInfo);
  165. widgetItem.OnClick = OnClick;
  166. giveWidgetItems.Add(widgetItem);
  167. }
  168. }
  169. }
  170. DaoyouGiftConfig daoyouGiftConfig = default;
  171. private int count = 1;
  172. private WidgetItem widgetItem1;
  173. private async void OnClick(ItemWidgetBasic obj)
  174. {
  175. WidgetItem widgetItem = obj as WidgetItem;
  176. if (widgetItem1 == null)
  177. {
  178. widgetItem1 = await UIManager.Instance.CreateGComponent<WidgetItem>(null, WidgetItemRoot);
  179. widgetItem1.transform.GetComponent<RectTransform>().anchoredPosition = Vector2.zero;
  180. }
  181. widgetItem1.InitWidget(widgetItem.itemInfo);
  182. foreach (var giftConfig in daoyouGiftConfigs)
  183. {
  184. if (giftConfig.ItemID == widgetItem.itemInfo.itemID)
  185. {
  186. daoyouGiftConfig = giftConfig;
  187. break;
  188. }
  189. }
  190. Slider_Give.maxValue = widgetItem.itemInfo.count.Value;
  191. Slider_Give.minValue = 1;
  192. UpdateGiveItemCount();
  193. }
  194. private void Reduce()
  195. {
  196. count--;
  197. if (count < 1)
  198. {
  199. count = 1;
  200. }
  201. Slider_Give.value = count;
  202. }
  203. private void Add()
  204. {
  205. count++;
  206. if (count > widgetItem1.itemInfo.count.Value)
  207. {
  208. count = (int)widgetItem1.itemInfo.count.Value;
  209. }
  210. Slider_Give.value = count;
  211. }
  212. private void UpdateGiveItemCount()
  213. {
  214. Text_Count.text = $"当前选择数量{count}";
  215. Text_GiveGiftDesc.text = $"好感度+{daoyouGiftConfig.emotionValue * count}";
  216. }
  217. public override CTask GetFocus()
  218. {
  219. AppBarPanel.OpenPanel(this);
  220. return base.GetFocus();
  221. }
  222. public static async CTask OpenPanel(AccountFileInfo.DaoYouData daoYouData)
  223. {
  224. await UIManager.Instance.LoadAndOpenPanel<DaoYouInfoPanel>(null, uiData: new[] { daoYouData });
  225. }
  226. private void ClosePoolGive()
  227. {
  228. count = 0;
  229. daoyouGiftConfig = default;
  230. foreach (var giveWidgetItem in giveWidgetItems)
  231. {
  232. UIManager.Instance.DormancyGComponent(giveWidgetItem);
  233. }
  234. giveWidgetItems.Clear();
  235. UIManager.Instance.DormancyGComponent(widgetItem1);
  236. widgetItem1 = null;
  237. }
  238. public override void Close()
  239. {
  240. daoyouGiftConfigs = null;
  241. foreach (var widgetItem in widgetItems)
  242. {
  243. UIManager.Instance.DormancyGComponent(widgetItem);
  244. }
  245. widgetItems.Clear();
  246. foreach (var daoYouLevelWidget in _daoYouLevelWidgets)
  247. {
  248. UIManager.Instance.DormancyGComponent(daoYouLevelWidget);
  249. }
  250. _daoYouLevelWidgets.Clear();
  251. foreach (var daoYouIdleEarningsWidget in _daoYouIdleEarningsWidgets)
  252. {
  253. UIManager.Instance.DormancyGComponent(daoYouIdleEarningsWidget);
  254. }
  255. _daoYouIdleEarningsWidgets.Clear();
  256. ClosePoolGive();
  257. base.Close();
  258. }
  259. }
  260. }