MainPanel.cs 10 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Core.Language;
  4. using Excel2Json;
  5. using Fort23.Core;
  6. using Fort23.UTool;
  7. using GameLogic.Combat;
  8. using GameLogic.Combat.CombatTool;
  9. using UnityEngine;
  10. namespace Fort23.Mono
  11. {
  12. [UIBinding(prefab = "MainPanel")]
  13. public partial class MainPanel : UIPanel
  14. {
  15. bool isShowSkillPanel = false;
  16. private ShengShiEventWidget shengShiEventWidget;
  17. List<ShengShiConditionWidget> _shengShiConditionWidgets = new List<ShengShiConditionWidget>();
  18. private void Init()
  19. {
  20. isAddStack = true;
  21. IsShowAppBar = true;
  22. }
  23. protected override void AddEvent()
  24. {
  25. EventManager.Instance.AddEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  26. EventManager.Instance.AddEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  27. EventManager.Instance.AddEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  28. EventManager.Instance.AddEventListener(CustomEventType.ChangeMap, ChangeMap);
  29. EventManager.Instance.AddEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  30. }
  31. private void DaoYouCounUpdate(IEventData e)
  32. {
  33. UpdateDaoYouCoun();
  34. }
  35. public async override CTask GetFocus()
  36. {
  37. await AppBarPanel.OpenPanel(this);
  38. base.GetFocus();
  39. }
  40. private void RemoveEvent(IEventData e)
  41. {
  42. Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
  43. CreatShengShiEvent();
  44. ChagneShenshiBtnActive();
  45. }
  46. private void CompleteEvent(IEventData e)
  47. {
  48. ChangeMap(null);
  49. Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
  50. CreatShengShiEvent();
  51. ChagneShenshiBtnActive();
  52. }
  53. public void UpdateDaoYouCoun()
  54. {
  55. int count = 0;
  56. foreach (var keyValuePair in PlayerManager.Instance.GuaijiDaoYou)
  57. {
  58. count += keyValuePair.Value.Count;
  59. }
  60. if (count > 0)
  61. {
  62. Icon_Daoyou.gameObject.SetActive(true);
  63. Text_DaoyouCount.text = count.ToString();
  64. }
  65. else
  66. {
  67. Icon_Daoyou.gameObject.SetActive(false);
  68. }
  69. }
  70. private void ChagneShenshiBtnActive()
  71. {
  72. Btn_Event.gameObject.SetActive(AccountFileInfo.Instance.playerData.eventList.Count > 0);
  73. }
  74. protected override void DelEvent()
  75. {
  76. EventManager.Instance.RemoveEventListener(CustomEventType.CompleteEvent, CompleteEvent);
  77. EventManager.Instance.RemoveEventListener(CustomEventType.RemoveEvent, RemoveEvent);
  78. EventManager.Instance.RemoveEventListener(CustomEventType.ShengShiOnClick, ShengShiOnClick);
  79. EventManager.Instance.RemoveEventListener(CustomEventType.ChangeMap, ChangeMap);
  80. EventManager.Instance.RemoveEventListener(CustomEventType.DaoYouCounUpdate, DaoYouCounUpdate);
  81. }
  82. public override void AddButtonEvent()
  83. {
  84. Btn_Chat.onClick.AddListener(() => { ChatPanel.OpenPanel(); });
  85. CameraSelect.onValueChanged.AddListener(CameraSelect_onValueChanged);
  86. Btn_Event.onClick.AddListener(() =>
  87. {
  88. EventSystemManager.Instance.isOpenUi = true;
  89. DivineSenceEventPreviewPanel.OpenPanel();
  90. });
  91. Btn_Map.onClick.AddListener(() => { LevelChoosePanel.OpenPanel(); });
  92. Btn_DaoYou.onClick.AddListener(() => { DaoYouPanel.OpenPanel(); });
  93. Btn_Tower.onClick.AddListener(() => { TowerPanel.OpenPanel(1); });
  94. Btn_QianKunDai.onClick.AddListener(() =>
  95. {
  96. QiankundaiPanel.OpenPanel();
  97. });
  98. }
  99. public override CTask<bool> AsyncInit(object[] uiData)
  100. {
  101. return base.AsyncInit(uiData);
  102. }
  103. public async override CTask Show()
  104. {
  105. await base.Show();
  106. PlacesConfig placesConfig = ConfigComponent.Instance.Get<PlacesConfig>(PlayerManager.Instance.CurrentPlaces.id);
  107. Slider_Map.maxValue = placesConfig.TotalScore;
  108. ChagneShenshiBtnActive();
  109. CreatShengShiEvent();
  110. ChangeMap(null);
  111. UpdateDaoYouCoun();
  112. bool isHIde = false;
  113. foreach (var skillInfo in PlayerManager.Instance.GongFaControl.allUseSkill)
  114. {
  115. if (skillInfo != null)
  116. {
  117. isHIde = true;
  118. break;
  119. }
  120. }
  121. if (!isHIde && !isShowSkillPanel)
  122. {
  123. isShowSkillPanel = true;
  124. SkillSelectPanel.OpenSkillSelectPanel();
  125. }
  126. CameraSelect.value = 0.2f;
  127. Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
  128. Text_Jingjie.text =
  129. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[0]) +
  130. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[1]) +
  131. LanguageManager.Instance.Text(PlayerManager.Instance.myHero.powerUpConfig.jingjieLanIDs[2]);
  132. Slider_Exp.maxValue = PlayerManager.Instance.myHero.powerUpConfig.levelUpExp;
  133. // UpdateTaskInfo();
  134. }
  135. public void ChangeMap(IEventData e)
  136. {
  137. PlacesConfig placesConfig =
  138. ConfigComponent.Instance.Get<PlacesConfig>(PlayerManager.Instance.CurrentPlaces.id);
  139. Text_ExplorationProgress.text =
  140. $"{LanguageManager.Instance.Text(placesConfig.placeName)} {PlayerManager.Instance.PlacesBl}%";
  141. Slider_Map.value = PlayerManager.Instance.PlacesBl;
  142. }
  143. private void CameraSelect_onValueChanged(float value)
  144. {
  145. if (CombatController.currActiveCombat == null ||
  146. CombatController.currActiveCombat.CombatCameraControllder == null)
  147. {
  148. return;
  149. }
  150. CombatController.currActiveCombat.CombatCameraControllder.CameraSelect_onValueChanged(value);
  151. }
  152. private void ShengShiOnClick(IEventData e)
  153. {
  154. Text_EventNum.text = AccountFileInfo.Instance.playerData.eventList.Count.ToString();
  155. ChagneShenshiBtnActive();
  156. CreatShengShiEvent();
  157. }
  158. public async void CreatShengShiEvent()
  159. {
  160. // AccountFileInfo.EventList eventList = EventSystemManager.Instance.GetMainEventDta();
  161. // if (AccountFileInfo.Instance.playerData.eventList.Count > 0)
  162. // eventList = eventList == null ? AccountFileInfo.Instance.playerData.eventList[0] : eventList;
  163. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  164. {
  165. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  166. }
  167. _shengShiConditionWidgets.Clear();
  168. AccountFileInfo.EventList eventList = AccountFileInfo.Instance.playerData.eventList.FirstOrDefault(e => e.guid==AccountFileInfo.Instance.playerData.CurrentZuiZhongEventListId);
  169. if (eventList != null)
  170. {
  171. if (shengShiEventWidget == null)
  172. {
  173. shengShiEventWidget =
  174. await UIManager.Instance.CreateGComponent<ShengShiEventWidget>(null, DynamicEvent);
  175. }
  176. shengShiEventWidget.InitShengShiEventWidget(eventList);
  177. // EventLinkConfig evenkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(eventList.curStep);
  178. AccountFileInfo.EventLinkData eventLinkData = eventList.eventLinks.FirstOrDefault(el => el.eventLinkId == eventList.curStep);
  179. EventLinkConfig evenkConfig = ConfigComponent.Instance.Get<EventLinkConfig>(eventLinkData.eventLinkId);
  180. if (eventLinkData != null && eventLinkData.eventConditions != null && eventLinkData.eventConditions.Count > 0)
  181. {
  182. foreach (var eventConditionData in eventLinkData.eventConditions)
  183. {
  184. ShengShiConditionWidget shengShiConditionWidget = await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  185. shengShiConditionWidget.CustomInit(eventConditionData);
  186. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  187. }
  188. }
  189. else if (evenkConfig.EventConditionMessage != 0)
  190. {
  191. ShengShiConditionWidget shengShiConditionWidget = await UIManager.Instance.CreateGComponent<ShengShiConditionWidget>(null, EventConditionRoot);
  192. shengShiConditionWidget.CustomInit(LanguageManager.Instance.Text(evenkConfig.EventConditionMessage));
  193. _shengShiConditionWidgets.Add(shengShiConditionWidget);
  194. }
  195. }
  196. else
  197. {
  198. UIManager.Instance.DormancyGComponent(shengShiEventWidget);
  199. shengShiEventWidget = null;
  200. }
  201. }
  202. [CustomMethod(CustomMethodType.Update)]
  203. public void Update()
  204. {
  205. if (Input.GetKeyDown(KeyCode.Y))
  206. {
  207. EventSystemManager.Instance.DetectRandomEvents();
  208. }
  209. int currentMiao = (int)((TimeHelper.ClientNow() - PlayerManager.Instance.myHero.heroData.upTime) / 1000);
  210. int allexp = currentMiao * PlayerManager.Instance.myHero.powerUpConfig.AutoXiuwei;
  211. Slider_Exp.value = PlayerManager.Instance.myHero.heroData.exp + allexp;
  212. }
  213. public async static CTask OpenPanel()
  214. {
  215. await UIManager.Instance.LoadAndOpenPanel<MainPanel>(null);
  216. }
  217. public override void Close()
  218. {
  219. UIManager.Instance.DormancyGComponent(shengShiEventWidget);
  220. shengShiEventWidget = null;
  221. foreach (var shengShiConditionWidget in _shengShiConditionWidgets)
  222. {
  223. UIManager.Instance.DormancyGComponent(shengShiConditionWidget);
  224. }
  225. _shengShiConditionWidgets.Clear();
  226. base.Close();
  227. }
  228. }
  229. }