emotionConfig.cs 837 B

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950
  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\DaoyouConfig.xlsx. SheetName: emotionConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "emotionConfig.json")]
  8. public partial class emotionConfigHolder : ConfigHolder<emotionConfig> {
  9. }
  10. [Serializable]
  11. public struct emotionConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///类型 1=好心情 2=平衡心情 3=坏心情
  19. /// </summary>
  20. public int type;
  21. /// <summary>
  22. ///icon
  23. /// </summary>
  24. public string icon;
  25. /// <summary>
  26. ///描述ID
  27. /// </summary>
  28. public int des;
  29. /// <summary>
  30. ///增加好感度的加成比例 100=10%
  31. /// </summary>
  32. public int hanganUpRate;
  33. }
  34. }
  35. // End of Auto Generated Code