SceneMonoConfig.cs 788 B

1234567891011121314151617181920212223242526272829303132
  1. using OfficeOpenXml.FormulaParsing.Excel.Functions.Math;
  2. using UnityEngine;
  3. namespace GameLogic.Combat.CombatTool.SceneTool
  4. {
  5. public class SceneMonoConfig : MonoBehaviour
  6. {
  7. public GameObject[] allObject;
  8. public float radius;
  9. public string dec;
  10. public SceneConfig roadside;
  11. public SceneConfig roadside_1;
  12. public SceneConfig button;
  13. public GameObject skyObejct;
  14. private Transform root;
  15. public void Init(Transform root)
  16. {
  17. this.root = root;
  18. roadside.Init();
  19. roadside_1.Init();
  20. button.Init();
  21. }
  22. public void Update()
  23. {
  24. skyObejct.transform.position = new Vector3(root.position.x, 0, root.position.z);
  25. }
  26. }
  27. }