shuimo_dg1_taiji_base1.mat 3.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102
  1. %YAML 1.1
  2. %TAG !u! tag:yousandi.cn,2023:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 8
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: shuimo_dg1_taiji_base1
  11. m_Shader: {fileID: 4800000, guid: 35651c764ad8f1445ac0d4d1a685e858, type: 3}
  12. m_Parent: {fileID: 0}
  13. m_ModifiedSerializedProperties: 0
  14. m_ValidKeywords: []
  15. m_InvalidKeywords:
  16. - _RECEIVESHADOWS_OFF
  17. - _RECEIVE_SHADOWS_OFF
  18. m_LightmapFlags: 4
  19. m_EnableInstancingVariants: 0
  20. m_DoubleSidedGI: 0
  21. m_CustomRenderQueue: -1
  22. stringTagMap: {}
  23. disabledShaderPasses: []
  24. m_LockedProperties:
  25. m_SavedProperties:
  26. serializedVersion: 3
  27. m_TexEnvs:
  28. - _Main_Tex:
  29. m_Texture: {fileID: 2800000, guid: 9d427d3b4ed200c46bf4d00f26b55ef8, type: 3}
  30. m_Scale: {x: 1, y: 1}
  31. m_Offset: {x: 0, y: 0}
  32. - _Noise94:
  33. m_Texture: {fileID: 2800000, guid: bfcfae059f1e1884f97acc795fe3af1b, type: 3}
  34. m_Scale: {x: 0.63, y: 0.2}
  35. m_Offset: {x: 0, y: 0}
  36. - _RJraodong:
  37. m_Texture: {fileID: 2800000, guid: 8dd972cbb6cdc024a9da718d46ea3dfc, type: 3}
  38. m_Scale: {x: 1, y: 1}
  39. m_Offset: {x: 0, y: 0}
  40. - _Rj2Tex:
  41. m_Texture: {fileID: 2800000, guid: 40ce12562f100a14eb5a661cb9774fbc, type: 3}
  42. m_Scale: {x: 1, y: 1}
  43. m_Offset: {x: 0, y: 0}
  44. - _TextureGao:
  45. m_Texture: {fileID: 2800000, guid: be2dad9cf95ef434aada790911eaf0ff, type: 3}
  46. m_Scale: {x: 1, y: 1}
  47. m_Offset: {x: 0, y: 0}
  48. - _dissolve:
  49. m_Texture: {fileID: 2800000, guid: 893077602610eaf4e9b93d85a92b7323, type: 3}
  50. m_Scale: {x: 1, y: 1}
  51. m_Offset: {x: 0, y: 0}
  52. - _rj2:
  53. m_Texture: {fileID: 2800000, guid: 40ce12562f100a14eb5a661cb9774fbc, type: 3}
  54. m_Scale: {x: 1, y: 1}
  55. m_Offset: {x: 0, y: 0}
  56. - _texcoord:
  57. m_Texture: {fileID: 0}
  58. m_Scale: {x: 1, y: 1}
  59. m_Offset: {x: 0, y: 0}
  60. - unity_Lightmaps:
  61. m_Texture: {fileID: 0}
  62. m_Scale: {x: 1, y: 1}
  63. m_Offset: {x: 0, y: 0}
  64. - unity_LightmapsInd:
  65. m_Texture: {fileID: 0}
  66. m_Scale: {x: 1, y: 1}
  67. m_Offset: {x: 0, y: 0}
  68. - unity_ShadowMasks:
  69. m_Texture: {fileID: 0}
  70. m_Scale: {x: 1, y: 1}
  71. m_Offset: {x: 0, y: 0}
  72. m_Ints: []
  73. m_Floats:
  74. - _Alpha: 1
  75. - _AlphaCutoff: 0.5
  76. - _AlphaQD: 1
  77. - _CTime: 1
  78. - _CustomDataDissolve: 0
  79. - _Diss_value: 0.36
  80. - _Float0: 0.6
  81. - _Float2: 0.684
  82. - _Float3: 0.323
  83. - _Float4: 0
  84. - _Float7: 0.21
  85. - _Float8: 0.118
  86. - _QueueControl: 0
  87. - _QueueOffset: 0
  88. - _RJ1soft: 0
  89. - _RJ2soft: 0
  90. - _RJraodongqd: 1
  91. - _RJraodongsd: 0
  92. - _ReceiveShadows: 0
  93. - _Soft_value: 0
  94. - _light: 1
  95. - _soft: 0
  96. m_Colors:
  97. - _Color0: {r: 0.2051282, g: 0.923077, b: 1, a: 1}
  98. - _ColorGG: {r: 1, g: 1, b: 1, a: 1}
  99. - _Diss_UV: {r: 0, g: 0, b: 0, a: 0}
  100. - _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
  101. - _Main_Color: {r: 0, g: 0, b: 0, a: 1}
  102. m_BuildTextureStacks: []