Sample.unity 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  24. m_AmbientEquatorColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  25. m_AmbientGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 3
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &4
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 10
  58. m_Resolution: 1
  59. m_BakeResolution: 50
  60. m_AtlasSize: 1024
  61. m_AO: 1
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_Padding: 2
  66. m_LightmapParameters: {fileID: 0}
  67. m_LightmapsBakeMode: 1
  68. m_TextureCompression: 0
  69. m_FinalGather: 0
  70. m_FinalGatherFiltering: 1
  71. m_FinalGatherRayCount: 256
  72. m_ReflectionCompression: 2
  73. m_MixedBakeMode: 1
  74. m_BakeBackend: 0
  75. m_PVRSampling: 1
  76. m_PVRDirectSampleCount: 32
  77. m_PVRSampleCount: 500
  78. m_PVRBounces: 2
  79. m_PVRFilterTypeDirect: 0
  80. m_PVRFilterTypeIndirect: 0
  81. m_PVRFilterTypeAO: 0
  82. m_PVRFilteringMode: 0
  83. m_PVRCulling: 1
  84. m_PVRFilteringGaussRadiusDirect: 1
  85. m_PVRFilteringGaussRadiusIndirect: 5
  86. m_PVRFilteringGaussRadiusAO: 2
  87. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  88. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  89. m_PVRFilteringAtrousPositionSigmaAO: 1
  90. m_ShowResolutionOverlay: 1
  91. m_LightingDataAsset: {fileID: 0}
  92. m_UseShadowmask: 0
  93. --- !u!196 &5
  94. NavMeshSettings:
  95. serializedVersion: 2
  96. m_ObjectHideFlags: 0
  97. m_BuildSettings:
  98. serializedVersion: 2
  99. agentTypeID: 0
  100. agentRadius: 0.5
  101. agentHeight: 2
  102. agentSlope: 45
  103. agentClimb: 0.4
  104. ledgeDropHeight: 0
  105. maxJumpAcrossDistance: 0
  106. minRegionArea: 2
  107. manualCellSize: 0
  108. cellSize: 0.16666666
  109. manualTileSize: 0
  110. tileSize: 256
  111. accuratePlacement: 0
  112. debug:
  113. m_Flags: 0
  114. m_NavMeshData: {fileID: 0}
  115. --- !u!1 &385144051
  116. GameObject:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. serializedVersion: 6
  122. m_Component:
  123. - component: {fileID: 385144052}
  124. - component: {fileID: 385144055}
  125. - component: {fileID: 385144054}
  126. - component: {fileID: 385144053}
  127. m_Layer: 5
  128. m_Name: Canvas
  129. m_TagString: Untagged
  130. m_Icon: {fileID: 0}
  131. m_NavMeshLayer: 0
  132. m_StaticEditorFlags: 0
  133. m_IsActive: 1
  134. --- !u!224 &385144052
  135. RectTransform:
  136. m_ObjectHideFlags: 0
  137. m_CorrespondingSourceObject: {fileID: 0}
  138. m_PrefabInstance: {fileID: 0}
  139. m_PrefabAsset: {fileID: 0}
  140. m_GameObject: {fileID: 385144051}
  141. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  142. m_LocalPosition: {x: 0, y: 0, z: 0}
  143. m_LocalScale: {x: 0, y: 0, z: 0}
  144. m_Children:
  145. - {fileID: 1922097723}
  146. m_Father: {fileID: 0}
  147. m_RootOrder: 1
  148. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  149. m_AnchorMin: {x: 0, y: 0}
  150. m_AnchorMax: {x: 0, y: 0}
  151. m_AnchoredPosition: {x: 0, y: 0}
  152. m_SizeDelta: {x: 0, y: 0}
  153. m_Pivot: {x: 0, y: 0}
  154. --- !u!114 &385144053
  155. MonoBehaviour:
  156. m_ObjectHideFlags: 0
  157. m_CorrespondingSourceObject: {fileID: 0}
  158. m_PrefabInstance: {fileID: 0}
  159. m_PrefabAsset: {fileID: 0}
  160. m_GameObject: {fileID: 385144051}
  161. m_Enabled: 1
  162. m_EditorHideFlags: 0
  163. m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  164. m_Name:
  165. m_EditorClassIdentifier:
  166. m_IgnoreReversedGraphics: 1
  167. m_BlockingObjects: 0
  168. m_BlockingMask:
  169. serializedVersion: 2
  170. m_Bits: 4294967295
  171. --- !u!114 &385144054
  172. MonoBehaviour:
  173. m_ObjectHideFlags: 0
  174. m_CorrespondingSourceObject: {fileID: 0}
  175. m_PrefabInstance: {fileID: 0}
  176. m_PrefabAsset: {fileID: 0}
  177. m_GameObject: {fileID: 385144051}
  178. m_Enabled: 1
  179. m_EditorHideFlags: 0
  180. m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  181. m_Name:
  182. m_EditorClassIdentifier:
  183. m_UiScaleMode: 2
  184. m_ReferencePixelsPerUnit: 100
  185. m_ScaleFactor: 1
  186. m_ReferenceResolution: {x: 800, y: 600}
  187. m_ScreenMatchMode: 0
  188. m_MatchWidthOrHeight: 1
  189. m_PhysicalUnit: 3
  190. m_FallbackScreenDPI: 96
  191. m_DefaultSpriteDPI: 96
  192. m_DynamicPixelsPerUnit: 1
  193. --- !u!223 &385144055
  194. Canvas:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. m_GameObject: {fileID: 385144051}
  200. m_Enabled: 1
  201. serializedVersion: 3
  202. m_RenderMode: 1
  203. m_Camera: {fileID: 1982386887}
  204. m_PlaneDistance: 100
  205. m_PixelPerfect: 1
  206. m_ReceivesEvents: 1
  207. m_OverrideSorting: 0
  208. m_OverridePixelPerfect: 0
  209. m_SortingBucketNormalizedSize: 0
  210. m_AdditionalShaderChannelsFlag: 25
  211. m_SortingLayerID: 0
  212. m_SortingOrder: 0
  213. m_TargetDisplay: 0
  214. --- !u!1 &1922097720
  215. GameObject:
  216. m_ObjectHideFlags: 0
  217. m_CorrespondingSourceObject: {fileID: 0}
  218. m_PrefabInstance: {fileID: 0}
  219. m_PrefabAsset: {fileID: 0}
  220. serializedVersion: 6
  221. m_Component:
  222. - component: {fileID: 1922097723}
  223. - component: {fileID: 1922097722}
  224. - component: {fileID: 1922097721}
  225. m_Layer: 5
  226. m_Name: Text
  227. m_TagString: Untagged
  228. m_Icon: {fileID: 0}
  229. m_NavMeshLayer: 0
  230. m_StaticEditorFlags: 0
  231. m_IsActive: 1
  232. --- !u!114 &1922097721
  233. MonoBehaviour:
  234. m_ObjectHideFlags: 0
  235. m_CorrespondingSourceObject: {fileID: 0}
  236. m_PrefabInstance: {fileID: 0}
  237. m_PrefabAsset: {fileID: 0}
  238. m_GameObject: {fileID: 1922097720}
  239. m_Enabled: 1
  240. m_EditorHideFlags: 0
  241. m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
  242. m_Name:
  243. m_EditorClassIdentifier:
  244. m_Material: {fileID: 0}
  245. m_Color: {r: 1, g: 1, b: 1, a: 1}
  246. m_RaycastTarget: 1
  247. m_OnCullStateChanged:
  248. m_PersistentCalls:
  249. m_Calls: []
  250. m_FontData:
  251. m_Font: {fileID: 12800000, guid: dff6bf51d54250840bdef2ca8260c146, type: 3}
  252. m_FontSize: 14
  253. m_FontStyle: 0
  254. m_BestFit: 0
  255. m_MinSize: 10
  256. m_MaxSize: 40
  257. m_Alignment: 4
  258. m_AlignByGeometry: 0
  259. m_RichText: 1
  260. m_HorizontalOverflow: 0
  261. m_VerticalOverflow: 0
  262. m_LineSpacing: 1
  263. m_Text: Triple tap top-left corner to open debug panel
  264. --- !u!222 &1922097722
  265. CanvasRenderer:
  266. m_ObjectHideFlags: 0
  267. m_CorrespondingSourceObject: {fileID: 0}
  268. m_PrefabInstance: {fileID: 0}
  269. m_PrefabAsset: {fileID: 0}
  270. m_GameObject: {fileID: 1922097720}
  271. m_CullTransparentMesh: 0
  272. --- !u!224 &1922097723
  273. RectTransform:
  274. m_ObjectHideFlags: 0
  275. m_CorrespondingSourceObject: {fileID: 0}
  276. m_PrefabInstance: {fileID: 0}
  277. m_PrefabAsset: {fileID: 0}
  278. m_GameObject: {fileID: 1922097720}
  279. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  280. m_LocalPosition: {x: 0, y: 0, z: 0}
  281. m_LocalScale: {x: 1, y: 1, z: 1}
  282. m_Children: []
  283. m_Father: {fileID: 385144052}
  284. m_RootOrder: 0
  285. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  286. m_AnchorMin: {x: 0, y: 0}
  287. m_AnchorMax: {x: 1, y: 1}
  288. m_AnchoredPosition: {x: 0, y: 0}
  289. m_SizeDelta: {x: -40, y: -40}
  290. m_Pivot: {x: 0.5, y: 0.5}
  291. --- !u!1 &1982386883
  292. GameObject:
  293. m_ObjectHideFlags: 0
  294. m_CorrespondingSourceObject: {fileID: 0}
  295. m_PrefabInstance: {fileID: 0}
  296. m_PrefabAsset: {fileID: 0}
  297. serializedVersion: 6
  298. m_Component:
  299. - component: {fileID: 1982386888}
  300. - component: {fileID: 1982386887}
  301. - component: {fileID: 1982386886}
  302. - component: {fileID: 1982386885}
  303. - component: {fileID: 1982386884}
  304. m_Layer: 0
  305. m_Name: Main Camera
  306. m_TagString: MainCamera
  307. m_Icon: {fileID: 0}
  308. m_NavMeshLayer: 0
  309. m_StaticEditorFlags: 0
  310. m_IsActive: 1
  311. --- !u!81 &1982386884
  312. AudioListener:
  313. m_ObjectHideFlags: 0
  314. m_CorrespondingSourceObject: {fileID: 0}
  315. m_PrefabInstance: {fileID: 0}
  316. m_PrefabAsset: {fileID: 0}
  317. m_GameObject: {fileID: 1982386883}
  318. m_Enabled: 1
  319. --- !u!124 &1982386885
  320. Behaviour:
  321. m_ObjectHideFlags: 0
  322. m_CorrespondingSourceObject: {fileID: 0}
  323. m_PrefabInstance: {fileID: 0}
  324. m_PrefabAsset: {fileID: 0}
  325. m_GameObject: {fileID: 1982386883}
  326. m_Enabled: 1
  327. --- !u!92 &1982386886
  328. Behaviour:
  329. m_ObjectHideFlags: 0
  330. m_CorrespondingSourceObject: {fileID: 0}
  331. m_PrefabInstance: {fileID: 0}
  332. m_PrefabAsset: {fileID: 0}
  333. m_GameObject: {fileID: 1982386883}
  334. m_Enabled: 1
  335. --- !u!20 &1982386887
  336. Camera:
  337. m_ObjectHideFlags: 0
  338. m_CorrespondingSourceObject: {fileID: 0}
  339. m_PrefabInstance: {fileID: 0}
  340. m_PrefabAsset: {fileID: 0}
  341. m_GameObject: {fileID: 1982386883}
  342. m_Enabled: 1
  343. serializedVersion: 2
  344. m_ClearFlags: 1
  345. m_BackGroundColor: {r: 0.14705884, g: 0.14607447, b: 0.14057095, a: 0.019607844}
  346. m_projectionMatrixMode: 1
  347. m_SensorSize: {x: 36, y: 24}
  348. m_LensShift: {x: 0, y: 0}
  349. m_GateFitMode: 2
  350. m_FocalLength: 50
  351. m_NormalizedViewPortRect:
  352. serializedVersion: 2
  353. x: 0
  354. y: 0
  355. width: 1
  356. height: 1
  357. near clip plane: 0.3
  358. far clip plane: 1000
  359. field of view: 60
  360. orthographic: 0
  361. orthographic size: 5
  362. m_Depth: -1
  363. m_CullingMask:
  364. serializedVersion: 2
  365. m_Bits: 4294967295
  366. m_RenderingPath: -1
  367. m_TargetTexture: {fileID: 0}
  368. m_TargetDisplay: 0
  369. m_TargetEye: 3
  370. m_HDR: 0
  371. m_AllowMSAA: 1
  372. m_AllowDynamicResolution: 0
  373. m_ForceIntoRT: 0
  374. m_OcclusionCulling: 1
  375. m_StereoConvergence: 10
  376. m_StereoSeparation: 0.022
  377. --- !u!4 &1982386888
  378. Transform:
  379. m_ObjectHideFlags: 0
  380. m_CorrespondingSourceObject: {fileID: 0}
  381. m_PrefabInstance: {fileID: 0}
  382. m_PrefabAsset: {fileID: 0}
  383. m_GameObject: {fileID: 1982386883}
  384. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  385. m_LocalPosition: {x: 0, y: 1, z: -10}
  386. m_LocalScale: {x: 1, y: 1, z: 1}
  387. m_Children: []
  388. m_Father: {fileID: 0}
  389. m_RootOrder: 0
  390. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}