HeroPowerConfig.cs 1.2 KB

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  1. // Auto Generated Code By excel2json
  2. // Generate From Excel\Hero_Power.xlsx. SheetName: HeroPowerConfig
  3. using System;
  4. using Fort23.GameData;
  5. namespace Excel2Json
  6. {
  7. [Config(prefab = "HeroPowerConfig.json")]
  8. public partial class HeroPowerConfigHolder : ConfigHolder<HeroPowerConfig> {
  9. }
  10. [Serializable]
  11. public struct HeroPowerConfig : IConfig {
  12. public int GetID() {return ID;}
  13. /// <summary>
  14. ///表ID
  15. /// </summary>
  16. public int ID;
  17. /// <summary>
  18. ///英雄等级
  19. /// </summary>
  20. public int heroLevel;
  21. /// <summary>
  22. ///满级标志 0:没满级 1:满级
  23. /// </summary>
  24. public int isMaxLv;
  25. /// <summary>
  26. ///生命值
  27. /// </summary>
  28. public long HP;
  29. /// <summary>
  30. ///攻击力
  31. /// </summary>
  32. public long ATK;
  33. /// <summary>
  34. ///防御力
  35. /// </summary>
  36. public long DEF;
  37. /// <summary>
  38. ///闪避%
  39. /// </summary>
  40. public int SHANBI;
  41. /// <summary>
  42. ///经验消耗
  43. /// </summary>
  44. public long expCost;
  45. /// <summary>
  46. ///神秘能量消耗
  47. /// </summary>
  48. public long zihunCost;
  49. /// <summary>
  50. ///评分
  51. /// </summary>
  52. public int pingFen;
  53. }
  54. }
  55. // End of Auto Generated Code