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- // Auto Generated Code By excel2json
- // Generate From Excel\Buff.xlsx. SheetName: BuffPoolConfig
- using System;
- using Fort23.GameData;
- namespace Excel2Json
- {
- [Config(prefab = "BuffPoolConfig.json")]
- public partial class BuffPoolConfigHolder : ConfigHolder<BuffPoolConfig>
{
- }
- [Serializable]
- public struct BuffPoolConfig : IConfig
{
- public int GetID() {return ID;}
- /// <summary>
- ///ID
- /// </summary>
- public int ID;
- /// <summary>
- ///包括的BUFFid
- /// </summary>
- public int[] BuffsID;
- /// <summary>
- ///buff池类型: 1.课题机制 2.深渊 3.火 4.冰 5.雷 6.初始课题 7.冒险 8.debuff 97.普通 98.高级 99.传说 100.主线 200.藏宝图
- /// </summary>
- public int[] BuffType;
- /// <summary>
- ///单价道具
- /// </summary>
- public int CostItem;
- /// <summary>
- ///类型 11=肉鸽 10=藏宝图 1=主线剧情关卡
- /// </summary>
- public int PoolType;
- /// <summary>
- ///单价
- /// </summary>
- public int CostCount;
- /// <summary>
- ///权重
- /// </summary>
- public int BuffProb;
- /// <summary>
- ///最大数量 (商店里刷出时最大的级数)
- /// </summary>
- public int MaxCount;
- /// <summary>
- ///额外数量概率 1000=100%
- /// </summary>
- public int[] Chance;
- }
- }
- // End of Auto Generated Code
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