Background_02.prefab 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &2950771293491121412
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 2950771293491121411}
  12. - component: {fileID: 2950771293491121409}
  13. - component: {fileID: 2950771293491121410}
  14. m_Layer: 0
  15. m_Name: BgBottom_Left
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &2950771293491121411
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 2950771293491121412}
  28. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children: []
  33. m_Father: {fileID: 2950771295455240146}
  34. m_RootOrder: 3
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 0, y: 0}
  37. m_AnchorMax: {x: 0, y: 0}
  38. m_AnchoredPosition: {x: 223, y: 78.21}
  39. m_SizeDelta: {x: 446, y: 157}
  40. m_Pivot: {x: 0.5, y: 0.5}
  41. --- !u!222 &2950771293491121409
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 2950771293491121412}
  48. m_CullTransparentMesh: 1
  49. --- !u!114 &2950771293491121410
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 2950771293491121412}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 1, g: 1, b: 1, a: 1}
  63. m_RaycastTarget: 1
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_Sprite: {fileID: 21300000, guid: 7463e2aeb75d643358c87bf5ee0f16f5, type: 3}
  70. m_Type: 0
  71. m_PreserveAspect: 0
  72. m_FillCenter: 1
  73. m_FillMethod: 4
  74. m_FillAmount: 1
  75. m_FillClockwise: 1
  76. m_FillOrigin: 0
  77. m_UseSpriteMesh: 0
  78. m_PixelsPerUnitMultiplier: 1
  79. --- !u!1 &2950771293515324983
  80. GameObject:
  81. m_ObjectHideFlags: 0
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInstance: {fileID: 0}
  84. m_PrefabAsset: {fileID: 0}
  85. serializedVersion: 6
  86. m_Component:
  87. - component: {fileID: 2950771293515324982}
  88. - component: {fileID: 2950771293515324980}
  89. - component: {fileID: 2950771293515324981}
  90. m_Layer: 0
  91. m_Name: PanelGlow
  92. m_TagString: Untagged
  93. m_Icon: {fileID: 0}
  94. m_NavMeshLayer: 0
  95. m_StaticEditorFlags: 0
  96. m_IsActive: 1
  97. --- !u!224 &2950771293515324982
  98. RectTransform:
  99. m_ObjectHideFlags: 0
  100. m_CorrespondingSourceObject: {fileID: 0}
  101. m_PrefabInstance: {fileID: 0}
  102. m_PrefabAsset: {fileID: 0}
  103. m_GameObject: {fileID: 2950771293515324983}
  104. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  105. m_LocalPosition: {x: 0, y: 0, z: 0}
  106. m_LocalScale: {x: 1, y: 1, z: 1}
  107. m_ConstrainProportionsScale: 0
  108. m_Children: []
  109. m_Father: {fileID: 2950771295455240146}
  110. m_RootOrder: 2
  111. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  112. m_AnchorMin: {x: 0, y: 1}
  113. m_AnchorMax: {x: 1, y: 1}
  114. m_AnchoredPosition: {x: 0, y: -563.44}
  115. m_SizeDelta: {x: 0, y: 1126.9}
  116. m_Pivot: {x: 0.5, y: 0.5}
  117. --- !u!222 &2950771293515324980
  118. CanvasRenderer:
  119. m_ObjectHideFlags: 0
  120. m_CorrespondingSourceObject: {fileID: 0}
  121. m_PrefabInstance: {fileID: 0}
  122. m_PrefabAsset: {fileID: 0}
  123. m_GameObject: {fileID: 2950771293515324983}
  124. m_CullTransparentMesh: 1
  125. --- !u!114 &2950771293515324981
  126. MonoBehaviour:
  127. m_ObjectHideFlags: 0
  128. m_CorrespondingSourceObject: {fileID: 0}
  129. m_PrefabInstance: {fileID: 0}
  130. m_PrefabAsset: {fileID: 0}
  131. m_GameObject: {fileID: 2950771293515324983}
  132. m_Enabled: 1
  133. m_EditorHideFlags: 0
  134. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  135. m_Name:
  136. m_EditorClassIdentifier:
  137. m_Material: {fileID: 0}
  138. m_Color: {r: 0.33333334, g: 0.38039216, b: 1, a: 1}
  139. m_RaycastTarget: 1
  140. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  141. m_Maskable: 1
  142. m_OnCullStateChanged:
  143. m_PersistentCalls:
  144. m_Calls: []
  145. m_Sprite: {fileID: 21300000, guid: c75fde6c7cc1847fcbe1fac91002ce1f, type: 3}
  146. m_Type: 1
  147. m_PreserveAspect: 0
  148. m_FillCenter: 1
  149. m_FillMethod: 4
  150. m_FillAmount: 1
  151. m_FillClockwise: 1
  152. m_FillOrigin: 0
  153. m_UseSpriteMesh: 0
  154. m_PixelsPerUnitMultiplier: 1
  155. --- !u!1 &2950771293589229670
  156. GameObject:
  157. m_ObjectHideFlags: 0
  158. m_CorrespondingSourceObject: {fileID: 0}
  159. m_PrefabInstance: {fileID: 0}
  160. m_PrefabAsset: {fileID: 0}
  161. serializedVersion: 6
  162. m_Component:
  163. - component: {fileID: 2950771293589229669}
  164. - component: {fileID: 2950771293589229667}
  165. - component: {fileID: 2950771293589229668}
  166. m_Layer: 0
  167. m_Name: Bg
  168. m_TagString: Untagged
  169. m_Icon: {fileID: 0}
  170. m_NavMeshLayer: 0
  171. m_StaticEditorFlags: 0
  172. m_IsActive: 1
  173. --- !u!224 &2950771293589229669
  174. RectTransform:
  175. m_ObjectHideFlags: 0
  176. m_CorrespondingSourceObject: {fileID: 0}
  177. m_PrefabInstance: {fileID: 0}
  178. m_PrefabAsset: {fileID: 0}
  179. m_GameObject: {fileID: 2950771293589229670}
  180. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  181. m_LocalPosition: {x: 0, y: 0, z: 0}
  182. m_LocalScale: {x: 1, y: 1, z: 1}
  183. m_ConstrainProportionsScale: 0
  184. m_Children: []
  185. m_Father: {fileID: 2950771295455240146}
  186. m_RootOrder: 1
  187. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  188. m_AnchorMin: {x: 0, y: 0}
  189. m_AnchorMax: {x: 1, y: 0.5}
  190. m_AnchoredPosition: {x: -0.005004883, y: 255.7}
  191. m_SizeDelta: {x: 0, y: 512}
  192. m_Pivot: {x: 0.5, y: 0.5}
  193. --- !u!222 &2950771293589229667
  194. CanvasRenderer:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. m_GameObject: {fileID: 2950771293589229670}
  200. m_CullTransparentMesh: 1
  201. --- !u!114 &2950771293589229668
  202. MonoBehaviour:
  203. m_ObjectHideFlags: 0
  204. m_CorrespondingSourceObject: {fileID: 0}
  205. m_PrefabInstance: {fileID: 0}
  206. m_PrefabAsset: {fileID: 0}
  207. m_GameObject: {fileID: 2950771293589229670}
  208. m_Enabled: 1
  209. m_EditorHideFlags: 0
  210. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  211. m_Name:
  212. m_EditorClassIdentifier:
  213. m_Material: {fileID: 0}
  214. m_Color: {r: 1, g: 1, b: 1, a: 1}
  215. m_RaycastTarget: 1
  216. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  217. m_Maskable: 1
  218. m_OnCullStateChanged:
  219. m_PersistentCalls:
  220. m_Calls: []
  221. m_Sprite: {fileID: 21300000, guid: a25dcdd5e09284537b4ce30b63c99091, type: 3}
  222. m_Type: 1
  223. m_PreserveAspect: 0
  224. m_FillCenter: 1
  225. m_FillMethod: 4
  226. m_FillAmount: 1
  227. m_FillClockwise: 1
  228. m_FillOrigin: 0
  229. m_UseSpriteMesh: 0
  230. m_PixelsPerUnitMultiplier: 1
  231. --- !u!1 &2950771293830636588
  232. GameObject:
  233. m_ObjectHideFlags: 0
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInstance: {fileID: 0}
  236. m_PrefabAsset: {fileID: 0}
  237. serializedVersion: 6
  238. m_Component:
  239. - component: {fileID: 2950771293830636587}
  240. - component: {fileID: 2950771293830636585}
  241. - component: {fileID: 2950771293830636586}
  242. m_Layer: 0
  243. m_Name: Glow
  244. m_TagString: Untagged
  245. m_Icon: {fileID: 0}
  246. m_NavMeshLayer: 0
  247. m_StaticEditorFlags: 0
  248. m_IsActive: 1
  249. --- !u!224 &2950771293830636587
  250. RectTransform:
  251. m_ObjectHideFlags: 0
  252. m_CorrespondingSourceObject: {fileID: 0}
  253. m_PrefabInstance: {fileID: 0}
  254. m_PrefabAsset: {fileID: 0}
  255. m_GameObject: {fileID: 2950771293830636588}
  256. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  257. m_LocalPosition: {x: 0, y: 0, z: 0}
  258. m_LocalScale: {x: 3, y: 3, z: 3}
  259. m_ConstrainProportionsScale: 0
  260. m_Children: []
  261. m_Father: {fileID: 2950771295455240146}
  262. m_RootOrder: 5
  263. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  264. m_AnchorMin: {x: 0.5, y: 0.5}
  265. m_AnchorMax: {x: 0.5, y: 0.5}
  266. m_AnchoredPosition: {x: 10, y: 182.9}
  267. m_SizeDelta: {x: 279, y: 279}
  268. m_Pivot: {x: 0.5, y: 0.5}
  269. --- !u!222 &2950771293830636585
  270. CanvasRenderer:
  271. m_ObjectHideFlags: 0
  272. m_CorrespondingSourceObject: {fileID: 0}
  273. m_PrefabInstance: {fileID: 0}
  274. m_PrefabAsset: {fileID: 0}
  275. m_GameObject: {fileID: 2950771293830636588}
  276. m_CullTransparentMesh: 1
  277. --- !u!114 &2950771293830636586
  278. MonoBehaviour:
  279. m_ObjectHideFlags: 0
  280. m_CorrespondingSourceObject: {fileID: 0}
  281. m_PrefabInstance: {fileID: 0}
  282. m_PrefabAsset: {fileID: 0}
  283. m_GameObject: {fileID: 2950771293830636588}
  284. m_Enabled: 1
  285. m_EditorHideFlags: 0
  286. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  287. m_Name:
  288. m_EditorClassIdentifier:
  289. m_Material: {fileID: 0}
  290. m_Color: {r: 0.62352943, g: 0.9607843, b: 1, a: 0.7294118}
  291. m_RaycastTarget: 1
  292. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  293. m_Maskable: 1
  294. m_OnCullStateChanged:
  295. m_PersistentCalls:
  296. m_Calls: []
  297. m_Sprite: {fileID: 21300000, guid: 673fe075f74e64bad8a995ea497d47c1, type: 3}
  298. m_Type: 0
  299. m_PreserveAspect: 0
  300. m_FillCenter: 1
  301. m_FillMethod: 4
  302. m_FillAmount: 1
  303. m_FillClockwise: 1
  304. m_FillOrigin: 0
  305. m_UseSpriteMesh: 0
  306. m_PixelsPerUnitMultiplier: 1
  307. --- !u!1 &2950771294376064257
  308. GameObject:
  309. m_ObjectHideFlags: 0
  310. m_CorrespondingSourceObject: {fileID: 0}
  311. m_PrefabInstance: {fileID: 0}
  312. m_PrefabAsset: {fileID: 0}
  313. serializedVersion: 6
  314. m_Component:
  315. - component: {fileID: 2950771294376064256}
  316. - component: {fileID: 2950771294376064318}
  317. - component: {fileID: 2950771294376064319}
  318. m_Layer: 0
  319. m_Name: BgBottom_Right
  320. m_TagString: Untagged
  321. m_Icon: {fileID: 0}
  322. m_NavMeshLayer: 0
  323. m_StaticEditorFlags: 0
  324. m_IsActive: 1
  325. --- !u!224 &2950771294376064256
  326. RectTransform:
  327. m_ObjectHideFlags: 0
  328. m_CorrespondingSourceObject: {fileID: 0}
  329. m_PrefabInstance: {fileID: 0}
  330. m_PrefabAsset: {fileID: 0}
  331. m_GameObject: {fileID: 2950771294376064257}
  332. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  333. m_LocalPosition: {x: 0, y: 0, z: 0}
  334. m_LocalScale: {x: 1, y: 1, z: 1}
  335. m_ConstrainProportionsScale: 0
  336. m_Children: []
  337. m_Father: {fileID: 2950771295455240146}
  338. m_RootOrder: 4
  339. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  340. m_AnchorMin: {x: 1, y: 0}
  341. m_AnchorMax: {x: 1, y: 0}
  342. m_AnchoredPosition: {x: -133, y: 76.70996}
  343. m_SizeDelta: {x: 266, y: 154}
  344. m_Pivot: {x: 0.5, y: 0.5}
  345. --- !u!222 &2950771294376064318
  346. CanvasRenderer:
  347. m_ObjectHideFlags: 0
  348. m_CorrespondingSourceObject: {fileID: 0}
  349. m_PrefabInstance: {fileID: 0}
  350. m_PrefabAsset: {fileID: 0}
  351. m_GameObject: {fileID: 2950771294376064257}
  352. m_CullTransparentMesh: 1
  353. --- !u!114 &2950771294376064319
  354. MonoBehaviour:
  355. m_ObjectHideFlags: 0
  356. m_CorrespondingSourceObject: {fileID: 0}
  357. m_PrefabInstance: {fileID: 0}
  358. m_PrefabAsset: {fileID: 0}
  359. m_GameObject: {fileID: 2950771294376064257}
  360. m_Enabled: 1
  361. m_EditorHideFlags: 0
  362. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  363. m_Name:
  364. m_EditorClassIdentifier:
  365. m_Material: {fileID: 0}
  366. m_Color: {r: 1, g: 1, b: 1, a: 1}
  367. m_RaycastTarget: 1
  368. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  369. m_Maskable: 1
  370. m_OnCullStateChanged:
  371. m_PersistentCalls:
  372. m_Calls: []
  373. m_Sprite: {fileID: 21300000, guid: e11abbe8911a44d3887aa0021f201178, type: 3}
  374. m_Type: 0
  375. m_PreserveAspect: 0
  376. m_FillCenter: 1
  377. m_FillMethod: 4
  378. m_FillAmount: 1
  379. m_FillClockwise: 1
  380. m_FillOrigin: 0
  381. m_UseSpriteMesh: 0
  382. m_PixelsPerUnitMultiplier: 1
  383. --- !u!1 &2950771294996343251
  384. GameObject:
  385. m_ObjectHideFlags: 0
  386. m_CorrespondingSourceObject: {fileID: 0}
  387. m_PrefabInstance: {fileID: 0}
  388. m_PrefabAsset: {fileID: 0}
  389. serializedVersion: 6
  390. m_Component:
  391. - component: {fileID: 2950771294996343250}
  392. - component: {fileID: 2950771294996343248}
  393. - component: {fileID: 2950771294996343249}
  394. m_Layer: 0
  395. m_Name: BgIcon
  396. m_TagString: Untagged
  397. m_Icon: {fileID: 0}
  398. m_NavMeshLayer: 0
  399. m_StaticEditorFlags: 0
  400. m_IsActive: 1
  401. --- !u!224 &2950771294996343250
  402. RectTransform:
  403. m_ObjectHideFlags: 0
  404. m_CorrespondingSourceObject: {fileID: 0}
  405. m_PrefabInstance: {fileID: 0}
  406. m_PrefabAsset: {fileID: 0}
  407. m_GameObject: {fileID: 2950771294996343251}
  408. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  409. m_LocalPosition: {x: 0, y: 0, z: 0}
  410. m_LocalScale: {x: 1, y: 1, z: 1}
  411. m_ConstrainProportionsScale: 0
  412. m_Children: []
  413. m_Father: {fileID: 2950771295455240146}
  414. m_RootOrder: 6
  415. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  416. m_AnchorMin: {x: 0.5, y: 0.5}
  417. m_AnchorMax: {x: 0.5, y: 0.5}
  418. m_AnchoredPosition: {x: -13.3, y: 38.51}
  419. m_SizeDelta: {x: 971, y: 762}
  420. m_Pivot: {x: 0.5, y: 0.5}
  421. --- !u!222 &2950771294996343248
  422. CanvasRenderer:
  423. m_ObjectHideFlags: 0
  424. m_CorrespondingSourceObject: {fileID: 0}
  425. m_PrefabInstance: {fileID: 0}
  426. m_PrefabAsset: {fileID: 0}
  427. m_GameObject: {fileID: 2950771294996343251}
  428. m_CullTransparentMesh: 1
  429. --- !u!114 &2950771294996343249
  430. MonoBehaviour:
  431. m_ObjectHideFlags: 0
  432. m_CorrespondingSourceObject: {fileID: 0}
  433. m_PrefabInstance: {fileID: 0}
  434. m_PrefabAsset: {fileID: 0}
  435. m_GameObject: {fileID: 2950771294996343251}
  436. m_Enabled: 1
  437. m_EditorHideFlags: 0
  438. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  439. m_Name:
  440. m_EditorClassIdentifier:
  441. m_Material: {fileID: 0}
  442. m_Color: {r: 1, g: 1, b: 1, a: 1}
  443. m_RaycastTarget: 1
  444. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  445. m_Maskable: 1
  446. m_OnCullStateChanged:
  447. m_PersistentCalls:
  448. m_Calls: []
  449. m_Sprite: {fileID: 21300000, guid: 0ecf15092b20a457381ddb9d25014b8c, type: 3}
  450. m_Type: 0
  451. m_PreserveAspect: 0
  452. m_FillCenter: 1
  453. m_FillMethod: 4
  454. m_FillAmount: 1
  455. m_FillClockwise: 1
  456. m_FillOrigin: 0
  457. m_UseSpriteMesh: 0
  458. m_PixelsPerUnitMultiplier: 1
  459. --- !u!1 &2950771295455240147
  460. GameObject:
  461. m_ObjectHideFlags: 0
  462. m_CorrespondingSourceObject: {fileID: 0}
  463. m_PrefabInstance: {fileID: 0}
  464. m_PrefabAsset: {fileID: 0}
  465. serializedVersion: 6
  466. m_Component:
  467. - component: {fileID: 2950771295455240146}
  468. m_Layer: 0
  469. m_Name: Background_02
  470. m_TagString: Untagged
  471. m_Icon: {fileID: 0}
  472. m_NavMeshLayer: 0
  473. m_StaticEditorFlags: 0
  474. m_IsActive: 1
  475. --- !u!224 &2950771295455240146
  476. RectTransform:
  477. m_ObjectHideFlags: 0
  478. m_CorrespondingSourceObject: {fileID: 0}
  479. m_PrefabInstance: {fileID: 0}
  480. m_PrefabAsset: {fileID: 0}
  481. m_GameObject: {fileID: 2950771295455240147}
  482. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  483. m_LocalPosition: {x: 0, y: 0, z: 0}
  484. m_LocalScale: {x: 1, y: 1, z: 1}
  485. m_ConstrainProportionsScale: 0
  486. m_Children:
  487. - {fileID: 2437040521687891110}
  488. - {fileID: 2950771293589229669}
  489. - {fileID: 2950771293515324982}
  490. - {fileID: 2950771293491121411}
  491. - {fileID: 2950771294376064256}
  492. - {fileID: 2950771293830636587}
  493. - {fileID: 2950771294996343250}
  494. m_Father: {fileID: 0}
  495. m_RootOrder: 0
  496. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  497. m_AnchorMin: {x: 0, y: 0}
  498. m_AnchorMax: {x: 1, y: 1}
  499. m_AnchoredPosition: {x: 0, y: 0}
  500. m_SizeDelta: {x: 0, y: 0}
  501. m_Pivot: {x: 0.5, y: 0.5}
  502. --- !u!1 &8568199438772422577
  503. GameObject:
  504. m_ObjectHideFlags: 0
  505. m_CorrespondingSourceObject: {fileID: 0}
  506. m_PrefabInstance: {fileID: 0}
  507. m_PrefabAsset: {fileID: 0}
  508. serializedVersion: 6
  509. m_Component:
  510. - component: {fileID: 2437040521687891110}
  511. - component: {fileID: 8247190695101050637}
  512. - component: {fileID: 5899480094305417778}
  513. m_Layer: 0
  514. m_Name: BgColor (1)
  515. m_TagString: Untagged
  516. m_Icon: {fileID: 0}
  517. m_NavMeshLayer: 0
  518. m_StaticEditorFlags: 0
  519. m_IsActive: 1
  520. --- !u!224 &2437040521687891110
  521. RectTransform:
  522. m_ObjectHideFlags: 0
  523. m_CorrespondingSourceObject: {fileID: 0}
  524. m_PrefabInstance: {fileID: 0}
  525. m_PrefabAsset: {fileID: 0}
  526. m_GameObject: {fileID: 8568199438772422577}
  527. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  528. m_LocalPosition: {x: 0, y: 0, z: 0}
  529. m_LocalScale: {x: 1, y: 1, z: 1}
  530. m_ConstrainProportionsScale: 0
  531. m_Children: []
  532. m_Father: {fileID: 2950771295455240146}
  533. m_RootOrder: 0
  534. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  535. m_AnchorMin: {x: 0, y: 0}
  536. m_AnchorMax: {x: 1, y: 1}
  537. m_AnchoredPosition: {x: 0, y: 0}
  538. m_SizeDelta: {x: 0, y: 0}
  539. m_Pivot: {x: 0.5, y: 0.5}
  540. --- !u!222 &8247190695101050637
  541. CanvasRenderer:
  542. m_ObjectHideFlags: 0
  543. m_CorrespondingSourceObject: {fileID: 0}
  544. m_PrefabInstance: {fileID: 0}
  545. m_PrefabAsset: {fileID: 0}
  546. m_GameObject: {fileID: 8568199438772422577}
  547. m_CullTransparentMesh: 1
  548. --- !u!114 &5899480094305417778
  549. MonoBehaviour:
  550. m_ObjectHideFlags: 0
  551. m_CorrespondingSourceObject: {fileID: 0}
  552. m_PrefabInstance: {fileID: 0}
  553. m_PrefabAsset: {fileID: 0}
  554. m_GameObject: {fileID: 8568199438772422577}
  555. m_Enabled: 1
  556. m_EditorHideFlags: 0
  557. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  558. m_Name:
  559. m_EditorClassIdentifier:
  560. m_Material: {fileID: 0}
  561. m_Color: {r: 0.05490196, g: 0.6392157, b: 0.99607843, a: 1}
  562. m_RaycastTarget: 1
  563. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  564. m_Maskable: 1
  565. m_OnCullStateChanged:
  566. m_PersistentCalls:
  567. m_Calls: []
  568. m_Sprite: {fileID: 0}
  569. m_Type: 1
  570. m_PreserveAspect: 0
  571. m_FillCenter: 1
  572. m_FillMethod: 4
  573. m_FillAmount: 1
  574. m_FillClockwise: 1
  575. m_FillOrigin: 0
  576. m_UseSpriteMesh: 0
  577. m_PixelsPerUnitMultiplier: 1