| 123456789101112131415161718 | using System.Collections;using System.Collections.Generic;using UnityEngine;using XNode;public class #SCRIPTNAME# : Node {	// Use this for initialization	protected override void Init() {		base.Init();		#NOTRIM#	}	// Return the correct value of an output port when requested	public override object GetValue(NodePort port) {		return null; // Replace this	}}
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