| 123456789101112131415161718192021222324252627282930313233 | using UnityEngine.U2D;namespace UnityEngine.UI.PackgTool{    [System.Serializable]    public class PackInfo    {        public string packName="";        /// <summary>        /// 没有Assets        /// </summary>        public string packgJsonPath;        public string PackageJsonPath        {            get => packgJsonPath.Replace("\\", "/");            set => packgJsonPath = value;        }                /// <summary>        /// 有Assets        /// </summary>        public string packgSpritePath;        public string lasetJsonGUID;        [System.NonSerialized]  public bool isShowTextrue;        [System.NonSerialized] public bool isUpdate;        [System.NonSerialized] public SpriteAtlas spriteAtlas;        [System.NonSerialized] public bool isPackError;        [System.NonSerialized] public Vector2 movePos;        [System.NonSerialized] public TextrueJson textrueJson;    }}
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