| using System;using UnityEngine;namespace UnityUIPlayables{    [Serializable]    public class GraphicAnimationBehaviour : AnimationBehaviour    {        [SerializeField] private GraphicAnimationValue _startValue;        [SerializeField] private GraphicAnimationValue _endValue;        public GraphicAnimationValue StartValue => _startValue;        public GraphicAnimationValue EndValue => _endValue;    }}
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