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							- using UnityEditor;
 
- using System.Collections.Generic;
 
- using System;
 
- using System.Linq;
 
- using UnityEngine;
 
- namespace GraphProcessor
 
- {
 
- 	public static class StackNodeViewProvider
 
- 	{
 
- 		static Dictionary< Type, Type >		stackNodeViewPerType = new Dictionary< Type, Type >();
 
-         static StackNodeViewProvider()
 
-         {
 
-             foreach (var t in TypeCache.GetTypesWithAttribute<CustomStackNodeView>())
 
-             {
 
-                 var attr = t.GetCustomAttributes(false).Select(a => a as CustomStackNodeView).FirstOrDefault();
 
-                 stackNodeViewPerType.Add(attr.stackNodeType, t);
 
-                 // Debug.Log("Add " + attr.stackNodeType);
 
-             }
 
-         }
 
-         public static Type GetStackNodeCustomViewType(Type stackNodeType)
 
-         {
 
-             // Debug.Log(stackNodeType);
 
-             foreach (var t in stackNodeViewPerType)
 
-             {
 
-                 // Debug.Log(t.Key + " -> " + t.Value);
 
-             }
 
-             stackNodeViewPerType.TryGetValue(stackNodeType, out var view);
 
-             return view;
 
-         }
 
-     }
 
- }
 
 
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