- using System.Collections;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- namespace GraphProcessor
 
- {
 
- 	[System.Serializable]
 
- 	public class CopyPasteHelper
 
- 	{
 
- 		public List< JsonElement >	copiedNodes = new List< JsonElement >();
 
- 		public List< JsonElement >	copiedGroups = new List< JsonElement >();
 
- 	
 
- 		public List< JsonElement >	copiedEdges = new List< JsonElement >();
 
- 	}
 
- }
 
 
  |