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							- using System.Collections;
 
- using System.Collections.Generic;
 
- using UnityEngine;
 
- using UnityEditor;
 
- using System;
 
- namespace GraphProcessor
 
- {
 
- 	[AttributeUsage(AttributeTargets.Class)]
 
- 	public class NodeCustomEditor : Attribute
 
- 	{
 
- 		public Type nodeType;
 
- 		public NodeCustomEditor(Type nodeType)
 
- 		{
 
- 			this.nodeType = nodeType;
 
- 		}
 
- 	}
 
- }
 
 
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