| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729 | /** *  Unity Plugins Version   2.2.10 *   *      android version     2.2.9 *      iOS version         2.7.3 *      window version      1.0.0 */using System.Text;using UnityEngine;using System.Collections;using System.Collections.Generic;using System;using System.IO;using System.Runtime.InteropServices;using System.Security.Cryptography;using System.Text.RegularExpressions;#if UNITY_ANDROID || UNITY_IPHONE || UNITY_IOSusing com.xsj.Crasheye.U3D;#endif#if UNITY_ANDROIDusing com.xsj.Crasheye.U3D.Android;#endif#if UNITY_IPHONE || UNITY_IOSusing com.xsj.Crasheye.U3D.IOS;#endifpublic class Crasheye : MonoBehaviour{    public delegate void FnOnCrashCallback(bool bCaptureSucceed, string cpszCrashReportFile);        public string YourAppKeyForAndroid = "YourAppKeyForAndroid";    public string YourChannelIdForAndroid = "YourChannelIdForAndroid";    public string YourAppKeyForIOS = "YourAppKeyForIOS";    public string YourChannelIdForIOS = "YourChannelIdForIOS";    public string YourAppKeyForPC = "YourAppKeyForPC";    public string YourChannelIdForPC = "YourChannelIdForPC";#if UNITY_ANDROID || UNITY_IPHONE || UNITY_IOS    public static CrasheyeLib crasheyeLib = null;#endif    #if UNITY_ANDROID || UNITY_IPHONE || UNITY_IOS || UNITY_STANDALONE_WIN    private static string YourChannelId = "NA";#endif    public static void AddCustomLog(string collectFile)    {#if UNITY_STANDALONE_WIN && !UNITY_EDITOR        DumpForPC.AddCustomLog(collectFile);#endif    }    public static void AddCustomLogDirectory(string CollectLogDirectory)    {#if UNITY_STANDALONE_WIN && !UNITY_EDITOR        DumpForPC.AddCustomLogDirectory(CollectLogDirectory);#endif    }    void Start()    {        DontDestroyOnLoad(gameObject);        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            SetChannelID(YourChannelIdForAndroid);            StartInitCrasheye(YourAppKeyForAndroid);#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            SetChannelID(YourChannelIdForIOS);            StartInitCrasheye(YourAppKeyForIOS);#endif        }        else if (Application.platform == RuntimePlatform.WindowsPlayer)        {#if UNITY_STANDALONE_WIN            SetChannelID(YourAppKeyForPC);            StartInitCrasheye(YourAppKeyForPC);#endif        }    }    /// <summary>    /// SetURL    /// </summary>    /// <param name="SetUrl"></param>    public static void SetURL(string url)    {        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.SetURL(url);#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.SetURL(url);#endif        }        else if (Application.platform == RuntimePlatform.WindowsPlayer)        {#if UNITY_STANDALONE_WIN && !UNITY_EDITOR            DumpForPC.SetURL(url);#endif        }    }        /// <summary>    ///  设置Dump是否强制上报(忽略玩家在DumpReport界面上的选择)    ///    /// </summary>    /// <param name="isForceUpload"> isForceUpload   是否设置Dump强制上报 </param>    public static void SetForceUpload(bool isForceUpload)    {        Debug.Log("SetForceUpload");#if UNITY_STANDALONE_WIN  && !UNITY_EDITOR        DumpForPC.SetForceUpload(isForceUpload);#endif    }    /// <summary>    /// 启动Crasheye    /// </summary>    /// <param name="Your_AppKey"></param>    public static void StartInitCrasheye(string Your_AppKey)    {                RegisterLogCallback();                if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.Init(Your_AppKey, YourChannelId);#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.Init(Your_AppKey, YourChannelId);#endif        }        else if (Application.platform == RuntimePlatform.WindowsPlayer)        {#if UNITY_STANDALONE_WIN  && !UNITY_EDITOR            DumpForPC.Init(Your_AppKey, YourChannelId);#endif        }        //bool result = Crasheye.PushLogTrace("Crasheye Demo Push Log");        //Debug.Log("PushLogTrace:" + result);    }    /// <summary>    /// 注册脚本捕获    /// </summary>    public static void RegisterLogCallback()    {        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            crasheyeLib = new LibForAndroid();            CrasheyeForAndroid.setInternalExtraData();#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            crasheyeLib = new LibForiOS();#endif        }        else if (Application.platform == RuntimePlatform.WindowsPlayer)        {#if UNITY_STANDALONE_WIN  && !UNITY_EDITOR            Debug.Log("RegisterLogCallback");            AppDomain.CurrentDomain.UnhandledException += DumpForPC.OnHandleUnresolvedException;            SetRegisterLogFunction(DumpForPC.OnHandleLogCallback);            Application.logMessageReceived += RegisterLogFunction;#endif        }#if UNITY_ANDROID || UNITY_IPHONE || UNITY_IOS        if (crasheyeLib == null)        {            return;        }        System.AppDomain.CurrentDomain.UnhandledException += new System.UnhandledExceptionEventHandler(crasheyeLib.OnHandleUnresolvedException);        SetRegisterLogFunction(crasheyeLib.OnHandleLogCallback);#if UNITY_5                Application.logMessageReceived += RegisterLogFunction;#else                Application.RegisterLogCallback(RegisterLogFunction);#endif#endif    }    private static void RegisterLogFunction(string logString, string stackTrace, LogType type)    {#if (UNITY_IPHONE || UNITY_IOS) && !UNITY_EDITOR		if (Application.platform == RuntimePlatform.IPhonePlayer)		{			CrasheyeForIOS.SaveLogger(logString);		}		if (CrasheyeForIOS.GetLoggingLines() > 0 &&             Application.platform == RuntimePlatform.IPhonePlayer &&             (type == LogType.Assert || type == LogType.Exception)           )		{			CrasheyeForIOS.addLog(CrasheyeForIOS.GetLogger());		}#endif        if (m_RegisterLog != null)        {            m_RegisterLog(logString, stackTrace, type);        }#if (UNITY_IPHONE || UNITY_IOS) && !UNITY_EDITOR		if (CrasheyeForIOS.GetLoggingLines() > 0 &&             Application.platform == RuntimePlatform.IPhonePlayer &&             (type == LogType.Assert || type == LogType.Exception)            )		{			CrasheyeForIOS.removeLog();		}#endif    }    public delegate void RegisterLog(string logString, string stackTrace, LogType type);    private static RegisterLog m_RegisterLog = null;       /// <summary>    /// 设置用户的脚本回调的函数    /// </summary>    /// <param name="registerLogCBFun"></param>    public static void SetRegisterLogFunction(RegisterLog registerLogCBFun)    {        Debug.Log("SetRegisterLogFunction");        m_RegisterLog += registerLogCBFun;    }        /// <summary>    /// 发送脚本异常    /// </summary>    /// <param name="ex">Excepiton Info</param>    public static void SendScriptException(Exception ex)    {                if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            crasheyeLib.LibSendScriptException(ex.Message, ex.StackTrace);#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            crasheyeLib.LibSendScriptException(ex.Message, ex.StackTrace);#endif        }    }    /// <summary>    /// 上报脚本异常    /// </summary>    /// <param name="errorTitle">错误的标题</param>    /// <param name="stacktrace">错误堆栈信息</param>    /// <param name="language">语言</param>    public static void SendScriptException(string errorTitle, string stacktrace, string language)    {        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            crasheyeLib.LibSendScriptException(errorTitle, stacktrace, language);#endif        }        else if(Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            crasheyeLib.LibSendScriptException(errorTitle, stacktrace);#endif        } else if (Application.platform == RuntimePlatform.WindowsPlayer)        {#if UNITY_STANDALONE_WIN  && !UNITY_EDITOR            DumpForPC.SendScriptException(errorTitle, stacktrace, language);#endif        }    }        /// <summary>    /// 设置渠道号    /// </summary>    /// <param name="yourChannelID"></param>    public static void SetChannelID(string yourChannelID)    {        if (String.IsNullOrEmpty(yourChannelID))        {            Debug.LogError("set channel id value is null or empty!");            return;        }        if (yourChannelID.Equals("YourChannelIdForAndroid") || yourChannelID.Equals("YourChannelIdForIOS"))        {            return;        }#if UNITY_ANDROID || UNITY_IPHONE || UNITY_IOS || UNITY_STANDALONE_WIN        YourChannelId = yourChannelID;#endif    }    /// <summary>    /// 设置是否只在wifi下上报报告文件    /// </summary>    /// <param name="enabled"></param>    public static void SetFlushOnlyOverWiFi(bool enabled)    {        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.SetFlushOnlyOverWiFi(enabled);#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.SetFlushOnlyOverWiFi(enabled);#endif        }    }    /// <summary>    /// 设置该版本是否为测试版本    /// </summary>    /// <param name="isBeta">是否为测试版本</param>    public static void SetIsBetaVersion(bool isBeta)    {        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.SetIsBetaVersion(isBeta);#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.SetBeta(isBeta);#endif        }        else if (Application.platform == RuntimePlatform.WindowsPlayer)        {#if UNITY_STANDALONE_WIN && !UNITY_EDITOR            DumpForPC.SetBeta();#endif        }    }    /// <summary>    /// 设置版本号信息    /// </summary>    /// <param name="yourAppVersion">App版本号</param>    public static void SetAppVersion(string yourAppVersion)    {        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.SetAppVersion(yourAppVersion);#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.SetAppVersion(yourAppVersion);#endif        }        else if (Application.platform == RuntimePlatform.WindowsPlayer)        {#if UNITY_STANDALONE_WIN && !UNITY_EDITOR            DumpForPC.SetAppVersion(yourAppVersion);#endif        }    }    /// <summary>    /// 设置用户信息    /// </summary>    /// <param name="setUserIdentifier">用户标识</param>    public static void SetUserIdentifier(string userIdentifier)    {        if(string.IsNullOrEmpty(userIdentifier))        {            return;        }        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.SetUserIdentifier(userIdentifier);#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.SetUserIdentifier(userIdentifier);#endif        }        else if (Application.platform == RuntimePlatform.WindowsPlayer)        {#if UNITY_STANDALONE_WIN && !UNITY_EDITOR            DumpForPC.SetUserIdentifier_UTF8(userIdentifier);#endif        }    }    /// <summary>    /// 如果启动了C#堆栈回溯可能会导致某些机型出现宕机    /// </summary>    public static void EnableCSharpStackTrace()    {#if UNITY_ANDROID        CrasheyeForAndroid.EnableCSharpStackTrace();#endif    }    /// <summary>    /// 添加自定义数据    /// </summary>    /// <param name="key">Key.</param>    /// <param name="value">Value.</param>    public static void AddExtraData(string key, string value)    {        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.AddExtraData(key, value);#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.AddExtraData(key, value);#endif        }        else if (Application.platform == RuntimePlatform.WindowsPlayer)        {#if UNITY_STANDALONE_WIN && !UNITY_EDITOR            DumpForPC.AddExtraData(key,value);#endif        }    }    public static void AddExtraDataUTF8(string key, string value)    {        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.AddExtraData(key, value);#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.AddExtraData(key, value);#endif        }        else if (Application.platform == RuntimePlatform.WindowsPlayer)        {#if UNITY_STANDALONE_WIN && !UNITY_EDITOR            DumpForPC.AddExtraDataUTF8(key, value);#endif        }    }    /// <summary>    /// 获取自定义数据    /// </summary>    /// <param name="key">Key</param>    /// <returns></returns>    public static string GetExtraData(string key)    {        string extraData = "";        if (string.IsNullOrEmpty(key))        {            return extraData;        }        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            extraData = CrasheyeForAndroid.GetExtraData(key);#endif        }        else        {#if UNITY_IPHONE || UNITY_IOS            extraData = CrasheyeForIOS.GetExtraData(key);#endif        }        return extraData;    }    /// <summary>    /// 移除自定义值    /// </summary>    /// <param name="key">Key</param>    public static void RemoveExtraData(string key)    {        if (string.IsNullOrEmpty(key))        {            return;        }        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.RemoveExtraData(key);#endif        }        else if(Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.RemoveExtraData(key);#endif        }    }    /// <summary>    /// 清除自定义数据    /// </summary>    public static void CleanExtraData()    {        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.CleanExtraData();#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.ClearExtraData();#endif        }    }    /// <summary>    /// 设置打点数据接口    /// </summary>    /// <param name="breadcrumb">Breadcrumb.</param>    public static void SetBreadCrumbType(Int32 type)    {        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            // TODO            #endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            // TODO#endif        }        else if (Application.platform == RuntimePlatform.WindowsPlayer)        {#if UNITY_STANDALONE_WIN && !UNITY_EDITOR            DumpForPC.SetBreadCrumbType(type);#endif        }    }    /// <summary>    /// 打点数据    /// </summary>    /// <param name="breadcrumb">Breadcrumb.</param>    public static void LeaveBreadcrumb(string breadcrumb)    {        if (string.IsNullOrEmpty(breadcrumb))        {            return;        }        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.LeaveBreadcrumb(breadcrumb);#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.LeaveBreadcrumb(breadcrumb);#endif        } else if (Application.platform == RuntimePlatform.WindowsPlayer)        {#if UNITY_STANDALONE_WIN && !UNITY_EDITOR            DumpForPC.leaveBreadcrumb(breadcrumb);#endif        }    }    /// <summary>    /// 指定获取应用程序log日志的行数    /// </summary>    /// <param name="lines">需要获取log行数</param>    public static void SetLogging(int lines)    {        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.SetLogging(lines);#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.SetLogging(lines);#endif        }    }    /// <summary>    /// 获取应用程序log日志关键字过滤    /// </summary>    /// <param name="filter">需要过滤关键字</param>    public static void SetLogging(string filter)    {        if (string.IsNullOrEmpty(filter))        {            return;        }        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.SetLogging(filter);#endif        }    }    /// <summary>    /// 获取应用程序log日志(过滤条件:关键字过滤+行数)    /// </summary>    /// <param name="lines">需要获取的行数</param>    /// <param name="filter">需要过滤的关键字</param>    public static void SetLogging(int lines, string filter)    {        if (string.IsNullOrEmpty(filter))        {            return;        }        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            CrasheyeForAndroid.SetLogging(lines, filter);#endif        }        else if(Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            CrasheyeForIOS.SetLogging(lines, filter);#endif        }    }    /// <summary>    /// 获取sdk版本号    /// </summary>    /// <returns></returns>    public static string GetAppVersion()    {        if (Application.platform == RuntimePlatform.Android)        {#if UNITY_ANDROID            return CrasheyeForAndroid.GetAppVersion();#endif        }        else if (Application.platform == RuntimePlatform.IPhonePlayer)        {#if UNITY_IPHONE || UNITY_IOS            return CrasheyeForIOS.GetAppVersion();#endif        }        return "NA";    }    public static bool SetBackgroundUpload(bool isBackgroundUpload)    {        #if UNITY_STANDALONE_WIN && !UNITY_EDITOR        return DumpForPC.SetBackgroundUpload(isBackgroundUpload);#endif        return false;    }        public static bool SetCrashCallback(FnOnCrashCallback pCallback)    {#if UNITY_STANDALONE_WIN && !UNITY_EDITOR        return DumpForPC.SetOnMiniDumpCreateCallBack((bCaptureSucceed, cpszCrashReportFile)=>{            string  szCrashReportFile = Marshal.PtrToStringUni(cpszCrashReportFile);            pCallback?.Invoke(bCaptureSucceed, szCrashReportFile);        });#endif        return false;    }        public static bool PushLogTrace(string cpszMessage)    {#if UNITY_STANDALONE_WIN && !UNITY_EDITOR        return DumpForPC.PushLogTrace(cpszMessage);#endif        return false;    }}
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