| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869 | using UnityEngine;using System;using System.Collections.Generic;namespace AmplifyShaderEditor{	[Serializable]	public class TemplateOptionsDefinesContainer	{		[SerializeField]		private List<PropertyDataCollector> m_directivesList = new List<PropertyDataCollector>();		[NonSerialized]		private Dictionary<string, PropertyDataCollector> m_directivesDict = new Dictionary<string, PropertyDataCollector>();		void Refresh()		{			if( m_directivesDict.Count != m_directivesList.Count )			{				m_directivesDict.Clear();				for( int i = 0; i < m_directivesList.Count; i++ )				{					m_directivesDict.Add( m_directivesList[ i ].PropertyName, m_directivesList[ i ] );				}			}		}		public void RemoveTemporaries()		{			List<PropertyDataCollector> temporaries = m_directivesList.FindAll( ( x ) => ( x.NodeId == 1 ) );			for( int i = 0; i < temporaries.Count; i++ )			{				m_directivesList.Remove( temporaries[ i ] );				m_directivesDict.Remove( temporaries[ i ].PropertyName );			}		}		public void AddDirective( string directive , bool temporary , bool isPragma = false )		{			Refresh();			if( !m_directivesDict.ContainsKey( directive ) )			{				int nodeId = temporary ? 1 : 0;				PropertyDataCollector data = new PropertyDataCollector( nodeId, directive,-1, isPragma );				m_directivesDict.Add( directive, data );				m_directivesList.Add( data );			}		}		public void RemoveDirective( string directive )		{			Refresh();			if( m_directivesDict.ContainsKey( directive ) )			{				m_directivesList.Remove( m_directivesDict[directive] );				m_directivesDict.Remove( directive );			}		}		public void Destroy()		{			m_directivesDict.Clear();			m_directivesDict = null;			m_directivesList.Clear();			m_directivesList = null;		}		public List<PropertyDataCollector> DefinesList { get { return m_directivesList; } }	}}
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