| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128 | // Amplify Shader Editor - Visual Shader Editing Tool// Copyright (c) Amplify Creations, Lda <info@amplify.pt>using UnityEngine;using UnityEditor;using System;namespace AmplifyShaderEditor{	[Serializable]	public sealed class TemplateCullModeModule : TemplateModuleParent	{		private const string CullModeFormatStr = "Cull ";		public TemplateCullModeModule() : base("Cull Mode"){ }        private static readonly string CullModeStr = "Cull Mode";		[SerializeField]		private CullMode m_cullMode = CullMode.Back;		[SerializeField]		private InlineProperty m_inlineCullMode = new InlineProperty();				public void CopyFrom( TemplateCullModeModule other , bool allData )		{			if( allData )				m_independentModule = other.IndependentModule;			m_cullMode = other.CurrentCullMode;			m_inlineCullMode.CopyFrom( other.CullInlineProperty );		}		public void ConfigureFromTemplateData( TemplateCullModeData data )		{			bool newValidData = ( data.DataCheck == TemplateDataCheck.Valid );			if( newValidData && m_validData != newValidData )			{				m_independentModule = data.IndependentModule;				if( string.IsNullOrEmpty( data.InlineData ) )				{					m_cullMode = data.CullModeData;					m_inlineCullMode.IntValue = (int)m_cullMode;					m_inlineCullMode.ResetProperty();				}				else				{					m_inlineCullMode.SetInlineByName( data.InlineData );				}			}			m_validData = newValidData;		}		public override void Draw( UndoParentNode owner, bool style = true )		{			EditorGUI.BeginChangeCheck();			//m_cullMode = (CullMode)owner.EditorGUILayoutEnumPopup( CullModeStr, m_cullMode );			m_inlineCullMode.CustomDrawer( ref owner, ( x ) => { m_cullMode = (CullMode)owner.EditorGUILayoutEnumPopup( CullModeStr, m_cullMode ); }, CullModeStr );			if( EditorGUI.EndChangeCheck() )			{				m_inlineCullMode.IntValue = (int)m_cullMode;				m_isDirty = true;				CustomEdited = true;			}		}		public override void ReadFromString( ref uint index, ref string[] nodeParams )		{			base.ReadFromString( ref index, ref  nodeParams );			bool validDataOnMeta = m_validData;			if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion )			{				validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] );			}			if( validDataOnMeta )			{				if( UIUtils.CurrentShaderVersion() < 15304 )				{					m_cullMode = (CullMode)Enum.Parse( typeof( CullMode ), nodeParams[ index++ ] );					m_inlineCullMode.IntValue = (int)m_cullMode;				}				else				{					m_inlineCullMode.ReadFromString( ref index, ref nodeParams );					m_cullMode = (CullMode)m_inlineCullMode.IntValue;				}			}		}		public override void WriteToString( ref string nodeInfo )		{			base.WriteToString( ref nodeInfo );			IOUtils.AddFieldValueToString( ref nodeInfo, m_validData );			if( m_validData )			{				//IOUtils.AddFieldValueToString( ref nodeInfo, m_cullMode );				m_inlineCullMode.WriteToString( ref nodeInfo );			}		}		public override string GenerateShaderData( bool isSubShader )		{			//return CullModeFormatStr + m_cullMode.ToString();			return CullModeFormatStr + m_inlineCullMode.GetValueOrProperty( m_cullMode.ToString());		}				public override void Destroy()		{			base.Destroy();			m_inlineCullMode = null;		}		public CullMode CurrentCullMode		{			get { return m_cullMode; }			set			{				m_cullMode = value;				m_inlineCullMode.IntValue = (int)value;				m_inlineCullMode.Active = false;			}		}		public InlineProperty CullInlineProperty { get { return m_inlineCullMode; } }	}}
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