PlayerManager.cs 3.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using Excel2Json;
  4. using Fort23.Core;
  5. using Fort23.UTool;
  6. using GameLogic.Bag;
  7. using GameLogic.Combat.CombatTool;
  8. using GameLogic.Equipment;
  9. using GameLogic.Hero;
  10. using GameLogic.Player;
  11. using UnityEngine;
  12. using Utility;
  13. public class PlayerManager : Singleton<PlayerManager>
  14. {
  15. public GameConstantConfig gameConstantConfig;
  16. public GongFaControl GongFaControl;
  17. public FaBaoControl FaBaoControl;
  18. public BagController BagController;
  19. /// <summary>
  20. /// 玩家角色属性
  21. /// </summary>
  22. public HeroInfo myHero;
  23. public void Init()
  24. {
  25. AccountFileInfo.Instance.LoadPlayerData();
  26. SetConfigs();
  27. InitGameData();
  28. }
  29. private void SetConfigs()
  30. {
  31. gameConstantConfig = ConfigComponent.Instance.Get<GameConstantConfig>(1);
  32. }
  33. private void InitGameData()
  34. {
  35. GongFaControl = new GongFaControl();
  36. FaBaoControl = new FaBaoControl();
  37. BagController = new BagController();
  38. HeroInfo heroInfo = new HeroInfo();
  39. heroInfo.InitHero(AccountFileInfo.Instance.playerData.heroData);
  40. myHero = heroInfo;
  41. BagController.Init();
  42. StaticUpdater.Instance.RemoveRenderUpdateCallBack(Update);
  43. StaticUpdater.Instance.AddRenderUpdateCallBack(Update);
  44. }
  45. private float timer;
  46. private void Update()
  47. {
  48. timer += Time.deltaTime;
  49. if (timer > 1)
  50. {
  51. timer = 0;
  52. // PlayerManager.Instance.myHero.heroData.exp += myHero.powerUpConfig.AutoXiuwei;
  53. // AccountFileInfo.Instance.SavePlayerData();
  54. }
  55. //每天刷新
  56. if (TimeHelper.ClientNow() > AccountFileInfo.Instance.playerData.nextRefence)
  57. {
  58. AccountFileInfo.Instance.playerData.nextRefence =
  59. TimeHelper.GetBaseRefreshTime(TimeHelper.ClientNow());
  60. AccountFileInfo.Instance.playerData.todayUseExpElixrPanelCount = 0;
  61. AccountFileInfo.Instance.SavePlayerData();
  62. }
  63. }
  64. public void AddTestHeroInfo(int heroId, int level, List<int> skill, List<int> magicWeaponId)
  65. {
  66. for (int i = 0; i < skill.Count; i++)
  67. {
  68. SkillInfo skillInfo = new SkillInfo(skill[i], 1);
  69. GongFaControl.AddSkillInfo(skillInfo);
  70. }
  71. for (int i = 0; i < magicWeaponId.Count; i++)
  72. {
  73. FaBaoInfo faBaoInfo = new FaBaoInfo(magicWeaponId[i], 1);
  74. FaBaoControl.AddFaBao(faBaoInfo);
  75. FaBaoControl.FightFaBao.Add(faBaoInfo);
  76. }
  77. myHero.TaoismSkillId = 601011;
  78. myHero.MagicWeaponID.Clear();
  79. myHero.MagicWeaponID.AddRange(FaBaoControl.FightFaBao);
  80. }
  81. /// <summary>
  82. /// 保存英雄数据
  83. /// </summary>
  84. /// <param name="heroInfo"></param>
  85. public void SaveHeroData(HeroInfo heroInfo)
  86. {
  87. AccountFileInfo.Instance.playerData.heroData = heroInfo.heroData;
  88. AccountFileInfo.Instance.SavePlayerData();
  89. }
  90. }