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							- // Amplify Shader Editor - Visual Shader Editing Tool
 
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
 
- using UnityEngine;
 
- using UnityEditor;
 
- namespace AmplifyShaderEditor
 
- {
 
- 	[System.Serializable]
 
- 	[NodeAttributes( "Log", "Master", "Debug node to dump output to log", null, KeyCode.None, false )]
 
- 	public sealed class LogNode : MasterNode
 
- 	{
 
- 		private const string InputAmountStr = "Input amount";
 
- 		[SerializeField]
 
- 		private int m_inputCount = 1;
 
- 		[SerializeField]
 
- 		private int m_lastInputCount = 1;
 
- 		public LogNode() : base() { }
 
- 		public LogNode( int uniqueId, float x, float y, float width, float height ) : base( uniqueId, x, y, width, height ) { }
 
- 		protected override void CommonInit( int uniqueId )
 
- 		{
 
- 			base.CommonInit( uniqueId );
 
- 			AddMasterPorts();
 
- 		}
 
- 		public override void AddMasterPorts()
 
- 		{
 
- 			DeleteAllInputConnections( true );
 
- 			base.AddMasterPorts();
 
- 			for ( int i = 0; i < m_inputCount; i++ )
 
- 			{
 
- 				AddInputPort( WirePortDataType.OBJECT, false, i.ToString() );
 
- 			}
 
- 			m_sizeIsDirty = true;
 
- 		}
 
- 		public override void DrawProperties()
 
- 		{
 
- 			base.DrawProperties();
 
- 			EditorGUILayout.BeginVertical();
 
- 			{
 
- 				EditorGUILayout.LabelField( InputAmountStr );
 
- 				m_inputCount = EditorGUILayoutIntField( m_inputCount );
 
- 			}
 
- 			EditorGUILayout.EndVertical();
 
- 			if ( m_inputCount != m_lastInputCount )
 
- 			{
 
- 				m_lastInputCount = Mathf.Max( m_inputCount, 1 );
 
- 				AddMasterPorts();
 
- 			}
 
- 		}
 
- 		public override void Execute( Shader currentSelected )
 
- 		{
 
- 			string valueDump = "";
 
- 			string valueInstructions = "";
 
- 			MasterNodeDataCollector dataCollector = new MasterNodeDataCollector( this );
 
- 			foreach ( InputPort port in InputPorts )
 
- 			{
 
- 				if ( port.IsConnected )
 
- 				{
 
- 					valueInstructions += "Port: " + port.PortId + " Value: " + port.GenerateShaderForOutput( ref dataCollector, port.DataType, false );
 
- 				}
 
- 			}
 
- 			Debug.Log( "Value: " + valueDump );
 
- 			Debug.Log( "Instructions: " + valueInstructions );
 
- 		}
 
- 		public override void ReadFromString( ref string[] nodeParams )
 
- 		{
 
- 			base.ReadFromString( ref nodeParams );
 
- 		}
 
- 	}
 
- }
 
 
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