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							- // Auto Generated Code By excel2json
 
- // Generate From Excel\FabaoConfig.xlsx. SheetName: FabaoConfig
 
- using System;
 
- using Fort23.GameData;
 
- namespace Excel2Json
 
- {
 
- 	[Config(prefab = "FabaoConfig.json")]
 
- 	public partial class FabaoConfigHolder : ConfigHolder<FabaoConfig>
	{
 
- 	}
 
- 	[Serializable]
 
- 	public struct FabaoConfig : IConfig
	{
 
- 		public int GetID() {return ID;} 
 
- 		/// <summary>
 
- 		///
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int ID;
 
- #else
 
- 		public int ID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///法宝对应道具ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int ItemID;
 
- #else
 
- 		public int ItemID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///法宝名称
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public string name;
 
- #else
 
- 		public string name{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///法宝类型 1攻击型 2防御型
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int Type;
 
- #else
 
- 		public int Type{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///法宝类型 1=金 2=木 4=水 8=火 16=土
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int magicAttribute;
 
- #else
 
- 		public int magicAttribute{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///模型名称
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public string model;
 
- #else
 
- 		public string model{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///法宝对应碎片道具ID
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int fragmentID;
 
- #else
 
- 		public int fragmentID{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///法宝基础属性类型
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] ShuxingIDs;
 
- #else
 
- 		public int[] ShuxingIDs{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///法宝基础属性倍率
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int[] ShuxingPara;
 
- #else
 
- 		public int[] ShuxingPara{ set; get; }
 
- #endif
 
- 		
 
- 		/// <summary>
 
- 		///法宝技能ID组
 
- 		/// </summary>
 
- #if !COMBAT_SERVER
 
- 		public int SkillGroupID;
 
- #else
 
- 		public int SkillGroupID{ set; get; }
 
- #endif
 
- 		
 
- 	}
 
- }
 
- // End of Auto Generated Code
 
 
  |