TowerPanel.cs 6.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202
  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using Excel2Json;
  4. using Fort23.Core;
  5. using Fort23.UTool;
  6. using GameLogic.Combat;
  7. using GameLogic.Combat.CombatTool;
  8. using UnityEngine;
  9. namespace Fort23.Mono
  10. {
  11. [UIBinding(prefab = "TowerPanel")]
  12. public partial class TowerPanel : UIPanel, IScrollListContent
  13. {
  14. public AccountFileInfo.TowerData _towerData;
  15. public List<TowerInfoConfig> towerInfoConfigps;
  16. public TowerLevelWidget currentLevelWidget;
  17. private TowerConfig towerConfig;
  18. public int ulockId;
  19. private void Init()
  20. {
  21. isAddStack = true;
  22. // IsShowAppBar = false;
  23. }
  24. public override CTask GetFocus()
  25. {
  26. AppBarPanel.OpenPanel(this);
  27. return base.GetFocus();
  28. }
  29. protected override void AddEvent()
  30. {
  31. }
  32. protected override void DelEvent()
  33. {
  34. }
  35. public override void AddButtonEvent()
  36. {
  37. Btn_Start.onClick.AddListener(async () =>
  38. {
  39. if ((currentLevelWidget.lastTowerLevelData == null ||
  40. !currentLevelWidget.lastTowerLevelData.finish) &&
  41. currentLevelWidget._towerInfoConfig.ID != 1)
  42. {
  43. TipMessagePanel.OpenTipMessagePanel("上一关还没有解锁!");
  44. return;
  45. }
  46. if (currentLevelWidget.towerLevelData == null)
  47. {
  48. AccountFileInfo.TowerLevelData towerLevelData = new AccountFileInfo.TowerLevelData();
  49. towerLevelData.id = currentLevelWidget._towerInfoConfig.ID;
  50. _towerData.towerLevelDatas.Add(towerLevelData);
  51. currentLevelWidget.towerLevelData = towerLevelData;
  52. AccountFileInfo.Instance.SavePlayerData();
  53. }
  54. CombatDrive.Instance.LoadLevelBattleCombat(currentLevelWidget._towerInfoConfig.typeValue[0], true,
  55. delegate(bool isWin)
  56. {
  57. LogTool.Log("战斗完成" + isWin);
  58. if (isWin)
  59. {
  60. currentLevelWidget.towerLevelData.finish = true;
  61. AccountFileInfo.Instance.SavePlayerData();
  62. CustomInit();
  63. }
  64. });
  65. });
  66. Btn_Back.onClick.AddListener(() => { UIManager.Instance.HideUIUIPanel(this); });
  67. }
  68. public override CTask<bool> AsyncInit(object[] uiData)
  69. {
  70. int towerId = (int)uiData[0];
  71. towerConfig = ConfigComponent.Instance.Get<TowerConfig>(towerId);
  72. _towerData = AccountFileInfo.Instance.playerData.TowerDatas.FirstOrDefault(td => td.id == towerId);
  73. if (_towerData == null)
  74. {
  75. _towerData = new AccountFileInfo.TowerData();
  76. _towerData.id = towerId;
  77. AccountFileInfo.Instance.playerData.TowerDatas.Add(_towerData);
  78. AccountFileInfo.Instance.SavePlayerData();
  79. }
  80. CustomInit();
  81. return base.AsyncInit(uiData);
  82. }
  83. public void CustomInit()
  84. {
  85. UIManager.Instance.DormancyAllGComponent<TowerLevelWidget>();
  86. var configs = ConfigComponent.Instance.GetAll<TowerInfoConfig>();
  87. towerInfoConfigps = configs.Where(t => t.groupId == towerConfig.towerinfoIdGroup).ToList();
  88. Vector2 size = Slider_Stage.GetComponent<RectTransform>().sizeDelta;
  89. size.y = (141.2778f + 40) * (towerInfoConfigps.Count - 1);
  90. ulockId = _towerData.GetMaxUlockid();
  91. TowerInfoConfig ulockTowerInfoConfig = default;
  92. if (ulockId == 0)
  93. {
  94. ulockTowerInfoConfig = towerInfoConfigps[0];
  95. ulockId = ulockTowerInfoConfig.ID;
  96. }
  97. else
  98. {
  99. ulockTowerInfoConfig = ConfigComponent.Instance.Get<TowerInfoConfig>(ulockId);
  100. }
  101. Slider_Stage.GetComponent<RectTransform>().sizeDelta = size;
  102. Slider_Stage.value = (float)(ulockTowerInfoConfig.level - 1) /
  103. (towerInfoConfigps.Count - 1);
  104. Content.Init(this, towerInfoConfigps.Count, towerInfoConfigps.Count - 1 - ulockTowerInfoConfig.level, true);
  105. }
  106. public static async CTask OpenPanel(int id)
  107. {
  108. TowerPanel towerPanel = await UIManager.Instance.LoadAndOpenPanel<TowerPanel>(null, uiData: new object[] { id });
  109. }
  110. public async CTask<IScorllListWidget> GetIScorllListWidget(int index, RectTransform root)
  111. {
  112. int currInsex = index;
  113. if (currInsex < 0 || currInsex >= towerInfoConfigps.Count)
  114. {
  115. return null;
  116. }
  117. TowerLevelWidget woc1 =
  118. await UIManager.Instance.CreateGComponent<TowerLevelWidget>(null, ContentRoot);
  119. // woc1.OnClick = OnClick;
  120. woc1.CustomInit(_towerData, towerInfoConfigps[towerInfoConfigps.Count - 1 - currInsex]);
  121. if (towerInfoConfigps[towerInfoConfigps.Count - 1 - currInsex].ID == ulockId)
  122. {
  123. OnClick(woc1);
  124. // woc1.OnPointerClick();
  125. }
  126. return woc1;
  127. }
  128. private void OnClick(ItemWidgetBasic obj)
  129. {
  130. TowerLevelWidget woc = obj as TowerLevelWidget;
  131. currentLevelWidget = woc;
  132. ulockId = currentLevelWidget._towerInfoConfig.ID;
  133. // SelectBigsecretArea(woc);
  134. }
  135. public void SelectBigsecretArea(TowerLevelWidget towerLevelWidget, bool isSelect = true)
  136. {
  137. if (isSelect)
  138. {
  139. Icon_Select.gameObject.SetActive(true);
  140. Icon_Select.transform.SetParent(towerLevelWidget.transform);
  141. Icon_Select.transform.GetComponent<RectTransform>().anchoredPosition = new Vector2(24.75f, 0);
  142. Icon_Select.transform.SetAsFirstSibling();
  143. }
  144. else
  145. {
  146. Icon_Select.gameObject.SetActive(false);
  147. Icon_Select.transform.SetParent(transform);
  148. Icon_Select.transform.SetAsFirstSibling();
  149. }
  150. }
  151. public void HindIScorllListWidget(IScorllListWidget widget)
  152. {
  153. TowerLevelWidget towerLevelWidget = widget as TowerLevelWidget;
  154. if (towerLevelWidget._towerInfoConfig.ID == ulockId)
  155. {
  156. // SelectBigsecretArea(towerLevelWidget, false);
  157. }
  158. UIManager.Instance.DormancyGComponent(widget as UIComponent);
  159. }
  160. public override void Close()
  161. {
  162. _towerData = null;
  163. ulockId = 0;
  164. currentLevelWidget = null;
  165. base.Close();
  166. }
  167. }
  168. }