- using GPUECSAnimationBaker.Engine.AnimatorSystem;
 
- using Unity.Entities;
 
- namespace GPUECSAnimationBaker.Samples.SampleScenes._5_Attachments
 
- {
 
-     public struct AttachmentPrefabBufferElement : IBufferElementData
 
-     {
 
-         public AnchorIdsMariaAttachments anchor;
 
-         public Entity attachmentPrefab;
 
-     }
 
- }
 
 
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