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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Reflection;
- using UnityEditor;
- using UnityEngine;
- namespace EnhancedHierarchy {
- public enum TintMode {
- Flat = 0,
- GradientRightToLeft = 1,
- GradientLeftToRight = 2,
- }
- /// <summary>
- /// Per layer color setting.
- /// </summary>
- [Serializable]
- public struct LayerColor {
- [SerializeField]
- public int layer;
- [SerializeField]
- public Color color;
- [SerializeField]
- public TintMode mode;
- public LayerColor(int layer) : this(layer, Color.clear) { }
- public LayerColor(int layer, Color color, TintMode mode = TintMode.GradientRightToLeft) {
- this.layer = layer;
- this.color = color;
- this.mode = mode;
- }
- public static implicit operator LayerColor(int layer) {
- return new LayerColor(layer);
- }
- public static bool operator ==(LayerColor left, LayerColor right) {
- return left.layer == right.layer;
- }
- public static bool operator !=(LayerColor left, LayerColor right) {
- return left.layer != right.layer;
- }
- public override bool Equals(object obj) {
- if (!(obj is LayerColor))
- return false;
- return ((LayerColor)obj).layer == layer;
- }
- public override int GetHashCode() {
- return layer.GetHashCode();
- }
- }
- /// <summary>
- /// Save and load hierarchy preferences.
- /// </summary>
- public static partial class Preferences {
- [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
- private class AutoPrefItemAttribute : Attribute {
- public string Key { get; private set; }
- public AutoPrefItemAttribute(string key = null) { Key = key; }
- }
- [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
- private class AutoPrefItemDefaultValueAttribute : Attribute {
- public object DefaultValue { get; private set; }
- public AutoPrefItemDefaultValueAttribute(object defaultValue) { DefaultValue = defaultValue; }
- }
- [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
- private class AutoPrefItemLabelAttribute : Attribute {
- public GUIContent Label { get; private set; }
- public AutoPrefItemLabelAttribute(string label, string tooltip = null) { Label = new GUIContent(label, tooltip); }
- }
- private static Color DefaultOddSortColor { get { return EditorGUIUtility.isProSkin ? new Color(0f, 0f, 0f, 0.1f) : new Color(1f, 1f, 1f, 0.2f); } }
- private static Color DefaultEvenSortColor { get { return EditorGUIUtility.isProSkin ? new Color(0f, 0f, 0f, 0f) : new Color(1f, 1f, 1f, 0f); } }
- private static Color DefaultLineColor { get { return new Color(0f, 0f, 0f, 0.2f); } }
- private static Color DefaultHoverTint { get { return EditorGUIUtility.isProSkin ? new Color(0f, 0f, 0f, 0.2f) : new Color(0.12f, 0.12f, 0.12f, 0.2f); } }
- #region PrefItems
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Enabled", "Enable or disable the entire plugin, it will be automatically disabled if any error occurs")]
- public static PrefItem<bool> Enabled;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(0)]
- [AutoPrefItemLabel("Right Margin", "Margin for icons, useful if you have more extensions that also uses hierarchy")]
- public static PrefItem<int> RightMargin;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(0)]
- [AutoPrefItemLabel("Left Margin", "Margin for icons, useful if you have more extensions that also uses hierarchy")]
- public static PrefItem<int> LeftMargin;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(14)]
- [AutoPrefItemLabel("Indent", "Indent for labels, useful for thin hierarchies")]
- public static PrefItem<int> Indent;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(0.8f)]
- [AutoPrefItemLabel("Hierarchy Tree Opacity", "The opacity of the tree view lines connecting child transforms to their parent, useful if you have multiple children inside children")]
- public static PrefItem<float> TreeOpacity;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(0.5f)]
- [AutoPrefItemLabel("Stem Proportion", "Stem length for hierarchy items that have no children")]
- public static PrefItem<float> TreeStemProportion;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Select on Tree", "Select the parent when you click on the tree lines\n\nTHIS MAY AFFECT PERFORMANCE")]
- public static PrefItem<bool> SelectOnTree;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Tooltips", "Shows tooltips, like this one")]
- public static PrefItem<bool> Tooltips;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Relevant Tooltips Only", "Hide tooltips that have static texts")]
- public static PrefItem<bool> RelevantTooltipsOnly;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Enhanced selection", "Allow selecting GameObjects by dragging over them with right mouse button")]
- public static PrefItem<bool> EnhancedSelection;
- [AutoPrefItem]
- [AutoPrefItemLabel("Highlight tint", "Tint the item under the mouse cursor")]
- public static PrefItem<Color> HoverTintColor;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(false)]
- [AutoPrefItemLabel("Hide native icon", "Hide the native icon on the left side of the name, introducted in Unity 2018.3")]
- public static PrefItem<bool> DisableNativeIcon;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Trailing", "Append ... when names are bigger than the view area")]
- public static PrefItem<bool> Trailing;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Select locked objects", "Allow selecting objects that are locked")]
- public static PrefItem<bool> AllowSelectingLockedObjects;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(false)]
- [AutoPrefItemLabel("Pick locked objects", "Allow picking objects that are locked on scene view\nObjects locked before you change this option will not be affected\nRequires Unity 2019.3 or newer")]
- public static PrefItem<bool> AllowPickingLockedObjects;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Change all selected", "This will make the enable, lock, layer, tag and static buttons affect all selected objects in the hierarchy")]
- public static PrefItem<bool> ChangeAllSelected;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Left side button at leftmost", "Put the left button to the leftmost side of the hierarchy, if disabled it will be next to the game object name")]
- public static PrefItem<bool> LeftmostButton;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Open scripts of logs", "Clicking on warnings, logs or errors will open the script to edit in your IDE or text editor\n\nMAY AFFECT PERFORMANCE")]
- public static PrefItem<bool> OpenScriptsOfLogs;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(false)]
- [AutoPrefItemLabel("Replace default child toggle", "Replace the default toggle for expanding children to a new one that shows the children count")]
- public static PrefItem<bool> NumericChildExpand;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Smaller font", "Use a smaller font on the minilabel for narrow hierarchies")]
- public static PrefItem<bool> SmallerMiniLabel;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(15)]
- [AutoPrefItemLabel("Icons Size", "The size of the icons in pixels")]
- public static PrefItem<int> IconsSize;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Centralize when possible", "Centralize minilabel when there's only tag or only layer on it")]
- public static PrefItem<bool> CentralizeMiniLabelWhenPossible;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Hide \"Untagged\" tag", "Hide default tag on minilabel")]
- public static PrefItem<bool> HideDefaultTag;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(true)]
- [AutoPrefItemLabel("Hide \"Default\" layer", "Hide default layer on minilabel")]
- public static PrefItem<bool> HideDefaultLayer;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(false)]
- [AutoPrefItemLabel("Hide default icon", "Hide the default game object icon")]
- public static PrefItem<bool> HideDefaultIcon;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(1)]
- [AutoPrefItemLabel("Line thickness", "Separator line thickness")]
- public static PrefItem<int> LineSize;
- [AutoPrefItem]
- [AutoPrefItemLabel("Odd row tint", "The tint of odd rows")]
- public static PrefItem<Color> OddRowColor;
- [AutoPrefItem]
- [AutoPrefItemLabel("Even row tint", "The tint of even rows")]
- public static PrefItem<Color> EvenRowColor;
- [AutoPrefItem]
- [AutoPrefItemLabel("Line tint", "The tint of separators line")]
- public static PrefItem<Color> LineColor;
- [AutoPrefItem]
- [AutoPrefItemLabel("Left side button", "The button that will appear in the left side of the hierarchy\nLooks better with \"Hierarchy Tree\" disabled")]
- public static PrefItem<IconData> LeftSideButtonPref;
- [AutoPrefItem]
- [AutoPrefItemLabel("Mini label", "The little label next to the GameObject name")]
- public static PrefItem<int[]> MiniLabels;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(ChildrenChangeMode.ObjectAndChildren)]
- [AutoPrefItemLabel("Lock", "Which objects will be locked when you click on the lock toggle")]
- public static PrefItem<ChildrenChangeMode> LockAskMode;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(ChildrenChangeMode.Ask)]
- [AutoPrefItemLabel("Layer", "Which objects will have their layer changed when you click on the layer button or on the mini label")]
- public static PrefItem<ChildrenChangeMode> LayerAskMode;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(ChildrenChangeMode.ObjectOnly)]
- [AutoPrefItemLabel("Tag", "Which objects will have their tag changed when you click on the tag button or on the mini label")]
- public static PrefItem<ChildrenChangeMode> TagAskMode;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(ChildrenChangeMode.Ask)]
- [AutoPrefItemLabel("Static", "Which flags will be changed when you click on the static toggle")]
- public static PrefItem<ChildrenChangeMode> StaticAskMode;
- [AutoPrefItem]
- [AutoPrefItemDefaultValue(ChildrenChangeMode.ObjectOnly)]
- [AutoPrefItemLabel("Icon", "Which objects will have their icon changed when you click on the icon button")]
- public static PrefItem<ChildrenChangeMode> IconAskMode;
- [AutoPrefItem]
- [AutoPrefItemLabel("Icons next to the object name", "The icons that appear next to the game object name")]
- public static PrefItem<IconList> LeftIcons;
- [AutoPrefItem]
- [AutoPrefItemLabel("Icons on the rightmost", "The icons that appear to the rightmost of the hierarchy")]
- public static PrefItem<IconList> RightIcons;
- [AutoPrefItem]
- [AutoPrefItemLabel("Per layer row color", "Set a row color for each different layer")]
- public static PrefItem<List<LayerColor>> PerLayerRowColors;
- #endregion
- public static MiniLabelProvider[] miniLabelProviders;
- public static IconBase LeftSideButton {
- get { return LeftSideButtonPref.Value.Icon; }
- set {
- LeftSideButtonPref.Value.Icon = value;
- LeftSideButtonPref.ForceSave();
- }
- }
- public static bool ProfilingEnabled {
- get {
- #if HIERARCHY_PROFILING
- return true;
- #else
- return false;
- #endif
- }
- }
- public static bool DebugEnabled {
- get {
- #if HIERARCHY_DEBUG
- return true;
- #else
- return false;
- #endif
- }
- }
- public static bool MiniLabelTagEnabled {
- get { return miniLabelProviders.Any(ml => ml is TagMiniLabel); }
- }
- public static bool MiniLabelLayerEnabled {
- get { return miniLabelProviders.Any(ml => ml is LayerMiniLabel); }
- }
- public static bool EnhancedSelectionSupported {
- get { return Application.platform == RuntimePlatform.WindowsEditor; }
- }
- static Preferences() {
- InitializePreferences();
- Enabled.Label.text = string.Format("Enabled ({0}+H)", Utility.CtrlKey);
- #if UNITY_2018_3_OR_NEWER
- LeftSideButtonPref.DefaultValue = new IconData() { Icon = new Icons.None() };
- #else
- LeftSideButtonPref.DefaultValue = new IconData() { Icon = new Icons.GameObjectIcon() };
- #endif
- LineColor.DefaultValue = DefaultLineColor;
- OddRowColor.DefaultValue = DefaultOddSortColor;
- EvenRowColor.DefaultValue = DefaultEvenSortColor;
- HoverTintColor.DefaultValue = DefaultHoverTint;
- var defaultLeftIcons = new IconList { new Icons.MonoBehaviourIcon(), new Icons.Warnings(), new Icons.SoundIcon() };
- var defaultRightIcons = new IconList { new Icons.Active(), new Icons.Lock(), new Icons.Static(), new Icons.PrefabApply() };
- var defaultLayerColors = new List<LayerColor> { new LayerColor(5, new Color(0f, 0f, 1f, 0.3019608f)) };
- LeftIcons.DefaultValue = defaultLeftIcons;
- RightIcons.DefaultValue = defaultRightIcons;
- PerLayerRowColors.DefaultValue = defaultLayerColors;
- MiniLabels.DefaultValue = new [] {
- Array.IndexOf(MiniLabelProvider.MiniLabelsTypes, typeof(LayerMiniLabel)),
- Array.IndexOf(MiniLabelProvider.MiniLabelsTypes, typeof(TagMiniLabel))
- };
- minilabelsNames = MiniLabelProvider.MiniLabelsTypes
- .Select(ml => ml == null? "None": ObjectNames.NicifyVariableName(ml.Name.Replace("MiniLabel", "")))
- .ToArray();
- leftIconsList = GenerateReordableList(LeftIcons);
- rightIconsList = GenerateReordableList(RightIcons);
- leftIconsList.onAddDropdownCallback = (rect, newList) => LeftIconsMenu.DropDown(rect);
- rightIconsList.onAddDropdownCallback = (rect, newList) => RightIconsMenu.DropDown(rect);
- rowColorsList = GenerateReordableList(PerLayerRowColors);
- rowColorsList.onAddDropdownCallback = (rect, newList) => RowColorsMenu.DropDown(rect);
- rowColorsList.drawElementCallback = (rect, index, focused, active) => {
- GUI.changed = false;
- rect.xMin -= EditorGUI.indentLevel * 16f;
- PerLayerRowColors.Value[index] = LayerColorField(rect, PerLayerRowColors.Value[index]);
- if (GUI.changed)
- PerLayerRowColors.ForceSave();
- };
- RecreateMiniLabelProviders();
- }
- public static void RecreateMiniLabelProviders() {
- miniLabelProviders = MiniLabels.Value
- .Select(ml => MiniLabelProvider.MiniLabelsTypes.ElementAtOrDefault(ml))
- .Where(ml => ml != null)
- .Select(ml => Activator.CreateInstance(ml)as MiniLabelProvider)
- .ToArray();
- }
- public static bool IsButtonEnabled(IconBase button) {
- if (button == null)
- return false;
- if (LeftSideButton == button)
- return true;
- return RightIcons.Value.Contains(button) || LeftIcons.Value.Contains(button);
- }
- public static void ForceDisableButton(IconBase button) {
- if (button == null)
- Debug.LogError("Removing null button");
- else
- Debug.LogWarning("Disabling \"" + button.Name + "\", most likely because it threw an exception");
- if (LeftSideButton == button)
- LeftSideButton = IconBase.none;
- RightIcons.Value.Remove(button);
- LeftIcons.Value.Remove(button);
- RightIcons.ForceSave();
- LeftIcons.ForceSave();
- }
- private static void InitializePreferences() {
- var type = typeof(Preferences);
- var members = type.GetMembers(ReflectionHelper.FULL_BINDING);
- foreach (var member in members)
- try {
- if (member == null)
- continue;
- var prefItemType = (Type)null;
- var prop = member as PropertyInfo;
- var field = member as FieldInfo;
- switch (member.MemberType) {
- case MemberTypes.Field:
- if (typeof(IPrefItem).IsAssignableFrom(field.FieldType))
- prefItemType = field.FieldType;
- else
- continue;
- break;
- case MemberTypes.Property:
- if (typeof(IPrefItem).IsAssignableFrom(prop.PropertyType))
- prefItemType = prop.PropertyType;
- else
- continue;
- break;
- default:
- continue;
- }
- var keyAttribute = (AutoPrefItemAttribute)member.GetCustomAttributes(typeof(AutoPrefItemAttribute), true).FirstOrDefault();
- var labelAttribute = (AutoPrefItemLabelAttribute)member.GetCustomAttributes(typeof(AutoPrefItemLabelAttribute), true).FirstOrDefault();
- var defaultValueAttribute = (AutoPrefItemDefaultValueAttribute)member.GetCustomAttributes(typeof(AutoPrefItemDefaultValueAttribute), true).FirstOrDefault();
- var key = member.Name;
- var defaultValue = (object)null;
- var label = new GUIContent(key);
- //var savedValueType = prefItemType.GetGenericArguments()[0];
- if (keyAttribute == null)
- continue;
- if (!string.IsNullOrEmpty(keyAttribute.Key))
- key = keyAttribute.Key;
- if (labelAttribute != null)
- label = labelAttribute.Label;
- if (defaultValueAttribute != null)
- defaultValue = defaultValueAttribute.DefaultValue;
- //else if(savedValueType.IsValueType)
- // defaultValue = Activator.CreateInstance(savedValueType);
- var prefItem = Activator.CreateInstance(prefItemType, key, defaultValue, label.text, label.tooltip);
- switch (member.MemberType) {
- case MemberTypes.Field:
- field.SetValue(null, prefItem);
- break;
- case MemberTypes.Property:
- prop.SetValue(null, prefItem, null);
- break;
- }
- } catch (Exception e) {
- Debug.LogException(e);
- }
- }
- }
- }
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