IHero.cs 278 B

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  1. using UnityEngine;
  2. namespace GameLogic.Combat.Hero
  3. {
  4. public interface IHero
  5. {
  6. Vector3 dotPos { get; }
  7. bool IsEnemy{ get; set; }
  8. bool isDie{ get; set;}
  9. T GetThis<T>() where T : IHero;
  10. GameObject GameObject { get; }
  11. }
  12. }