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- #if !COMBAT_SERVER
- using System;
- using UnityEngine;
- using UnityEngine.Rendering;
- namespace Fort23.Mono
- {
- public class RenderSetting : MonoBehaviour
- {
- private Renderer Renderer;
- public string SortingLayerName;
- public int order;
- public void OnValidate()
- {
- if (!Application.isPlaying)
- {
- SetOrder(order, SortingLayerName);
- }
- }
- public void SetOrder(int order, string layer)
- {
- this.order = order;
- if (Renderer == null)
- {
- Renderer = GetComponent<Renderer>();
- }
- if (Renderer == null)
- {
- return;
- }
- Renderer.sortingLayerName = layer;
- Renderer.sortingOrder = order;
- }
- }
- }
- #endif
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